CHRISTMAS SUPER SALE
CHRISTMAS SUPER SALE
close

Interview with Alvaro Arroyo, Creating a Melancholic Atmosphere in ArchViz

Last edited on: 2022-07-04
Fox Renderfarm Interview | Trending | Top News
3D Art Competitions | Architectural Visualization | CGarchitect Architectural 3Dawards

Exclusive interview about 2019 ARCHITECTURAL 3D AWARDS

After reading 2 interviews with the winner and nominee for the 2019 Architectural 3D Awards, you must have been amazed by their great ideas and persistence in their ArchViz career. Today, we go on our exploration in the creation of ArchViz by talking to Mr. Alvaro Arroyo, nominee for Student Image category.

Alvaro Arroyo

  • Alvaro Arroyo
  • From: Spain
  • 3D Artist
  • School: School-ing

Alvaro Arroyo

CREDITS:

  • School-ing
  • Adán Martín
  • Eduardo Rodríguez
  • All of the School-ing students
  • 3D Collective

Alvaro’s work delivers a sense of melancholic atmosphere while the composition is with coherent layers. The moment he created this artwork, he was still a student, however, he has already stepped into the ArchViz industry and put his whole heart in it currently. Let’s read the interview to know more about the creation of the nominated work, and how he sees the shift in his life.

Fox Renderfarm: Hi, Alvaro, would you please give a brief introduction about yourself?

Alvaro: Hi, my name is Alvaro Arroyo Cerdá, a 27-year-old 3D Artist from Valencia (Spain). I´m an architect from the Polytechnic University of Valencia (UPV) and now I´m working full time in the architectural visualization industry.

Polytechnic University of Valencia

Polytechnic University of Valencia

Fox Renderfarm: How do you feel about being nominated in The CGarchitect Architectural 3D Awards?

Alvaro: It is definitely a great honour. Just the fact of having my work recognised in the world's most important awards of the industry is an amazing feeling. A few months ago I couldn't imagine all these things were going to happen.

Fox Renderfarm: What’s your inspiration for this amazing project? Why did you select this artwork to participate in the competition?

Alvaro: This image is part of a project that I was working on in the school, so besides this one, more images have been made. Each one has the architecture as the base, and then I tried to experiment (with) different moods for all of them, creating atmospheres that fit my purpose.

Projects by Alvaro Arroyo

Other 2 pictures for the same project

In this artwork, I had the idea of creating a melancholic atmosphere where nature and modern architecture might get together. I added some women playing music inside the house just to emphasize that idea.

project by Alvaro Arroyo

Fox Renderfarm: Could you introduce the light design and the composition of this project?

Alvaro: The light design is just based on a foggy HDRI, and I used the Vray environmental fog to mitigate the light and exposure of that HDRI. In terms of composition, I had a clear idea of having the house entry in the center of the image, and for that, the shape of the building was so helpful. I had the forest and nature on the foreground, just playing with its colours and wildness, and introduced those broken branches on the right to avoid a flat image. The road on the left was a great element to avoid it as well. Finally, I placed some forest on the background to make them disappear in the foggy day.

Alvaro Arroyo

Fox Renderfarm: How long did it take you to finish the work?

Alvaro: Probably it took between two and three weeks to do that image, but it's hard to tell because it was part of a bigger project, so modeling the architecture and texturing were the longer parts.

Clay render by Alvaro Arroyo

Clay render

Fox Renderfarm: What’s the most unforgettable and interesting part of the creation process?

Alvaro: Maybe the most interesting part was when I was trying to achieve the mood that I had in my head for this image. As I saw the first results, my idea was to place myself inside that environment to keep improving all the details and have a humid atmosphere like the one we have when just stopped raining.

Fox Renderfarm: Did you meet any difficulties when creating this work? And how did you solve it?

Alvaro: Of course, I think is part of the process and in my case as a beginner, I had much more difficulties. The hardest part was to recreate a realistic wild forest because it was so close to the camera, and I solved it working a lot in the vegetation materials and placing the nature elements very carefully in the scene.

Fox Renderfarm: How long have you been in the architectural visualization career? And how did you make the decision to step into this career?

Alvaro: I have been actively learning from January of this current year, so just ten months. They have been really intense months as you can imagine. I made the decision when I realized that the part of the architectural work that made me happier was to visualize unbuilt architecture and where I can use more of my creativity.

Fox Renderfarm: Who or what project inspires you most in this industry?

Alvaro: Well, Adán Martín has been the real inspiration for me in this industry. In fact, studying and learning from him in School-ing has been the best decision I could have made to start in Archviz. Maybe Csaba Banati, Karim Moussa or Thomas Dubois are artists that inspire and motivate me because their creative mindset of facing new challenges representing the unbuilt is just awesome.

Adán Martín from School-ing

Csaba Banati from School-ing

Karim Moussa from School-ing

Thomas Dubois from School-ing

Fox Renderfarm: As an outstanding architectural visualization artist, what do you think are the qualities that will make a great artist greater? And what do you do to enhance your professional skills?

Alvaro: I think that in an industry like this, always changing, is so important to have a learning attitude towards everything. Use our creativity to solve our working problems will make an artist much better. In my short experience, I have been trying to make works where I can always learn some new things, to have my mind active.

Fox Renderfarm: What’s your next step?

Alvaro: As I said before, keep learning every day new techniques, new software and the best visualizer I can be to fulfill all my expectations that are coming. Now, I am focused on my new job as a Junior 3D Artist at Kilograph and that is where my mind is.

