FoxRenderfarm
  • España
    España
  • English
    English
  • Português
    Português
  • Deutsch
    Deutsch
  • Türkiye
    Türkiye
  • 日本語
    日本語
  • Italiano
    Italiano
  • Français
    Français
  • Россия
    Россия
  • 한국어
    한국어
  • news center
    NEWS CENTER
    The Future of 3D Rendering is in the Cloud

    The Future of 3D Rendering is in the Cloud

    Authored by Shaun Swanson

    When we think of 3D animation, we imagine an artist sitting at a work station plugging away in software like 3DS Max or Cinema 4D. We think of pushing polygons around, adjusting UVs and key frames. We imagine the beautifully rendered final output. What we don't often think about is the hardware it takes to render our art.

    Illustrators may get by rendering stills on their own workstation. But, rendering frames for animation requires multiple computers to get the job done in a timely manor. Traditionally, this meant companies would build and manager their own render farm. But having the power to render animations on-site comes with a considerable price. The more computers that have to be taken care of, the less time there is to spend on animation and other artistic tasks. If a render farm is large enough it will require hiring dedicated IT personnel.

    Well-funded studios might buy brand-new machines to serve as render slaves. But, for smaller studios and freelancers, render farm are often built from machines too old to serve as workstations anymore. Trying to maintain state-of-the-art software on old machines is often challenging. Even when newer equipment is used, there is still a high energy cost associated with operating it. The electricity required by several processors cranking out frames non-stop will quickly become expensive. Not to mention, those machines get hot. Even a single rack of slaves will need some type of climate control.

    These issues have made many animation companies see the benefits of rendering in the cloud. As high-speed internet access becomes available across the globe, moving large files online has become commonplace. You can upload a file to a render service that will take on the headaches for you. They monitor the system for crashes. They install updates and patches. They worry about energy costs. Plus, there is the speed advantage. Companies dedicated to rendering are able to devote more resources to their equipment. Their farm will have more nodes. Their hardware will be more up-to-date and faster.

    The solution cloud rendering provides couldn't come fast enough. There seems no end to the increasing demands made on render hardware. Artists and directors are constantly pushing the limits of 3D animation. Scenes that may have been shot traditionally a few years ago are now created with computer graphics to give directors more control. With modern 3D software it's easier to meet those creative demands. Crashing waves in a fluid simulation, thousands of knights rushing towards the camera or millions of trees swaying in the wind might be cooked up on a single workstation. But, even as software improves, processing those complex scenes takes more power than ever before.

    It's not only artistic demands from content creators putting render hardware through its paces. The viewing public has enjoyed huge improvements to display resolution in recent years. The definition of high-definition keeps expanding. What many consider full HD at 1920 x 1080 is old news. Many platforms now support 4K resolution at 4096 x 2160. In many cases, that's large enough for hi-res printing!

    The public is also getting use to higher frame rates. For years, the industry standard for film has been 24 frames per second (fps). But, in 2012, Peter Jackson shot The Hobbit: An Unexpected Journey at 48 fps.

    While some prefer the classic look of 24 fps film, animators have to prepare for higher frame rates becoming standard.

    Everything is pointing towards cloud rendering becoming the norm. While studios can put up with the hassle of their own render farms, there is little need to when companies like Rayvision can do it better. Managing your own render farm could soon be as uncommon as hosting your own website. It's something that is simply better done by a dedicated company. Welcome to the age of cloud rendering.

    About Author :

    Shaun Swanson - who has fifteen years of experience in 3D rendering and graphic design. He has used several software packages and has a very broad knowledge of digital art ranging from entertainment to product design.

    This article posted on http://goarticles.com/article/The-Future-of-3D-Rendering-Is-in-the-Cloud/9416094/

