3ds Max Tutorials: How to Set A Realistic Interior Lighting


This article is a 3ds Max tutorial about how to set a realistic interior lighting shared by the powerful but affordable 3ds Max render farm, Fox Renderfarm. We hope that can help you with 3ds Max learning. For interior designers, to make a good work rendering includes many aspects, such as modeling, color matching, lighting atmosphere, composition angle, and so on. In this 3ds Max tutorial, I will discuss with you the lighting layout of the 3ds Max scene. Taking the bedroom space as an example, there is a set of small principles on how to arrange the lights, that is, the order of placing the lights: ambient light → main light source → supplementary light.

This time I will show you the lighting layout process of the Bedroom. This kind of effect is different from the general rendering. It is based on the demonstration of hotel space lighting technology. The purpose is to let everyone know more about the backlighting indoor space and indoor lighting design. Let's take a look at a few photos first, you can watch and observe at the same time,

3ds Max Tutorial How to Set A Realistic Interior Lighting

The above figures have one thing in common, that is, the lighting atmosphere is relatively strong, and the key places are particularly bright, such as pillows, decorations, and dining tables, from which conclusions are drawn. Taking commercial pictures as an example, you don't need to blindly follow the trend to make photo grades. What you want to do is to combine realism and art.

The following uses a set of models as examples. The first step is to add a VRaySky to add ambient light. The rendering setup parameters are shown in the figure, the settings of the image sampler and color map. Adaptive DMC → Mitchell-Netravali → Type: Exponential.

3ds Max Tutorial How to Set A Realistic Interior Lighting

Then open Indirect illumination and check on, set Irradiance map and Light cache, the parameters are as follows,

3ds Max Tutorial How to Set A Realistic Interior Lighting

Test rendering,

3ds Max Tutorial How to Set A Realistic Interior Lighting

It looks very dark right now, yes, only by reducing the darkness of the space can the light atmosphere be shown! So I decided to increase some ambient light, it can be imagined that there is no feeling of turning on the lights during the day.

Two VR surface lights are added, the indoor VR lights are to strengthen the effect of the skylight on the interior,

3ds Max Tutorial How to Set A Realistic Interior Lighting

Lighting parameter value,

3ds Max Tutorial How to Set A Realistic Interior Lighting

Rendering test results:

3ds Max Tutorial How to Set A Realistic Interior Lighting

Although it will not be so dark in reality when the lights are not turned on, the lights cannot be so bright in the 3D software, which will dilute the performance of indoor lights.

In the second step, the ceiling hidden lights are lit according to the area of the square light troughs on the ceiling. Such ceilings are more common. If you find it troublesome, you can look for some plugins to make.

3ds Max Tutorial How to Set A Realistic Interior Lighting

In order to save time and have a contrast effect, you can choose the area rendering test to see,

3ds Max Tutorial How to Set A Realistic Interior Lighting

After placing the ceiling wall lamp, you can see the effect of the background wall around the top, which is the effect of the hidden lamp.

3ds Max Tutorial How to Set A Realistic Interior Lighting

The third step is to add the lights of the bedside table lamp and place a VR ball lamp inside the lampshade of the table lamp.

3ds Max Tutorial How to Set A Realistic Interior Lighting

The fourth step is to make the effect of the tube-shaped lamp, and the brightness of the key positions is improved. This makes the space more important.

The fifth step is to add fill light.

3ds Max Tutorial How to Set A Realistic Interior Lighting

Test to see the effect after fill light, it can be clearly seen that the side of the bed and the ground are not too dark. Finally, all the lights have been arranged. You can also add a light to decorate. At this time, you can choose a smaller IES optical domain network to place the decorations on the bed. This can not only improve the details, but also enrich the shadows on the bed, and finally the post-production effect. (The previously adjusted parameters have not been changed. The parameters can be adjusted higher when the final picture is produced, so the effect is even better.)

3ds Max Tutorial How to Set A Realistic Interior Lighting

Fox Renderfarm hopes it will be of some help to you. As you know, Fox Renderfarm is an excellent cloud rendering farm in the CG world, so if you need to find a render farm, why not try Fox Renderfarm, which is offering a free $25 trial for new users? Thanks for reading!

