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SIGGRAPH Asia2021が東京で開催されます
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SIGGRAPH Asia
来年のSIGGRAPH Asia 2021は2021年12月14日から17日まで日本の東京国際フォーラムで再び開催されます。
「2020年は狂気の一年でしたが、来年のこの時期までに、日本の東京で開催されるSIGGRAPH Asia 2021で、自由に旅行し、東京で会うことができるようになることを願っています。 SIGGRAPH Asia 2021のテーマは、ライブインタラクションが私たちのコンテキストに不可欠であり、テクノロジーの人間化が避けられなくなったため、「LIVE」です」とSIGGRAPH Asia2021カンファレンスチェアを務める塩田周三さんは述べていました。
塩田周三さんはまた、SIGGRAPH Asia 2021のキービジュアルであるデジタルウォーターフォールの背後にある意味を明らかにしました。これは、創造と破壊の継続的なサイクル、豊富なエネルギーと活気を象徴しています。これはまさに彼が2021年のイベントを想定した方法です。 SIGGRAPH Asia 2021の詳細については https://sa2020.siggraph.org/en/ をご覧ください。
SIGGRAPH Asia 2021 Will Be Held at Tokyo
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SIGGRAPH Asia
Next year’s edition, SIGGRAPH Asia 2021, will once again be held at the iconic Tokyo International Forum in Tokyo, Japan, from 14 – 17 December 2021.
“It has been a crazy 2020, but I am hopeful that by this time next year, we should be able to freely travel and be able to meet each other physically at SIGGRAPH Asia 2021 in Tokyo, Japan. The theme for SIGGRAPH Asia 2021 is ‘LIVE’ as live interactions is integral in our context, and the humanization of technologies has become unavoidable,” said Shuzo John Shiota, SIGGRAPH Asia 2021 Conference Chair.
Shuzo also revealed the meaning behind the SIGGRAPH Asia 2021 key visual – a digital waterfall – which symbolizes a continuous cycle of creation and destruction, abundance of energy and vibrancy. This is exactly how he envisioned the 2021 event to be.
Visit http://sa2021.siggraph.org for more event details.
SIGGRAPH Asia 2020 Virtual Concludes on a High Note
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SIGGRAPH Asia
Attendees were impressed by the high quality of inspiring sessions and sharing by industry heavyweights from Double Negative, Netflix, Pixar Animation Studios, Walt Disney Animation Studios, DreamWorks Animation and more.
17 December 2020 – The very first virtual edition of SIGGRAPH Asia concluded its week-long gathering of the global computer graphics community, with over 1,500 attendees tuning in to the on-demand and live sessions from over 38 countries and regions. Although the live event is over, registration remains open, and all content is available on-demand to participants till March 2021.
“10 days flew by in a flash and I can’t believe that we have now come to the end of SIGGRAPH Asia 2020 Virtual. It has been a truly amazing and inspiring ten days with a diverse set of pre-recorded sessions, as well as live and premiere sessions. I have learnt a lot from the insightful and informative sessions delivered by our amazing speakers from all over the world, and I am sure that the virtual event this year was yet another inspiring conference in the history of SIGGRAPH Asia,” shared Conference Chair, Jinny HyeJin Choo.
“For me, the best part of SIGGRAPH Asia is being able to connect and bring friends (both old and new) in the industry together, in one space. While we miss in-person, physical events, I am glad that my team and I managed to successfully transition and bring everyone together in a virtual setting despite the many challenges that came along due to the pandemic,” she added.
The virtual event featured over 400 talks and presentations that deep dived into the latest technologies in computer graphics, visual effects, virtual reality, augmented reality, and interactive techniques. Highlights from the virtual conference included keynote sessions by Academy Award-winning animator Glen Keane; VFX Supervisor & Creative Director from Double Negative, Paul Franklin; invited speakers from Epic Games, Facebook Reality Labs, Google, Soul Machines, Face the FACS, Motus Lab, Digital Domain, Pinscreen, USC Institute for Creative Technologies, Naughty Dog, Reel FX, Ubisoft, Pixar Animation Studios; 113 Technical Papers, 22 top films from the Computer Animation Festival’s Electronic Theater; a Diversity and Inclusion Summit, 19 specially curated Emerging Technologies and more. For Programs like XR (Extended Reality), that traditionally had live demonstrations within the Experience Hall at the physical event, some of the presenters managed to go beyond the conventional video conferencing to find creative ways to engage the audience and conduct live demonstrations of their projects in the zoom rooms.
