How To Submit 3ds Max Task On Render Farm

This is a tutorial show you how to submit 3d Max project for rendering on render farm of Fox Renderfarm. Maybe we published it before, but we have an updated recently, so we should do it again, hold it can help you soon.
Firstly, there are several kindly notes, please pack the scene and all the assets before uploading. After uploading is completed, please unzip the package and then submit the job. Root directories can't exceed 22 folders. Please name file name in English, do not use special characters.
Step 1: Login
Enter your email and password, then log in. Step 2: Upload Assets
Click ‘Assets' button. Click ‘Upload' button, choose Upload file or Upload folder.
Download and install transfer plugin. Refresh the page, click your file to upload. Step 3: Create New Tasks
Click ‘New Job’to start. Choose the render 3D software, select the asset directory and render scene files. Add render software and plugin version, then save the config (Notice: Config name is required.), and click "Go analyze" to start to analyze files. Step 4 Analyze Job
After job analysis done, there may be for results:
Analysis Done: Job analysis is completed, without errors or warnings
The analysis is done(with errors): Job analysis is completed, but the file exists errors. Please correct the errors according to the advise and analyze again.
the analysis is done(with a warning): Job analysis is completed, but the file exists warnings which may result in render abnormal. You can choose to correct the warning according to the advise and analyze again or ignore the warnings and forced to submit.
Analysis failed: The analysis was abnormally interrupted. You can analyze again or contact us directly to check the log. Confirm the scene file parameters, and click submit to start rendering.
Render settings(optional)
Pre-test frames: Which frames you want to test previously.
Advanced settings introduction(optional)
Project name: An account can have numerous projects to track usage and cost. The administrator can share a project with sub-account.
Frames per task: How many frames to bundle in a single task.
Timeout alert: When one frame renders timeout, the job ID will be remarked as yellow.
Instance RAM type: What kind of instance you want to use, now we have two types,64GB RAM(Standard) and 128GB RAM(Extra 40% cost). Step5 Start Render
If you need to render photon, your job will be separate to 2 jobs, one is a photon, the other is the final image, final image job will start automatically after the photon is completed. If you want to download specified frames to check previously, you can double click the job, and go to output, select the frames and download.
Step6 Download Image.
Tick done jobs, click Download to a local folder.

