Topic Sharing

Star Wars Baby Yoda, Mysterious But So Cute!
Star Wars Baby Yoda, Mysterious But So Cute!
The most popular original content of Disney Plus on the line must be *The Mandalorian*. Despite the broadcast of 2 episodes, this *Star Wars* derivative drama has quickly occupied the hot topic list of major social platforms, and the Rotten Tomatoes Tomatometer scores and MTC media scores remain high. In the series, the green-skinned baby, who looks like Master Yoda, quickly captured the hearts of Star Wars fans around the world. A series of "The Mandalorian" art concept maps images were exposed online today, and director Jon Favreau also personally shared a cute Baby Yoda’s setting map. Baby Yoda’s concept map *The Mandalorian* was developed and produced by Jon Favreau of Marvel's universe. The director of the series The Thor, Taika Waititi, also will be directed one episode of *The Mandalorian* and it is reported that the second season has been renewed before the premiere. The series is starred by Pedro Pascal, and other casts include Gina Carano, Nick Nolte, Giancarlo Esposito and Carl Weathers, and the *Agents of S.H.I.E.L.D.*’s Ming-Na also announced that she will join. The series *The Mandalorian* happened after *Star Wars: Episode VI - Return of the Jedi* when Master Yoda died. According to the plot setting, Baby Yoda is only 50 years old at this time, certainly not Master Yoda himself, then what is its identity? What is the relationship between it and Yoda? These unsolved mysteries may gradually unfold as the story continues. Master Yoda

Films
2019-11-20
What is the importance of video rendering, GPU or CPU?
What is the importance of video rendering, GPU or CPU?
What is the importance of video rendering, GPU or CPU? Video rendering is different from CG rendering in that they are completely different rendering methods. Video rendering, in general terms, is to combine the various models, effects, or animations that were made in the early stage in the post-production software. In these processes, complex effects and effects are inevitably involved. It is difficult to achieve real-time display with the current computer computing power, so after editing the graphic image, the final effect we need is output by adjusting and modifying, that is, video rendering. Video rendering requirements for graphics cards and CPU. For professional design work, 3D modeling / video rendering, general CPU multi-core and multi-thread parallel processing is very important, and requires a faster and larger cache of the CPU to temporarily store a large amount of computing data, this time CPU computing power requirements are very high. Therefore, the general professional work computer, the CPU requirements are relatively high, the general advanced architecture, multi-core, large cache high-end CPU can better meet the demand. In video rendering, the graphics card is more of an acceleration, 3D effects will rely on graphics cards. Take Adobe Premiere video editing software as an example. This professional software relies more on CPU multi-threading performance. The more cores and threads, the faster the video processing speed will be. In some video size compression and format conversion, transfer a certain amount of GPU graphics card resources, but the mobility is limited, ordinary low-end GPU graphics cards can meet the demand. Of course, it is not that professional graphics, GPU graphics are not important, general 3D modeling is more dependent on GPU graphics than CPU. In general, the modeling of 3D software depends on the CPU. Regarding the professional design, it depends on the CPU or GPU. The main focus is on the scene and the software. Generally, the CPU is mainly clipped, the GPU is accelerated, and the 3D special effects production depends on the GPU. CPUs and GPUs are important for professionally designed computers. In the rendering of video compression, the higher the GPU, the lower the GPU occupancy rate. At present, it is like Adobe Premiere video editing software, mainly based on CPU work, GPU is supplemented by such a state, and as long as Low-end GPU graphics can be very demanding.

