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Cost Estimator Formula

Cost Estimator Formula

Cost estimator formula

CPU Regions:

(Unit price x Cores)x(1+ RAM Increased)x Render time + Software license fee

GPU Regions:

(Unit card price x Cards x Performance parameter )x(1+RAM Increased)x Render time + Software license fee

Glossary

  1. Unit price: Your current CPU unit price.
  2. Cores: the nodes' cores distributed during rendering.

    Default RAM cost is based on 64GB RAM, 128GB RAM and 256GB RAM are optional with extra cost.

    • 128GB: CPU regions increased by 20%; GPU regions increased by 20%
    • 256GB: CPU regions increased by 40%; GPU regions increased by 40%
  3. Unit card price: The default GPU unit price is based on 2 cards node, the price for a single card node is half of the default unit price while the price of a quadruple card node is double the default unit price.
  4. Render time: the render time to complete one frame.
  5. Software license fee: For some customized software, additional software licensing fees are required.

Other instructions

  1. When you choose Default, the job will randomly allocate nodes for rendering, and the deduction will be based on the actual configuration.
  2. If the memory is changed from 64GB RAM to 128GB/256GB RAM while rendering, the unstarted frames will be charged according to the price of 128GB/256GB nodes.
  3. While rendering, only the memory configuration can be upgraded, and cannot be downgraded after the upgrade.
  4. There are tasks using Redshift 2.5.X and the Fstorm plug-ins can only choose 1080Ti nodes configuration.
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