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최고의 Maya 렌더 팜

강력한
  • 수천 개의 렌더링 노드를 사용가능
  • 최대 360Gbps 스토리지 처리량.
  • CPU & GPU 렌더링 둘 다 사용가능
  • IT 환경 자동적으로 감지 및 클라우드 인프라구조 서비스 매칭.
합리적 가격
  • 모든 새로운 등록에 대한 $ 25 무료 렌더링 크레딧.
  • 코어 시간당 최저 $0.0306입니다.
  • 다이아몬드 고객에 대한 최대 50% 할인 할인.
  • 교사는 교육 가격을 사용할 수 있습니다 학생과 교육 기관.
안전한
  • TPN 인증 공급 업체.
  • ISO27001 준수
  • 독점 프로토콜을 통한 안전한 데이터 전송.
  • 은행 보안 수준 데이터 센터.
신뢰성
  • 다수의 수상 경력이 있는 팀의 파트너.
  • 수년간의 할리우드 수준의 제작 경험으로
  • 연중 무휴 실시간 고객 관리 및 기술 지원.
  • 고 가용성, 대기 불필요.

Maya 의 폭스 렌더팜 클라우드 렌더링 단계

렌더링을 완료하는 데 단 4스텝이 필요합니다.
스텝 1

가입

계정을 만들어주시면, $25의 무료 렌더 쿠폰을 환영 선물로 드립니다. 이 쿠폰을 이용하여 여러분의 창의적인 프로젝트에 저희 멋진 클라우드 렌더링 서비스를 이용해보세요.
스텝 2

프로젝트 업로드

Fox Renderfarm의 웹 버전에 로그인하여 프로젝트를 업로드해보세요.
스텝 3

렌더링

시스템이 자동으로 귀하의 프로젝트를 분석하고 렌더링합니다.
스텝 4

프로젝트 다운로드

간단한 클릭으로 렌더링된 프레임을 다운로드해보세요.
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폭스 렌더팜 뉴스 센터

