6 Ways To Speed Up Blender Render Time

6 Ways To Speed Up Your Blender Render Time

Introduction

Blender, as a free and open source 3D software, is widely used by artists and animators to create 3D models, animations, and visual effects. Although Blender is a powerful program, it can take a long time to render complex scenes. This can be frustrating, especially if you are on a deadline.

There are a few ways to speed up Blender render time. You can use a render farm, improve your hardware, or optimize your settings. In this article, we will discuss six ways to improve Blender render time.

Blender's render time can be affected by a number of factors. Before we dive into ways to speed up Blender render time, it's important to understand what factors can affect it. The complexity of your scene is one of the most significant factors, as more complex scenes take longer to render. The number of lights, textures, and materials in your scene can also impact render time. Another factor that affects render time is the size of your render. A larger render will take longer to complete than a smaller one. The resolution, anti-aliasing, and sampling settings can all affect render time as well. Finally, your computer's hardware specifications, such as the CPU and GPU, can also impact render time. Understanding these factors can help you identify which areas to focus on to speed up Blender rendering time.

6 Ways to Improve Blender Render Time

1. Optimize your settings

One of the simplest and most effective ways to speed up Blender render time is to optimize your settings. Reducing the number of samples, lowering the resolution, and turning off unnecessary features like motion blur can all significantly reduce render time. Additionally, using Blender's built-in denoiser can help reduce noise without increasing render time. Experimenting with different settings can help you find the balance between quality and speed that works best for your project.

2. Upgrade your hardware

Upgrading your computer's hardware can also significantly reduce render time. Investing in a faster CPU, more RAM, or a better GPU can all help speed up Blender render time. If you frequently work with large, complex scenes, it may be worth investing in a render farm or cloud rendering service.

3. Optimize your scene

Simplifying your scene can also help speed up Blender render time. Removing unnecessary objects, using low-poly models, and minimizing the number of lights and textures can all improve render time. Additionally, organizing your scene into layers can make it easier to isolate and render specific parts of your scene.

4. Use render passes

Using render passes can help you split your scene into smaller, more manageable parts, making it easier to render and composite. By rendering different elements of your scene separately, you can reduce overall render time and make it easier to adjust and tweak individual elements later.

5. Use a GPU-based renderer

Using a GPU-based renderer like Cycles or Eevee. With a powerful GPU, these renderers can significantly reduce render time compared to CPU-based rendering. Additionally, they offer real-time previews, making it easier to see changes to your scene in real-time.

6. Use a powerful render farm

Finally, consider choosing a render farm that supports the 3D software you are using to help with rendering, such as Fox Renderfarm. Render farms exist to help artists render faster, and they have their own technicians who can help you with any questions you may have. With a render farm you can enjoy fast and worry-free cloud rendering services.

Conclusion

Blender is a powerful 3D software, but rendering complex scenes can be time-consuming. By optimizing your settings, upgrading your hardware, and simplifying your scene, you can significantly reduce render time in Blender. Additionally, using render passes and GPU-based rendering can make it easier to manage and speed up your rendering process, or choose a favorite render farm and you'll be able to take it easy.

