Fox Renderfarm Blog
How to Use A Render Farm (Step by Step Guide)
Render Farm
For urgent projects, a render farm is a savior. Compared to local rendering, the large-scale computers of a render farm offer significant advantages in terms of improving rendering speed, saving local resources, being maintenance-free, and offering professional assistance. If you haven't used a render farm before, then you may think it is difficult to use. So, in this article, you can learn how to use a render farm by checking out the use of leading cloud rendering service provider, Fox Render****farm, step by step taking Blender as an example.Step 1. Prepare your file - Depending on your software I recommenced for you to pack your resources into 1 file location.ExampleMaya - Archive Scene 3DsMax - Resource Collect Blender - Pack Resources C4D - Save project with AssetsFor this tutorial purpose I will be using blender.Once your file is ready for render - Pack Resources into 1 Blend File. (See Images attached)Step 2. Head over to the website of Fox Render****farm.Register an account with Fox Render****farm and verify your email - This will reward you with a US$20 Coupon.Step 3. Select your software - This will also reward you with another US$5 Coupon.Step 4. Welcome to the Web User Interface.You have your core tabs on the left:Overview - Gives you a summary of your current/completed jobs, credits available and storage space.Assets - This Tab is where you can upload your project files.Submit - This Tab allows you to select your project file/s to start a render.Analysis - This Tab performs an Ai scene analysis to check if your scene has any noticeable issues before a render is commenced.Rendering - This Tab gives a scene list and management of your current/previous rendered & rendering frames.Statistics - This Tab explains the statistics of each job.Step 5. Install RaySync Transmission Tool - Raysync is used to speed up the uploading of your files, if you encounter problems with the installation you can seek help from Fox Render****farm's 24/7 customer service.RaySync can be downloaded by selecting the circled option.Step 6. CPU or GPU Region - Select your processing hardware relative to your project, if you are using GPU rendering in your project file, select one of the GPU Regions, if you are CPU Rendering, select one of the CPU regions.Step 7. Adding Coupons(you can get render coupons by winning certain 3D competitions; if you don't have such render coupon, you can skip this step) - Click User Center in the overview tab, Click Coupon tab on the new page, then select Redeem Coupon on the top right>Use coupon code to redeem.Step 8. Head to Assets tab, toggle 'Keep Local Path', and press upload file, and locate your packed Blend file - This will use Raysync to upload.Step 9. Once uploaded, Go to the Submit Tab, Select your Software, and locate your .blend file, select continue.Step 10. Creating a Config and sending your job for analysis.You must create a config to continue with your render, enter a config name, e.g. 'Project', select your Operating System, and select the version of the software you are using, in my case it is Blender 3.5.1, then click Save.You will then be prompted to edit the Hardware Configuration, Select the GPU Model to use (RTX 3090), put GPU Number to 2* and select your RAM as 64GB for a normal project or if you are using a lot of data, you can also use 128GB of RAM (This will incur an additional 20% fee to your project credits)Send the job to 'Go Analysis'Step 11. AnalysisIn the Analysis Tab, your project will be there pending. This usually takes a few minutes but could sometimes take longer.Once Analysis is complete, you can go into the details and see if there are any errors or warnings.Errors mean they need to be rectified and render can not commence.Warnings mean there may be some advisories but the project can still go ahead if you are happy.Hint: Seek help from online 24/7 customer service, if you can't solve the problem yourself, they are very fast and reliable.If you have no Errors or Warnings and are happy to continue, select 'Continue' or 'ignore and continue'.Step 12. Common SettingsOnce 'ignore and continue' was selected, you will be prompted with the common settings tab.To be safe I would toggle first frame, middle frame and last frame for a test render and select 'Submit' - This will allow you to make sure those 3 renders in your scene are done first so you can check over them before committing to a final render.Step 13. RenderingYou will now be on Rendering Tab where your test rendering will begin, once the 3 renders are done, you can select the project in the scene list, this will open the job details.Scroll down and take a look at your first frame, middle frame and last frame to confirm everything is okay - you can use the preview window to check the render is okay.Step 14. Confirming Full RenderOnce you are happy with the results you can go back to the scene list in the Rendering Tab, select your project from the check list and toggle the Render Full Job.You may be prompted with a 'kind tips' pop up if your memory usage was close to the 64gb limit, you can increase to use the 128gb RAM if so which will give you more wiggle room in peak memory usage whilst rendering.Once confirmed on your 64/128gb Ram size, you will have to repeat the step of selecting the project check box and toggling the 'render full job' option again.This will prompt you one last time to confirm the test renders you took before are to your satisfaction before the job goes ahead for a full render.Step 15. RenderingFull render has now commenced, you will be prompted with an email once completed.Step 16. Download ResultsOnce completed, you will be prompted with an email, head back into the rendering tab, select your project from the scene list and click the output file tab.Scroll through your renders so they all cache into the system and then hit the select all check box then download, this will prompt you with a location needed to save.Once you chose a location on your device, the RaySync will download the files to this location.Job Done.These are the steps on how to use a render farm, and to render software other than Blender such as Cinema 4D, Maya, 3ds Max etc, steps are similar.This tutorial article was written by the creator of CGANDWE for Fox Render****farm. CGANDWE is a community where you can participate in 3D competitions to improve your CG skills, and you can join their Discord here.