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Any Free Render Farm for Cinema 4d, Maya, 3ds Max?
Any Free Render Farm for Cinema 4d, Maya, 3ds Max?
I think you always search for a free render farm for Cinema 4d, Maya, 3ds Max, but you will find that a completely free render farm does not exist, to be honest, most of the platforms needs to charge due to the reasons below.!Server Fox Renderfarm 1. Hardware costThe bigger the render farm network, the quicker the rendering speed. According to the top render farm companies such as FoxRenderfarm, they have over 30,000 physical servers, you can calculate the hardware cost. 2. Maintaining CostNeed to rent a room in the data centre to place all of the rendering nodes. It would also be a large expense every year. 3. Human Resource CostNeed a lot of specialists in customer service, technical support, research & development, marketing.However, you can find out which render farm is the cheaper one, at the same time, you can get a free trial from the render farm. I would like to introduce Fox Renderfarm, the best cloud rendering service in the world. It has high compatibility, supports most mainstream software and plugins, including 3ds Max, Maya, Arnold, V-Ray, Redshift etc.Fox Renderfarm is a leading cloud rendering service provider in the industry. Since the operation in 2011, Fox Renderfarm has earned a good reputation for its quality performance, great customer service, and flexible pricing scheme. With over 20 years of experience, the pioneering core team served more than 200,000 users and top leading visual effects companies and animation studios from over 50 countries or regions, clients including multiple awards and Oscar winners. Web-based Cloud Rendering PlatformThe picture is the web-based interface of the platform,1. The upper right corner is message, guide, setting and account info;2. The left is rendering steps;3. The middle is the dashboard of render info.!cloud based rendering platform Desktop ClientThe picture is the desktop client interfaceReady for Windows and Linux users;Drag-and-drop batch submission;Submit your jobs inside your 3D software.*!desktop client of cloud rendering*Ready For Windows*Supported Software:Maya 2015 64bit+ / 3ds Max 2014 64bit+ Fox Renderfarm's Data Center is powered by 100% green, renewable energy:Hydro Wind turbinesPUE 1.2!Fox Renderfarm's Data CenterThe users of Fox Renderfarm are making a big contribution to reducing greenhouse gas emissions and protecting our environment. If you want to learn more about Fox Renderfarm, we offer a US$25 free trial to new users, welcome to take an experience. Enjoy your cloud rendering journey with Fox Renderfarm!
Get Started on Game Modeling with 3ds Max Modeling Tips
Get Started on Game Modeling with 3ds Max Modeling Tips
The reason why 3D is called "3D" is because it takes a 2D profile of an object and extrudes it along a certain path, forming complex 3D objects. Different shapes can be applied to different segments along the same path. This transformation path is called loft modeling. Today, Fox Renderfarm, as a leading cloud rendering service provider and render farm in the industry, will introduce the basic modeling techniques 3ds Max loft modeling to you. Lattice ModelingMaya's powerful lattice modeling tool is incredibly powerful but often overlooked by beginners. The lattice allows you to efficiently make overall changes to high-resolution models, avoiding the tedious task of manipulating hundreds or thousands of edges and vertices individually.Despite being a powerful tool, lattice modeling is often missed by beginners, partly because it is located under the Animation tab rather than the Polygon Modeling tab in Maya's interface.!Get Started on Game Modeling with 3ds Max Modeling Tips 1Image from Internet, copyright of the original author Soft SelectionAre you tired of moving each vertex individually?Just like the lattice modeling, the soft selection feature allows you to efficiently modify a region of a model by setting a controllable falloff radius for each vertex, edge, or face. In other words, when soft selection is enabled, selecting a vertex and translating it in space will also affect the surrounding vertices (the degree of influence is determined by the falloff radius you have set).Soft selection is particularly useful for modeling organic objects such as skeletons, muscles, and faces. It helps you achieve smoother transitions and deformations between different parts of the model.!Get Started on Game Modeling with 3ds Max Modeling Tips 2Image from Internet, copyright of the original author The Duplicate SpecialHave you ever been frustrated while modeling objects with regularly spaced elements, like fences? The Duplicate Special feature allows you to create multiple copies of an object and translate, rotate, or scale each instance individually.For example, let's say you need to model a Greek pillar with a series of regularly spaced relief units encircling its surface. In this case, after creating a single relief unit, you can find the central axis of the cylinder and use the duplicate special feature to evenly distribute and replicate each relief unit, making it easy to complete the modeling process.!Get Started on Game Modeling with 3ds Max Modeling Tips 3Image from Internet, copyright of the original author The Relax BrushBeginners often tend to end the modeling of organic models with a "blocky" appearance. Although Maya does not have a complete set of sculpting tools, it does have some basic sculpting brushes, with the most useful one being the Relax Brush tool.The Relax brush will average out the spacing between the vertices you brush over, resulting in a smoother surface without compromising the model's overall shape. If you are modeling a facial model, for example, you can use the Relax brush to make the blocky face appear more like a smooth skin surface.Find mesh tool under the polygons menu, then sculpt geometry tool, click on the little square behind this option, and find sculpt parameter under properties, locate relax brush, and then go back to the 3D view and brush the vertices you want to smooth.Alternatively, you can select the object you are currently modeling, hold down the right mouse button until a menu appears, and then choose Paint -> Sculpt. In the Sculpt Parameters, select the Relax Brush. You can also modify the brush radius and strength in the brush options tab to control the brush effect.!Get Started on Game Modeling with 3ds Max Modeling Tips 4Image from Internet, copyright of the original author Selection SetsHave you ever had this experience: After spending a long time carefully selecting complex faces, edges, and vertices, and