RAYVISION Offers Its Clients a Variety of Pricing Options Along With a Free Trial

The cloud rendering services previously known as Fox Renderfarm, have rebranded themselves as RayVision. They now offer their clients a variety of suitable and affordable pricing options along with a free trial.

Their pricing system has been called “remarkably accurate” by clients; and studios find it easier to trust them with their graphics because never charge for unsuccessful jobs. The website itself has a “Calculate Your Cost” section, which allows clients to calculate their prices by entering their rendering time per frame, the number of frames and the unit price. This transparency in pricing has made it easier for them to build a reputation and ensure a good customer base.

Their pricing is divided into three categories to make the whole process easier for the clients. A VIP customer is charged $0.57 per node, per hour. Gold customers are charged $1.03 per hour, and ordinary customers are charged $1.36 per hour. The company personally claims that their charge is accurate up to seconds. Furthermore, for rendering film class projects; it offers further discounts, the details of which are available on the website.

Image and video rendering projects generally require a high level of accuracy, and the quality expectations of the client are also quite high. Ray Vision aims to address this concern by allowing the clients to assess their services through a free trial. This makes it much easier for the clients to understand if their expectations will be met.

A spokesperson for the company was reported to have said, “Our company has an exceptionally client centric approach. We view each of our customers as individuals and we make sure that their expectations are met. We understand that they are the most important part of our business and make sure that they are satisfied, in terms of price, quality and customer services.” About the Company: Rayvision was formed in 2010, and was the first company to offer a cloud rendering platform to customers. In fact, the company is known to have pioneered “self service cloud rendering”.

The internet technology company specializes in cluster rendering, parallel computing technology, and provides the computing services needed for cloud rendering. Some of the company’s reputable customers include DreamWorks, SKG, Magic, and American Industrial Light.