Rendering
2019-11-19
Interview with Dans Digital and SIGGRAPH Asia 2019
Interview with Dans Digital and SIGGRAPH Asia 2019
Dans Digital, one of the few comprehensive visual effects companies in China which integrates technologies such as 3D animation, live-action shooting, and visual effects, won numerous international Ad awards including CICLOPE, MOBIUS, NYF and so forth, was founded by Mr. Bohong Deng who was honored as AUTODESK 3DS MAX MASTER in 2009. This year, Dans Digital won The Best Commissioned Architectural Film at CGarchitect Architectural 3D Awards 2019, for its wonderful architectural film, Yuxin Building. It's our honor to have an exclusive interview with Dans Digital, from which we can know more about the success story of the multi-award winning team. Award-winning work Yuxin Building Here’s the interview between Dans Digital and Fox Renderfarm. Fox Renderfarm: How long did it take to finish the work? Dans Digital: We spent ten months finishing the work from ideas to reality. Fox Renderfarm: What’s the inspiration for this amazing film? Dans Digital: The inspiration comes from two lines of a poem from a famous Chinese poet Lu You living in over 900 years ago. The two lines are “铅华洗尽,珠玑不御”, which mean remove all makeups and jewelry, get back to basics. More precisely, it means “Remove all gorgeous colors and celebrated labels in life, get back to simplicity and peacefulness.” Therefore, the film is presented in lighter colors. I try to use the state of life described in the poem in architecture, life and films. --- SIGGRAPH Asia 2019 Global Computer-generated Animation and VFX Brands Gather The 12th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia will take place in Brisbane, Australia at BCEC. Why attend: - Asia's Largest Computer Graphics and Interactive Techniques Event - Showcase the latest cutting-edge hardware and software applications - Meet over 10,000 industry leaders and business professionals - Attend Asia's premier computer animation festival "As a long-term sponsor and exhibitor, Fox Renderfarm believes that people contributing to, and attending, SIGGRAPH Asia truly thrive together. They do this by sharing the latest research and techniques, exploring advanced technologies, communicating industry insights, and envisaging a blueprint hand in hand,” commented Rachel Chen, Marketing Director, Fox Renderfarm. “SIGGRAPH Asia is the place for Fox Renderfarm to showcase our fast and secure CPU & GPU rendering solutions and connect to customers from around the world." --- Fox Renderfarm desktop client job submission tutorial for Fox Renderfarm desktop client job submission tutorial for Cinema 4D Clarisse Know more→ Know more→

Newsletter
2019-11-18
How Redshift for C4D to accelerate rendering while noise reduction
How Redshift for C4D to accelerate rendering while noise reduction
Noise reduction has always been a problem in rendering, so how to use the Redshift for C4D to denoise while speeding up rendering. As the leading for 3D Animation and Visual Effects, Fox Renderfarm brings tips, hope to help you accelerate your rendering while noise reduction. The principle that Redshift can denoise and render faster is that the number of samples can be increased in places with more noise, and the number of samples can be reduced where it is not important or not easy to generate noise. And this sampling allows the user to customize, which is also the origin of the name of the biased renderer. The most powerful part of Redshift is the ability to speed up rendering while reducing noise, which is difficult for most renderers. However, Redshift acts as a slightly deviating renderer, allowing the user to adjust the sampled values of various effects (such as reflections, SSS, lighting), and with Unified Sampling (let the renderer determine if it needs to sample more) to avoid wasting resources. But the disadvantage is the same: if you don't adjust the parameters, the advantages of Redshift will not work. The graphics card used in this article is the RTX 2080TI XTREME, and the scene shown in the rendering case, it is 1920*1080 pixel format. using this method has cost 10 minutes and 57 seconds, also has a lot of noise. After 9 minutes and 15 seconds of improvement, the noise was significantly improved. Overall conclusion: Turn off special effects such as depth of field and motion blur, reduce the total sampling, and adjust the sampling values according to the possible positions of noise. Check the noise distribution with the AOV layered channel for a clean picture and fast rendering. AOV layered channel checks for noise location, Before adjusting, just adjust the Samples Max to 2080 in Unified Sampling. On the final picture, you can see significant noise on the windows and the ceiling. Now start to denoise. First reduce the Samples Max of Unified Sampling to 16, so that you can see the effect of modifying the parameters more intuitively. This is the GI setting unless the scene is very complex, the Primary GI Engine has chosen Cache, and the noise is relatively less. In the AOV panel, the above items have been added to check for noise. Note that the lights need to be set in the Light Groups. The red box above shows the Dome light channel. Beauty channel, a lot of noise GI channel has almost no noise Reflections reflection channels are all noise Reflections refracting channels with very much noise Dome light channel, all noise The layer of noise is now checked and can be debugged separately. Mainly reflective material, transparent, and lighting. After the adjustment, use Bucket Rendering to output the final image quality and render again. After watching the effect, adjust the effect again. The material's reflection sample is adjusted to 256 or 512, visible in the Reflections channel, and the reflection is significantly cleaner. There is noise on the glass and you can continue to increase the sampling. Next, the Reflections transparent sampling is increased by 2048. Although there is noise, it has been significantly improved. All the values are debugged, return to AOV to check the noise, and then final rendering. If there is blurry depth of field and motion blur, Samples Max needs to be a little bigger, because the two blur effects have no special sampling parameters, and blurring requires more light to reduce noise. This is adjusted to 2048.