performing a series of operations, you unselect them to start working on something else. Then you realize that you need to make further adjustments to the large area you originally selected, but you have already canceled your previous selection. Now you have to go through the frustration of manually clicking and selecting points, edges, and faces again.Actually, this can be avoided. Maya allows you to save selection sets so that you can quickly and easily activate them later on.If you find yourself repeatedly selecting the same points, edges, or faces, or if you have just spent a lot of time selecting a large area and suspect that you may need to select that area again in the future, use the Command Selection Sets to save it.Select the desired points, edges, or faces, then go to Create -> Quick Select Sets. Name the set and click "OK." (If you want to find it on the toolbar later, click "Add to Shelf"). To quickly select this area in the future, simply go to Edit -> Quick Select Sets and locate your named selection set in the list. Interact with Others MoreMany beginners often overlook this step and rely solely on hard work. While professionals in the workplace can easily communicate with colleagues in the industry, it can be more challenging for beginners.Beginners can exchange experiences with classmates who are learning together, or engage with unfamiliar peers on social platforms and other forums.Regardless of the approach, it is always beneficial to look at other people's work. Hopefully, with the guidance of these tips, everyone can achieve great success.If you have problems with slow 3ds Max rendering on your own computer, you can use a 3ds Max render farm that offer fast cloud rendering service to speed up your 3ds Max rendering and meet your project's delivery date.Source: aliyun
3ds Max Cloud Rendering Tutorials and Render Farm Recommendations
3ds Max Cloud Rendering Tutorials and Render Farm Recommendations
3ds Max is a 3D professional modeling software, animation and rendering application builder, formerly 3D Studio and 3D Studio Max, used to create 3D animations, models, interactive games and visual effects for the entertainment industry. 3Ds Max plays a big role in designing the 2D cross-sectional shapes of 3D models. It can bring characters to life by using a special feature called inverse kinematics that can connect the different components of a character together. So whether you are an architect, a product designer or an illustrator, using 3ds Max to create your projects is a good choice for you. The 3D models are usually converted to CGI through a rendering process.We see a lot of beautiful results after the project is rendered. But rendering in 3ds Max can sometimes take a long time and it doesn't have much to do with your system itself when it comes to rendering. Long rendering times can be affected by many factors, so for creators who use 3ds Max as their primary tool, speeding up 3ds Max rendering times is a huge relief.3ds Max cloud rendering is a useful way to speed up rendering. Many people have only heard of cloud rendering but don't know what it is or how to do it. In fact, cloud rendering, a cloud service that relies on cloud computing, can also be called an online render farm. Fox Renderfarm is a powerful 3ds Max cloud rendering farm, with tens of thousands of rendering machines supporting CPU and GPU rendering, serving over 200,000 users around the world. The following is the tutorials of 3ds Max cloud rendering at Fox Renderfarm. Tutorials for Using 3ds Max Cloud Rendering 3ds Max Cloud Rendering Web Submit TutorialStep 1. Preparations for 3ds Max web submission:1.1 Register to get an account with $25 free trial. In the case of web login, please visit web login for details.1.2 In the case of web transfer, please visit web-upload for details.1.3 Compare the local and could asset directories.!3ds Max web submit tutorial 1Step 2. 3ds Max web submission process (4 steps: submit > analyze > render > download).2.1 Click the “Submit” button on the left, select the software for submission > set a project path (Note: this project path contains all the materials used for the Max file) > select the document for rendering, then click “Continue”.!3ds Max web submit tutorial 22.2 Select software version and hardware configuration corresponding to the file (Note: selection of the rendering system), click "Go Analysis", and wait patiently for the analysis to complete.!3ds Max web submit tutorial 3!3ds Max web submit tutorial 42.3 Click the job with “Analysis Done”, set render parameters and then submit it for rendering (Note: the actual rendering starts only at this job)!3ds Max web submit tutorial 52.4 On the rendering page, click the job > export the file > download.!3ds Max web submit tutorial 6 3ds Max Cloud Rendering Desktop Client Submit TutorialStep 1. Start the desktop client, select the platform to log in, and enter the main interface.!3ds Max desktop client submit tutorial 1!3ds Max desktop client submit tutorial 2!3ds Max desktop client submit tutorial 3Step 2. Drag the max file to the job area in the client, thus to trigger the submission and start the scene analysis.!3ds Max desktop client submit tutorial 4Step 3. Select software version and hardware configuration corresponding to the file, and click "Next" to enter the analysis page.!3ds Max desktop client submit tutorial 5!3ds Max desktop client submit tutorial 6Step 4. Click “Next” when the analysis is done (Note: corresponding prompt will appear in case of any error in the analysis results or warning thereof) and set render parameter setting (including: common settings and Vray settings).!3ds Max desktop client submit tutorial 7!3ds Max desktop client submit tutorial 84.1. Common setting:!3ds Max desktop client submit tutorial 9!3ds Max desktop client submit tutorial 104.2. Vray settings:!3ds Max desktop client submit tutorial 11Step 5. Click “Submit” to start the uploading. The rendering is automatically started upon the completion of submission, and hence the submission job is successful.!3ds Max desktop client submit tutorial 12!3ds Max desktop client submit tutorial 13That is all about tutorial of 3ds Max cloud rendering. If you have anything else you don't understand, you can consult the customer service or your account manager, but remember to sign up to get an account, and the benefit for new users is a $25 free rendering voucher. If you are a student or educator, you can get a bigger discount, check out our GoCloud Program. Fox Renderfarm is always committed to providing better and more affordable cloud rendering services for everyone in the CG industry!
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