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How to Use A Render Farm (Step by Step Guide)
How to Use A Render Farm (Step by Step Guide)
For urgent projects, a render farm is a savior. Compared to local rendering, the large-scale computers of a render farm offer significant advantages in terms of improving rendering speed, saving local resources, being maintenance-free, and offering professional assistance. If you haven't used a render farm before, then you may think it is difficult to use. So, in this article, you can learn how to use a render farm by checking out the use of leading cloud rendering service provider, Fox Renderfarm, step by step taking Blender as an example.Step 1. Prepare your file - Depending on your software I recommenced for you to pack your resources into 1 file location.ExampleMaya - Archive Scene 3DsMax - Resource Collect Blender - Pack Resources C4D - Save project with AssetsFor this tutorial purpose I will be using blender.Once your file is ready for render - Pack Resources into 1 Blend File. (See Images attached)Step 2. Head over to the website of Fox Renderfarm.Register an account with Fox Renderfarm and verify your email - This will reward you with a US$20 Coupon.Step 3. Select your software - This will also reward you with another US$5 Coupon.Step 4. Welcome to the Web User Interface.You have your core tabs on the left:Overview - Gives you a summary of your current/completed jobs, credits available and storage space.Assets - This Tab is where you can upload your project files.Submit - This Tab allows you to select your project file/s to start a render.Analysis - This Tab performs an Ai scene analysis to check if your scene has any noticeable issues before a render is commenced.Rendering - This Tab gives a scene list and management of your current/previous rendered & rendering frames.Statistics - This Tab explains the statistics of each job.Step 5. Install RaySync Transmission Tool - Raysync is used to speed up the uploading of your files, if you encounter problems with the installation you can seek help from Fox Renderfarm's 24/7 customer service.RaySync can be downloaded by selecting the circled option.Step 6. CPU or GPU Region - Select your processing hardware relative to your project, if you are using GPU rendering in your project file, select one of the GPU Regions, if you are CPU Rendering, select one of the CPU regions.Step 7. Adding Coupons(you can get render coupons by winning certain 3D competitions; if you don't have such render coupon, you can skip this step) - Click User Center in the overview tab, Click Coupon tab on the new page, then select Redeem Coupon on the top right>Use coupon code to redeem.Step 8. Head to Assets tab, toggle 'Keep Local Path', and press upload file, and locate your packed Blend file - This will use Raysync to upload.Step 9. Once uploaded, Go to the Submit Tab, Select your Software, and locate your .blend file, select continue.Step 10. Creating a Config and sending your job for analysis.You must create a config to continue with your render, enter a config name, e.g. 