Redshift for C4D
2019-11-15
Are render farms worth it?
Are render farms worth it?
Are render farms worth it? The answer is sure, YES. When your project is tight, the can accelerate the rendering speed of your project, greatly reducing rendering time, and allowing your project to be completed ahead of or on time. Renderfarm is also a good choice when your local machine can't meet the urgent rendering needs, reducing your cost, labor, and resources, but achieving the desired results. When your local machine doesn't fit your rendering needs well, you don't need to upgrade your device, use the render farm, it's easy to use anywhere, anytime. Are render farms worth it? Why it's worth using, first let's understand what a render farm is. A is a large group of computers designed and organized to meet rendering services, each called a node. The calculations that occur are called parallel calculations because each node can be given a specific and unique task, so their calculations can occur in parallel (simultaneously). Typically, the task of the host computer is to assign tasks to each render node, and the software application that does this is called rendering management software or queue manager, and each render farm has its own management software. The job assigned to each node by the host computer can be a series of images, a shot, or one of the layers (channels) or other parts of a shot. The host computer must be able to intelligently assess the needs of the entire job, the capabilities of each node, and the current network state. Once the render node has finished rendering, immediately assign another task and keep the busy state of all nodes. Render farms have more than one hundred rendering servers compared to the normal rendering process, and even have greater scale and adjustability. And the software, renderers and plug-ins that the can support are richer. Professional commercial render farms require professional staff to coordinate and solve problems encountered in various renderings. Even with greater rendering requirements, the render farm can complete the rendering work as time demands. Are render farms worth it? When you use a normal computer to complete a rendering task, it may take hours or even days to complete them. A powerful renderfarm with multiple render nodes can be rendered in a few minutes. Using Fox Renderfarm as an example, sometimes your local computer takes 1 month to complete the rendering task, but only 5 mins or less to complete the rendering task with Fox Renderfarm. And in the process, if there is any problem occurred, the rendering software will find and issue an alert to let the staff know, instead of the artist always staring at the computer. So the render farm is better able to control the time and labor costs in the production, helping the artists to focus on the creation. For rendering? Please hand it to the .