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"Coffin Dance" Produced by Peru Animation Studio According to Ghana’s Dancing Pallbearers(1)
"Coffin Dance" Produced by Peru Animation Studio According to Ghana’s Dancing Pallbearers(1)
Speaking of the most popular online clips in recent times, it must be "Ghana’s Dancing Pallbearers". This time, the powerful and affordable cloud rendering services provider, Fox Renderfarm will bring you an artwork "Coffin Dance" produced by Peru animation studio according to Ghana’s dancing pallbearers. The six Ghanaians are wearing suits and dancing magical dances at the solemn funeral. The strong contrast always makes people laugh unconsciously. After their dance was posted on the Internet, it quickly swept across social platforms such as FB and Instagram, triggering a large number of imitations by netizens. Loopit animation, an animation studio from Peru, took the film as inspiration to create an extremely eye-catching 3D animation, which caused a topic in the animation field. The founder Marsha Pavlich was interviewed and talked about the secret behind the production of the work and mentioned the creative workflow of the studio. Marsha Pavlich is from Peru and is 32 years old. He is a professional animator. In addition to animation, he also loves cats, cooking, and games. In 2017, he co-founded Loopit Animation, an animation studio with his partner Piero Vallebuona. The studio’s main businesses include 3D and 2D animation creation, film and television post-production and visual effects development. It is a cross-disciplinary team capable of executing various animation techniques. Software used:3ds Max、After Effects Could you tell us something about the Coffin Dance? Marsha Pavlich: Our studio is a long-term partnership with another animation studio in Peru, Studio Uku. When we saw the popular "Ghana’s Dancing Pallbearers" clip on the Internet, we immediately wanted to make this clip into a 3D version. We believe that this clip not only has unique black humor, but it also conveys a message that it is important to keep your body healthy in the context of this virus pandemic. In order to convey the message of the short film, the animation itself must be easy to produce, short and interesting in order to attract the attention of audiences on social platforms such as Instagram and TikTok. The style of the short film is inspired by Max Fleischer's work. His work is charming and easy to design in 3D. However, even if you are creating in the comfort zone, you still pay attention to some details during production. For example, when creating cyclic character dynamics, we use a rubber hose animation style as the basis to simulate actions similar to the popular clip.
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2020-08-11
How to Make High-precision Models For Motorcycle Tire Patterns And Wheels  in 3ds Max and Zbrush(2)
How to Make High-precision Models For Motorcycle Tire Patterns And Wheels in 3ds Max and Zbrush(2)
In this tutorial, Fox Renderfarm, your TPN-Accredited cloud rendering service provider, will still bring a set of vehicle model making skills. C. Wheel production 1. The production of the wheel: firstly outline the cross-sectional structure; 2. Add a lathe, an angle of 360, a number of segments of 60, and click on a subset to adjust the radius of the wheel; 3. Add symmetry to bilateral symmetry \Edit poly card line\ Turbo smoothing D. Brake pads 1. The idea of making brake pads: use 2D graphics (star and round) and use 2D Boolean tools to adjust the graphics; 2. Process: large-scale adjustments \ add circular hole \ circular copy \ extrusion thickness 3. The final extrusion effect: before importing Zbrush, the model needs to be converted to poly, so that the model will not appear broken; E. Spoke structure 1. Use the spline to make a spoke, and replicate it according to the reference picture; 2. Select the spline to display the solid model: add Edit poly\ and turn to poly 3. The final effect in 3ds Max. Boolean operation pattern and drawing in Zbrush 1. The whole model is imported into Zbrush in the form of obj or GoZ; 2. Create a tire folder; select the sub tool under split \ split by group; select the difference pattern; open the preview of Boolean rendering; 3. After the preview effect goes well, select the gear icon of the tire folder, the Boolean operation folder, and generate a new Boolean model; 4. Dynamesh: the resolution can be set to 1024 or 1280, the higher the resolution, the finer the model; 5. Mask: According to the characteristics, the mask will be generated according to the edge of the group, the mask will be expanded once and blurred once; 6. Inversely select the mask and select the lower polishing command. The value should be 2-3. If you want the edge to be softer, you can polish twice. 7. Add pattern details; select the groove brush; click x key to turn on symmetry; turn on the R ring symmetry value to 10; increase pattern details; 8. The final effect of the first pattern; 9. The operations of the second pattern are the same as above. Note: the Boolean operation needs to select a collection and merge the model into a whole. The next steps are to dynamesh, polish, use the groove brush to increase the pattern details; 10. The final effect of the tire
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2020-08-07
How to Make High-precision Models For Motorcycle Tire Patterns And Wheels  in 3ds Max and Zbrush(1)
How to Make High-precision Models For Motorcycle Tire Patterns And Wheels in 3ds Max and Zbrush(1)
In this tutorial, Fox Renderfarm, your TPN-Accredited cloud rendering service provider, will bring a set of vehicle model making skills. This article mainly explains how to use 3ds Max and Zbrush to make high-precision models for motorcycle tire patterns and wheels to help you improve the quality and efficiency of the vehicle model. High Poly Effect The overall process of the case: This case is a series of motorcycle production tutorials. In this tutorial, only the high poly parts of the tires and wheels are included. The outline of this tutorial is as follows: Outline 1. preliminary preparation in 3ds Max and mid poly manufacturing of tire 2. Introduction and installation of the plug-in Radial Symmetry 3. Production of tire patterns and brake pads 4. Boolean operation tire pattern in Zbrush Production process Preparation 1. Collect reference pictures; 2. Create a 1:1 background board of reference picture in 3ds Max, and put the center point of the tire on the origin (0.0.0), which is convenient for model symmetry; 3. Start to build the mid poly of the tire base. The production starts from the basic ring, adjust the inner and outer radius of the ring and the appropriate number of segments (Segments: 36, Sides16); 4. Process decomposition: Trous \ Edit poly \ Symmetry \ Edit poly card line \ Turbo smooth 2 5. The final effect 3ds Max Plug-in, Radial Symmetry - Introduction: Radial Symmetry is a 3ds MAX modifier plug-in, which can do circular symmetry replication effect, make circular model symmetry, and the quantity adjustment is very convenient; - Installation instructions: (A) Close 3ds MAX (B) Copy the corresponding version of RadialSymmetry.dlm to the plug-in folder of 3ds Max. The default example is C:\Program Files\Autodesk\3ds Max xxxx\plugins (C) Open 3ds MAX, you can see Radial Symmetry in the modifier list - Functions: (A) Radial Axis: XYZ rotation axis, this function is very important, most of the effects are adjusted here; (B) Radial Count: Number of copies (C) Smooth Seams: smooth seams (D) Quad Seams: Four-sided seams, less used (E) Mirror: double mirror - Production of tire patterns, wheels and brake pads A. Tire 1 pattern 1. Use the topology tool to draw the pattern model, pick the tire high poly , use the Strips tool to draw the model based on the surface; the pattern is based on the reference picture; 2. Draw pattern graphics \ shell \ pull \ symmetry \ turbo smooth \ ring symmetry; 3. Circular symmetry: z-axis direction, Radial count: 10 pieces. B. Tire 2 pattern 1. Extract two models from the tire model and edit to the shape above; 2. Add shell\ Edit polygon, add grooves and holes \ symmetry \ Turbo smooth \ Circular symmetry (replicate 32 times) 3. Circular symmetry: z-axis direction, Radial count: 32 pieces Zbrush effect Note: At this step, the model has not been finalized, and it needs to be imported into Zbrush for details adjustment. It is necessary to merge the pattern and the tire into one model, and the edges do a soft transition to make the model appear more realistic;
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2020-07-29
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