Top 9 Best And Free Blender Render Farms of 2024
Blender Render Farm
Blender has always been one of the most popular 3D software among 3D artists. Many of you may stuck in the last process when making a 3D scene: rendering. Thus, in this article, we will present you the top 9 Blender render farms, and you can choose your favourite one depending on your needs.SheepIt - Free Blender Render FarmSheepIt is a free render farm for Blender. The difference compared to other render farms is in the word distributed, as in the service doesn't own machines that render, but instead relies on people to share their computers. Thus, there is virtually no limit to the amount of power the render farm can have. When the owner of a project adds their scene to the jobs to queue, the service splits the animation into single frames to render, sends each frame to a connected computer and aims to optimize its choice based on the available memory, as well as the CPU/GPU power.Software: BlenderPricing: FreeFeatures:Free to register, free to use;750 machines are connected on average;Manage your project easily on a web-based admin panel;Real-time updates on your projects;Blender is not needed to help rendering;Fox Render****farm - Leading Blende Render FarmFox Render****farm is a leading cloud rendering service provider and render farm in the CG industry. Since its operation in 2011, Fox Render****farm has earned a good reputation for its quality performance, great customer service, and flexible pricing scheme. With over 20 years of experience, the pioneering core team served more than 400,000 users and leading visual effects companies and animation studios from over 100 countries or regions, clients including multiple awards and Oscar winners.CPU Node Configuration: Intel Xeon E5-2660, 16 physical cores with 32HT, 64-128 GB, 2.2 GHz Intel Xeon E5-2678 V3, 24 physical cores with 48 HT, 64-128 GB, 2.5 GHz Intel Xeon 8179M, 52 physical cores with 104 HT, 256 GB, 2.4 GHzGPU Node Configuration: GTX 1080 Ti RTX2080Ti RTX3090 Local Networking: 20Gbps OS: Windows/Linux Processor: CPU/GPU Internet Connection: 1.5Gbps Internet AccessSoftware: Support Maya, Blender, 3ds Max, Cinema 4D, Unreal Engine, Arnold, V-Ray, Redshift, RenderMan, Corona, Anima, Nuke, Katana, Forest Pack, RailClone, Miarmy, X-Particles, etc.Pricing: For non-regular customers, prices start at $0.0306 per core per hour. If you are a new sign-up user, you can get a free $25 trial, and students and educators can get an even bigger discount, with details in the GoCloud Program.Features:Powerful On-Demand Rendering;Multiple Software & Plugins SupportedCPU & GPU Rendering Are Both Available;Secure & Confidential: TPN-Accredited Vendor;Multiple Winning Entries Service Team;24/7 Live Customer Care & Technical Support;Massive SSD Storage System to Solve the I/O Bottleneck;Program to Help CG Students and Educators Realize Dreams;GarageFarm - Blender Cloud Render FarmGarageFarm is a small team of tech and 3d enthusiasts who one day decided to set up their own farm in GarageFarm after years of painful and horrible experiences with rendering farms. GarageFarm allows you to upload and manage your projects with ease. With intuitive and lightweight plugin, you can submit your .blend scene easily and seamlessly from within your Blender GUI.Software: Blender, 3ds Max, Maya, Cinema4D, After Effects, Autodesk Softimage, Corona, Rhinoceros3D, and moreHardware: 25,000 CPU cores, 500 GPUs, 256GB RAMPricing: $50 credits and a 30% discount for blender rendering. Others offer $20 credits. $0.015/GHz per hour for CPUs and $0.0025/GHz per hour for GPUs.Features:Support for all types of assets supported by Blender, both relative and absolute paths;Support for Python scripts (upon request);Support for all official Blender releases and custom builds upon request;Rendering with engines: Cycles, LuxCore, Redshift, ProRender, V-Ray (using V-Ray Standalone);Fully automated integration with Blender that includes scene versioning, asset checking, and scene setting validation;RenderStreet - Blender Render Farm****RenderStreet is a global leading render farm built upon a powerful multi-cloud approach to 3D rendering. Utilizing its proprietary RenderWheels solution, RenderStreet's resource allocation algorithms dynamically optimize for speed and running cost, providing the quickest and most cost-effective rendering