'Project', select your Operating System, and select the version of the software you are using, in my case it is Blender 3.5.1, then click Save.You will then be prompted to edit the Hardware Configuration, Select the GPU Model to use (RTX 3090), put GPU Number to 2* and select your RAM as 64GB for a normal project or if you are using a lot of data, you can also use 128GB of RAM (This will incur an additional 20% fee to your project credits)Send the job to 'Go Analysis'Step 11. AnalysisIn the Analysis Tab, your project will be there pending. This usually takes a few minutes but could sometimes take longer.Once Analysis is complete, you can go into the details and see if there are any errors or warnings.Errors mean they need to be rectified and render can not commence.Warnings mean there may be some advisories but the project can still go ahead if you are happy.Hint: Seek help from online 24/7 customer service, if you can't solve the problem yourself, they are very fast and reliable.If you have no Errors or Warnings and are happy to continue, select 'Continue' or 'ignore and continue'.Step 12. Common SettingsOnce 'ignore and continue' was selected, you will be prompted with the common settings tab.To be safe I would toggle first frame, middle frame and last frame for a test render and select 'Submit' - This will allow you to make sure those 3 renders in your scene are done first so you can check over them before committing to a final render.Step 13. RenderingYou will now be on Rendering Tab where your test rendering will begin, once the 3 renders are done, you can select the project in the scene list, this will open the job details.Scroll down and take a look at your first frame, middle frame and last frame to confirm everything is okay - you can use the preview window to check the render is okay.Step 14. Confirming Full RenderOnce you are happy with the results you can go back to the scene list in the Rendering Tab, select your project from the check list and toggle the Render Full Job.You may be prompted with a 'kind tips' pop up if your memory usage was close to the 64gb limit, you can increase to use the 128gb RAM if so which will give you more wiggle room in peak memory usage whilst rendering.Once confirmed on your 64/128gb Ram size, you will have to repeat the step of selecting the project check box and toggling the 'render full job' option again.This will prompt you one last time to confirm the test renders you took before are to your satisfaction before the job goes ahead for a full render.Step 15. RenderingFull render has now commenced, you will be prompted with an email once completed.Step 16. Download ResultsOnce completed, you will be prompted with an email, head back into the rendering tab, select your project from the scene list and click the output file tab.Scroll through your renders so they all cache into the system and then hit the select all check box then download, this will prompt you with a location needed to save.Once you chose a location on your device, the RaySync will download the files to this location.Job Done.These are the steps on how to use a render farm, and to render software other than Blender such as Cinema 4D, Maya, 3ds Max etc, steps are similar.This tutorial article was written by the creator of CGANDWE for Fox Renderfarm. CGANDWE is a community where you can participate in 3D competitions to improve your CG skills, and you can join their Discord here.
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Top 9 Best And Free Blender Render Farms of 2024