Render Farm
2019-11-14
Where can I get GPU rendering services?
Where can I get GPU rendering services?
With the development of computer technology, people are increasingly demanding the processing of graphics and images. Especially the emerging 3D technology has enabled graphic image processing and 3D computing to be applied to various video games and movie industries. Rendering is an essential part of 3D production. V-Ray RT GPU fast rendering display from Dabarti CGI Studio Rendering mainly refers to the process of generating images through a software model. The program calculates the geometry, vertices, and other information of the graphic to be drawn, and then obtains the image. The first thing to confirm is that both the CPU and the GPU can perform rendering tasks, but GPU-Based Rendering can be rendered using a graphics card. Because the GPU is capable of a large number of operations, GPU rendering accounts for more and more in the fields of graphical interfaces and 3D games. As GPU renderers are increasingly recognized by many CG professionals, GPU-enabled renderers include Redshift, Blender's Cycles, Octane Render, NVIDIA Iray, and more. Therefore, in addition to supporting CPU rendering services, many also begin to support GPU rendering services. V-Ray RT GPU fast rendering display from Dabarti CGI Studio Where can I get GPU rendering services? As the world's leading provider, Fox Renderfarm, not only supporting CPU rendering services, but also supporting GPU rendering services. Fox Renderfarm offers massive rendering nodes at prices as low as $0.04 per core hour. Boost your 3D production, 1 month rendered in 5 mins, welcome to get $25 free trial now.

GPU Render Farm
2019-11-12
See You In India's Largest Digital Entertainment Festival
See You In India's Largest Digital Entertainment Festival
See You In Indiajoy 2019 India's Biggest Media & Entertainment Festival Indiajoy 2019 is the largest congregation of gaming, animation, VFX, E-Sports and entertainment events in India. Fox Renderfarm will have a booth at VFX Summit, India's First exclusive VFX event, on November 20th -21st in HICC, Hyderabad. Anyone who plans to come to VFX Summit 2019 can enjoy 10% off for tickets by using Fox's exclusive coupon code: VFX10. Fox Renderfarm is wishing Indiajoy 2019 a great success and we are looking forward to seeing you there. Visit us at Booth No.20 and see more from Fox Renderfarm. Please contact us for appointments: Mr. Bin Yao | BD Manager Tel: +86 133 8033 0370 Email & Skype: binyao88@rayvision.com Know more about Indiajoy 2019→ --- Exclusive Interviews with winners of 2019 ARCHITECTURAL 3D AWARDS The CGarchitect Architectural 3D Awards, sponsored by Fox Renderfarm, is the largest and most prestigious awards event for the architectural visualization industry, attracting entries from top studios, freelancers and students from around the world. --- Cheng LeiTelling a Dream about Travel in Architectural Visualization Cheng Lei 3D Instructor From: China School: SAN WEI KONG JIAN (3D Space) Fox Renderfarm is honored to introduce the winner of the Film/Animation(Student) category, Mr.Cheng Lei and his team from China who love animation. Award-winning Work With the passion of animation, the students in the team spent a total of two months discussing creative details, storyboards, models, material and light rendering, and post-production editing. Finally, they finished the original 3D architectural animation, which received international recognition. Fox Renderfarm: The scenery sites shown in the video are designed to illustrate the word "TRAVEL", any ideas behind that? Cheng: Before the production, we asked the students to make the animation as delicate as possible. About the shown architecture made, we did refer to... --- Carlos Costa Blanesthe Nominator who Dares to Dream and Make a Difference Carlos Costa Blanes 3D artist at Pictury Archviz From: Sevilla, Spain School: Nuevas Profesiones We are also honored to talk with Mr. Carlos Costa Blanes, nominee for Student (Image) Category, who steps into the Archviz industry from a student of Archaeology. He tells us how he makes the shift and more about his nominated artwork. Nominated Work Fox Renderfarm: What’s your inspiration for this amazing project? Why did you select this artwork to participate in the competition? Carlos: I made the artwork with the idea of submitting it to the competition, so from the very start, I knew this would be the image. When looking for inspiration for a project, the amount of ideas and possibilities can be overwhelming. So, I decided... --- Alvaro ArroyoCreating a Melancholic Atmosphere in ArchViz Alvaro Arroyo 3D Artist From: Spain School: School-ing We go on our exploration in the creation of ArchViz by talking to Mr. Alvaro Arroyo, nominee for the Student Image category. Alvaro's work delivers a sense of melancholic atmosphere while the composition is with coherent layers. Nominated Work Fox Renderfarm: Could you introduce the light design and the composition of this project? Alvaro: The light design is just based on a foggy HDRI, and I used the Vray environmental fog to mitigate the light and exposure of that HDRI. In terms of composition... Please stay tuned with Fox Renderfarm, more interviews of the winners and nominees for CGarhcitect Architectural 3DAwards 2019 and industry insights will be brought to you on our website and social media channels! --- Fox's Got Talent! Show off your impressive 3D artwork which was rendered at Fox Renderfarm by entering Fox's Got Talent! We are offering over $10,000 in prizes for entire 2019 and these perks are waiting for you right now!