solution available.Software: Blender/Cycles, Blender/Internal, Blender/LuxRender(LuxBlend), Blender/V-Ray, LuxRender stand-alone, Modo InternalPricing: Start at $3 per hour or $50 per month; A day trial is available for $1.Features:Support for CPU and GPU rendering;API support;User-friendly and clear interface;Blendergrid - Blender Render Farm****Blendergrid (Blender + Grid) is a grid of thousands of computers running Blender. Blendergrid was established in 2013. Blendergrid is a purely online blender render farm, you can only submit files on the web.Software: BlenderPricing: Price test before rendering; about $300 for rendering 230 frames at a whopping 2,500 Cycles samples.Features:Choose your deadline;Exact price quote before rendering;100% success or money-back guarantee;RebusFarm - Blender Render FarmRebusFarm was founded in Cologne, Germany in 2006. The render farm aims at fulfilling the growing need of rendering power in the field of 3D animation. RebusFarm supports all common 3D applications, including the host applications, as well as secondary rendering applications. Furthermore, RebusFarm targets to offer the largest possible rendering capacity at the most affordable price, while maintaining service-oriented contact with the customer.Software: Maya, Blender, 3ds Max, Cinema 4D, Arnold, V-Ray, Redshift, Modo, SketchUp, Corona and morePricing: 25 RenderPoints free trial after the registration; offer a price of 1.27 cent/GHzh for CPU rendering and 0.48 cent/OBh for GPU rendering.Features:Support for CPU and GPU rendering;Own software that is easy to install and comfortable to use;Easiest job upload;Render jobs that take hours at other render farms are delivered in minutes at RebusFarm;Concierge Render - Blender Render FarmConcierge Render is the white-glove rendering solution provided by CoreWeave. Backed by the same powerful infrastructure that runs CoreWeave Cloud, Concierge Render provides an easy-to-use, powerful solution for rendering and animation needs. Concierge Render has over 40,000 Nvidia GPUs.Hardware: Up to 64 nodes, over 500 GPUs per jobSoftware: Blender, Cinema4D, RedshiftPricing: As low as $0.35 per GPU per hour and offer $5 in credit-freeFeatures:Parallel rendering;Zero queue;Built for speed;iRender - Blender Render FarmiRender is a Vietnamese-based software company where people, joy and creativity are at the heart of all activities, inspiring the company’s mission. As a PaaS and IaaS provider, we offer worldwide cloud computing solutions with GPU rental servers service for 3D rendering (CPU&GPU Remote Render Farm), processing Big Data or any other GPU-intensive task.Hardware: Over 1,000 CPUs and GPUs, 128 GB RAM (CPUs), 256 GB RAM (GPUs)Software: Maya, 3ds Max, Blender, Cinema 4D, Indigo, Octane, Corona, Keyshot, Houdini, and morePricing: Prices range from $1/hour to $612/month, with a 20% discount for first-time top-up users.Features:Reduce operating system load and speed up your computer by moving workload to Build & Train & Tune the model of your AI/ Deep Learning project onto GPU Cloud;Support remote CPU render farm service;Have professional machine configurations for AI Inference, AI Training, Deep Learning, VR/AR. With Turing GPU Architecture: 6/12 x RTX 2080Ti, 11GB vRAM. Pascal GPU Architecture: 6/12 x NVIDIA TITAN Xp, 12GB vRam;Ranch Computing - Blender Render FarmRanch Computing is a French company based in Paris. Since 2006, they have been working to enable any graphic designer, whatever their industry (animation, visual effects, architecture, design, video games ......), whatever the size of the structure they work in (from large studios to freelancers), to calmly handle the rendering process to meet their deadlines and budgets.Software: Maya, 3ds Max, Cinema 4D, Blender, Indigo, LightWave and morePricing: Select your software for a price test and offer a €30 trialFeatures:Meet your deadline;Upload and visualize lower-resolution versions of your 3D scenes;Free up your computer so that you can work on other tasks (design, video encoding, post-production);Get a preview of your scenes within minutes;Design more challenging projects;SummaryHaving a good Blender render farm can make your work go twice as far! In any case, most Blender render farms have free rendering vouchers, so try them out before deciding which Blender render farm and cloud rendering for Blender to use.
