Reproducing the Moment of Resurrection in 3ds Max and V-Ray
FGT3D “Easter Egg” challenge was organized in March, sponsored by Texture Box and your TPN-Accredited cloud render farm, Fox Renderfarm.
Fox Renderfarm is so glad to have an interview with Roy Bou Samra. Roy won the Honorable Mention of the Challenge by The Art of Easter Eggs. Congrats!
The artwork started with Saint Mary Magdalene when she talked with Caesar about Jesus’ resurrection. The inspiration combined with the color use gives us surprises.
What’s the story behind while creating this artwork? Let’s figure it out together!
The moment © Roy Bou Samra
- Roy Bou Samra
- Freelance architect
- From: Lebanon
- Caption: The concept of this image is mainly related to the history of the Easter egg.
It started with Saint Mary Magdalene when she talked with Caesar about Jesus’ resurrection.
She picked up a hen's egg from the dinner table to illustrate her point of resurrection but Caesar told her that it is impossible for a human being to return to life as it is impossible for the egg to turn red. At that moment, immediately the egg turned red in her hand. (The moment is represented in the picture when the egg started to turn red. That's why the name of the image is " The moment").
The Romans, Chinese, Egyptians and Persians all cherished the egg as a symbol of the universe. (They are symbolized by the egg pieces surrounding the main egg).
In this project, I tried to combine the present that we are living now (which is the black background in the picture), with the meaning of the Easter egg which gives us hope for the future ( in the black background there are no edges, no guidelines but there are two white spaces that represent hope).
Fox Renderfarm: Hi Roy, thank you so much for accepting our interview! Could you briefly introduce yourself?
Roy: My name is Roy Bou Samra, 27 years old, from Lebanon, I am an Architect graduated from Holy Spirit University of Kaslik(USEK) with a Master degree in Architecture (accredited from NAAB).
Fox Renderfarm: How do you feel about winning the Honorable Mention in the FGT3D “Easter Egg” Challenge?
Roy: I am very proud of winning the honorable mention of this challenge since it is my first time entering a challenge because in the last few months I was working hard to improve my skills and this honorable mention came as a reward for me.
Fox Renderfarm: What’s the inspiration behind the award-winning work?
Roy: I was first inspired by the history of the Easter egg and from where it comes from. So I got the story and I tried to make a creative concept other than the normal ideas that we are used to seeing in Easter.
Fox Renderfarm: How long did it take to finish the artwork?
Roy: It took me five hours to finish the artwork because I saw this competition on 29th March.
Fox Renderfarm: What software and plugins did you use to finish the artwork?
Roy: To finish this artwork I have used: 3ds Max 2016, V-Ray 3.60.03, Photoshop CC2017.
Fox Renderfarm: The beautiful color use is perfect and well received by the judges. How did you design it?
Roy: The main idea was the transformation of the color of the egg from its normal color to the red color. I used water-based colors because they are the most colors that give the power of transformation when they are mixed together.
Fox Renderfarm: Technically and visually, which is your favorite part of this work? Why?
Roy: Technically, my favorite part was finding the best composition surrounding the egg and trying to make them simple so they would not take the attention more than the egg itself. Visually, my favorite part was the egg itself, because I liked how the colors were mixed and how they made the transformation very clear so I felt the moment as if I was capturing it.
Fox Renderfarm: Have you met any difficulty in the creation? How did you overcome it?
Roy: For sure I have met difficulties in the creation, one of them was to make the shape of the egg look like a real egg. I tried to use several commands in 3ds Max but I wasn’t convinced with the result, so I searched the internet and got a new technique to draw the egg and it was perfect.
Fox Renderfarm: When and how did you encounter CG?
Roy: I started working on CG when I was in my second-year university.
Fox Renderfarm: Could you briefly tell us the story of your educational and work experience along your CG journey?
Roy: Educational wise, I started my CG journey in the university as a beginner, then I started improving my experience by taking 3ds Max and V-Ray courses in parallel to the courses that I took in the university.
Working wise, I learned that the execution should be similar to the design, so I cannot render something that is out of space and impossible to implement. This was the reason that pushed me to improve my skills in rendering.
Fox Renderfarm: What do you do to improve your professional skills?
Roy: To improve my professional skills I always tried to take online courses and this is what I am doing now in the quarantine, I am watching more tutorials on YouTube and I am learning many new things that are improving my skills.
Fox Renderfarm: Any other things you wanna share with CG enthusiasts?
Roy: Always be hungry for good work and professionalism.
I hope that this competition will open an opportunity for me to work with you in the future.
Recent News List
How to Create a Hail Phoenix with Cinema 4D and ZBrush2021-02-24T10:37:07.225Z
How To Create A Nostalgic Alfa Romeo Racing Car With 3ds Max2021-02-20T03:42:11.587Z
How To Create A Realistic Doomsday in 3ds Max2021-02-18T03:11:54.732Z
How to Use 3ds Max to Create A Photorealistic Car Render Giving Fairytale Mood2021-02-15T07:51:48.077Z
Tribute To Bravehearts In My Own 2020: Introducing 3D Artist, Reyaz Alankandy2021-02-10T08:36:35.315Z
Passion is Everything: Introducing Enthusiastic 3D Animator, Maynard Ellis2021-02-08T07:12:45.030Z
FGT3D Santa's New Ride Winners Announced!2021-01-11T08:45:15.343Z
Enjoy Creating 'Art for Your Walls' and Keep Creating2021-01-04T09:23:02.354Z