Newsletter
2019-11-11
What is GPU rendering?
What is GPU rendering?
What is GPU rendering? Before you understand what GPU rendering is, you need to understand what rendering is. Rendering is the last step in CG production. It is the process of generating images from a software model. The program calculates the geometry, vertices, and other information of the graphic to be drawn, and then obtains the image. When performing rendering tasks, the computer's hardware can be divided into two major types of CPU and GPU. The CPU, the central processor, consists of several cores optimized for serial tasks. The GPU is a graphics processor that enables GPU rendering acceleration by calling GPU-accelerated graphics rendering and padding. It is a massively parallel architecture consisting of thousands of smaller, more efficient cores designed to handle multitasking simultaneously. This speeds up rendering because GPUs are now designed to handle a wide range of computing applications. What are the advantages of GPU rendering? In the graphics rendering field, GPUs have the advantages of faster speed and lower cost with their architecture and computing power designed for graphics acceleration. Therefore, compared with CPU, GPU rendering has the advantages of faster speed and lower cost, and the usability of GPU accelerated rendering is also increasing. GPU rendering is welcomed by more and more users. Currently available GPU renderers: 1. Redshift: It is a GPU-accelerated, biased renderer that uses approximation and interpolation techniques to achieve noise-free rendering results with relatively few samples, and with much faster output than unbiased renderers with equivalent output effects . In terms of rendering effects, Redshift has reached the highest level of GPU rendering and can render image-quality images. 2. Blender Cycles Blender Cycles is an unbiased render engine that uses ray tracing algorithms to provide hyper-realistic rendering. The advantage of the ray tracing algorithm is that the setting parameters are simple, the results are accurate, and the rendering time can be greatly reduced. Cycles can be used as part of Blender or as a standalone renderer. 3. NVIDIA Iray NVIDIA Iray is a highly interactive and intuitive physics rendering technology that creates interactive, complex scenes by simulating real-world lighting and real-world materials to produce photo-realistic images. 4. Octane Render Octane Render is a GPU-accelerated, physics-based, unbiased renderer. This means you can get super-fast photorealistic rendering results using only the graphics card on your computer. 5. V-Ray RT V-Ray RT is the interactive rendering engine of Chaos Group. It can use CPU and GPU hardware to accelerate, and track objects, lights, materials, etc. in real time to change scenes and automatically update dynamic coloring previews. 6. Indigo Renderer The Indigo Renderer is a physics-based global light renderer that simulates the physical representation of light to achieve near-perfect realistic images. With advanced physical camera models, ultra-real material systems and Metropolis Light Transport for complex light environments, the Indigo Renderer meets the high standards of fidelity in architectural and product visualization. 7. LuxRender LuxRender is a physics-based, unbiased renderer. Based on the most advanced algorithms available today, LuxRender simulates the flow of light according to physical equations, resulting in the quality of real photography. As the powerful and affordable in the CG industry, Fox Renderfarm supports most of the mainstream renderers, as well as CPU and GPU rendering services, massive rendering nodes supported, no need to queue, accelerate your rendering speed, and provide efficient help for your project schedule, welcome to get a $25 free trial.