2024년 최고의 무료 블렌더 렌더팜 탑9
cloud render farm
SheepIt - 무료 블렌더 렌더팜Sheep It은 무료 블렌더 렌더 팜이다. 다른 렌더팜과 비교해 보면 배포식이라는 특징이 있고 바로 렌더링하는 머신을 직접 소유하는 대신 사람들이 공유하는 기계에 의존하는 것이다. 그러모로 렌더팜이 가질 수 있는 컴튜터 파워가 제한이 없다. 프로젝트 소유자가 작업 대기열에 씬을 추가하면 서비스가 렌더링을 위해 애니메이션을 개별 프레임으로 분할하고 각 프레임을 연결된 컴퓨터로 보내고 사용 가능한 메모리 및 CPU/GPU 컴튜터 파워를 기반으로 선택을 최적화한다.소프트웨어: 블렌더가격: 무료특징:가입 무료, 사용 무료;평균적으로 750대의 기계가 연결 가능;웹 기반 관리 패널에서 프로젝트를 쉽게 관리 가능;프로젝트에 대한 실시간 업데이트;렌더링에 블렌더가 필요하지 않다;Fox Render Farm - 블렌더를 위한 최고의 렌더팜폭스 렌더팜은 선도적인 클라우드 렌더링 플랫폼으로 2011년 설립 이후, 고품질의 서비스와 경재력이 있는 가격으로 호평을 받고 있다. 이미 전세계 100개국 이상 지역에서 온 400,000명 이상의 사용자에게 클라우드 렌더링 서비스를 제공했다. 그중에 세계 최고의 특수효과&애니메이션 스튜디오와 아카데미 수상팀도 포함돼 있다.CPU노드 스펙: Intel Xeon E5-2660, 16 physical cores with 32HT, 64-128 GB, 2.2 GHz Intel Xeon E5-2678 V3, 24 physical cores with 48 HT, 64-128 GB, 2.5 GHz Intel Xeon 8179M, 52 physical cores with 104 HT, 256 GB, 2.4 GHzGPU 노드 스펙:GTX 1080 Ti RTX2080Ti RTX3090 Local Networking: 20Gbps OS: Windows/Linux Processor: CPU/GPU Internet Connection: 1.5Gbps Internet Access소프트웨어: Maya, Blender, 3ds Max, Cinema 4D, Arnold, V-Ray, Redshift, Unreal Engine, RenderMan, Corona, Anima, Forest Pack, X-Particles, RailClone등 지원가격: 보통 사용자에 대해 코어당 시간당 최저 0.0306달러의 가격으로 이용 가능한다. 신규 가입자에게 $25 쿠폰으로 증정드리고 교욕 업계에 관한 사용자에게 특별 할인도 제공한다.특징:강력한 주문형 렌더링;다중 소프트웨어 및 플러그인 지원: 블렌더, 3ds Max, Maya, Arnold, V-Ray, Redshift, RailClone 등; CPU 및 GPU 렌더링 지원 가능;높은 보안성: TPN 인증 공급업체;오스카 입상자 서비스 팀;연중무휴 24x7 실시간 고객 서비스 및 기술 지원;I/O 병목 현상을 해결하기 위한 대용량 SSD 스토리지 시스템;CG학생과 교육자가 꿈을 실현하도록 돕는 프로그램;GarageFarm - 블렌더 클라우드 렌더팜GarageFarm은 기술 및 3D 애호가로 구성된 소규모 팀으로, 렌더링에 수년간의 고통스럽고 끔찍한 경험을 한 후 언젠가 자신의 렌더팜 바로 GarageFarm을 설립하기로 결정했다. GarageFarm을 사용하면 프로젝트를 쉽게 업로드하고 관리 가능하고 직관적이고 가벼운 플러그인을 사용하면 블렌더 GUI 내에서 쉽고 원활하게 blend 씬을 제출할 수 있다.