3D Modeling Tutorial of Rhino Motorcycle(2)
This project mainly introduced the production process of using KeyShot to make the Rhino motorcycle and explained some of the skills and problems encountered in the process of making this mechanical thing. This share is organized by your TPN-Accredited cloud rendering service provider, Fox Renderfarm. Hope you can learn something useful from it.
Continue part 1, the large fuel tank of a motorcycle is a cube, which can be made directly from a rectangle. Next, perform a Boolean operation on the fuel tank to complete the modeling of the motorcycle body.
Make a mental connection between the rear wheel and the fuel tank, and then use the UDT deformation tool to bend this connection, and then create a curved tube to make the back bracket.
Create a straight cylinder and spiral to make the details of the motorcycle hydraulic rod.
Next, start to make the headlights of the motorcycle, first create the main part, and then make the shape of the lights by stretching and extruding. The lamp part directly uses 2 spheres.
Create a curved tube to look like a wire.
Create a linear array based on the reference of the air outlet, and then make the air inlet of the front engine. The air inlet has a preliminary shape, and it is necessary to add details and corners on this basis to make it smooth, and then assemble.
Combine all the component models, and the shape of the motorcycle is basically completed. Of course, if some places are in more obvious places, they need proper smoothness in order to achieve better results.
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