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Supported Software

Supported Software List

3D Software Render Engine Plug-ins
3ds Max 9 (32/64-bit)
3ds Max2008 (64-bit)
3ds Max2009 (64-bit)
3ds Max2010 (64-bit)
3ds Max2011 (64-bit)
3ds Max2012 (64-bit)
3ds Max2013 (64-bit)
V-Ray 1.5rc3
V-Ray 1.5rc5
V-Ray 1.5sp1
V-Ray 1.5sp2
V-Ray 1.5sp4
V-Ray 1.5sp5
V-Ray 2.0.0.1
V-Ray 2.0.0.2
V-Ray 2.0SP1 (2.10.01)
V-Ray 2.20.02
V-Ray 2.20.03
V-Ray 2.30.01
V-Ray 2.40.03
Scanline
Final Render
Mental Ray
Maxwell

VRayScatter 2.5
MultiScatter 1.1.05/1.1.09d
Afterburn V4.0
DreamScape 2.5
FUMEFX 2.1
Thinking.Particles V4.0_SP3
RealFlow V5
Tree Storm
ForestPackPro 4
Glu3D
RailClone
GuruWare gw::Ivy 0.94b
Ground Wiz
Thinkbox Krakatoa
Thinkbox Frost
VUE for 3ds Max
or Your Customized Plug-in

Maya 7.0 (32-bit)
Maya 8.5 (64-bit)
Maya 2008 (64-bit)
Maya 2009 (64-bit)
Maya 2010 (64-bit)
Maya 2011 (64-bit)
Maya 2012 (64-bit)
Maya 2013 (64-bit)
MentalRay
V-Ray 2.00.04
Trutle
3delight
Maxwell
Arnold
RealFlow V5
Syflex
Shave and a Haircut
VUE for maya
xfrog 5
THE FACE MACHINE
THT SETUP MACHINE
or Your Customized Plug-in
Softimage 2011 (64-bit)
Softimage 2012 (64-bit)
Softimage 2013 (64-bit)
MentalRay
Arnold
Syflex
or Your Customized Plug-in
Cinema4D R13 (64-bit)
Cinema4D R14 (64-bit)
V-Ray for C4D
or Default
xreTIME
xfrog 5
SurfaceSPREAD
GearBuilder
H2N
pCache
or Your Customized Plug-in
Blender 2.63 (64-bit) Default Default
or Your Customized Plug-in
V-Ray Standalone V-Ray  
MentalRay Standalone MentalRay  

Note:
  1. If you want to use your own plug-ins, we will check if there is a possibility to install them based on the specific circumstances of your plug-in and project. For more information, please contact our customer service representatives.
  2. Please also note that under some circumstance such as public holiday and system being busy, we may not be able to install the specific plug-ins for you. YOUR UNDERSTANDING AND SUPPORT WILL BE GREATLY APPRECIATED.
  3. You can render your scenes with 64-bit software, even you design it with 32-bit.
  4. The system of Fox Renderfarm will automatically analyze the version of your scene file and assign appropriate renderer and plug-ins for rendering.
  5. We might adjust and update the versions of some plug-ins regularly.