3D Tutorials: Making a Sci-fi Scene in 3ds Max(2)
V-Ray for 3ds Max
Continue the 3D Tutorials: Making a Sci-fi Scene in 3ds Max(1), the fastest GPU and CPU cloud rendering services provider, Fox Renderfarm still share with you the part of texturing and rendering in making a Sci-fi scene.
Making textures is the most interesting part of the work, but realistic textures are also the most difficult to make. Understanding the texture we want to make is the first thing to do. The more common items in life, the more troublesome it is to make. So it is very important to find a reasonable reference.
For this project, I used the V-Ray shader to set the material. First of all, I chose the V-Ray Mtl material type, paying attention to the highlight setting.
For the metal material setting, first, add a texture to the diffuse, reflect the falloff to simulate Fresnel, and fine-tune the color in the curve and falloff parameters.
Because of the difference in metal texture, the robot's metal texture drawing has been slightly adjusted. For example, the metal texture of this robot is divided into three types, and their highlights will be somewhat different. I have used the Reflect glossiness adjustment in V-Ray Mtl.
When the model, textures, and lights are all made, we can start rendering. As a 3D artist, rendering time is an issue that cannot be ignored. The rendering of this project uses layered rendering, which facilitates the post-processing of files and also speeds up rendering time, but the downside is that the lighting is not well controlled. If the lighting is adjusted, many files need to be re-rendered.
As for the production of CG scenes, it is crucial to the tone and atmosphere of the whole scene. Whether we can grasp the overall picture feeling is the key to the success or failure of creating CG scenes. The atmosphere can be created by adding special effects such as atmosphere, and the adjustment of the overall color of the picture is often achieved through color correction. There are two commonly used color correction methods, one is to directly color correct in 3ds Max, and the other is to color correct in PHOTOSHOP. I personally prefer to use PHOTOSHOP.
After the 3ds Max rendering work is completed, it is now the work of entering PHOTOSHOP, we need to further add details to the picture.
I adjusted the color, brightness, saturation, etc. to make the picture look more comfortable. Next, add details to the picture, including weeds, smoke, light-emitting energy bars, etc. I made a variety of attempts but finally chose red.
The final adjustment was the background. I wanted to add a distant city to the background, so I used 3ds Max to build a simple background city, then rendered it into PHOTOSHOP, and directly found some image materials to superimpose on it. The next step is to add a distant city to the screen. Because it is a faraway view, the city can quickly create a few boxes in Max, and then roughly render it, import it into PHOTOSHOP, and find the material to be directly superimposed on it. This saves the time to show the UV texture.
Finally, I want to add some clouds to the sky to make it look more natural. I used a brush to paint the clouds in PHOTOSHOP.
Arnold\ V-Ray\ Octane\ Conora\ RedShift, Which Renderer Is The Best?
V-ray cloud rendering
Nowadays, many people use 3D software to create their works, so the use of the renderer is essential. There are many popular renderers, including **V**-**Ray**, Octane, Arnold, Conona, RedShift. But for many new 3D artist, which renderer is the best?
The principles of these renderers are basically the same, but the operation methods are somewhat different. Of course, the focus of each rendering is different. Let us take a look at it now. Basic introduction to the renderer:
The work from the Runner in Evermotion 2017, rendered by V-Ray.
V-Ray The V-Ray renderer focuses on interior design and outdoor design for 20 years. The biggest feature is that it is almost half of the building performance, and the latest 4.0 version of the various functions are also very perfect, many works can be fake. Disadvantages, perhaps because V-Ray has too many setting parameters, material adjustment and lighting performance is very difficult, not very friendly to novices!
Aronld official show Arnold Arnold is very powerful. The physics-based ray tracing engine CPU renderer is the most stable! Of course, the CPU is not strong enough, the rendering speed is also anxious, especially the rendering of transparent objects such as glass, as well as its powerful node-like operation, so that novices love and hate it! Of course, as an attitude to study the renderer, Arnold is highly recommended to learn!
RedShift Next, talk about RedShift, the GPU-based renderer, the most intuitive experience is that the real-time preview and rendering speed is fast, and has a powerful node system like Arnold. It is more suitable for artistic creation, especially for animation. As for the authenticity of the rendering effect, it takes a lot of time to practice and accumulate knowledge.
Octane Octane is also a GPU-based renderer. First of all, its SSS and replacement functions are quite good. The speed is also very fast, the light is softer, and the rendering looks very comfortable. Similarly, if the slightly larger scene is solved by PL, the efficiency will drop, but the speed is not fast. There are also problems with dryness that can sometimes become one of the features of the work! PS: The current version of OC does not support A card, nor can it exclude lights.
