Up To 40% Bonus On Your First Rechargeclose

3D Maya Tutorial: How to Make an Old-growth Forest in Maya (1)

2022-05-302 min read

3D Tutorial How to Make an Old-growth Forest in Maya -6

Introduction

This tutorial shared by your TPN-Accredited cloud rendering service provider, Fox Renderfarm. It tells us how to make an old-growth Forest in Maya, including the entire process of modifying mountains and stones and making trees.

Modeling

Because this tutorial is mainly for creating trees, the mountain and stone part uses a scene made in the previous project. In this scene, you can see the river in the middle and mountains on both sides. Before production, it’s important to observe the range of mountains in the scene, determine which mountains need to be planted, and remove unnecessary hidden surfaces, where do not require tree planting.

3D Tutorial How to Make an Old-growth Forest in Maya -11

In order to improve production efficiency, it is usually necessary to merge the mountain and the stone into a whole.

Use the polygon merge command as shown.

3D Tutorial How to Make an Old-growth Forest in Maya -13

The mountain and rock model formed a whole.

3D Tutorial How to Make an Old-growth Forest in Maya -22

Delete the model of the excess stone underwater, try to clean up the surface of the model, and avoid other errors in the production.

3D Tutorial How to Make an Old-growth Forest in Maya -3

Clean up the interspersed surfaces inside the model, especially those outside the scenes, where they cannot be seen outside the scenes.

3D Tutorial How to Make an Old-growth Forest in Maya -23

After cleaning the model, use Maya's UV tool Automatic Mapping for UV mapping.

3D Tutorial How to Make an Old-growth Forest in Maya -14

The purpose of redistributing UV is to avoid the problem of texture overlap when generating color texture on the model later. The UV distribution is as shown below.

3D Tutorial How to Make an Old-growth Forest in Maya -7

Firstly, it is important to add snow material to the model and adjust the Threshold value in the attribute to control the position of the snow line, so that the steep area does not have the effect of being covered by snow. The next step is simulating the position of snow for the emission of tree planting particles.

3D Tutorial How to Make an Old-growth Forest in Maya -1

Select the shader of the model and snow material, and execute the texture conversion command.

3D Tutorial How to Make an Old-growth Forest in Maya -9

Set the resolution of the generated texture. If the scene is large and the accuracy is high, please set a high texture resolution.

3D Tutorial How to Make an Old-growth Forest in Maya -4

The effect of the texture setting is as shown in the figure below, but there is a problem, the texture is not mapped according to the layout of the procedural texture. Why? Part two will be continued.

3D Tutorial How to Make an Old-growth Forest in Maya -20

Now please follow the best CPU&GPU cloud rendering farm to our next part: 3D Maya Tutorial: How to Make an Old-growth Forest in Maya (2).

Start Rendering Now
Ready to Try Fox Renderfarm?
See why 400k+ CG studios and artists rely on Fox Renderfarm
Ready to Try Fox Renderfarm?
Share This Post on
Business Consulting

Global Agent Contact: Evan Zhang

Email: evan.zhang@foxrenderfarm.com

Marketing Contact: Evan Liu

Email: evanliu@foxrenderfarm.com

Message Us:
Newsletter
Keep up with our latest software updates, special offers and events!
Copyright © 2026 FoxRenderfarm.com. All Rights Reserved.