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With over 20 years of experience, the pioneering core team served more than 400,000 users and leading visual effects companies and animation studios from over 100 countries or regions, clients including multiple awards and Oscar winners.CPU Node Configuration: Intel Xeon E5-2660, 16 physical cores with 32HT, 64-128 GB, 2.2 GHz Intel Xeon E5-2678 V3, 24 physical cores with 48 HT, 64-128 GB, 2.5 GHz Intel Xeon 8179M, 52 physical cores with 104 HT, 256 GB, 2.4 GHzGPU Node Configuration: GTX 1080 Ti RTX2080Ti RTX3090 Local Networking: 20Gbps OS: Windows/Linux Processor: CPU/GPU Internet Connection: 1.5Gbps Internet AccessSoftware: Support Maya, Blender, 3ds Max, Cinema 4D, Unreal Engine, Arnold, V-Ray, Redshift, RenderMan, Corona, Anima, Nuke, Katana, Forest Pack, RailClone, Miarmy, X-Particles, etc.Pricing: For non-regular customers, prices start at $0.0306 per core per hour. If you are a new sign-up user, you can get a free $25 trial, and students and educators can get an even bigger discount, with details in the GoCloud Program.Features:Powerful On-Demand Rendering;Multiple Software & Plugins SupportedCPU & GPU Rendering Are Both Available;Secure & Confidential: TPN-Accredited Vendor;Multiple Winning Entries Service Team;24/7 Live Customer Care & Technical Support;Massive SSD Storage System to Solve the I/O Bottleneck;Program to Help CG Students and Educators Realize Dreams;GarageFarm - Blender Cloud Render FarmGarageFarm is a small team of tech and 3d enthusiasts who one day decided to set up their own farm in GarageFarm after years of painful and horrible experiences with rendering farms. GarageFarm allows you to upload and manage your projects with ease. 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Utilizing its proprietary RenderWheels solution, RenderStreet's resource allocation algorithms dynamically optimize for speed and running cost, providing the quickest and most cost-effective rendering solution available.Software: Blender/Cycles, Blender/Internal, Blender/LuxRender(LuxBlend), Blender/V-Ray, LuxRender stand-alone, Modo InternalPricing: Start at $3 per hour or $50 per month; A day trial is available for $1.Features:Support for CPU and GPU rendering;API support;User-friendly and clear interface;Blendergrid - Blender Render FarmBlendergrid (Blender + Grid) is a grid of thousands of computers running Blender. Blendergrid was established in 2013. 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Furthermore, RebusFarm targets to offer the largest possible rendering capacity at the most affordable price, while maintaining service-oriented contact with the customer.Software: Maya, Blender, 3ds Max, Cinema 4D, Arnold, V-Ray, Redshift, Modo, SketchUp, Corona and morePricing: 25 RenderPoints free trial after the registration; offer a price of 1.27 cent/GHzh for CPU rendering and 0.48 cent/OBh for GPU rendering.Features:Support for CPU and GPU rendering;Own software that is easy to install and comfortable to use;Easiest job upload;Render jobs that take hours at other render farms are delivered in minutes at RebusFarm;Concierge Render - Blender Render FarmConcierge Render is the white-glove rendering solution provided by CoreWeave. Backed by the same powerful infrastructure that runs CoreWeave Cloud, Concierge Render provides an easy-to-use, powerful solution for rendering and animation needs. Concierge Render has over 40,000 Nvidia GPUs.Hardware: