Topic Sharing

A Guide to the Career Growth of VFX Compositors(1)
As the leading cloud rendering services provider in the CG industry, Fox Renderfarm has an outstanding team with over 20 years’ experience in the CG industry. Team members are from Disney, Lucasfilm, Dreamworks, Sony, etc. With professional services and industry-leading innovations, they serve leading VFX companies and animation studios from over 50 countries and regions, including two Oscar win

3D Rendering
2020-07-03
3ds Max Tutorials: Create God Of War Stylized 3D Characters(2)
Retopology After High-poly is completed, use 3ds Max to carry out Retopology on the model. Of course, you can also use other software or plug-ins to complete. Pay attention to the reasonable distribution of Poly when making. Before Retopology, you can process the number of model faces in ZBrush. The subsequent work will be simpler. Equipment handling This part is processed in the same way

3ds Max Tutorials
2020-07-01
3ds Max Tutorials: Create God Of War Stylized 3D Characters(1)
This is the production process of Kratos, the protagonist of God Of War, using 3ds Max and ZBrush to produce style 3D characters. This process includes the production process from reference, carving, and texture. The software used this time includes 3ds Max, ZBrush, Photoshop, etc. This 3ds Max tutorial is organized by the CG industry's leading cloud render farm, Fox Renderfarm, and I hope you c

3ds Max Tutorials
2020-06-30
Studio Ghibli Announced CG Animated Feature ‘Aya and the Witch’!
Studio Ghibli announced their first-ever full-length CG animated feature ‘Aya and the Witch’! The film is based on Diana Wynne Jones' 2011 children’s book Earwig And the Witch. Hayao Miyazaki is once again responsible for planning the project with his son Goro taking on the role of director, lauded Ghibli producer Toshio Suzuki will also be overseeing the project. According to reports, Aya an

Animated Films
2020-06-29
FGT3D ‘Hero’ Challenge Is Online NOW!
Dear, Fox Renderfarm is excited to announce that FGT3D ‘Hero’ Challenge is online NOW! The 3D challenge theme is Hero! Come shine your talent and loads of prizes are waiting for you! Learn more about the RULES and PRIZES. TIME FOR ENTRIES: June 22nd - September 6th, 2020 (UTC+8) SUBMIT YOUR ENTRY to FGT3D@foxrenderfarm.com Enjoy your creation and happy render! Fox Renderfarm Team PRIZE

Newsletter
2020-06-28
Best Offers From Render Farm This Summer
The current situation with the spread of infection does not greatly stimulate the field of computer graphics regarding interesting news. Especially good ones. Nevertheless, it is necessary to be able in different situations to look for something positive and new ways and opportunities. We have repeatedly noted that the skill and experience of using online render farms are very useful, even if

Render Farm
2020-06-24
Maya Tutorials: Game Props Modeling
Fox Renderfarm, a leading cloud rendering service provider in the CG industry, will share with you the game props model produced by Maya. In this Maya tutorial, we will introduce how to create a game-style 3D model based on conceptual design drawings, from ZBrush carving to high poly and low poly UV texture production. The following is a brief description of the process of making 3D models of g

Maya render farm
2020-06-23
V-Ray 5 for 3ds Max Is Now Shipping
V-Ray 5 for 3ds Max is now shipping — and it’s more than a renderer! V-Ray 5 for 3ds Max brings a modern and efficient material library workflow, faster look-development with material presets and flexible post-processing features that save you time and let you go beyond just rendering. V-Ray 5 lets you do more with your renderer than ever before. Composite renders and interactively relight you

V-Ray for 3ds Max
2020-06-22
3ds Max Tutorials: CG Production Process of The Iris Flower
There are lots of flowers in Japan that are in the darkest seasons. The iris flower, which is the motif of this work, has a very excellent silhouette in terms of design. At first glance, it looks complicated, but the three petals are in perfect balance. Method 1: Boy's Festival Since we have made “carp streamers” and “helmets” as motifs that represent the “Dano Festival” that is an event in M

3ds Max Tutorials
2020-06-18
How does the studio directly produce the final shot? (2)
The rising expressive power of Real-time rendering Jon Favreau's biggest concern about The Mandalorian is whether the game engine can reach the visual effect rendering level of Star Wars on the TV budget. But when he saw a piece of sand similar to episode 2, he abandoned the thought. Sandy environment is built with assets scanned with photos and rendered in real-time In the virtual studi

Behind The Scenes
2020-06-17

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