3ds Max Tutorial: Frequently Asked Questions about 3ds Max Beginners(2)
Scenes in Watchmen created in 3ds Max
Here are some frequently asked questions about 3ds Max beginner, and the content is organized by the best 3ds Max render farm, Fox Render farm.
Q: How can I see the meshes in the smooth mode in View?
A: Try to press [F4] on your keyboard.
Q: Some techniques about setting Camera.
A: I bet you think adjusting Camera View is not as easy as Perspective View. We can change Camera View to Perspective View first. When it’s all set and done, click View - Match Camera to View, then the Camera is altered. You can use the shortcut Ctrl + C, it’s quite handy.
Q: How to save 3ds Max and keep the file smaller?
A: Since the hardware is getting larger and larger, the big files is no longer a big problem. But if you still have this need, you can put all the models in the scene in Modify to collapse all the Modifilers stack. Then you can have a smaller 3ds Max file.
Q: When using transparent texture with the lights on, the highlight will appear. How to get it away?
A: In the texture area in Material Editor, copy the transparent texture to the highlight texture Specular Level, the highlight will disappear in the transparent area.
Q: Is there any scaleplate tool in 3ds Max?
A: There is no specific scaleplate tool in 3ds Max. However, whatever object you create, there is a parameter that you can get the statistics you need.
Q: The picture drawn in 3ds Max is not as precise as that in CAD. Is there any way to improve?
A: It has to be precise in CAD since it is an engineering design tool while 3ds Max is mainly focused on visualization. Mistakes made in CAD will cause disorders in 3D visualization.
Q: Why parameters cannot be set anymore when Boolean is used on cubes and spheres?
A: It is normal that parameters cannot be changed after using Boolean.
Q: It’s not easy to control Bend
A: When using bend, you need to set the number of sections high and the axis to rotate.
Q: How to transfer splines into Nurbs curves?
A: Right click the Nurbs in the viewport, you can see the [Nurbs] in the column.
Q: After making the nurbs curves, where can I find the nurbs toolbox?
A: When you set a nurbs in the viewport, click edit panel then you can see the toolbox.
Q: How to make a spiral staircase?
A: Use array to copy. Pay attention to the displacement in the X, Y, Z axis and the number of distortion.
Q: How can I make the objects smooth made in 3ds Max?
A: Make more objects with more surfaces, or you can use Smooth Select.
Q: How to make an arc staircase?
A: First off, make a straight staircase, then use a bend modifier to make the effects you want. Or you can just use a plugin to make it.
Q: How to catch the vertex precisely in 3ds Max?
A: Choose the capture lock.
Q: Why letters cannot be turned to splines as paths?
A: Turn the letters into splines then it can be used as paths.
Q: How to turn the object into a mesh after Boolean?
A: Choose the object, right-click it, choose [convert to], and finally click [edit mesh].
Q: How can a point or spline be deleted without affecting the object?
A: Firstly you need to make sure the object is a polygon before deleting points or splines. Then choose [modifier]-[Remove], then you can freely delete the points or splines.
For Part one:
3ds Max Tutorial: Frequently Asked Questions about 3ds Max Beginners(1)
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