Boonie Bear Won the 2019 Licensing International Asian Licensing Awards

Boonie-Bear-won-the-2019-Licensing-International-Asian-Licensing-Awards

On January 6th, 2020, Fantawild Animation was invited to participate in The 2019 Licensing International Asian Licensing Awards ceremony, organized by the Licensing Industry Merchandisers’s Association(LIMA) in Hong Kong.

Relying on the performance and innovation of authorized cooperation projects such as "Boonie Bears", "Boonie Bears: Blast into the Past" and "Boonie Bears: Boonie Cubs", Fantawild Animation obtained the "Entertainment Property of the Year – ANIMATED".

Boonie Bear won the 2019 Licensing International Asian Licensing Awards

Regarding the award, Shang Linlin, the Executive President of Fantawild and General Manager of Fantawild Animation said: "Thank you for the recognition of the Licensing Industry Merchandisers’s Association. At the same time, I also want to thank the many partners who have worked with us for their trust in "Boonie Bears" and Fantawild Animation. In the future, Fantawild Animation will continue to innovate and breakthrough, and work with more high-quality partners to promote the innovation and development of the authorized industry, and create more high-quality "Evergreen Carnival IP" brands for consumers in China and the world, and bring a world-class entertainment experience. "

In terms of movie IP authorization, Fantawild Animation is an enterprise that was started earlier in mainland China. Starting from the second big movie of 2015, “Boonie Bears:Mystical Winter”, Fantawild Animation has successively cooperated with various well-known brands such as INFINITI, Mengniu, China Resources Sanjiu, QQ and other types of movies to design various types of cooperation. A series of market initiatives, such as movie exclusive gallery, movie clever implantation, joint marketing during CNY, and advance planning and production of main props, allow the products in the movie to enter the major sales channels simultaneously when the movie is released.

In the coming Chinese New Year, the seventh major movie "Boonie Bears: The Wild Life" will meet with mainland Chinese audiences. The audience can not only see the Logger Vick that become handsome and strong, but also appreciate the magic and various natural landscapes that people have transformed into various animals.

https://licensinginternational.org/news/winners-of-2019-licensing-international-asian-awards/

Welcome to join us

render farm free trial

Recommended reading


How to Render High-quality Images in Blender

2020-03-09


How to render large scenes with Redshift in Cinema 4D

2019-10-15


Arnold\ V-Ray\ Octane\ Conora\ RedShift, Which Renderer Is The Best?

2019-04-15


How the Redshift Proxy Renders the Subdivision

2018-12-28


Maya 2018 Arnold's Method of Making Motion Vector Blur in AOV Channel

2018-12-26


China Film Administration Release New License Logo

2019-01-09


Blender vs Maya vs Cinema 4D, Which One Is The Best 3D Software?

