Peter Jackson Builds A Real-Life City of The Sky In The End of The World

The new sci-fi epic Mortal Engines, which was produced by the famous director Peter Jackson, who directed the The Lord of the Rings and The Hobbit series, today released the Mortal Engines notice and role poster. The future world globe will become the "hunting battlefield". The tow city chased each other on the hunting battlefield. In order to seize more resources, London is more willing to fight the anti-traction alliance in the end of the battle. The speeding city, the giant airborne wing, and the killing of the nuclear weapons of the Quartet have made the epic battle of the glory shocking enough to subvert the audience's imagination. In the character poster, the four characters of the two camps are waiting for each other. The film will be released nationwide on January 18.

The new preview shows the audience the future world under the last days of the invasion - the era of traction. After a human war, the world’s resources have dried up. The surviving humans began to build cities on the giant wheel. The city of London swallowed and killed small towns in order to plunder rare resources. The earth also became a cruel and bloody hunting ground.

On the other side of the globe, there is a magnificent airport. A group of righteous people form an anti-traction alliance. They advocate colonization on static land and support their own population with their own resources. The images of life and death, weapons explosions, air battles, and defensive wall collapses between the cities in the trailer all reveal the cruelty and heroism of this doomsday war.

The advent of this doomsday war has also rewritten the destiny of everyone. The four protagonists in the character posters made a choice of destiny between the threat of war and the erroneous war. The terrible childhood experience of the heroine Hearst Shaw made her a woman who longed for revenge. But as the danger approached, she suddenly found herself part of the mystery of the war, and suspense identity sparked expectations. Tom, who grew up in the city of London, became the partner of Hearst's escape on the road. When they met the anti-traction alliance's main rebel army, Anna, their life trajectory changed completely. They will face the film villain Valentin.

Valentin was once respected by the people of London for his brave adventures and important discoveries. His research on the past made him think about the future, but in order to achieve his "goodness", he did not hesitate to do many evil things. It is his ambition that has pushed the world to a new and dangerous situation. In the face of the world to be destroyed by the City of London, Hearst, Tom and Anna joined forces against the anti-traction alliance and embarked on a journey to fight for peace and freedom for mankind.

The excitement of the battle of righteousness and evil is evident in the notice, and the founder behind this is Peter Jackson. Building a virtual world is what Peter Jackson and his team are passionate about and good at. They used six movies to create a stunning Middle-earth. This Mortal Engines also brought a new concept beyond imagination to the audience. The scene of the earth as a city hunting ground is breathtaking, and this huge hunting ground in the future world is a barren wasteland in Europe. When shooting the hunting ground, the crew built the set through scaffolding, polystyrene material, tons of mud and rubber paint. It is a vast organic land, criss-crossed with huge cracks and is full of destructive power. Traction tires left by the city. It is this desolate scene of the end, showing the different future worlds of Mortal Engines.

Mortal Engines is produced by Universal Pictures of the United States and will be released nationwide on January 18.

