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FGT3D THE RUINS CHALLENGE - Fox Renderfarm
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Welcome to The Ruins Challenge!

Ruins are remnants of the past, symbols of decay and abandonment, yet they may also hold traces of life. We invite you to explore the concept of ruins and interpret the theme in your unique way.

In this challenge, you have the freedom to create. Your inspiration can come from medieval buildings, castles, cities, jungles, or even spaceship wreckage. We also encourage you to infuse the creations with the emotions and stories that lie behind the ruins.

FGT3D challenge is free and open to all skill levels. Good luck!

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Prizes

3 Professional artworks and 3 Student artworks will be selected and awarded!

Professional Category

Student Category

  • Fox Renderfarm - $500 Render Coupon
  • Maxon - 1 Year License of Maxon One, Free Maxon T-shirt
  • Raysync - Raysync Cloud 3 months 2TB transfer traffic, 1TB cloud storage
  • iCube R&D Group - MultiScatter, MadCar, CityTraffic license
  • C4Dzone - all Octane packs
  • Rizom-Lab - RizomUV free license
  • InstaLOD - InstaLOD license
  • InstaMAT - Yearly InstaMAT Business License
  • Evermotion - One year Hobby subscription
  • Style3D - Atelier+Simulator 1-Year License
  • CGboost - Free course
  • Avica - 1 Year Avica Subscription
  • TopoGun - TopoGun 3 license
  • Smouse - Shaders Plus, Gobos Plus, Underwater Caustics
  • Fox Renderfarm - $300 Render Coupon
  • Maxon - 1 Year License of Maxon One
  • Raysync - Raysync Cloud 2 months 2TB transfer traffic, 1TB cloud storage
  • iCube R&D Group - MultiScatter, SplineLand license
  • C4Dzone - all Octane packs
  • Rizom-Lab - RizomUV free license
  • Evermotion - One year Hobby subscription
  • Style3D - Atelier+Simulator 1-Year License
  • CGboost - Free course
  • Avica - 6 Months Avica Subscription
  • TopoGun - TopoGun 3 license
  • Smouse - Gobos Plus, Underwater Caustics
  • Fox Renderfarm - $100 Render Coupon
  • Maxon - 1 Year License of Maxon One
  • Raysync - Raysync Cloud 1 months 2TB transfer traffic, 1TB cloud storage
  • iCube R&D Group - MultiScatter license
  • C4Dzone - all Octane packs
  • Rizom-Lab - RizomUV free license
  • Evermotion - One year Hobby subscription
  • Style3D - Atelier+Simulator 1-Year License
  • CGboost - Free course
  • Avica - 3 Months Avica Subscription
  • TopoGun - TopoGun 3 license
  • Smouse - Underwater Caustics
Besides, the winning artworks will receive exclusive exposure and publicity.
  • Interview with Fox Renderfarm
  • Promotion on the official website and social media platforms
  • Promotion in newsletters reaching over 70k subscribers
Fox Renderfarm Special Offer
Each participant can get a free $50 render coupon!
*After submitting your entry, you will receive an email with the coupon code.
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Sponsors

judges

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General Rules

  • Your entry must relate to the challenge’s theme (we strongly encourage you to set your imagination free).
  • Your entry must be a 3D-rendered image. Video, 2D, or concept art is not accepted.
  • The entry can be created by one artist or a group.
  • You can only submit 1 final render for this challenge.
  • There’s no limitation on styles and the choices of software and plugins.
  • Minimal use of third-party assets is allowed, as long as they are not the main focus of your scene (third-party textures and materials are not included in this rule and can be used freely).
  • Feel free to enhance your rendering.
  • We do not accept award-winning entries from other 3D challenges.
  • Images that depict hate, racism, sexism or other discriminatory factors are not allowed.

Judging Rules

  • Each jury will select the top three entries for each category. The points system for each category is as follows:
  • First Place: 3 points
    Second Place: 2 points
    Third Place: 1 point
  • The entries will be ranked by total points, and the top three highest-scoring entries in each category will be the winners.

Others

  • We accept submissions from May 22 to July 20 (UTC+8), and the winners will be announced on August 9, 2024 (UTC+8).
  • Feel free to share your entry and tag us (@foxrenderfarm) on social media platform.
  • Join the Discord to connect with participants and the FGT3D community.
  • The credit of entry goes to its creator. We will add credits to the artwork in all promotion channels, including social media and exclusive interviews.
  • If you have any problems please contact fgt3d@foxrenderfarm.com.