Up to 64 nodes, over 500 GPUs per jobSoftware: Blender, Cinema4D, RedshiftPricing: As low as $0.35 per GPU per hour and offer $5 in credit-freeFeatures:Parallel rendering;Zero queue;Built for speed;iRender - Blender Render FarmiRender is a Vietnamese-based software company where people, joy and creativity are at the heart of all activities, inspiring the company’s mission. As a PaaS and IaaS provider, we offer worldwide cloud computing solutions with GPU rental servers service for 3D rendering (CPU&GPU Remote Render Farm), processing Big Data or any other GPU-intensive task.Hardware: Over 1,000 CPUs and GPUs, 128 GB RAM (CPUs), 256 GB RAM (GPUs)Software: Maya, 3ds Max, Blender, Cinema 4D, Indigo, Octane, Corona, Keyshot, Houdini, and morePricing: Prices range from $1/hour to $612/month, with a 20% discount for first-time top-up users.Features:Reduce operating system load and speed up your computer by moving workload to Build & Train & Tune the model of your AI/ Deep Learning project onto GPU Cloud;Support remote CPU render farm service;Have professional machine configurations for AI Inference, AI Training, Deep Learning, VR/AR. With Turing GPU Architecture: 6/12 x RTX 2080Ti, 11GB vRAM. Pascal GPU Architecture: 6/12 x NVIDIA TITAN Xp, 12GB vRam;Ranch Computing - Blender Render FarmRanch Computing is a French company based in Paris. 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2024-08-30
2024년 최고의 무료 블렌더 렌더팜 탑9
2024년 최고의 무료 블렌더 렌더팜 탑9
SheepIt - 무료 블렌더 렌더팜Sheep It은 무료 블렌더 렌더 팜이다. 다른 렌더팜과 비교해 보면 배포식이라는 특징이 있고 바로 렌더링하는 머신을 직접 소유하는 대신 사람들이 공유하는 기계에 의존하는 것이다. 그러모로 렌더팜이 가질 수 있는 컴튜터 파워가 제한이 없다. 프로젝트 소유자가 작업 대기열에 씬을 추가하면 서비스가 렌더링을 위해 애니메이션을 개별 프레임으로 분할하고 각 프레임을 연결된 컴퓨터로 보내고 사용 가능한 메모리 및 CPU/GPU 컴튜터 파워를 기반으로 선택을 최적화한다.소프트웨어: 블렌더가격: 무료특징:가입 무료, 사용 무료;평균적으로 750대의 기계가 연결 가능;웹 기반 관리 패널에서 프로젝트를 쉽게 관리 가능;프로젝트에 대한 실시간 업데이트;렌더링에 블렌더가 필요하지 않다;Fox Render Farm - 블렌더를 위한 최고의 렌더팜폭스 렌더팜은 선도적인 클라우드 렌더링 플랫폼으로 2011년 설립 이후, 고품질의 서비스와 경재력이 있는 가격으로 호평을 받고 있다. 이미 전세계 100개국 이상 지역에서 온 400,000명 이상의 사용자에게 클라우드 렌더링 서비스를 제공했다. 그중에 세계 최고의 특수효과&애니메이션 스튜디오와 아카데미 수상팀도 포함돼 있다.CPU노드 스펙: Intel Xeon E5-2660, 16 physical cores with 32HT, 64-128 GB, 2.2 GHz Intel Xeon E5-2678 V3, 24 physical cores with 48 HT, 64-128 GB, 2.5 GHz Intel Xeon 8179M, 52 physical cores with 104 HT, 256 GB, 2.4 GHzGPU 노드 스펙:GTX 1080 Ti RTX2080Ti RTX3090 Local Networking: 20Gbps OS: Windows/Linux Processor: CPU/GPU Internet Connection: 1.5Gbps Internet Access소프트웨어: Maya, Blender, 3ds Max, Cinema 4D, Arnold, V-Ray, Redshift, Unreal Engine, RenderMan, Corona, Anima, Forest Pack, X-Particles, RailClone등 지원가격: 보통 사용자에 대해 코어당 시간당 최저 0.0306달러의 가격으로 이용 가능한다. 신규 가입자에게 $25 쿠폰으로 증정드리고 교욕 업계에 관한 사용자에게 특별 할인도 제공한다.특징:강력한 주문형 렌더링;다중 소프트웨어 및 플러그인 지원: 블렌더, 3ds Max, Maya, Arnold, V-Ray, Redshift, RailClone 등; CPU 및 GPU 렌더링 지원 가능;높은 보안성: TPN 인증 공급업체;오스카 입상자 서비스 팀;연중무휴 24x7 실시간 고객 서비스 및 기술 지원;I/O 병목 현상을 해결하기 위한 대용량 SSD 스토리지 시스템;CG학생과 교육자가 꿈을 실현하도록 돕는 프로그램;GarageFarm - 블렌더 클라우드 렌더팜GarageFarm은 기술 및 3D 애호가로 구성된 소규모 팀으로, 렌더링에 수년간의 고통스럽고 끔찍한 경험을 한 후 언젠가 자신의 렌더팜 바로 GarageFarm을 설립하기로 결정했다. GarageFarm을 사용하면 프로젝트를 쉽게 업로드하고 관리 가능하고 직관적이고 가벼운 플러그인을 사용하면 블렌더 GUI 내에서 쉽고 원활하게 blend 씬을 제출할 수 있다.소프트웨어: Blender, 3ds Max, Maya, Cinema4D, After Effects, Autodesk Softimage, Corona, Rhinoceros3D 등하드웨어: 25,000 CPU 코어, 500 GPU, 256GB RAM가격: $50 크레딧 및 블렌더 렌더링 30% 할인. 다른 사람들은 $20 크레딧을 제공합니다. CPU의 경우 시간당 $0.015/GHz, GPU의 경우 시간당 $0.0025/GHz.