Blank material path leads to wrong render result and solution

Issue:  The corresponding map path is blank inside the max file explorer, generally caused by  using the third plugin to import model or material, so the map path is blank which cause the program unable to get the correct map , then the render result lost maps.

et-resource.jpeg

Wrong render result:

et-resource (1).jpeg

Correct render result:

et-resource (2).jpeg

Solution:

1. Open your max file and using“Shift + T”to find the lost map, pls reference the following picture

et-resource (3).jpeg

2. Tick the lost map , then right-click " set path" , pls reference the following picture

et-resource (4).jpeg

3.pls click "..." to search the map path in the pop-up window then click "OK"

et-resource (5).jpeg

4. Save the new path then resubmit it

 


Blank material path leads to wrong render result and solution

Issue:  The corresponding map path is blank inside the max file explorer, generally caused by  using the third plugin to import model or material, so the map path is blank which cause the program unable to get the correct map , then the render result lost maps.

et-resource.jpeg

Wrong render result:

et-resource (1).jpeg

Correct render result:

et-resource (2).jpeg

Solution:

1. Open your max file and using“Shift + T”to find the lost map, pls reference the following picture

et-resource (3).jpeg

2. Tick the lost map , then right-click " set path" , pls reference the following picture

et-resource (4).jpeg

3.pls click "..." to search the map path in the pop-up window then click "OK"

et-resource (5).jpeg

4. Save the new path then resubmit it

 


Blank material path leads to wrong render result and solution

Issue:  The corresponding map path is blank inside the max file explorer, generally caused by  using the third plugin to import model or material, so the map path is blank which cause the program unable to get the correct map , then the render result lost maps.

et-resource.jpeg

Wrong render result:

et-resource (1).jpeg

Correct render result:

et-resource (2).jpeg

Solution:

1. Open your max file and using“Shift + T”to find the lost map, pls reference the following picture

et-resource (3).jpeg

2. Tick the lost map , then right-click " set path" , pls reference the following picture

et-resource (4).jpeg

3.pls click "..." to search the map path in the pop-up window then click "OK"

et-resource (5).jpeg

4. Save the new path then resubmit it

 


Blank material path leads to wrong render result and solution

Issue:  The corresponding map path is blank inside the max file explorer, generally caused by  using the third plugin to import model or material, so the map path is blank which cause the program unable to get the correct map , then the render result lost maps.

et-resource.jpeg

Wrong render result:

et-resource (1).jpeg

Correct render result:

et-resource (2).jpeg

Solution:

1. Open your max file and using“Shift + T”to find the lost map, pls reference the following picture

et-resource (3).jpeg

2. Tick the lost map , then right-click " set path" , pls reference the following picture

et-resource (4).jpeg

3.pls click "..." to search the map path in the pop-up window then click "OK"

et-resource (5).jpeg

4. Save the new path then resubmit it