2020-01-16


Corona Renderer Learning - Denoising

2019-05-15


Partners

Interested

Chaos Walking Set to Release on Aug 27 in China
Chaos Walking Set to Release on Aug 27 in China
The dystopian action film "Walking Chaos", presented by Lionsgate of the United States, has released a Chinese trailer and poster, and it is officially confirmed to be released in China on August 27! This is the first Hollywood live-action movie releasing in China after this year's summer blackout period.The film is adapted from the novel of the same name, directed by Doug Liman, director of "The Bourne Identity" and "Edge of Tomorrow". It tells the story of human beings who migrate to a new planet but are infected with the "noise" virus. The infected person can hear the thoughts of others. In this new world without privacy, there are huge secrets hidden, and an alien escape is about to take place.!Chaos Walking
More
2021-08-12
The Teaser Trailer for Forgotten Bloodlines: Agate Is Out
The Teaser Trailer for Forgotten Bloodlines: Agate Is Out
The teaser trailer for Forgotten Bloodlines: Agate is out, which is rendered with the best blender cloud rendering services provider Fox Renderfarm! It’s a realistic CG documentary film, directed by Max Bellomio, focusing on prehistoric creatures of the Agate Fossil Beds in the Miocene, narrated by the wonderful Nigelmarven, coming in 2022. The stars of the film are Daeodon and Moropus. Over the course of the story, we see them grow and struggle over multiple years in a changing environment, in a time when the forests of the Oligocene are shifting to extensive prairies in North America in the early Miocene. The film is roughly 40 minutes long and will be animated almost entirely in Blender, with some real footage used throughout to enhance the realism.
More
2021-01-29
3D Tutorials: How to Make Dogs in Togo(3)
3D Tutorials: How to Make Dogs in Togo(3)
The digital environment in the filmWhat we mentioned above are all about the production of CG sled dogs. There are many natural environments in the film, some of which are fully synthesized digital landscapes, and some are enhanced effects after real shots in Alberta, Canada. The two main scenes are Wheat Kinley Mountain shooting at Fortress Mountain, Alberta, and frozen Norton Bay shooting at Lake Abraham, Alberta.!3D Tutorials How to Make Dogs in Togo -0Real shot material 1. Shooting across a frozen lake in Alberta, relying on a lot of roto to completeThe reason why I chose Lake Abraham in Alberta as the location for shooting the unstable frozen lake is that the blue ice here is very clean and clear, and the place is large. It's just that the weather on the day of the shooting was not very compatible. Two days later, the lake was covered with snow. Fortunately, the production team took a lot of reference photos within these two days.Nearly 95% of the shots are related to the sled dog and the owner Leonhard Seppala. To facilitate production, the entire sled team, sled, protective gear, fur, clothes, and Leonhard Seppala's hair need to be rooted separately, taking into account the sled dog body behind the team The cold atmosphere is stronger than the sled dogs in front, and the roto has to be created in layers. A real shot of sled dogs, replacing the environment and enhancing the atmosphereUnder normal circumstances, it is sufficient to project the roto layer on the character's body trajectory or vehicle trajectory and then superimpose on it, but at this time the hair details are very complicated. You need to project the roto on the card, build a sled system as a card binding, and then add Each layer of particle FX, snow, atmosphere, etc. In addition, the snow and ice produced by the sled and sled dogs flying forward are simulated in Houdini and filled with some 2D elements.!3D Tutorials How to Make Dogs in Togo -5Real shot!3D Tutorials How to Make Dogs in Togo -2Final shot 2. Cracked iceThe design of the ice-breaking lens is very complicated. The live shots were taken on a flat ice surface, so some ice flipped shots can only be done in full CG, while those non-CG shots used a method of destroying the lens track to make the ice surface look more" be more active, limit it to the range that does not destroy the parallax, use 2D techniques to constrain the fixed camera on a floating ice cube, or move the camera on the ice material, add 2D floating, and make the effect look less stable.Moreover, the material itself was shot on a flat ice surface with different light, and the lighting conditions are constantly changing with time. Therefore, the material of each version is different. It is necessary to keep these materials consistent and guide the ice surface. Fragmenting piece by piece is also a long and complicated process.!3D Tutorials How to Make Dogs in Togo -5 3. Simulate huge ice cubesIn the sequence of the sled dog team crossing the frozen lake, huge blocks of ice will gradually rise as the ice surface breaks. The production team used procedural methods as much as possible to guide the shape of huge ice cubes. When there are a large number of huge ice cubes, there is no way to bind each piece individually, and it is impossible to carry out carving, texture, and appearance development processing on each piece. This will limit its shape and size. Once you want to make it If you modify it, you have to go back to the previous step and recreate it. So they created a new Cascade system that allows the layout department and the environment department to create huge ice cube layouts on a shot-by-shot basis.The Layout department created a very basic proxy shape in Maya and used Maya's curve tool to draw a huge ice shape, stretch it, place it in the scene, add binding constraints, and set up rough animations in the floating ocean.The environmental team has created a very practical toolset that can procedurally model huge ice blocks through basic geometry, generating broken edge details, internal bubbles, cracks, and faults in the ice layer. With the help of new tools, the work of the production team is basically all day shooting during the day and farm rendering at night.!3D Tutorials How to Make Dogs in Togo -17If you need to change the size or shape of the huge ice cube, go to the Layout link to redraw the curve and give it to the next process. The visual effects link will also simulate the interaction between huge ice cubes and water, including details such as bubbles and splashes, and finally, render in Clarisse. 4. The environment of other mountains!3D Tutorials How to Make Dogs in Togo -11!3D Tutorials How to Make Dogs in Togo -25In the film, the growth of Togo is described in the form of memories of Laosai, part of which takes place among the mountains. The production team took a lot of very beautiful mountain views and modified them on this basis. For example, when shooting in Fortress Mountain, Alberta, the director thought the environment was good but there were too many trees, so some processing was done in the later stage. For another example, in the shots of the settlers' houses, there are no Alaska mountains in the real shots, and they need to be added later.!3D Tutorials How to Make Dogs in Togo -8Real shot!3D Tutorials How to Make Dogs in Togo -14Final shotWhen designing the background, compared to the cumbersome work of drawing a large number of digital landscape maps, the production team adopted a 3D method that combined digital high-modulus, lidar scanning, and photogrammetry technology.In the end, the mountains that we saw close to the lens were sculpted, textured, and look-dev processes were completed. There were also some Clarisse renderings of trees, leaves, and rocks. In general, there was indeed a lot of background work that needed to be processed.
More
2020-08-31
  • Foxrenderfarm

    Powerful Render Farm Service

  • TPN

    Business Consulting

    Global Agent Contact:Gordon Shaw

    Email: gordon@foxrenderfarm.com

    Marketing Contact: Rachel Chen

    Email: rachel@foxrenderfarm.com

    Connect with Us

Fackbook Customer Reviews