소프트웨어: Blender, 3ds Max, Maya, Cinema4D, After Effects, Autodesk Softimage, Corona, Rhinoceros3D 등하드웨어: 25,000 CPU 코어, 500 GPU, 256GB RAM가격: $50 크레딧 및 블렌더 렌더링 30% 할인. 다른 사람들은 $20 크레딧을 제공합니다. CPU의 경우 시간당 $0.015/GHz, GPU의 경우 시간당 $0.0025/GHz.특징:Blender에서 지원하는 모든 유형의 자산(상대 경로 및 절대 경로 포함) 지원;Python 스크립트 지원(요청 시);모든 공식 블렌더 릴리스 및 요청 시 맞춤형 빌드 지원;렌더링 엔진: 사이클, LuxCore, Redshift, ProRender, V-ray(V-ray Standalone 사용);씬 버전 관리, 자산 자동확인 및 씬 설정 자동 검사를 포함하는 Blender와의 완전 자동화된 통합;RenderStreet- 베스트 블렌더 렌더 팜RenderStreet는 3D 렌더링을 위한 강력한 멀티 클라우드 접근 방식을 기반으로 구축된 글로벌 선도 렌더 팜이다. 자체 RenderWheels 솔루션을 사용하여 RenderStreet의 리소스 할당 알고리즘은 속도와 실행 비용을 동적으로 최적화하여 사용 가능한 가장 빠르고 비용 효율적인 렌더링 솔루션을 제공한다.소프트웨어: Blender/Cycles, Blender/Internal, Blender/LuxRender(LuxBlend), Blender/V-Ray, LuxRender stand-alone, Modo Internal가격: 시간당 3달러 또는 월 50달러부터 시작하며, 1달러에 하루 평가판을 이용 가능특징:CPU&GPU 렌더 지원;API 지원;사용자 친화적이고 명확한 인터페이스;Blendergrid -온라인 블렌더 렌더 팜블렌더 그리드(Blender + Grid)는 2013년에 설립되고 블렌더를 실행하는 수천 대의 컴퓨터로 구성된 그리드이다. 블렌더그리드는 순수하게 온라인 블렌더 렌더링 팜이며 웹에서만 파일을 제출할 수 있다.소프트웨어: Blender가격: 렌더링 전 가격 테스트; 무려 2,500 사이클 샘플에서 230 프레임을 렌더링하는 데 약 300달러이다.특징:마감일을 선택 가능;렌더링 전 정확한 가격 견적;100% 성공 또는 환불 보증;RebusFarm – 우수한 블렌더 렌더 팜Rebus Farm은 2006년 독일 쾰른에서 설립되었고 3D 애니메이션 분야에서 렌더링 파워의 증가하는 요구를 충족시키는 것을 목표로 한다. RebusFarm은 호스트 응용 프로그램과 보조 렌더링 응용 프로그램을 포함한 모든 일반적인 3D 응용 프로그램을 지원하고 고객에게 서비스 지향적인 연락을 유지하면서 가장 저렴한 가격에 가능한 최대 렌더링 용량을 제공하는 것을 목표로 한다.소프트웨어: Maya, Blender, 3ds Max, Cinema 4D, Arnold, V-Ray, Redshift, Modo, SketchUp, Corona and more가격: 가입 후 25개의 RenderPoints 무료 평가판 제공; CPU 렌더링의 경우 1.27센트/GHzh, GPU 렌더링의 경우 0.48센트/OBh특징:CPU 및 GPU 렌더링 지원;설치가 간편하고 사용이 편리한 자체 소프트웨어 가짐;쉬운 작업 업로드 방식;다른 렌더 팜에서 몇 시간이 걸리는 렌더 작업은 RebusFarm에서 몇 분 만에 완료 가능;Concierge Render – 우수한 블렌더 렌더 팜컨시어지 렌더(Concierge Render)는 코어위브가 제공하는 화이트글러브 렌더링 솔루션이다. CoreWeave Cloud를 실행하는 동일한 강력한 인프라를 기반으로 하는 Concierge Render는 렌더링 및 애니메이션 요구 사항을 위한 사용하기 쉽고 강력한 솔루션을 제공한다. 