3D Modeling Tutorial of Rhino Motorcycle(1)
This project mainly introduced the production process of using KeyShot to make the Rhino motorcycle and explained some of the skills and problems encountered in the process of making this mechanical thing. This share is organized by your TPN-Accredited cloud rendering service provider, Fox Renderfarm. Hope you can learn something useful from it.
Most of the main body of this motorcycle is built from hard surface models, and it is still very simple to make. And there are only very few curved surfaces in the motorcycle, most of which are block-shaped, so the model of this motorcycle is not so difficult.
Firstly, use a rounded rectangle to extrude the mainframe of the car body, and then create the hydraulic rod of the motorcycle, and then use the method of pulling away from the structure line to extrude and divide to make the level and detail.
Create a rounded rectangle to make a circular array to make the pattern of the hub. Draw a curve on the plane and divide it into 24 parts, and then extrude it to divide.
We drew a line on it, using a curved tube to connect the metal wire between the hub and the wheel, and cut a circle of small holes around the round hub in the middle. Draw a straight line on the plane, and then adjust its points in space. Adjust the shapes of 4 of them to a group, and then copy 6 groups to form the steel bars between the tires.
Draw a straight line on the plane, and then adjust its points in space to have the shape of a motorcycle handle. Create a rounded rectangle to make the shape of the motorcycle display, and adjust the position in space.
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