The event ended on a high note with the first-ever virtual party held on Gather Town – with rooms customized and created by our very own Student Volunteers. Over a hundred delegates joined us at this party on the last day of our event.
To access SIGGRAPH Asia 2020’s on-demand content, register here: https://bit.ly/sa20reg
‘Shooom’s Odyssey,’ ‘Migrants,’ and ‘Box Assassin’ Take SIGGRAPH Asia 2020 Computer Animation Festival Honors
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SIGGRAPH Asia
15 December 2020 – SIGGRAPH Asia 2020 Virtual has officially announced the three award-winning films from its Computer Animation Festival. Selected from a pool of 577 CG animated projects, 51 pre-selection jurors whittled the group down to 139; from there, an international jury of top professionals reviewed each project, choosing three award winners for the CAF Winners Screening, 22 top works for the Electronic Theater screening as well as another 22 for the Animation Theater program.
Take a moment to check out the Computer Animation Festival Trailer,
“Our CAF winners, Electronic Theater and Animation Theater screenings highlight the work of an incredibly diverse and talented group of artists from around the world,” said SIGGRAPH Asia 2020 Computer Animation Festival Chair, Dan Sarto. “Our jury helped assemble an extraordinary collection of animated projects, including 47 animated shorts, VFX reels, commercials, scientific visualizations and other works, presented online during the festival. Congratulations to all the winners and to everyone who took time to share their work with us.”
The SIGGRAPH the 2020 award winners are:
BEST IN SHOW: Shoom’s Odyssey
- Director: Julien Bisaro
- Producer: Claire Paoletti
- Production Company: Picolo Pictures
- Country: France
The 26-minute film, which won the Cristal for Best TV Production at Annecy 2020, tells the story of Shooom, a baby owl, that hatches just as a storm turns the bayou surrounding her tree upside down. No sooner has she fallen from her nest, then the little fledgling totters off into the mangrove, pushing a second egg from the brood along with her. Come hell or high water, she’s determined to find a mother... even if that mom turns out to be an alligator or a raccoon!
BEST STUDENT PROJECT: Migrants
- Directors: Hugo Caby, Antoine Dupriez, Aubin Kubiak, Lucas Lermytte, and Zoé Devise
- Producer: Carlos De Carvalho
- School: Pôle 3D
- Country: France
- Distributor: Je Regarde
Two polar bears are driven into exile due to global warming. They will encounter brown bears along their journey, with whom they will try to cohabitate.
JURY SPECIAL: Box Assassin
- Producer / Director: Jeremy Schaefer
- School: Ringling College of Art & Design
- Country: U.S.A.
Craig, a pizza delivery boy, recalls the night he was making a delivery to a cold-blooded gang boss and his goons. Unknowingly, Craig delivers not pizza, but the legendary Box Assassin. The assassin shows up and wreaks havoc among the gangsters. Craig attempts to escape but is taken hostage by the gang boss. At the mercy of a cold-blooded gangster, Craig fears this might be the end.
This year’s 22 films / projects selected for the Electronic Theater are as follows:
Aura
Timm Völkner
Déjeuner sur l'herbe
Jocelyn Charles, Jules Bourgès, Nathan Harbonn-Viaud, and Pierre Rougemont
Dogs
Benjamin Berrebi, Jakub Bednarz, Diego Cristófano, Mohammad Babakoohi,Théo Lenoble, Karlo Pavicic-Ravlic, and Marthinus Van Rooyen
Eos
Benoît Filippin, Paul Gautier, Laureline Massias, and Mathieu Milaret
Fú
Shaofu Zhang and Andrew Chesworth
Hamsa
Daniela Dwek, Maya Mendonca, and Chrisy Baek
HBO Asia / Dream Raider / TV Show Opening Sequence
Aslan Malik
In Event of Moon Disaster
Francesca Panetta and Halsey Burgund
Instinct
Arthur Allender, Mathieu Antoine, Léna Belmonte, Cyrielle Guillermin, Victor Kirsch, and Elliot Thomasson
Kapaemahu
Hinaleimoana Wong-Kalu, Dean Hamer, and Joe Wilson
Lenny Makes Some-Thing - “Turn Me On (feat.ARCX)” MV
Junha Kim
Love and Fifty Megatons (VFX)
Krez Denis
Pangu
Shaofu Zhang
Ragnarök
Christophe Sarraco, Pauline Lavelle, Hadrien Augier, Théo Blanchard, and Hugo Fredoueil
Soap versus COVID-19
John McGhee
Sous la glace
Milan Baulard, Ismaïl Berrahma, Flore Dupont, Laurie Estampes, Quentin Nory, and Hugo Potin
The Beauty
Pascal Schelbli
The Heretic
Veselin Efremov
The Journey of Mankind is the Sea of Stars
Bohong Deng
Too Late
Roy Stein
Windbreak
Ágnes Győrfi
Windup
Yibing Jiang
The Computer Animation Festival’s 11 dedicated jury members, who spent two weeks reviewing 139 films and projects before choosing the final three award winners, 22 Electronic Theatre and 22 Animation Theatre selections, are as follows:
- BoKyung Park
Seoul Business Agency
Ed Hooks
Acting for Animators
Erick Oh
Tonko House
Jae-huun Ahn
Meditation with a Pencil
Jeff Gipson
Walt Disney Animation Studios
Juck Somsaman
The Monk Studios
June Kim
UNSW Sydney
Paul Hellard
VFXScience
Steve Emerson
LAIKA
Sungho Hong
Locus Corporation
Vani Saraswathi
- Dancing Atoms Click here to learn more about SIGGRAPH Asia 2020’s Computer Animation Festival.