컨시어지 렌더에는 40,000개 이상의 엔비디아 GPU가 있다.하드웨어: 작업당 최대 64개 노드, 500개 이상의 GPU소프트웨어: Blender, Cinema4D, Redshift가격: GPU당 시간당 최저 $0.35 및 무 료 크레딧 $5 제공특징:병렬 렌더링;제로 큐;빠른 속도;iRender – 사용할 만한 블렌더 렌더 팜아이렌더는 베트남에 본사를 둔 소프트웨어 회사로 사람, 즐거움, 창의성이 모든 활동의 중심에 있으며 회사의 사명에 영감을 줍니다. PaaS 및 IaaS 공급자로서, 우리는 3D 렌더링(CPU&GPU 원격 렌더 팜), 빅 데이터 또는 기타 GPU 집약적인 작업을 처리하기 위한 GPU 임대 서버 서비스를 갖춘 전 세계 클라우드 컴퓨팅 솔루션을 제공한다.하드웨어: Over 1,000 CPUs and GPUs, 128 GB RAM (CPUs), 256 GB RAM (GPUs)소프트웨어: Maya, 3ds Max, Blender, Cinema 4D, Indigo, Octane, Corona, Keyshot, Houdini등가격: 가격은 시간당 1달러에서 월 612달러까지 다양하며, 최초 보충 사용자에게는 20% 할인된다.특징:AI/딥 러닝 프로젝트의 모델을 빌드 및 훈련 및 튜닝하도록 워크로드를 GPU 클라우드로 이동하여 운영 체제 부하를 줄이고 컴퓨터 속도를 높이다;원격 CPU 렌더 팜 서비스를 지원;AI 추론, AI 교육, 딥 러닝, VR/AR을 위한 전문적인 기계 구성이 있어야 합니다. Turing GPU 아키텍처: 6/12 x RTX 2080Ti, 11GB vRAM. 파스칼 GPU 아키텍처: 6/12 x NVIDIA TITAN Xp, 12GB vRam;Ranch Computing - 뛰어난 블렌더 렌더 팜랜치 컴퓨팅은 프랑스 파리에 본사를 둔 기업이다. 2006년 이후로, 그들은 그래픽 디자이너가 그들의 산업(애니메이션, 시각 효과, 아키텍처, 디자인, 비디오 게임...)과 그들이 일하는 구조의 크기(대규모 스튜디오에서 프리랜서에 이르기까지)에 관계없이 마감 시간과 예산을 맞추기 위해 렌더링 프로세스를 침착하게 처리할 수 있도록 노력하고 있다.소프트웨어: Maya, 3ds Max, Cinema 4D, Blender, Indigo, LightWave그 외가격: 가격 테스트를 위해 소프트웨어를 선택하고 €30의 평가판을 제공 한다특징:마감일을 최대한 맞추 가능;3D 씬의 저해상도 버전을 업로드하고 시각화 가능;다른 작업(디자인, 비디오 인코딩, 후반 작업)을 수행할 수 있도록 컴퓨터의 여유 공간 확보힌다;몇 분 안에 미리 보기를 할 수 있다;보다 도전적인 프로젝트를 설계 한다;요약좋은 렌더팜을 가지면 작업 속도가 두 배로 늘어날 수 있습니다! 어쨌든 대부분의 블렌더 렌더팜에는 무료 렌더링 테스트가 있으므로 렌더가 사용할 블렌더 렌더팜 및 클라우드 렌더링을 결정하기 전에 자신에 더 맞은 블렌더 렌더팜을 찾기 위해 각 렌더팜 서비스를 사용해 보는 것이 도 나쁘지 않습니다.클라우드 렌더링 또는 클라우드 기반 렌더링이란 무엇입니까?