Kilograph

Fox Renderfarm: Have you ever used Fox Renderfarm cloud rendering services previously? If yes, how do you feel about it?

Alvaro: Not really because I didn't have the chance to use them because my short career in the Archviz industry, but definitely I´m going to do it from now on.

Fox Renderfarm: Any other things you want to share with CG enthusiasts?

Alvaro: Well, just encourage people that are starting in the industry, like me, to work with passion and determination to create great illustrations. I will be happy to keep meeting people of this industry because is always a pleasure for me to meet such talented people, so feel free to contact me on social media to share thoughts about our works. And finally, I hope you saw the rabbit in my image, did you?

Alvaro Arroyo

Alvaro’s Instagram @arc.alvaro

Latest News
Kinetic Rush Insights: Sam Denison’s Top 100 Experience
2024-12-04
Kinetic Rush Insights: Sam Denison’s Top 100 Experience
More
FGT Art Featured Artwork: The Playful Deity by Kay John Yim
2024-11-28
FGT Art Featured Artwork: The Playful Deity by Kay John Yim
More
Keywords
3D Art Competitions3D ToolTrailerFox Renderfarm PromotionCloud Rendering FarmAnnecy FestivalMILESTONESFox RenderfarmDesktop ClientBlenderBollywood filmsHum3D ContestNVIDIASilkroad Digital VisionMalaysian Animated FilmsIndiajoyArchitectural VisualizationCGarchitect Architectural 3DawardsBest cloud rendering servicesRender cloudVFXUpin & IpinGreen BookFox Renderfarm InterviewMission MangalKre8tif!Fox Renderfarm Mini ProgramCGCG Tech Summit Malaysiafilm workscloud renderingGolden Horse AwardShadowVFX BreakdownMorrigan FlebotteVWArtclub Annual *ContestAsswad Mouhamadanimation worksIMax StudioBoonie BearsRenderosityGary S. KennedyEvermotion Challenge 2018Brian BeaudryBobby BalaMohit SanchaniyaKatapix MediaFlying Car ProductionsRazerThe ShipmentFoxRenderfarmCG Tech SummitAlpacalypse ProductionshalloweenHum3d Survial Car ChallengeFederico CiuffoliniRalf SczepanIavor TrifonovClarisseCGTS MalaysiaIsotropixC4DTomasz BednarzV-RayCinema 4DMAXONsiggraph cafEvermotion challenge 2017CGTrader Space Competitionfilm of the yearLe Anh NhanPlanet UnknownFox Renderfarm 2017 AchievementsCSFFJulio Sotoboar 2017DeepUnreal Engine render farmChris SunGlass CageMaking Life of Bri' n Chrisanthem studiosThe RookiesPeter DraperMakuta VFXBaahubali 2CG CompetitionenchantedmobCG StudiosAcademy AwardsCGVrayweeklycgchallengeSketchUpsiggraph 2017Chris BuchalSIGGRAPH AsiaLightWaveIndigo RendererStop Motion AnimationV-Ray RTCPU RenderingNVIDIA IrayChaos GroupOctaneRenderRedshiftSTAR CORECICAFVRMr. HublotRibbitGPU RenderingLinuxMonkey IslandLuxRenderHPCRender FarmLife of BriWORLD LABMichael Wakelam3D RenderingOnline Render FarmAlibabaBaahubaliVAXMalaysia3D AnimationOscarSIGGRAPHCGTraderKunming Asia Animation ExhibitionEvermotionRenderMan
Christmas Super Sale 2024 - Fox Renderfarm
Categories
Fox Renderfarm InterviewFox Renderfarm NewsFox Renderfarm ProjectsCloud Rendering TutorialRender Farm TutorialCG ChallengesCG NewsTop NewsTrending
Recent News List
What is AI Rendering? How AI is Revolutionizing 3D Animation Production
What is AI Rendering? How AI is Revolutionizing 3D Animation Production
2024-12-11
시그라프 아시아 2024, 3년 만에 도쿄로 돌아온다
시그라프 아시아 2024, 3년 만에 도쿄로 돌아온다
2024-12-10
Memorable Highlights from SIGGRAPH Asia 2024
Memorable Highlights from SIGGRAPH Asia 2024
2024-12-10
A Complete Tutorial of Making Venom Effect in Blender
A Complete Tutorial of Making Venom Effect in Blender
2024-12-09
Official Trailer for Disney's 'Snow White' is Out
Official Trailer for Disney's 'Snow White' is Out
2024-12-06
Top 10 Stop Motion Animation Films Recommended
Top 10 Stop Motion Animation Films Recommended
2024-12-05
Kinetic Rush Insights: Sam Denison’s Top 100 Experience
Kinetic Rush Insights: Sam Denison’s Top 100 Experience
2024-12-04
Top 10 Hot 3D Animation Movies Of 2024
Top 10 Hot 3D Animation Movies Of 2024
2024-12-03
Understanding the Differences: 2D Animation vs. 3D Animation
Understanding the Differences: 2D Animation vs. 3D Animation
2024-12-02
Business Consulting

Global Agent Contact: Gordon Shaw

Email: gordon@foxrenderfarm.com

Marketing Contact: Rachel Chen

Email: rachel@foxrenderfarm.com

Message Us:
Newsletter
Keep up with our latest software updates, special offers and events!
Copyright © 2024 FoxRenderfarm.com. All Rights Reserved.