Discussion with Berglmir on the Art of Automotive Scene Creation
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3D Art Competitions
Embark on a behind-the-scenes journey with Berglmir, the 3rd place winner in polygoniq’s Custom Garage Design Challenge. In this exclusive interview with Fox Renderfarm, the industry's top cloud rendering service provider and leading render farm, we delve into the intricacies of his project "Ready to Rumble", exploring the detail and the thoughtful design choices that shaped his work. As he
DaGaz's 3D Art Evolution from Racing Games
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3D Art Competitions
Lee, also known as DaGaz, is a self-taught artist who embraced the possibilities of Blender through sheer passion and online resources. DaGaz has earned a remarkable achievement by clinching 1st place in polygoniq’s Custom Garage Design Challenge. In this exclusive interview with Fox Renderfarm, the industry's top cloud rendering service provider and leading render farm, we explore the inspi
Beyond the Screen: A Dive into the World of "All We Have Left"
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VFX Breakdown
Step into the vibrant realm of animation with Sean Tan Zheng Wei and Kuan Yue Tong, graduates of The One Academy (TOA), the creative minds behind the thought-provoking short film, "All We Have Left." As the director and art director of 90 GB Productions, respectively, Sean and Yue Tong have assembled a talented team of 40 individuals to bring their vision to life. Their artistic journeys, ignited
Fox Renderfarm Interview with Purbosky, the 1st place in CGandWe's "Medicine" 3D Challenge
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3D Art Competitions
Fox Renderfarm is delighted to have an interview with self-taught 3D artist Purbo Alam, also known as 'Purbosky', who won first place in the "Medicine" 3D competition organised by CGandWE, a 3D challenge platform. As a leading cloud rendering service provider and render farm in the CG industry, Fox Renderfarm has been a long-time partner of CGandWE's 3D competition and witnessed various amazing ar
Behind-the-Scenes Analysis of the CG Fan Work "Black Myth: Wukong"
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Fox Renderfarm Interview
Recently, the highly anticipated game "Black Myth: Wukong" has finally landed on major gaming platforms. According to reports, the game has surpassed 2.2 million concurrent players, making it the second most-played single-player game in Steam history, second only to PUBG. This game is based on the Monkey King Sun Wukong from the classic Chinese novel and features a strong Chinese aesthetic. It's a
Architectural Dreams Unveiled: A Conversation with Okdraw
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3D Art Competitions
Okdraw is an esteemed architectural visualization studio based in Portugal. Founded in 2013, Okdraw has garnered recognition for its exceptional work in creating images and videos that bring architectural visions to life.As the nominee in the "Professional Image" category at the CGarchitect 3D Awards 2023 for their outstanding project "Dry Haze of Water," Okdraw exemplifies a commitment to excelle
Interview with Async, the Second Place in Steampunk: New History 3D Challenge
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3D Art Competitions
Meet Zichen Tang, better known as Async, a self-taught 3D artist making waves in the digital art world. With just a year of dedicated learning, this sophomore has already captured the attention of the industry by securing second place in the 'Steampunk: New History 3D Challenge', which is sponsored by Fox Renderfarm, a leading cloud rendering services provider and render farm in the industry, with
Perfect Headphones, Perfect Artistry: Roni Rosenstein's Creative Journey Unveiled
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3D Art Competitions
Meet Roni Rosenstein, an 18-year-old UK-based 3D artist making waves in the realm of 3D art and animation. From enrolling in prestigious courses to participating in noteworthy competitions, Roni's artistic journey is nothing short of inspiring. As he forges ahead into his undergraduate course in Computer Animation & Visual Effects, Roni recounts his exhilarating experiences, including his 1st
An Interview with AnimationXpress at Annecy Festival’s MIFA
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Annecy Festival
In the past June, Fox Renderfarm was delighted to meet our friends at Mifa Market of Annecy International Animation Film Festival and had the honour to do an interview with AnimationXpress, the leading news portal. Let's check out the whole interview."Fox Renderfarm has been at Annecy’s MIFA like a force of nature for many years," said Rachel Chen, marketing director of the cloud rendering s
Precision Perfected: Aditya Raj's 3D Watch Design Triumph
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3D Art Competitions
Aditya Sharma, also known as Rusty Skeleton, is a computer science and engineering college student who recently won 2nd place in "Kaizen’s Perfect Products Challenge" with the impeccable rendition of a personal watch in 3D. With a keen eye for replicating real-world objects in digital form, Aditya's journey in 3D artistry showcases a dedication to capturing every nuance and intricacy that ma
Crafting Dreams in 3D: Gaujin's Artistic Odyssey
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Fox Renderfarm Interview
Meet Gaujin, the 3D concept artist who just snagged first place in Ryu XR Studio's monthly challenge, which is sponsored by Fox Renderfarm, a leading cloud rendering services provider and render farm in the industry. Known to friends as Gaurav, he's yet to step into the professional arena, but that hasn't stopped him from making waves. With a childhood steeped in Hollywood flicks and video games,
Interview with Paolo Gardelli: Channeling Nature's Influence in Architectural Visualization
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Fox Renderfarm Interview
Meet Paolo Enmanuel Gardelli, a 28-year-old CG artist from the vibrant city of Milan, Italy. With a recent win in the "Image Student" category at the esteemed CGarchitect 3D Awards, Paolo's talent and dedication to his craft have not gone unnoticed. Paolo's journey in the realm of architectural visualization began just a few short years ago during his master's program in architecture visualization