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    Winners Announced - FGT3D Hunter Challenge

    From June 8th to August 15th, 2021 (UTC+8), we received several creative 3D artworks from various countries. After the selection by our jury, 3 Professional artworks and 3 Student artworks were picked and would be awarded the prizes provided by our amazing sponsors. Congrats to the winners, but also thanks to everyone who was taking part.

    PROFESSIONAL CATEGORY

    1st Place

    Elf Hunter - Hideyuki Ashizowa

    • TITLE: Elf Hunter
    • Created by Hideyuki Ashizawa

    What Hideyuki says

    The strongest elf hunter.

    What our jury says

    Ben Cheung: Will I simply cannot take my eyes off the details of this design, the patterns, the textures, the Giger feel is everywhere in the details. The chrome accents look very real though the other parts looked a bit less real. Nevertheless it's a well-designed and executed piece.

    Frank WANG Yefeng:This image stands out. The level of the character design and rendering materiality is fantastic. The dark theme successfully blends a sense of danger and charm - or I would rather say, the danger becomes the charm. Besides the character, which occupies most of the composition, I am also impressed by the pattern in the background. The seemingly discursive design of the pattern makes one think that the creator is paying tribute to the style of the movie Prometheus. Most importantly, the sophistication of the image does not just stay on the surface. The complexity and richness of the image also make the viewers want to explore something more profound, which is the character’s spirituality and ontology. The world the character lives in is not something that can be comprehended and processed with our banal human mind.

    Corona Renderer Team: So much to love in this image - the metals and materials are so nice, particularly being so dark rather than clean and shiny; and it reminds me of an H.R. Giger image with the detail, the face covering, and how background and character seem to blend together.

    2nd Place

    Return from Hunting - Floriane Tiam

    • TITLE: Return from Hunting
    • Created by Floriane Tiam

    What Floriane says

    Werewolf hunter comes home with his catch.

    What our jury says

    Miho Aoki: I'm very impressed by the quality of the images submitted to this competition, and many of them have great lighting and atmosphere. However, this image caught my eyes because of the depth in this scene, mysterious feeling and use of water, like the mud splashes and the mist. It looks like a scene from a story. The lighting and low camera angle make the hunter and the monster stand out against the background.

    Kariem Saleh: Very cinematic composition and lighting choices. The reduced color scheme makes for a great and haunting atmosphere. Pretty cool creature sculptures as well. Awesome work!

    3rd Place

    Guide Many - ManWai Chuk

    • TITLE: Guide Many
    • Created by ManWai Chuk

    What ManWai says

    Guide Man is a ghost hunter and leads the dead to the path of judgment.

    What our jury says

    Ben Cheung: his image gives me the creeps, no one would want to be hunted by this hunter, high details on the textures, lighting and rendering is matching the creepy character, even though the rendering is designed to be a GK figure, but still the scary character and the lighting key gives one hideous feeling.

    Corona Renderer Team: The unusual design of this character caught my eye, as did the depth of field effect, and the presentation of the character as if they were a miniature model from a table top game.

    STUDENT CATEGORY

    1st Place

    Hunter Game ready - YanniCk Knoller

    • Title: Hunter Game ready
    • Created by YanniCk Knöller

    What YanniCk says

    3D Model: YanniCk Knöller Concept Art: Wenxu xu

    What our jury says

    Kariem Saleh: Great and very inspired shape ideas. Also very eye popping detail on the cloth design. You surely shouldn't mess with this guy.

    Miho Aoki: The rendering of the various materials is very well done. I especially like how fabrics, like the thin pink one on the broken stuffed animal, the character's jacket and the large patch on the arm, look. Also, the dark humor with the giant blade and the stuffed animal game is well done.

    Corona Renderer Team: So much personality in this image, with the pose and the huge oversized sword - and all that is then rounded out nicely with the unexpected humor of the hunter's prey being a cloth toy bunny! Unique :)

    2nd Place

    THE GREEN HUNTER - Umral Ismayilov

    • Title: THE GREEN HUNTER
    • Created by Umral Ismayilov

    What Umral says

    Naughty and playful character, ready to hunt its first prey!

    What our jury says

    Ben Cheung: Among the 3 top contenders, the green hunter from umral ismayilov has the best rendering and lighting quality, I really almost cannot tell if it's a life model or CGI image. The attention to the details are par non in the student group, the scar on the mouth, the mean eyes, the falling paint on the spikes, the SSS on the wing. I think we can add a bit more SSS on the plastic-looking skin so that it looks a bit translucent and will increase the visual effects.

    Frank WANG Yefeng: This work has excellent character design and lighting skills. Its abundant details help to enhance the rich personalities of the protagonist. This work can be easily recognized as a professional-level rendering piece! I hope the creator will keep going and make a series of these naughty and playful characters! Imagine what kind of magical world one can build with these characters!

    Corona Renderer Team: This image was a favorite of mine, due to the combination of an almost-cartoony look to the character, yet with beautifully realistic lighting, lots of detail on the character, and a photorealistic environment they are set in. I also like how there's a real sense of mass and weight to the character!

    3rd Place

    The Hunter - Antoine Destailleurs

    • Title: The Hunter
    • Created by Antoine Destailleurs

    What Antoine says

    The hunter is one of our characters in SWIFT, my graduation project. He's the most aggressive role and will do anything to kill his enemies. His mechanical body is infused with cosmic energy allowing him to boost his speed, his rage and his movements making him the perfect hunter.

    What our jury says

    Ben Cheung: One of the best student works, believable lighting, mood setting, attention to details, even the No parking sign are rendered nicely, though the background forest looked a bit flat, otherwise excellent work.

    Miho Aoki: The use of colors and the contrast between the flexible fabric and metal parts are very effective. The character looks to have powerful arms and legs while being very lightweight. The design makes me believe that the character must be able to move extremely fast and jump high. It makes sense the character's name is Swift.

    Corona Renderer Team: I could definitely see this being a character in a triple-A game. Great design and detail to the armor and clothing, and then what sets it apart for me is on top of this human-like body we have the surprise of their head seemingly being made from magical green fire!

    For more info https://www.foxrenderfarm.com/fgt3d-hunter-challenge.html#Finalists

    Hope to see you soon in our next FGT3D Challenge! Stay tuned and join our discord server to keep updated!

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