Easy Cel Shading Tutorial for Cartoon in Blender Within 2 Minutes

Easy Cel Shading Tutorial for Cartoon in Blender Within 2 Minutes 10

Today, as the leading cloud rendering services provider and Blender render farm, Fox Renderfarm is going to share a simple cel shading tutorial for cartoon in Blender and a way to give the cartoon border. The basic cel shading for cartoon effect is very simple in Blender and can be solved with just a few clicks. Even if you are not very skilled in Blender, you can do it after reading this article.

Part 1. Material of Cel Shading for Cartoon

First, create a material sphere for your model, delete the Principled BSDF shader and leave the Material Output undeleted.

Easy Cel Shading Tutorial for Cartoon in Blender Within 2 Minutes 1

Next, create 3 nodes: Diffuse BSDF, Shader-RGB, ColorRamp, connect the nodes as shown on the diagram and change the RGB type of ColorRamp to Constant.

Easy Cel Shading Tutorial for Cartoon in Blender Within 2 Minutes 2

Press the plus sign to add a color transition block, each small grid represents a color and the color can be changed at the bottom.

Easy Cel Shading Tutorial for Cartoon in Blender Within 2 Minutes 3

Next, just adjust the color you want.

Easy Cel Shading Tutorial for Cartoon in Blender Within 2 Minutes 4

Easy Cel Shading Tutorial for Cartoon in Blender Within 2 Minutes 5

Part 2. Cartoon Stroke

First, add another material sphere to the previous one, change the shader to Emission, turn on Backface Culling, change the color to black and the Shadow Mode to none.

Easy Cel Shading Tutorial for Cartoon in Blender Within 2 Minutes 6

Next, add a solidification modifier, change the material offset to 1, check the flip in the normal direction and adjust the thickness to achieve the stroke effect.

Easy Cel Shading Tutorial for Cartoon in Blender Within 2 Minutes 7

In fact, there are other ways to achieve the cartoon triple rendering effect in Blender, here we have introduced 2 easier and quicker ways to achieve it, you guys just go and have fun!

Easy Cel Shading Tutorial for Cartoon in Blender Within 2 Minutes 8

Easy Cel Shading Tutorial for Cartoon in Blender Within 2 Minutes 9

Easy Cel Shading Tutorial for Cartoon in Blender Within 2 Minutes 10

The above is cel shading tutorial for cartoon in Blender brought to you by Fox Renderfarm. We hope you can learn something from it. Fox Renderfarm is an excellent CPU & GPU render farm and cloud rendering services provider, so if you need to find a render farm, why not try Fox Renderfarm, which is offering a free $25 trial for new users.