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Virtual Production:Past, Present, and Future(3)
Virtual Production:Past, Present, and Future(3)
The Evolution of Virtual Production Virtual production applied in the industry in early times with less coverage. In the early 1990s, Hollywood used virtual production to make dynamic storyboards, which is the current Previz. 360 degree super static instant short technique used in The Matrix Titanic was released in the United States on December 19, 1997, followed by Matrix in 1999, Matrix 2 and Matrix 3 in 2003, and Transformers 1 in 2007 and its sequels. These films had made a good application and promotion of virtual production, especially the use of Motion Capture and Motion Control. Combination of motion capture and real-time rendering Virtual production is well known to the audience after the release of Avatar in 2009. On December 16, 2009, Avatar and its Pandora brought the audience a beautiful feeling, making the virtual production familiar to the public. The director can directly see the compositing scenes instead of the traditional green screen in the monitor, which makes it refreshing. Avatar takes virtual production to the mainstream When the whole movie is shot on a green or blue background, there are more than 2000 scenes need to have post-production, including editing, VFX, sound and others; and the staff needs to match the shots one by one according to the script description. Hence, demands have driven the development of technology. After Avatar was completed, virtual production was integrated into a commercial module. The Outlook of Virtual Production Although there are many technical problems that need to be improved for virtual production, the development trend has been established and will be prosperous with the rising trend of the global box office. The live version of The Lion King fully uses virtual production The driving effect of Hollywood VFX films has made more and more directors and filmmakers recognize and contact this field, and use this new technology in their creation. A material library for virtual production is needed in the near future. Cultural and historical monuments, natural sceneries, and others have already become frequent visitors to the movie screen. However, all cinematography must go to the site at a high cost. The schedule of the actors is also difficult to coordinate. Real-time compositing scenes in the monitor Virtual production can solve the problem and reduce production costs. For example, when shooting the Colosseum in ancient Rome by virtual production, the actors perform in the virtual shed, directly utilizing the scene of the beast in the material library for cinematography. Movies are the art of creation. Using photos as a background can not meet the need for cinematography technology. A three-dimensional model needs to be built with real textures. Light simulation, such as early morning, dusk, or noon effect, can also be performed as needed. Then put them into the model library, transfer to the virtual production system according to the needs of creation, and let the camera flexibly choose the required angle to shoot according to the needs of the script. The establishment of the material library is a huge digital project, which not only includes all kinds of materials but also enables clear retrieval and calling. This project requires continuous investment and construction. We can build a framework through special groups, formulate technical standards, and incorporate the conformity into the database. We can also commercialize it for a fee to make this material library enter a healthy development track and grow slowly. Only green screen props are needed to simulate the interaction with the virtual scenes In the future, more and more traditional studios will be transformed into virtual studios. Within the scope of human control, 24 hours of cinematography can be provided and will not delay due to any weather. Here is a common sense of virtual production. The scenes built by traditional studios are fixed. The replacement of reality scenes takes one day or a few days, but that of the virtual scene only takes a few minutes. In the performance area, the modules can be assembled outside the venue in advance in the studio. The production of Disney's Mandalorian brings virtual production into the LED era The actor's schedule is very tight. Any accident, such as illness, injury, and so on, will disrupt the normal cinematography plan. The virtual production will make the scenes in the script in advance, and quickly call different scenes according to changes, coordinating the process of the crew to make filming more humane and more efficient. Virtual production has a very good prospect. The continuous improvement of virtual production builds a proper platform to improve the quality of filming. Creativity can be presented in a better way, bringing audiences a better viewing experience.
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2020-06-09
Virtual Production:Past, Present, and Future(2)
Virtual Production:Past, Present, and Future(2)
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2020-06-08
Virtual Production:Past, Present, and Future(1)
Virtual Production:Past, Present, and Future(1)
This sharing is collected by the TPN-Accredited cloud render farm, Fox Renderfarm. We hope that can help you in learning knowledge in Film and TV production. Virtual Production is an emerging film and TV production system, including a variety of computer-aided film production methods designed to enhance innovation and time-saving. With the help of real-time software such as Unreal Engine, traditional linear processes can be transformed into parallel processes, blurring the boundaries between pre-production, production, and post-production, making the entire process more fluid and collaborative. Virtual production in real-time LED video wall Since Avatar released in 2009, virtual production emerged as a new field from the digital revolution of the film industry, bringing a new perspective to viewers and professionals. The virtual production of Avatar The large-scale use of green screen(or blue screen) filmmaking has made it more and more important for directors to see the real-time composition of performance and virtual space. As directors could implement instant guidance on live shooting by virtual production, the technology is gradually applied to production. Real-time combination in the green screen The Definition of Virtual Production Let’s describe virtual production simply. When the actor performs in front of the green screen (or blue screen), the screen is directly replaced by the virtual scene made in advance. Then the director’s monitor is presented with scenes in real-time composition which can only see in the late stage of the production process. This is called virtual production. Virtual production sets and motion capture environments The History of Virtual Production The development of virtual production is inseparable from the progress of computer technology. In the 1940s and 1950s, computers were in the mainframe stage. In the 1960s and 1970s, they gradually transformed into small computers. Owing to the limitations of the hardware, software, and talent base, virtual production carried forward slowly during this period. IBM-PC launched by IBM Microsoft was founded in 1975, and later developed the Windows operating system; Apple was established in 1976, using Apple's own System x.xx/Mac OS operating system; in 1981, IBM introduced IBM-PC, which greatly simplified the hardware architecture and oriented ordinary people. Because the development of the operating system is still in the DOS stage at this time, the speed of popularization is still very slow. Spielberg on the monitor to view the virtual production effect of Number One Player In 1982, SGI was established in the United States. Jurassic Park, Titanic, Toy Story, The Lord of the Rings, and others are all having a close connection with it. The Lord of the Rings set & VFX compositing In 1995, SGI acquired Alias Wavefront, which is the predecessor of MAYA software. In 1991, Microsoft introduced the Windows 3.0 multi-language version of the operating system. A few years later, Win95 was launched, realizing a real graphical operating interface. Hence, the development of computers entered the fast lane.
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