Fox Renderfarm News Roundup for July 16, 2021
Newly Added High-performance Render Nodes for Better Cloud Rendering Services!
The newly added render nodes provide at least 3 times faster rendering power than the previous nodes which allow our customers to focus on creation and meet their tight production dead-lines.
Thank you for your support and trust, and Fox Renderfarm is, always has been, and always will be your fast and secure CPU & GPU cloud render farm.
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Interview with Jan Sladecko: a C4D Motion Designer and Our Beloved Client with Contentful Portfolio
Jan Sladecko is an excellent Motion Designer and VFX artist who has been invited to share his experience by multiple famous conferences, brands and competitions, like IBC Conference, Adobe, Maxon, SIGGRAPH, Motion Design Awards (MDA).
Here comes the interview with Jan who shared his working experience throughout his career, more information about getting inspired and his unique creative vision.
How to Make an Appealing Character? Discussion with Pascal Kuhn, Excellent Graduate from PIXL VISN
We are glad to have an interview with Pascal Kuhn, an excellent character designer, who graduated from PIXL VISN Media Arts Academy. He raised his personal projects as examples to share his learning and working experience in the CG industry.
Creating a Post Apocalyptic Subway Entrance in Maya
A post apocalyptic Subway entrance that is being discovered after a civil war. Here’s the interview between Tim Jagodka and Fox Renderfarm, in which we can find out how he created this appealing design and environment.
How to Create the Exploration Escape of the Last Colonist in Lightwave 3D
The colony settlement was a failure, I'm the last colonist to leave, don't come back, everything is falling apart - end of message. Here’s the interview between David Aguero and Fox Renderfarm, in which we can find out how he created the exquisite details and excellent composition with a sense of depth.
Making a Mysterious Underwater Render in Blender
Explorers finding weird creatures deep in the ocean. The artwork, Underwater, is created by Rafael Garcia del Valle. In our exclusive interview, we can find out how he created the mysterious underwater feel and sense of depth and scale successfully with the lighting and colors.
Recommended reading
How to Render High-quality Images in Blender
2020-03-09
How to Render Large Scenes with Redshift in Cinema 4D
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Arnold\ V-Ray\ Octane\ Conora\ RedShift, Which Is The Best 3D Renderer?
2019-04-15
Why V-Ray Render is Black in SketchUp And How To Fix it?
2019-05-07
How to Reduce Noise in Corona Renderer - Corona Denoising (2022 Updated)
2019-05-15
What is the difference between pre-rendering and real-time rendering?
2020-09-08
How the Redshift Proxy Renders the Subdivision
2018-12-28
Blender vs Maya vs Cinema 4D, Which One Is The Best 3D Software?
2020-01-16
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