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Inspired by Animal Crossing: New Horizons, Korean artist use Blender to create exclusive cabins
Inspired by Animal Crossing: New Horizons, Korean artist use Blender to create exclusive cabins
As soon as Nintendo Switch launches Animal Crossing: New Horizons, it has been loved by game fans all over the world. Due to the epidemic, many people can enjoy traveling abroad through games during quarantine, which makes the Switch a hit again. And many CG artists eager to create many fan art or amazing creations. Korean designer Seungho Jeong (Neon3D) was invited to talk about his latest work "Miniature style cute character 3d artwork" (Soondol) and talk about the toy model made for the animation of "Molang".!Seungho Jeong (Neon3D)Seungho Jeong (Neon3D)Seungho Jeong, from South Korea, is good at product design and 3D printing. Most of them are created in Fusion360 and Blender. He is currently designing toy models for "Molang". He also runs a YouTube channel to share the process behind the scenes.Miniature style cute character 3d artwork (Soondol)Year of completion: 2020Software: Blender!Miniature style cute character 3d artwork (Soondol) (5)Tell us about the artwork. Seungho Jeong: Recently I was playing Animal Crossing: New Horizons, and I was attracted by the cute graphic style in the game, so I proposed a series of creative projects, with my original character "Soon-dol" as the main character, and designed a series of The miniature style house in Mori.I use Cycle render in Blender to create. It is worth mentioning that instead of using texture mapping, I changed the color of the object or made some images using Illustrator, and used Blender's Shrinkwrap modifier to place the image on the character's face. The most difficult part of this work is the lighting effect. After all, to create "emits natural light from the outside of the window" is a test of the creator's Lighting skills. At first, I put a glass on the window, but then I found that no glass looks more natural, so I had to take it away.What is your usual job? Seungho Jeong: Mainly making character toy models. For example, the "Molang" series is currently on sale. I designed many different sets of costumes for the character, including Halloween, New Year, Hanbok and other styles. The main creative process is the use of product design software Fusion 360. It has a free-form modeling function, similar to Blender's modeling method. I also made an introduction video for the company's YouTube channel "Behind Molang". First, I redesigned all 2D characters into 3D. Since our company is not an animation studio but a character commodity company, most of the 3D creation process of characters is the process of making plastic models, such as Fusion 360 (some are designed directly in Blender). When creating images in 3D, as mentioned above, instead of using texture mapping, we change the color of the object or use Illustrator to create the image, which is created in accordance with the process of making dolls and doll models. Is animation different from product design? Seungho Jeong: Making animation is very difficult, after all, that is not my major. Although product production and animation look very similar, there are still some system differences. Therefore, I have to learn by myself and complete the animation creation, so I simplified the character movement as much as possible.!Miniature style cute character 3d artwork (Soondol) (4)!Miniature style cute character 3d artwork (Soondol) (3)Can you share your creative tips? Seungho Jeong: If you want to create on a hard surface, Fusion 360 is recommended, which can be modeled for the accuracy of the size, which is very convenient. In addition, the ShrinkWrap modifier is used to attach the image to Blender without any texture drawing. !Miniature style cute character 3d artwork (Soondol) (7)!Miniature style cute character 3d artwork (Soondol) (5)Who is your Favorite artist?Seungho Jeong: Absolutely my boss Hye-Ji Yoon, he is the character designer of "Molang". And Molang's animation is currently being played on Netflix, which is receiving the attention of the global audience! I respect my boss very much and want to be a well-known creator like him.!Miniature style cute character 3d artwork (Soondol) (2)Tips: Fox Renderfarm is a leading cloud rendering services provider and render farm for 3D animation. We offer a free $25 trial for every new user. Thanks for reading!Seungho Jeong’s Artstion: `https://www.artstation.com/neon3d`
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2020-05-21
Blender Tutorial: To Create A Wild Jungle(1)
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2019-09-11
Made By You, Blender 2.80 Officially Released
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After four years of development, the Blender 2.80 version was officially released! Blender is an open source, cross-platform, all-round 3D animation software that provides a range of animated short film production solutions from modeling, animation, materials, rendering, to audio processing, and video editing. Blender 2.80, this version update brings a lot of new features, a redesigned user interface, a new physics-based real-time rendering engine Eevee (which can be used as the final rendering output, or as a real-time rendering engine for views) and more.Blender 2.8, made by you, a brand new start !Made by you, Blender 2.8 released-2 Blender 2.80 has reworked the user interface to make the interface more concise and consistent, making it easier for users to use tools, joysticks and more. Blender redesigned a new black theme and modern icons to focus on your artistic creation. The icon can also be controlled by the theme to make it easier to visualize the icon under a variety of themes.The workspace gives you quick access to things like sculpting, texture drawing or motion tracking. Click on the tabs at the top of the window to change the usage, or customize your workspace to make your work more efficient.!Made by you, Blender 2.8 released-3 Engraving workspace!Made by you, Blender 2.8 released-4 Modeling workspace!Made by you, Blender 2.8 released-5Animation workspace !Made by you, Blender 2.8 released-6 Clip coloring workspaceThe 2.80 version has a more advanced 3D view display capability, and the display mode is more diverse and free. The new Workbench rendering engine makes it easier for you to get the job done.Alpha Studio Random Cavity Shadow!Made by you, Blender 2.8 released-7Alpha Wire Random!Made by you, Blender 2.8 released-8 Alpha Lookdev Texturing!Made by you, Blender 2.8 released-9 Real-time rendering engine EeveeEevee has many advanced features such as volumetric fog, screen space refraction, subsurface reflections, soft and contact shadows, depth of field, camera motion blur and glow.Eevee's material nodes are the same as Cycles, so it's easy to render existing scenes. For Cycles users, Eevee can also be used as a live preview.2D Animation!Made by you, Blender 2.8 released-10The 2.80 version greatly enhances 2D rendering capabilities. The new Grease Pencil interface is more friendly to 2D artists, and you can have both 2D and 3D production capabilities to make your creations easier.!Made by you, Blender 2.8 released-11 Grease Pencil is more than just a drawing tool, it is highly integrated with existing object selection, editing, management and linking tools, and has powerful deformers and brush tools.Normalized hair BSDFRendering physics-based hair is easier, eliminating the need to set up complex shader networks.!Made by you, Blender 2.8 released-12 Subdivision and micro replacement !Made by you, Blender 2.8 released-13 CryptomatteThis function saves the inconvenience of setting the object object and the object material ID for the later stage. You only need to check this before rendering, and then select the desired selection in the post-synthesis.!Made by you, Blender 2.8 released-14Random walk subsurface scattering !Made by you, Blender 2.8 released-15 For more information and downloads, please visit https://www.blender.org/The leading cloud rendering service provider and render farm, Fox Renderfarm supports blender, welcome to use the platform and get $20 free trial.
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2019-08-01
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