SIGGRAPH Computer Animation Festival (CAF) Traveling Show Held for the First Time in China!
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The SIGGRAPH (Special Interest Group on Computer GRAPHics and Interactive Techniques) Computer Animation Festival (CAF) is the world’s most innovative, most technologically pleasing Digital Film and Video Content Organization in the Animation Industry. CAF is also recognized by Oscar as one of the world's leading animation festivals.On 10th March 2018, the inaugural SIGGRAPH Computer Animation Festival and SIGGRAPH computer animation global exhibition and technical conference co-jointly organized by Rayvision Technology (Fox Renderfarm), Shenzhen ACM SIGGRAPH Chapter, Silk Road Vision, Zhuohua Entertainment and others was successfully held in Shenzhen, Mainland China. This Computer Animation Festival Global Tour - Shenzhen station is the first time that SIGGRAPH Computer Animation Festival has landed in the Mainland China. It is both a good opportunity for domestic computer animation industry practitioners, enthusiasts and students to learn and understand the dynamic development of global animation. Furthermore, it is also a milestone for domestic international computer animation industry in terms of international exchanges. Rick Xu, the Chairman of Shenzhen ACM SIGGRAPH Chapter, as the host of this event, introduced the event rundown before the opening and welcomed the audiences who attended the event.In the screening, Tomasz Bednarz, the Chairman of SIGGRAPH Asia 2019, introduced the audience to the 45-year-old SIGGRAPH, the SIGGRAPH Computer Animation Festival and the SIGGRAPH Asia 2019 Conference in Brisbane, Australia. At the same time, 25 SIGGRAPH Computer Animation Festival award-winning works were screened. The excellent and superior animation production level and vivid storyline won the audiences’ continuous praises.At the same time, Tomasz Bednarz and Rick Xu awarded Rayvision Technology (Fox Renderfarm) and other organizations with SIGGRAPH Best Partner Certificate on behalf of SIGGRAPH.At the technical conference, SIGGRAPH Asia 2019 Chairman Tomasz Bednarz shared about the “Expand Perception and Interaction” and introduced the world’s highest resolution movie that the EPICenter in the Australia studied. Hsin-Yao Liang, senior partner of Silk Road Vision, took the title of “Virtual Human Economics Outlook” and shared the rise and application of virtual characters in animation works and the future development trend of virtual characters. The marketing director of Rayvision Technology (Fox Renderfarm), Mike Zheng, talked about the topic of "Exploring Chinese Animation Films" to explain to the audiences the current animation industry trend in the Mainland China. The status quo of China's development has sparked deep thoughts of everyone... The sharing has also included Zhuohua Entertainment CEO Xianhua Zhuohua Entertainment, Yang Xi from FACEGOOD, as well as Billy Pang from Jadason Technology. The event not only provided visual and technical exchange opportunities for practitioners and students of the domestic computer animation industry, but also inspired them to express their enthusiasm for the CG industry. Most people in the industry also praised the successful of the event organized. The organizer will also use its original intention of "Bringing Hollywood's latest technology practices to China, to share and exchange CG production experiences", and will continue to inject strength into the domestic computer animation industry.
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