Pwnisher Unveils the Next Big CG Challenge: Chasm's Call!
2025-02-10
Pwnisher Unveils the Next Big CG Challenge: Chasm's Call!
Attention, 3D artists and creators! Following the success of the previous largest CG challenge "Kinetic Rush," Pwnisher’s brand-new community challenge "Chasm’s Call," is here to ignite your creativity! As a proud supporter of the CG community, Fox Renderfarm, the leading cloud rendering service provider and render farm in the CG industry, is thrilled to sponsor this challenge again and provide rendering support to help participants bring their visions to life. Image from PwnisherThis exciting competition invites digital artists from all over the globe to craft unique works using a provided template. Participants will have 30 days to showcase their skills, with the top winners receiving fantastic prizes from various sponsors. Prizes include subscriptions to 3D design software, hardware, and digital assets, from sponsors like Kitbash 3D, CG Pro, Marvelous Designer, Fox Renderfarm, and many more. The specific prizes and their distribution among the winners will be detailed on the challenge website.Introduction to Chasm’s Call:The challenge wraps up with a live stream showcasing the top 100 entries, presented by guest judges Vzewl and Fabricio. Notably, Fabricio has previously impressed as the top 1 in both Pwnisher’s Endless Engines and Boss Fight challenges, and as the top 4 in the latest Kinetic Rush challenge. Fox Renderfarm also had the honor to interview him about his winning work. Chasm’s Call Rules:Your submission must follow the provided template (camera/foreground).Place a character on the provided foreground shelf.You must create a sense of depth.1 submission per artist, 1 artist per submission.Follow the specified technical specifications (See Challenge Website).No generative AI.Submit by March 9th, 2025, 23:59 PDT.Participants have 30 days to create their digital worlds based on these guidelines.Chasm's Call 3D Challenge Launch Stream:Join the Chasm's Call Challenge and let your creativity shine! If you find yourself running out of time during the final stages of your project, don’t worry—utilize Fox Renderfarm, which offers fast and secure cloud rendering services tailored for 3D artists. Plus, new users can enjoy a $25 free trial! Best of luck with the challenge!Introduction to Fox Renderfarm:Source from Pwnisher
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Substance Painter with Blender: Greatly Enhance Texturing Workflow And Results
2025-02-08
Substance Painter with Blender: Greatly Enhance Texturing Workflow And Results
When you are creating animations, you need to give special attention to the texturing of the models, as it brings life to your digital creations. It also makes your animated designs appear realistic and visually attractive to the public. However, achieving high-quality textures is difficult, especially for beginners or those with limited tools. Similarly, many people rely only on Blender, which is a powerful 3D creation suite for texturing. Although Blender has many features for texturing, it sometimes fails to provide accurate results for advanced projects. That's why you should also use Substance Painter, which offers advanced tools that are specifically designed for professional texturing. As you'll need addons to integrate both tools, it often leaves users confused about how to create seamless workflows. Therefore, this guide addresses this issue by effectively showing you how to use the Blender Painter combination. Part 1. Why Use Substance Painter with Blender?While Blender provides the base for your models, Substance Painter takes them to the next level. By using the Blender Substance Painter combination, you can unlock a workflow that maximizes creativity and delivers realistic results. Additionally, you can go through the following reasons to see why using both tools is a good idea:Advanced Texturing: Substance Painter offers specialized tools like procedural texturing, smart masks, and dynamic materials. This makes it easy to create highly detailed and realistic textures that aren't possible in Blender.Time Efficiency: With its intuitive interface and automation options, the Blender Substance combination allows you to texture complex models faster. It reduces repetitive tasks through smart features, saving you hours compared to manual texturing in Blender.Improved Texture Quality: The tool’s library of materials, brushes, and effects enables you to create professional textures that look stunning in any environment. The HD results make your models more appealing and suitable for games, animations, or visualizations.Non-Destructive Workflow: Its simple approach lets you make changes at any stage without affecting the rest of your work. As a result, it is very helpful when working on difficult designs.Export Options: Substance Painter Blender combination simplifies exporting textures for Blender. You can easily customize settings to ensure your textures look perfect in the final render, minimizing compatibility issues.Part 2. Key Workflow for 3D Modeling using Substance Painter with BlenderFrom the above section, you can see why using the Substance Blender combination is important. However, beginners may face some trouble utilizing both tools simultaneously. That's why we have shared the complete workflow in the following sections.1. Prepare Your Model in Blender and Create a UV MapStart by opening Blender and creating a model using cubes, spheres, or cylinders. To prepare your model for further texturing and modeling, create a UV map. For this purpose, you need to switch to “Object Mode” by selecting it from the dropdown menu in the top-left corner or pressing “Tab." Then, select your 3D model, go to the “Properties” Panel, and click the “Object Data” tab. Under the UV Maps section, click the “+” button to create a new map. Next, select the UV Editing workspace and enter “Edit Mode” to select all faces using the “A” key. Finally, press the “U” button to open the unwrap menu and select “Smart UV Project.”2. Export Your Model to Substance PainterOnce the UV mapping is complete, export your model for texturing in Substance Painter. Under “Geometry,” enable “Tangent Space” for accurate normal. While importing the file in the new tool, ensure “Auto-unwrap” is selected under “Import Settings” for proper handling of the UV map. Finally, the relevant changes to the model will be made using the tool's various features. 