Big News: Fox Renderfarm Supports Unreal Engine Cloud Rendering Now!
1. What is Unreal Engine?
Unreal Engine, the world's most advanced real-time 3D creation tool for photoreal visuals and immersive experiences, originated from Epic Games' early production - first-person shooter game Unreal. After more than 20 years of iterative upgrades since 1999 for developers, it has become the core commercial engine based on physics rendering.
Unreal Engine is usually applied to high-tech computing fields with more interactivity, such as games, metaverse and artificial intelligence. However, due to the continuous upgrade of computer hardware and software, and the improvement of real-time rendering technology in recent years, the rendering accuracy of Unreal Engine has been improved, spreading to the field of film and television with virtual production as the carrier.
Unreal Engine is actually at the forefront of virtual production. Especially the release of Unreal Engine 5, which has outstanding realistic lighting and simulation, has caused quite a shock in the film and animation industry. Many CG artists have started incorporating Unreal Engine into film and TV production.
As the leading cloud rendering service provider and render farm in the CG industry, Fox Renderfarm also actively explores new possibilities for industry development and starts to develop cloud rendering support for Unreal Engine.
2. Unreal Engine and Cloud Rendering Farm
Image via Epic Games
You may wonder why Unreal Engine needs the help of cloud rendering when it focuses on real-time rendering.
First of all, sometimes, you may have to acquire sequence frames for film and television projects within Unreal Engine by exporting offline sequence frames. Let's take an example, if you want to create a CGI project, the production process in Unreal Engine 5 is the same as in 3D software, except that during the production, Unreal Engine 5's real-time rendering engine can display the final images. However, if you want to produce an extremely high-quality animation like film or TV, you still need to set the frame rate, resolution, and other related rendering parameters to get the final high-precision results.
Secondly, the contradiction between rendering time and rendering quality has always been difficult to reconcile in computer graphics at present, even for the game engine with rapid development of real-time rendering technology. The Unreal Engine sacrifices some of the fineness of the real-time display in order to allow us to adjust and see the images in real time. The lag that occurs when we zoom in on the model in Unreal Engine 5 to see the details is the process of the rendering engine's rapid rendering. If we want the images to have a finer depth of field and lighting, we may need to increase the sampling value when setting the rendering output, which will also increase the rendering time.
In addition, the equipment requirements to output rendering results for film and other CGI projects with many frames through Unreal Engine are very strict.
That's why Fox Renderfarm starts to support Unreal Engine cloud rendering! With Fox Renderfarm, Unreal Engine users around the world can submit their local files to cloud rendering servers and have the rendering done with the help of thousands of rendering nodes instantly. It opens a new chapter in cloud rendering services for Unreal Engine film and other CGI projects!
Tips: If you need Unreal Engine cloud rendering service, please contact your account manager or customer service. Currently, Unreal Engine cloud rendering only supports web submission.
3. Advantages of Fox Renderfarm
- Powerful On-Demand Rendering
- Multiple Software & Plugins Supported: 3ds Max, Maya, Arnold, V-Ray, Redshift, etc.
- CPU & GPU Rendering Are Both Available
- Secure & Confidential: TPN-Accredited Vendor
- Oscar-Winning Entries Service Team
- 24/7 Live Customer Care & Technical Support
- Massive SSD Storage System to Solve the I/O Bottleneck
- Program to Help CG Students and Educators Realize Dreams
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