6 Ways To Speed Up Blender Render Time
Blender Render Farm
IntroductionBlender, as a free and open source 3D software, is widely used by artists and animators to create 3D models, animations, and visual effects. Although Blender is a powerful program, it can take a long time to render complex scenes. This can be frustrating, especially if you are on a deadline.There are a few ways to speed up Blender render time. You can use a render farm, improve your hardware, or optimize your settings. In this article, we will discuss six ways to improve Blender render time.Blender's render time can be affected by a number of factors. Before we dive into ways to speed up Blender render time, it's important to understand what factors can affect it. The complexity of your scene is one of the most significant factors, as more complex scenes take longer to render. The number of lights, textures, and materials in your scene can also impact render time. Another factor that affects render time is the size of your render. A larger render will take longer to complete than a smaller one. The resolution, anti-aliasing, and sampling settings can all affect render time as well. Finally, your computer's hardware specifications, such as the CPU and GPU, can also impact render time. Understanding these factors can help you identify which areas to focus on to speed up Blender rendering time.6 Ways to Improve Blender Render Time1. Optimize your settingsOne of the simplest and most effective ways to speed up Blender render time is to optimize your settings. Reducing the number of samples, lowering the resolution, and turning off unnecessary features like motion blur can all significantly reduce render time. Additionally, using Blender's built-in denoiser can help reduce noise without increasing render time. Experimenting with different settings can help you find the balance between quality and speed that works best for your project.2. Upgrade your hardwareUpgrading your computer's hardware can also significantly reduce render time. Investing in a faster CPU, more RAM, or a better GPU can all help speed up Blender render time. If you frequently work with large, complex scenes, it may be worth investing in a render farm or cloud rendering service.3. Optimize your sceneSimplifying your scene can also help speed up Blender render time. Removing unnecessary objects, using low-poly models, and minimizing the number of lights and textures can all improve render time. Additionally, organizing your scene into layers can make it easier to isolate and render specific parts of your scene.4. Use render passesUsing render passes can help you split your scene into smaller, more manageable parts, making it easier to render and composite. By rendering different elements of your scene separately, you can reduce overall render time and make it easier to adjust and tweak individual elements later.5. Use a GPU-based rendererUsing a GPU-based renderer like Cycles or Eevee. With a powerful GPU, these renderers can significantly reduce render time compared to CPU-based rendering. Additionally, they offer real-time previews, making it easier to see changes to your scene in real-time.6. Use a powerful render farmFinally, consider choosing a render farm that supports the 3D software you are using to help with rendering, such as Fox Render****farm. Render farms exist to help artists render faster, and they have their own technicians who can help you with any questions you may have. With a render farm you can enjoy fast and worry-free cloud rendering services.ConclusionBlender is a powerful 3D software, but rendering complex scenes can be time-consuming. By optimizing your settings, upgrading your hardware, and simplifying your scene, you can significantly reduce render time in Blender. Additionally, using render passes and GPU-based rendering can make it easier to manage and speed up your rendering process, or choose a favorite render farm and you'll be able to take it easy.
Free Cloud Rendering For 3D Software
cloud rendering
Do you like to make 3D models or 3D animations? If you are a user of 3D software, such as Blender, Maya, 3ds Max, Cinema 4D, etc., then you should know the importance of rendering for a 3D work. Cloud rendering, on the other hand, can help you render your work in the cloud without taking up your own local computer space, making your work more beautiful and full of details. Are you looking for free cloud rendering? If you are a Blender user, then congratulations, there really is a free Blender cloud rendering. Please read the following section.Free Cloud Rendering - SheepIt Online Render FarmWe all know that if you want to do cloud rendering, then you need to have a lot of servers in the first place, and it costs a lot of money to buy them. So why is SheepIt a free cloud rendering service provider? Although it doesn't have its own servers, it is using users' computers to help other people render, which means that the more people are willing to provide their computers for others to render, then the more servers SheepIt has for cloud rendering, and the power of this online render farm free is almost unlimited.from SheepItSheepIt was launched in 2008 and has been rendering a project almost every 5 minutes for the last few years. It supports almost all versions of Blender, after all it is a free cloud rendering for Blender. On July 1st, SheepIt reached the important milestone of achieving 500,000 project rendering, so to celebrate, 2,000 points will be given to everyone (who renders frames) and this campaign will end on Monday, July 11th at 00:00 UTC+0.In normal times, if you want to use this free cloud rendering for Blender, then you need to share your computer to get the points, these points will be the basis for your rendering, the more points you have, the higher your project priority will be.So if you are not a Blender user, is there a free cloud rendering service or a free online render farm? The answer is almost none. However, even if not completely free, there are some large render farms that offer good cloud rendering services and have free render coupons available, such as Fox Render****farm.Best Cloud Rendering Services Provider - Fox Render****farmFox Render****farm, the leading cloud rendering service provider and render farm in the CG industry, supports not only Blender, but also many other 3D software and plugins. Also, unlike SheepIt, Fox Render****farm has a 7×24 real time service, so if you encounter any difficulties while rendering, the technical support is always available to help you remotely. It has a very reasonable pricing, which is very cheap among the render farm prices. What's more, there's a free $25 trial available, as well as other 3D challenge that can help you get free rendering vouchers, such as the monthly FGT Art campaign that gives participants a $20 rendering voucher and the winner of the month a $100 rendering voucher! If you are a loyal Fox Render****farm user and love 3D creation, we would like to help you realize your dream and help you render your own 3D masterpieces, just like the great CGI Artist Kay John Yim did.In addition, Fox Render****farm is a TPN-Accredited cloud rendering services provider and CPU & GPU render farm. This means that it is extremely secure and you don't need to worry about your data being revealed at all.ConclusionIf you are a Blender user, then you are lucky to have a cloud renderer like SheepIt that offers free rendering. However, if you are a user of other 3D software, you can also use Fox Render****farm, the leading cloud rendering services provider and best render farm for 3D software, which offers a $25 free trial for each new user.
