3ds Max Tutorials: 3D Toilet Scene in Silent Hill (1)

3ds Max Tutorials 3D Toilet Scene in Silent Hill-16

Today your TPN-Accredited cloud rendering service provider, Fox Renderfarm will share with you a toilet scene made with reference to the horror and thriller game Silent Hill. The process is from the original painting to the 3ds Max model production, then to the texturing in Substance Painter, and finally the Marmoset Toolbag for rendering.

Let’s have a look at the final effect:

3ds Max Tutorials 3D Toilet Scene in Silent Hill-8

Software used: 3ds Max, ZBrush, Substance Painter, Photoshop, Marmoset Toolbag How long does it take: one and a half weeks

Introduction

This is a personal project for practice, the purpose is to learn some new skills and improve workflow, and make your work better.

In this project, the production is not so difficult, but the texturing and rendering took a lot of time. A lot of tests were carried out in these two stages, and the most perfect results were obtained. And through texturing in Substance Painter production and rendering with Marmoset Toolbag, the overall thrilling atmosphere of the scene is perfectly displayed, making people feel as if they are on the scene at a glance.

The whole production process is divided into five parts: target, modeling, UV, texturing, rendering, etc.

Modeling

The scene is based on the original setting of the game scene, so the model production is not too difficult. In the early stage, I first decide the angle of the scene, and then increase or decrease the number of model faces according to the distance from the scenes.

First import the image into 3ds Max, build the entire room with simple shapes and then start adding props and details. For the smaller details, such as the breakage and cracks of the wall tiles, they are all made by Dam Standard brush, OrbFlatten_Edgeprotect, and Alpha.

Part of the details after the carving is completed:

3ds Max Tutorials 3D Toilet Scene in Silent Hill-12

3ds Max Tutorials 3D Toilet Scene in Silent Hill-4

3ds Max Tutorials 3D Toilet Scene in Silent Hill-14

UV

Most of the work in the UV part is relatively simple, and the most difficult part is the broken tiles and gravel falling from the ground.

  1. The small pieces are baked as much as possible in the post-production
  2. Reduce the number of faces of other models that are not part of the visual center
  3. Use the correct model resolution to make the size of the texture, etc.

Follow the leading cloud render farm, Fox Renderfarm, for the next part: 3ds Max Tutorials: 3D Toilet Scene in Silent Hill (2).

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How to Create the Entrance of 'For Honor'
How to Create the Entrance of 'For Honor'
The leading cloud rendering service provider and render farm in the CG industry, Fox Renderfarm, will show you in this post a scene inside "For Honor," the Entrance, created by a student who is learning 3D modeling. The creator completed this work over a period of four weeks by solving problems and challenges with the help of his/her teacher and his/her own efforts. 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The Ruins of David Made With 3ds Max & ZBrush
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We are offering a free $25 render trial to all new users, get rendering to free up your computer now.Source: Thepoly
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You can also modify the brush radius and strength in the brush options tab to control the brush effect.Image from Internet, copyright of the original authorSelection SetsHave you ever had this experience: After spending a long time carefully selecting complex faces, edges, and vertices, and performing a series of operations, you unselect them to start working on something else. Then you realize that you need to make further adjustments to the large area you originally selected, but you have already canceled your previous selection. Now you have to go through the frustration of manually clicking and selecting points, edges, and faces again.Actually, this can be avoided. Maya allows you to save selection sets so that you can quickly and easily activate them later on.If you find yourself repeatedly selecting the same points, edges, or faces, or if you have just spent a lot of time selecting a large area and suspect that you may need to select that area again in the future, use the Command Selection Sets to save it.Select the desired points, edges, or faces, then go to Create -> Quick Select Sets. Name the set and click "OK." (If you want to find it on the toolbar later, click "Add to Shelf"). To quickly select this area in the future, simply go to Edit -> Quick Select Sets and locate your named selection set in the list.Interact with Others MoreMany beginners often overlook this step and rely solely on hard work. While professionals in the workplace can easily communicate with colleagues in the industry, it can be more challenging for beginners.Beginners can exchange experiences with classmates who are learning together, or engage with unfamiliar peers on social platforms and other forums.Regardless of the approach, it is always beneficial to look at other people's work. Hopefully, with the guidance of these tips, everyone can achieve great success.If you have problems with slow 3ds Max rendering on your own computer, you can use a 3ds Max render farm that offer fast cloud rendering service to speed up your 3ds Max rendering and meet your project's delivery date.Source: aliyun
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