Interested

What is cloud rendering
What is cloud rendering
Cloud rendering is calculated in a similar way to general cloud computing, and it is a rendering method based on render farm. Users can package their own customized files, upload the packaged files to the cloud rendering server through the cloud rendering client, make full use of the computer hardware resources in the cluster network, and calculate the complex 3D scene through a large number of computer calculations to generate a preview image, or the final animated image for visual effect adjustment or post-production synthesis. Better rendering hardware, lower rendering costs and easier to use. These are the points where has advantages over traditional rendering. For example, the producer made an interior rendering. If the rendering is based on the 3600X2500 size, a general computer will take at least 3 to 6 hours, but if you use cloud rendering service, you only need to upload the file to the client, rendering time can less than 1 hour. Cloud rendering is several times faster than house . And during the rendering, it does not take up the producer's machine. And for the producer, you don't need to always be in front of the computer, you can view the rendering results anytime, anywhere. Let's take Maya web submission process as an example, only 4 steps in Fox Renderfarm: submit > analyze > render > download, 1.Click "Submit" button on the left, select the software for submission> set a project path (Note: select a project path to map the local Maya project path)> select the document for rendering, after that, click "Next". 2.Add software configuration after submitting the job (Note: selection of the rendering system), click "Go Analysis" and wait patiently for the analysis to be completed. 3.Click the job with "Analysis Done", set render parameters and then submit it for rendering (Note: the rendering actually starts only at this job) 4.On the rendering page, click the job > export the file > download. The cloud rendering platform can dynamically adjust the scale of the cloud rendering platform. When the rendering requirements reach the peak warning, the dynamic adjustment automatically expands more computing resources, all the adjustment are automated, and the software running environment and fault tolerance rate are extremely high. Can meet the rendering needs of a variety of software. If you want to learn more about what is, we offer a free trial in $20 ,welcome to take an experience.
More
2019-07-25
What is a render farms?
What is a render farms?
What is a render farms? Render farm, also called services. In fact, we should call him "Distributed Parallel Cluster Computing System", a supercomputer built with off-the-shelf CPU /GPU, Ethernet and operating system. It enables mainstream commercial computer hardware devices to reach or approach the computing power of supercomputers. The principle is that distributed parallel computing is divided into spatial parallelism and temporal parallelism. Parallelism in space refers to the execution of computations concurrently with multiple processors. Some renderers already support single-frame split-and-split rendering. Parallelism in time refers to pipeline technology. The frontier scientific research of cluster computing systems is mainly spatial parallelism, and the flow parallel computing in time has been widely used. Where can I get a render farms? You can rent a , don’t need to spend huge amount of money on purchasing hardware. Using a render farm service, save money and time, secure, easy to use, convenient. Most of the render farm companies will sign the NDA with their clients and promise they will never disclose any materials with the 3rd parties. So NDA terms is a necessary factor you should consider before choose the right render farm service. Generally speaking, the supports most of the mainstream 3D software and plugins, they can even help install it according to your unique requirements. When you submit your rendering project to , just a few minutes to finish it. Sign up for $20 free trial now~
More
2018-10-19
Is Building Your Own Render Farm The Best Option?
Is Building Your Own Render Farm The Best Option?
Thanks to growing high-speed internet access, production studios now have new options for rendering their animations in the cloud. , like Fox Renderfarm, offer studios enormous rendering power at low costs. This has many production studios asking a question for the first time. Should a studio build and maintain its own render farm, or pay for a cloud solution? Before high-speed internet was a reality, a studio’s only option was to build an on-site render farm. Sure, a small shop could render on unused workstations at night. But, that wouldn’t do the job for most studios. So, owning racks of dedicated rendering equipment became standard. Owning an on-site render farm has its advantages. The system can be custom built for whatever a studio needs. It is always available. Since the studio staff built it, they can fix it when it goes down. And, since it’s on the premises, there are no security concerns. But, owning a farm is costly. An average render slave can cost several thousand dollars. Multiply that by the amount of slave machines needed. Then, all those nodes need to be loaded with rendering software. Some software companies offer unlimited slave licenses for free. But, most charge a fee based on the amount of slaves. If the is large enough, power consumption and climate control become concerns. If the farm operates non-stop, and multiple teams need access to it for different projects, one or more render wranglers must be hired to manage it. Owning an on-site render farm is a good choice if a studio has a large budget, an IT staff, and needs a customized solution. But, not all studios fit that description. Thankfully, there are now online options for rendering. At one end of the spectrum is collaborative rendering. In this model, users join an online network of fellow 3D animators who volunteer their computing power to be used by everyone in the collective. This is a great option for students and very small production houses since it’s usually free. But there are obvious downsides. Support for the latest renderers and plug-ins may be limited. Your equipment must be made available for other users to render their projects. The availability of, and quality of rendering equipment at any given time is unpredictable. Not to mention the security risks. It is hard to keep track of exactly who will see your files. A collaborative solution may work for a studio when the budget is very tight, when security is not a concern, and when deadlines are flexible. The biggest challenge may be finding a collaborative network that supports the studio’s choice of rendering software. On the other end of the spectrum there are professional, online rendering services. Cloud render farms charge you only for the time it takes to render. You can use them as much, or as little as you need. A good will have hundreds of top-notch machines with the latest software available to customers 24 hours a day. A good rendering service will also make security one of its top goals, so confidentiality is assured. All the IT troubles associated with maintaining the farm are handled by the render service, not the customer. Some online farms will even work with customers to load custom plug-ins if needed. Since online rendering offers so much, several studios are choosing to forgo the expense of building, and maintaining their own farms. Even studios that already have a small render farm in place can benefit from cloud rendering when overflow work comes in. As internet speeds become even faster, and demand for rendering power grows, makes more and more sense for 3D studios. ## About: The author, Shaun Swanson, has fifteen years of experience in 3D rendering and graphic design. He has used several software packages and has a very broad knowledge of digital art ranging from entertainment to product design.
More
2014-10-11
Foxrenderfarm

Powerful Render Farm Service

    Business Consulting

    Global Agent Contact:Gordon Shaw

    Email: gordon@foxrenderfarm.com

    null

    Media Contact: Rachel Chen

    Email: rachel@foxrenderfarm.com