Nowadays, many people use 3D software to create their works, so the use of the renderer is essential. There are many popular renderers, including V-Ray, Octane, Arnold, Conona, RedShift. But for many new 3D artist, which renderer is the best?
The principles of these renderers are basically the same, but the operation methods are somewhat different. Of course, the focus of each rendering is different. Let us take a look at it now.
Basic introduction to the renderer: The work from the Runner in Evermotion 2017, rendered by V-Ray. 
V-Ray
The V-Ray renderer focuses on interior design and outdoor design for 20 years. The biggest feature is that it is almost half of the building performance, and the latest 4.0 version of the various functions are also very perfect, many works can be fake.
Disadvantages, perhaps because V-Ray has too many setting parameters, material adjustment and lighting performance is very difficult, not very friendly to novices! Aronld official show
Arnold
Arnold is very powerful. The physics-based ray tracing engine CPU renderer is the most stable! Of course, the CPU is not strong enough, the rendering speed is also anxious, especially the rendering of transparent objects such as glass, as well as its powerful node-like operation, so that novices love and hate it!
Of course, as an attitude to study the renderer, Arnold is highly recommended to learn! RedShift
Next, talk about RedShift, the GPU-based renderer, the most intuitive experience is that the real-time preview and rendering speed is fast, and has a powerful node system like Arnold. It is more suitable for artistic creation, especially for animation.
As for the authenticity of the rendering effect, it takes a lot of time to practice and accumulate knowledge. Octane
Octane is also a GPU-based renderer. First of all, its SSS and replacement functions are quite good.
The speed is also very fast, the light is softer, and the rendering looks very comfortable. Similarly, if the slightly larger scene is solved by PL, the efficiency will drop, but the speed is not fast.
There are also problems with dryness that can sometimes become one of the features of the work!
PS: The current version of OC does not support A card, nor can it exclude lights. The work from the first place of  Evermotion 2017, rendered by Corona.
Conona is also a highly recommended renderer. It comes from V-Ray. It can be seen as a simplified version of V-Ray. LightMix lighting solves the trouble of late dimming. The material system will not have to worry about it by default. Very small and practical, quick to get started, of course, just out of the official version, it is said that next year will be a node system, while the animation is somewhat weak!
If you do indoor and outdoor design, static frame rendering can be used, after all, it is best at the ray tracing rendering engine!
In fact, the renderer is just a step in the work, we can choose different renderers according to different work content, find the best for you.

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