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3D Tutorial | Sci-Fi Box Design in Blender

3D Tutorial  Sci-Fi Box Design in Blender cover

In this Blender tutorial, Fox Renderfarm—a well-known Blender render farm and cloud rendering service provider in the computer graphics industry—will offer a Blender design lesson for making a sci-fi box.

Design Composition

We will start by taking a basic rectangular shape and creating some basic design cuts. After comparing different options, we have selected the sixth design as the one to work on.

Design Composition

Texturing Process

The texturing process usually requires quite some time and therefore, you need to be relatively patient with it.

Texturing Process 1

Texturing Process 2

Next, we will create the desired material for our design.

Texturing Process 3

Decal Detail

We will then add decals, screw holes, and other small sci-fi mechanical details to greatly enhance the design.

Decal Detail 1

Decal Detail 2

We will use two plugins, Decalmachine and KitOps, to add various intricate details to our box design.

Decal Detail 3

Decal Detail 4

Decal Detail 5

Lighting and Rendering

We will use the 3-point lighting technique, which includes the main light, the rim light, and the backlight, to illuminate our designed box.

Lighting and Rendering 1

Here, we will utilize Blender's built-in Cycles rendering engine to render the final product.

Lighting and Rendering 2

Sci-Fi Box Design in Blender final result

The above is the main content of this tutorial, we hope it is helpful to you. If you want to improve the rendering speed of Blender, you can try using cloud rendering services, such as Fox Renderfarm, to speed up the rendering process of your Blender projects.

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In this article, Fox Renderfarm, the best cloud rendering provider and render farm, will share with you Pierson Pang's works of stylized cheongsam girl and approximate production process and experience.Pierson Pang is a 3D character designer who has participated in many AAA realistic and stylized projects in Europe and America, specializing in European and American cartoons and realism.© Pierson PangHe mainly uses the software ZBrush and Blender. Use the sculpting software ZBrush with the emerging set of modeling to render in Blender, can maximize the production efficiency.First look at the final result:© Pierson Pang© Pierson Pang© Pierson Pang1. Ideas and Reference CollectionPierson initially wanted to do an exercise in generalizing the female body. He combined Chinese femininity and chose the cheongsam for the costume. But at the same time, he wanted to maximize the female form, so made a little change to the cheongsam's shape. 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Cycles renderer provides physically more accurate rendering, while Eevee uses rasterized rendering so it has significant limitations.Each of these two rendering methods has its own features and can be chosen according to your character rendering needs.You can read the official tutorials for details:https://docs.blender.org/manual/en/3.3/render/lights/light_object.htmlrenderer-settingsThere are also many Blender tutorials on YouTube, such as:https://www.youtube.com/c/DannyMac3dYou can check out more works of Pierson Pang at at his Artstation:https://www.artstation.com/piersonpangFox Renderfarm hopes it will be of some help to you. We are an excellent cloud rendering services provider in the CG world, so if you need to find a Blender render farm, why not try Fox Renderfarm, which is offering a free $25 trial for new users? Thanks for reading!By Thepoly
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2022-10-27
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