    Key Words

    search
    3D Art Competitions|3D Tool|Trailer|Fox Renderfarm Promotion|Cloud Rendering Farm|Annecy Festival|MILESTONES|Fox Renderfarm|Desktop Client|Blender|Bollywood films|Hum3D Contest|NVIDIA|Silkroad Digital Vision|Malaysian Animated Films|Indiajoy|Architectural Visualization|CGarchitect Architectural 3Dawards|Best cloud rendering services|Render cloud|VFX|Upin & Ipin|Green Book|Fox Renderfarm Interview|Mission Mangal|Kre8tif!|Fox Renderfarm Mini Program|CG|CG Tech Summit Malaysia|film works|cloud rendering|Golden Horse Award|Shadow|SIGGRAPH Asia 2018|Morrigan Flebotte|VWArtclub Annual *Contest|Asswad Mouhamad|animation works|IMax Studio|Boonie Bears|Renderosity|Gary S. Kennedy|Evermotion Challenge 2018|Brian Beaudry|Bobby Bala|Mohit Sanchaniya|Katapix Media|Flying Car Productions|Razer|The Shipment|FoxRenderfarm|CG Tech Summit|Alpacalypse Productions|halloween|Hum3d Survial Car Challenge|Federico Ciuffolini|Ralf Sczepan|Iavor Trifonov|Clarisse|CGTS Malaysia|Isotropix|C4D|Tomasz Bednarz|V-Ray|Cinema 4D|MAXON|siggraph caf|Evermotion challenge 2017|CGTrader Space Competition|film of the year|Le Anh Nhan|Planet Unknown|Fox Renderfarm 2017 Achievements|CSFF|Julio Soto|boar 2017|Deep|SIGGRAPH Asia 2017|Chris Sun|Glass Cage|Making Life of Bri' n Chris|anthem studios|The Rookies|Peter Draper|Makuta VFX|Baahubali 2|CG Competition|enchantedmob|CG Studios|Academy Awards|CGVray|weeklycgchallenge|SketchUp|siggraph 2017|Chris Buchal|SIGGRAPH Asia|LightWave|Indigo Renderer|Rafael Chies|V-Ray RT|CPU Rendering|NVIDIA Iray|Chaos Group|OctaneRender|Redshift|STAR CORE|CICAF|VR|Mr. Hublot|Ribbit|GPU Rendering|Linux|Monkey Island|LuxRender|HPC|Render Farm|Life of Bri|WORLD LAB|Michael Wakelam|3D Rendering|Online Render Farm|Alibaba|Baahubali|VAX|Malaysia|2015 Hangzhou Computing Conference|Oscar|SIGGRAPH|CGTrader|Kunming Asia Animation Exhibition|Evermotion|RenderMan|

    Categories


    Fox Renderfarm News

    Fox Renderfarm Projects

    Fox Renderfarm Lectures

    CG Challenges

    Top News

    Blog

    Fox News

    Fox Talk

    Trending

    Recent News List


    Warner Bros. Drops Official Teaser for 'Beetlejuice Beetlejuice'

    Warner Bros. Drops Official Teaser for 'Beetlejuice Beetlejuice'

    2024-03-28

    "陰陽師0 (Onmyoji 0)": A Mesmerizing Journey Through the Veil of Time

    "陰陽師0 (Onmyoji 0)": A Mesmerizing Journey Through the Veil of Time

    2024-03-27

    Mark the Date! Meet Fox Renderfarm at Annecy Festival 2024

    Mark the Date! Meet Fox Renderfarm at Annecy Festival 2024

    2024-03-26

    Get Ready for the Fallout: The TV Series Set to Shake Up Your Screen!

    Get Ready for the Fallout: The TV Series Set to Shake Up Your Screen!

    2024-03-25

    Featured Artwork for February of FGT Art 2024 Announced!

    Featured Artwork for February of FGT Art 2024 Announced!

    2024-03-22

    Craft Your Steampunk Masterpiece: Compete in the "Steampunk: New History" 3D Contest

    Craft Your Steampunk Masterpiece: Compete in the "Steampunk: New History" 3D Contest

    2024-03-21

    Matthias ‘Brachii’ – Unveiling Myths Through 3D Artistry

    Matthias ‘Brachii’ – Unveiling Myths Through 3D Artistry

    2024-03-20

    The Wild Robot: DreamWorks Animation’s Heartwarming Tale of Nature and Technology

    The Wild Robot: DreamWorks Animation’s Heartwarming Tale of Nature and Technology

    2024-03-19

    Unveiling Winter's Wonderland: A Journey Through Kv3D's Winning Masterpiece

    Unveiling Winter's Wonderland: A Journey Through Kv3D's Winning Masterpiece

    2024-03-18

    Partners

    • Foxrenderfarm

      Potente Servicio de Render Farm

    • TPN
    • TPN

      Contacte con el comercial

      Contacto con los medios: Quique Casas

      Email: quique@foxrenderfarm.com

      Telf: +34 660788293

      Conectate con nosotros

    Fackbook Customer Reviews