Professional Category

Student Category

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1st Place

AnuketCreated by: Dylan DonaldsonWhat Dylan Donaldson saysA vast, ancient aqueduct has broken, flowing water into the desert and forming an oasis. Settlers have built a city around this new lifeline. We follow travellers as they arrive at this sanctuary. Software: Blender, Houdini, Liquigen, Gaea, After Effects, Photoshop. Models from Quixel, Bigmediumsmall, Botaniq. Plugins: Geo-Scatter, Red Giant Looks, Neat Video Denoiser.What our jury saysFrank WANG Yefeng:This work masterfully illustrates the theme of the competition, "The Ruins." In this panoramic rendering, the juxtaposition of senses of culture and nature, destruction and birth, sublimity and subtlety, unfolds across an expansive timespace. The richness of detail in the composition is remarkable, perhaps embodying the essence of life’s existence—a testament to human’s enduring legacy and transformation across generations.Samuel Winter: The sense of scale here is grandiose, and the detail is fantastic. It also conveys the dryness and the heat of the environment very well.Tom Grimes:Fantastic composition with the character on the right leading us into the image. Lovely sense of scale, you get a true impression of the weight and mass of the old aqueduct, and a great contrast between that and the newer smaller buildings nestled against the ruin. The fall of dust, haze, lighting, and high level of detail in all the textures and models then round out why this was a winner for me.
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2nd Place

The Fermi Paradox UnsolvedCreated by: Philip HofmännerWhat Philip Hofmänner saysThe idea behind the project is that an interstellar space mission discovered numerous ruined alien civilizations on most planets in the habitable zone. However, they were all deserted, and most were millions of years old. The reason why they were all deserted remains a mystery. Software and Plug-ins Used: Cinema 4D and OctaneWhat our jury saysTom Grimes:I wish there was less grain in the image, but everything else about it are points in its favor. I love the haze and the lighting plus the clouds of dust; the composition with the spaceship pointing us into the image and most of all that tiny red figure looking out over these huge ruins; the sense of scale that really comes across; the odd floating rocks which really get you thinking about the story around this image; and the way the light catches only on the rightmost edge of the crumbled dome. Great stuff!Frank WANG Yefeng: I appreciate the use of scale in this composition, where the tiny character in the foreground highlights the vastness of the landscape. The floating objects in the distance subtly reinforce the work’s title, presenting a Fermi paradoxical world once inhabited by an imagined extraterrestrial civilization.
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3rd Place

Days GoneCreated by: Mohammad BeigiWhat Mohammad Beigi saysIn the aftermath of a devastating zombie virus outbreak, "Days Gone" depicts a desolate world. Crumbling buildings and abandoned vehicles litter the barren landscape. A lone SWAT officer, battle-worn and determined, stands amidst the ruins, seeking survivors and hope. Nature begins to reclaim the urban decay, with overgrown vegetation pushing through the cracks. This scene captures the raw essence of survival and the relentless human spirit in a world turned upside down. Software and Plug-ins Used: Cinema 4D, Redshift, After EffectsWhat our jury saysMiho Aoki:A SWAT team member in an area that looks to have experienced a severe disaster and abandonment makes me wonder if people are still living there. Some details are puzzling, like the birch-like trees in a location that might be in California, but maybe it’s a post-apocalypse winter scenario. The bleak atmosphere and environment are well-executed.
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Professional Category

Student Category

A Ruined Temple Reclaimed by Nature
© Mazher Ghabour
Defiance of the Gods
© Arnel Kerr Añana
Relic
© Kay John Yim
The Sorcerer
© Marcus Achtnicht
Cliff Ruins
© Andy Tran
Attack on titan memory recap but in comic style ruined castle
© CG Astonished
Stone Path of Solace
© Panim
Life Returns
© Gates Bartz
Ozymandias
© Kristiyan Ivanov
The Forgotten Hero
© Paul Webb
Falling to Pieces
© Diego Nossa
Ancient ruins
© Adrian Kulawik
Hidden Histories
© Georg Roch
Ruins of Enceladus
© Purbo Alam
Greed's Ruins
© Pedro Burgos
Breath of the Ancients
© Khaled Mazouzi
Blaze of Ruin
© Elmar Lägel
Frieren: 2024 years after the death of Himmel the Hero
© Daris Mondigo
Kinship
© Enes Güç
The Lost Temple
© Iretemi Ogunlaja
Ruins of Ankhara
© Trey Cochran
A long jump
© Arvo Andre Radik
Ancient but not forgotten
© Killian van Basten
Guardian of the Ruined Realm
© Jonathan Seel
Failed Attempt
© Tarkan Karakus
Starpath
© Lynx 3D
Jungle Discovery
© John-Paul Denton
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A Ruined Temple Reclaimed by Nature
Title: A Ruined Temple Reclaimed by Nature
Created by Mazher Ghabour
Caption:

The old temple looked like something out of an Indiana Jones movie. Vines snaked their way through the cracks in the stone walls, and roots pried up the cobblestones that once formed the temple floor. Sunlight streamed down through the gaps in the roof, illuminating patches of moss and ferns that grew everywhere. It wasn't hard to imagine what this place must have looked like in its heyday – a grand structure filled with worshippers. Now, though, it belonged to the trees and the creatures that lived among them. It felt peaceful, like nature was slowly reclaiming what was hers. Software and Plug-ins Used: Software: Blender / Unreal Engine for rendering

What our jury says:

Frank WANG Yefeng: The depth in this piece is impressive. The highly exposed rocks in the distance and the ancient ruins, now overtaken by trees in the foreground, create an immersive experience for the viewer. This composition evokes vivid imagery of an ancient civilization intertwined with the relentless forces of nature.

Samuel Winter: Really nice foreground detail and contrast that gets brighter as the eye moves up the image. Great use of lush vegetation peppered amongst the rocky ruins.

Business Consulting

Global Agent Contact:Gordon Shaw

Email: gordon@foxrenderfarm.com

Marketing Contact: Rachel Chen

Email: rachel@foxrenderfarm.com

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