The work from the first place of Evermotion 2017, rendered by Corona. Conona is also a highly recommended renderer. It comes from V-Ray. It can be seen as a simplified version of V-Ray. LightMix lighting solves the trouble of late dimming. The material system will not have to worry about it by default. Very small and practical, quick to get started, of course, just out of the official version, it is said that next year will be a node system, while the animation is somewhat weak! If you do indoor and outdoor design, static frame rendering can be used, after all, it is best at the ray tracing rendering engine! In fact, the renderer is just a step in the work, we can choose different renderers according to different work content, find the best for you.
Fox Renderfarm Supports SketchUp Pro 19.0.685 Cloud Rendering Services Now
SketchUp Cloud Rendering
SketchUp, a 3D modeling program for architects, producers, game de**v**elopers, and 3D artists. Now, Fox Renderfarm supports SkechUp Pro 19.0.0685 **cloud** **rendering** ser**v**ices.
About SketchUp, unlike 3ds Max, it is a flat model, users don't have to type coordinates when they operate. They only need to guide the system through a simple and detailed text prompt to track the position and complete the related modeling. Although SketchUp has a small number of tools, it is very practical, and it can do a variety of work, and it is easy for users to learn and remember. The creative process not only fully expresses the designer's ideas but also fully meets the needs of real-time communication with customers, enabling designers to directly and intuitively design on the computer. It is an excellent tool for 3D architectural design.
Creating a 3D model in SketchUp just as we use a pencil to plot on a drawing, SketchUp can automatically recognizes the line and captures it. Drawing the line into a face and then forming it, the modeling process is straightforward, which is the most common method of building modeling.
There are many versions of SketchUp. Since SketchUp 5.0, it has been acquired by Google and developed versions of Google SketchUp 6.0 and 7.0. It can be used with Google 3D Warehouse and Google Earth, cooperate with fans and users all over the world, and also connect with various drawing software such as Auto CAD and 3ds Max to achieve collaborative work. On April 27, 2012, SketchUp was acquired by Trimble. On February 5, 2019, the latest version of SketchUp 19.0.685 (Win 64-bit) optimized the functions of default toolbar changes, SketchUp tape measure, Windows 10 compatibility mode, LayOut file lock and more. On April 3, 2019, Fox Renderfarm provided the SketchUp cloud rendering service (supported version: V-Ray 3.0). In SketchUp you can: 1. Create 3D models of buildings, furniture, interior design, landscapes, etc. 2. Customize the SketchUp interface to reflect how the user works; 3. Use the 3D model as a roaming animation, scene or printout sharing, with realistic lighting and shadows, and print the model on a 3D printer; 4. Import files from other 3D modeling programs or tools, or export SketchUp files for use with other popular modeling and image editing software.
V-Ray for SketchUp scene before and after rendering, the picture as below. Before rendering, the picture is rough:
After rendering, the picture become more textured:
SketchUp product features 1. Unique and simple interface, which allows designers to master in a short time. 2. The scope of application is broad, can be applied in the fields of architecture, planning, gardening, landscape, interior design and industrial design. 3. Convenient push-pull function, the designer can easily generate 3D geometry through a graph, without the need for complex SketchUp logo 3D modeling. 4. Quickly generate profiles at any position, so that the designer can clearly understand the internal structure of the building, and can randomly generate 2D profiles and quickly import them into AutoCAD for processing. 5. Combined with AutoCAD, Revit, 3d Max, Piranesi and other software, quickly import and export 3ds format files like dwg, dxf, jpg, to achieve the concept, the perfect combination of renderings and construction drawings, while providing AutoCAD and ArchiCAD Plug-ins for design tools. 6. with a large number of doors, windows, columns, furniture and other component libraries and building material edge required material library. 7. Easily create a program to demonstrate video animation and express the designer's creative ideas in all aspects. 8.With draft, line draft, perspective, rendering and other different display modes. 9. Accurately locate shadows and sunshine, designers can perform shadow and sunshine analysis in real time according to the area and time of the building. 10. Easy to carry out the space size and text labeling, and the labeling part is always facing the designer. As the leading cloud rendering service providers, Fox Renderfarm’s current users have reached more than 15w. Currently, Fox Renderfarm supports V-Ray version 3.0 of the SketchUp rendering service, hoping to bring users a more convenient and efficient experience.
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