3. Export Textures from Substance Painter and Import in BlenderWhen texturing is complete, export the textures for use in Blender. Then, import the updated model from Substance to Blender, navigate to the “Shading” workspace, and create a new material. Now, you need to add Image Texture nodes for each texture map (Base Color, Roughness, Normal, etc.) and load the corresponding exported files. In the end, connect the texture nodes to the appropriate inputs of the Principled BSDF shader to bring your textured model to life.4. Render the Blender Tool for Desired OutputOnce you have applied the desired changes to your model within Blender, the next step is to start the rendering process for a smooth outlook. For this, you can make use of the built-in capabilities of the Blender tool to get the job done. However, users will require advanced computer hardware to carry out this task locally. Those who are working on low-end PCs can benefit from cloud-rendering services to get the desired output.Tips for 3D Artists: Improve your 3D Rendering EfficiencyBy combining these two tools, you can create advanced animations that are suitable for more complex projects. However, you will also need a strong hardware system that can carry the load of whole processing while you're comfortably animating. Since most people don't have access to expensive PC builds, it's better to use render farm services. These online services make 3D rendering processes easier by freeing your system from resource-intensive loadings.For those looking to simplify and speed up their animations, Fox Renderfarm is the ideal platform that manages your rendering through its cloud servers. In this way, you can focus solely on creating your favorite characters and bringing them to life by using the Blender Painter combination simultaneously. To learn more about how it simplifies your 3D animations, go through the following innovative features:API Integration: To make the rendering process easier and more accessible, you can get its APIs. This is highly useful and easily integrated into your production pipelines.Transmission Speeds: For users who are in a hurry, the tool supports high transfer speeds. As a result, you only need good internet to quickly upload and render your designs with this tool.Security and Privacy: Since the tool is ISO certified (ISO27001), you can securely share your designs with it. It will protect it from getting pirated, and you won't even have access to it without your permission.Rendering Options: This tool supports both CPU and GPU rendering options for your animations. In this way, you can even use it for heavier projects where more power is needed.OS Support: Its plugins are services available on all famous operating systems, like Mac, Windows, Linux, etc. Additionally, this advanced rendering service claims 99.99% uptime and 24/7 support.Part 3. Learn About Adobe Substance 3D Add-on for BlenderThe Substance Painter Blender addon bridges the gap between the two programs, making the workflows more efficient. It allows you to directly import Substance materials into Blender without manually exporting and importing files. Additionally, you can access Substance's material library to apply HD textures within Blender itself. This eliminates the need to switch back and forth between the two programs, saving you time and effort.Similarly, the free plugin supports real-time updates, meaning any changes you make to the materials in Substance Painter are immediately reflected in Blender. This integration is extremely useful for professionals and beginners alike, as it simplifies the entire process and ensures consistent results. By utilizing this plugin in Blender and outsourcing your rendering process, you can create powerful animations.ConclusionTo summarize the article, you may encounter different problems when performing advanced functions in Blender. Many of these problems can be tackled by using the Blender Painter combination, as it allows for more comprehensive texturing of your characters. You can use these simultaneously to access the features of their respective software. Alternatively, the Substance Painter Blender add-on is a recommended plugin to integrate both tools in one place.Since these tools put lots of pressure on your hardware, you will have to find ways to offload your system. Among many available solutions, the best one is to use some cloud render farm service to easily free up your system. For this purpose, we highly recommend Fox Renderfarm because its powerful cloud servers can handle complex rendering tasks for your animations.
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Interview with Nor3d, an Award-winning Architectural Visualization Studio
2025-02-07
Interview with Nor3d, an Award-winning Architectural Visualization Studio