특징:Blender에서 지원하는 모든 유형의 자산(상대 경로 및 절대 경로 포함) 지원;Python 스크립트 지원(요청 시);모든 공식 블렌더 릴리스 및 요청 시 맞춤형 빌드 지원;렌더링 엔진: 사이클, LuxCore, Redshift, ProRender, V-ray(V-ray Standalone 사용);씬 버전 관리, 자산 자동확인 및 씬 설정 자동 검사를 포함하는 Blender와의 완전 자동화된 통합;RenderStreet- 베스트 블렌더 렌더 팜RenderStreet는 3D 렌더링을 위한 강력한 멀티 클라우드 접근 방식을 기반으로 구축된 글로벌 선도 렌더 팜이다. 자체 RenderWheels 솔루션을 사용하여 RenderStreet의 리소스 할당 알고리즘은 속도와 실행 비용을 동적으로 최적화하여 사용 가능한 가장 빠르고 비용 효율적인 렌더링 솔루션을 제공한다.소프트웨어: Blender/Cycles, Blender/Internal, Blender/LuxRender(LuxBlend), Blender/V-Ray, LuxRender stand-alone, Modo Internal가격: 시간당 3달러 또는 월 50달러부터 시작하며, 1달러에 하루 평가판을 이용 가능특징:CPU&GPU 렌더 지원;API 지원;사용자 친화적이고 명확한 인터페이스;Blendergrid -온라인 블렌더 렌더 팜블렌더 그리드(Blender + Grid)는 2013년에 설립되고 블렌더를 실행하는 수천 대의 컴퓨터로 구성된 그리드이다. 블렌더그리드는 순수하게 온라인 블렌더 렌더링 팜이며 웹에서만 파일을 제출할 수 있다.소프트웨어: Blender가격: 렌더링 전 가격 테스트; 무려 2,500 사이클 샘플에서 230 프레임을 렌더링하는 데 약 300달러이다.특징:마감일을 선택 가능;렌더링 전 정확한 가격 견적;100% 성공 또는 환불 보증;RebusFarm – 우수한 블렌더 렌더 팜Rebus Farm은 2006년 독일 쾰른에서 설립되었고 3D 애니메이션 분야에서 렌더링 파워의 증가하는 요구를 충족시키는 것을 목표로 한다. RebusFarm은 호스트 응용 프로그램과 보조 렌더링 응용 프로그램을 포함한 모든 일반적인 3D 응용 프로그램을 지원하고 고객에게 서비스 지향적인 연락을 유지하면서 가장 저렴한 가격에 가능한 최대 렌더링 용량을 제공하는 것을 목표로 한다.소프트웨어: Maya, Blender, 3ds Max, Cinema 4D, Arnold, V-Ray, Redshift, Modo, SketchUp, Corona and more가격: 가입 후 25개의 RenderPoints 무료 평가판 제공; CPU 렌더링의 경우 1.27센트/GHzh, GPU 렌더링의 경우 0.48센트/OBh특징:CPU 및 GPU 렌더링 지원;설치가 간편하고 사용이 편리한 자체 소프트웨어 가짐;쉬운 작업 업로드 방식;다른 렌더 팜에서 몇 시간이 걸리는 렌더 작업은 RebusFarm에서 몇 분 만에 완료 가능;Concierge Render – 우수한 블렌더 렌더 팜컨시어지 렌더(Concierge Render)는 코어위브가 제공하는 화이트글러브 렌더링 솔루션이다. CoreWeave Cloud를 실행하는 동일한 강력한 인프라를 기반으로 하는 Concierge Render는 렌더링 및 애니메이션 요구 사항을 위한 사용하기 쉽고 강력한 솔루션을 제공한다. 컨시어지 렌더에는 40,000개 이상의 엔비디아 GPU가 있다.하드웨어: 작업당 최대 64개 노드, 500개 이상의 GPU소프트웨어: Blender, Cinema4D, Redshift가격: GPU당 시간당 최저 $0.35 및 무료 크레딧 $5 제공특징:병렬 렌더링;제로 큐;빠른 속도;iRender – 사용할 만한 블렌더 렌더 팜아이렌더는 베트남에 본사를 둔 소프트웨어 회사로 사람, 즐거움, 창의성이 모든 활동의 중심에 있으며 회사의 사명에 영감을 줍니다. PaaS 및 IaaS 공급자로서, 우리는 3D 렌더링(CPU&GPU 원격 렌더 팜), 빅 데이터 또는 기타 GPU 집약적인 작업을 처리하기 위한 GPU 임대 서버 서비스를 갖춘 전 세계 클라우드 컴퓨팅 솔루션을 제공한다.하드웨어: Over 1,000 CPUs and GPUs, 128 GB RAM (CPUs), 256 GB RAM (GPUs)소프트웨어: Maya, 3ds Max, Blender, Cinema 4D, Indigo, Octane, Corona, Keyshot, Houdini등가격: 가격은 시간당 1달러에서 월 612달러까지 다양하며, 최초 보충 사용자에게는 20% 할인된다.특징:AI/딥 러닝 프로젝트의 모델을 빌드 및 훈련 및 튜닝하도록 워크로드를 GPU 클라우드로 이동하여 운영 체제 부하를 줄이고 컴퓨터 속도를 높이다;원격 CPU 렌더 팜 서비스를 지원;AI 추론, AI 교육, 딥 러닝, VR/AR을 위한 전문적인 기계 구성이 있어야 합니다. Turing GPU 아키텍처: 6/12 x RTX 2080Ti, 11GB vRAM. 파스칼 GPU 아키텍처: 6/12 x NVIDIA TITAN Xp, 12GB vRam;Ranch Computing - 뛰어난 블렌더 렌더 팜랜치 컴퓨팅은 프랑스 파리에 본사를 둔 기업이다. 2006년 이후로, 그들은 그래픽 디자이너가 그들의 산업(애니메이션, 시각 효과, 아키텍처, 디자인, 비디오 게임...)과 그들이 일하는 구조의 크기(대규모 스튜디오에서 프리랜서에 이르기까지)에 관계없이 마감 시간과 예산을 맞추기 위해 렌더링 프로세스를 침착하게 처리할 수 있도록 노력하고 있다.소프트웨어: Maya, 3ds Max, Cinema 4D, Blender, Indigo, LightWave그 외가격: 가격 테스트를 위해 소프트웨어를 선택하고 €30의 평가판을 제공한다특징:마감일을 최대한 맞추 가능;3D 씬의 저해상도 버전을 업로드하고 시각화 가능;다른 작업(디자인, 비디오 인코딩, 후반 작업)을 수행할 수 있도록 컴퓨터의 여유 공간 확보힌다;몇 분 안에 미리 보기를 할 수 있다;보다 도전적인 프로젝트를 설계 한다;요약좋은 렌더팜을 가지면 작업 속도가 두 배로 늘어날 수 있습니다! 어쨌든 대부분의 블렌더 렌더팜에는 무료 렌더링 테스트가 있으므로 렌더가 사용할 블렌더 렌더팜 및 클라우드 렌더링을 결정하기 전에 자신에 더 맞은 블렌더 렌더팜을 찾기 위해 각 렌더팜 서비스를 사용해 보는 것이 도 나쁘지 않습니다.클라우드 렌더링 또는 클라우드 기반 렌더링이란 무엇입니까?
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2024-08-08
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Email: gordon@foxrenderfarm.com

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