GPU Render Farm
2019-11-07
How to use online render farms?
How to use online render farms?
How to use online render farms? To use an is very useful for your project, will shorten your rendering time and accelerate your rendering speed. You no need to update your local machine with high hardware configuration, sometimes these will cost a lot of money. During the rendering, if you use your local machine, you can’t do any other things, because your computer is occupied. When using an online render farm to render your job, you can leave it alone, and use your computer to do what the other things you want. The most important advantage to use a is that maybe you render the project in your own machine needs more than two days, a week, even more than one month. When using an online render farm, it is just a coffee time, even one-month render project sometimes only 5 minutes to finish in some situation. So, how to use online render farms? Let’s take Fox Renderfarm as an example. Account registration Visit our official website https://www.foxrenderfarm.com, and click the “Register” button on the top and right side of the page. Please input your registration information according to the form, and then, finish the next step. When you see this page as follow, registration successful! You’ve got a $20 coupon already after you select your rendering software, then you can get another $5 coupon, there are $25 coupons in total at your account. Web submit tutorial 1. Click “Assets” in the left side to upload assets, and follow the prompts to install the transfer, then upload the file. 2. Click “New Job”, to select a scene file, add a software config, and submit the job to the Analysis list. 3. Click “Analysis”. After the scene analysis is complete, set the rendering parameters and submit them to the Render list. 4. Click “Render”. Download the image or video after the rendering is complete. Fox Renderfarm supports two ways to download and upload, render your project, besides via the web, you can also download via the desktop client to submit the job. If you do not need to modify the parameters during the submission process, you can turn off “Enable scene parameters modification”. How to use a ? It is so easy to use it, why don’t you experience it by yourself now.

Online Render Farm
2019-11-05
Behind the Scenes: Cafed Kona
Behind the Scenes: Cafed Kona
Introduction In the process of learning Blender, I gradually got a certain degree of familiarity with each link and production process, so I wanted to try to create a work of my own. First, I found a reference on the Internet, then set up a scene model, create an atmosphere, material, rendering, etc., and finally showed the best effects. Software Blender Modeling In the process of production, I encountered many problems, such as how to perfectly bridge the base of the syphon pot base and the foot of the base. When the two things are connected at the beginning, because the wiring is different, there is always a problem, so the syphon pot filter In the case of the filter, these filter holes are exaggerated after Boolean. In this case, all the wires need to be connected reasonably, so that the shape of the syphon filter can be perfectly produced. However, it is more difficult than this to see the spiral springs under the filter, and how the small steel balls below are perfectly placed in the glass bottle. I didn't know how to start. But, after many tests, the steel balls in the filter were increased by the number of arrays in the modifier, and the path was planned with a curve, which was placed according to the curvature of the glass. After all the difficulties, the model was finally completed, the whole scene was set up, and the bar and wine cabinet were added. Wine glasses and wine barrels were placed on the wine cabinet, and a lot of wine bottles were put in to make the picture richer. Materials In the performance of the wood material, the texture of a chicken wing wood is used, the effect is amazing, and the texture of the whole set is improved. At the beginning, the bar used the material of the wood. The whole appearance was too dark to highlight the main body. Later it was changed to marble material and embellished. Even a small coffee bean is meticulous. Rendering This work uses Blender's powerful rendering function. No lighting is used in the rendering. The final rendering has not been modified. Just add an AO layer to the rendering, perfect for glass and wood and metal. The texture is expressed. And very close to the real effect. The blender's rendering capabilities are really powerful. From encountering problems to solving problems, there are still many things to learn. Modeling is the first thing to learn, followed by lighting, materials, and rendering. The lighting and rendering’s settings are simple in blender, but I still need to learn more in terms of materials. To perfect each of your own works, and to add more design sense based on the model, will make your work better. About the Author Lizhu Xie

Blender
2019-11-04
Foxrenderfarm

Powerful Render Farm Service

    Business Consulting

    Global Agent Contact:Gordon Shaw

    Email: gordon@foxrenderfarm.com

    null

    Media Contact: Rachel Chen

    Email: rachel@foxrenderfarm.com