Based in Copenhagen, Denmark, studio Nor3d specializes in telling stories built around architecture and creating unique visualizations for each project, along with engaging design, fashion, and art. They use still images, animations, virtual reality, or dynamic images to craft a unique story for each project. Nor3d was nominated for the 2024 CGarchitect 3D Awards in the 'Best Commissioned Image' category with their outstanding project 'Postbyen,' reflecting their commitment to excellence and innovation in the field of architectural visualization. As a top cloud rendering service provider and leading render farm in the industry, Fox Renderfarm sponsored this challenge and had the pleasure of interviewing the Nor3d team. Let's step into the world of Nor3d, where architecture and art blend perfectly and imagination knows no bounds.Fox Renderfarm: Hi Mantas! Thank you so much for accepting our interview! Could you please introduce yourself to our readers?Mantas: Hej! First of all, thank you for having me—it’s an honor to share my journey with your readers. I’m Mantas Vilkelis, founder of NOR3D, a multidisciplinary creative studio that brings architecture to life through 3D visualization, storytelling, animations, photography, and immersive technologies.Our mission is to help clients and stakeholders step into the heart of unbuilt, innovative designs, making the future feel tangible today.Fox Renderfarm: Congratulations on being nominated for the 'Best-commissioned Image' category in the CGArchitect 3D Awards! How do you feel about it?Mantas: Thank you very much. It’s an honor, to say the least. Being recognized among the best in the industry feels both humbling and motivating.Best-commissioned Image © Studio Nor3dFox Renderfarm: Could you give us a brief overview of the project that your team brought to the 2024 CGArchitect 3D Awards? What were the key elements that your team wanted to highlight?Mantas: In this project, we wanted to take a different approach. Instead of making the building the hero of the scene, we focused on how people experience the architecture in everyday life—whether it’s commuting, catching a train, or simply passing by. Architecture isn’t just a standalone object; it’s woven into people’s daily lives. By shifting the perspective, we sought to highlight how the design becomes part of these familiar and meaningful moments. Fox Renderfarm: What were the key milestones and decision points in the design process for this project?Mantas: Our first major milestone was defining the image’s direction. We started by deeply understanding the narrative behind the design and its impact on the cityscape. From there, we focused on crafting the right composition, capturing the perfect moment, and establishing the desired mood. The client’s full support throughout the process provided a strong foundation for the project. Fox Renderfarm: What innovative techniques or technologies did your team employ in this project that set it apart from others? Can you tell us about the pipeline as well?Mantas: We have used pretty standard approach of making a strong photographic base. In order to understand the area, feeling and uniqueness to the place/ project, we spent extra time on analysing surroundings. After first step then was just adding the right amount of detail to the image in order to match the Copenhagen morning commuting vibe. Fox Renderfarm: What was your team’s strategy for choosing the camera angle and perspective to best showcase the project?Mantas: We used extensive sessions within the whole team, going one by one image from site visit and discussing pros / cons of each to create a complete set. Fox Renderfarm: How long did it take your team to complete this piece from concept to final render, and which part was the most time-consuming part? Why?Mantas: This image took approximately three days to complete. Fortunately, most of the buildings were already modeled from earlier stages of the project, which included 16 images in total. The most time-consuming part was ensuring the scene’s overall composition and lighting perfectly matched the intended atmosphere.Fox Renderfarm: How many team members were involved in this project, and how did you divide the workload among the team members to ensure efficient production?Mantas: Our entire team of four contributed to this project. The workload was divided into key areas: 3D modeling and texturing, site photography, and seamlessly combining these elements into the final image. This division allowed us to work efficiently while leveraging each member’s strengthsFox Renderfarm: What are some of the standout projects your team has worked on, and which one are you the most proud of?Mantas: It is difficult to say as each project is unique and challenges in different ways. A set of small images explaining the tiny living concept could be in a mix together with videos. © Studio Nor3dFox Renderfarm: Have you had any experience with Fox Renderfarm's cloud rendering services in the past? If you have, what is your opinion of our cloud rendering offerings? Mantas: We have not yet experienced to be honest but currently looking into it. Fox Renderfarm: Lastly, what advice would you offer to aspiring 3D artists who want to break into the industry or participate in similar awards?Mantas: To all aspiring 3D artists: don’t let shyness hold you back. Step out of your comfort zone, ask questions, start conversations, and engage in meaningful discussions.Collaboration is a powerful tool—it’s where new ideas, skills, and approaches come to life. In my experience, teamwork often leads to the most inspiring and impactful results.Thanks again to Mantas for accepting our interview! Wishing new heights in your professional career!!Nor3d Studio’s social media:Behance: https://www.behance.net/nor3dInstagram: https://www.instagram.com/nor3dWeb: https://www.nor3d.com/LinkedIn: https://www.linkedin.com/company/nor3d
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비즈니스 컨설팅

글로벌 에이전트 연락처: Evan Zhang

Email: evan.zhang@foxrenderfarm.com

마케팅 담당자: Evan Liu

Email: evanliu@foxrenderfarm.com

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