8 Best And Free Blender Cloud Rendering Services in 2024
Blender Render Farm
Blender is an excellent free 3D modeling software that has a very large number of users. Well, you can choose Blender cloud rendering service if you want to make your Blender work have a better effect after rendering. Here the fast cloud rendering services provider and Blender render farm, will introduce 8 best or free Blender cloud rendering services to you.1. SheepIt - Blender Cloud Rendering FreeSheepIt is a free cloud rendering service for Blender. What sets it apart from other render farms is the word distributed, as the service does not own the machines that render, but relies on people sharing their computers. As a result, there are virtually no limits to the capabilities of a render farm. As project owners add their scenes to the job queue, the service splits the animation into single frames for rendering, sends each frame to a connected computer, and optimizes its selection based on available memory and CPU/GPU capacity. This free cloud rendering service is free of charge. You can earn points by sharing your computer, and these points allow you to get free renders at SheepIt.2. Fox Render****farm - Best Blender Cloud Rendering ServicesFox Render****farm is the industry's leading provider of cloud rendering services and an excellent render farm for Blender. In operation since 2011, Fox Render****farm has earned a reputation for quality performance, great customer service and flexible pricing plans(as low as 0.0306 per core hour). With over 20 years of experience, the core team of Fox Render****farm serves over 400,000 users and top leading visual effects companies and animation studios from more than 100 countries and regions, with clients including multiple award and Oscar winners(Mr. Hublot). Fox Render****farm supports many 3D software such as C4D, Maya, Arnold, Blender, Redshift, etc. And now he is offering a $25 free trial for all new registrants. Fox Render****farm also frequently hosts 3D challenges, and you can join to win big prizes.3. AWS Blender Render Farm - Blender Cloud Render FarmAWS (Amazon Web Services) is a platform online that provides cloud computing solutions that are scalable and cost-effective. AWS is a widely used cloud platform that provides a variety of on-demand operations such as computing power, database storage, content delivery, and more to help businesses scale and grow. AWS offers blender cloud rendering services, which has a Rendering Field Deployment Kit RFDK, an open source software development kit for deploying, configuring and managing rendering field infrastructure in the cloud.4. RebusFarm - Blender Cloud Rendering ServicesRebusFarm was founded in 2006 in Cologne, Germany. RebusFarm was designed to meet the growing demand for rendering power in the 3D animation field. RebusFarm supports all common 3D applications, including host applications, as well as secondary rendering applications. RebusFarm is designed to meet the growing demand for rendering power in the 3D animation field.RebusFarm supports all common 3D applications, including host applications, as well as secondary rendering applications. In addition, RebusFarm's goal is to provide the greatest possible rendering power at the most affordable price, while maintaining a service-oriented connection with its customers. RebusFarm offers the Blender cloud rendering service. Each new user automatically receives a free trial of 25 RenderPoints upon registration.5. Garagefarm - Cloud Rendering for BlenderGarageFarm is a small team of technical and 3D enthusiasts who one day decided to create their own render farm after years of painful and horrible rendering experiences.GarageFarm allows you to easily upload and manage your projects. He offers services of cloud rendering for blender with a $25 free trial.6. Blendergrid - Blender Cloud Render FarmFounded in 2013, Blendergrid is a grid of thousands of computers running Blender. Blendergrid is a purely online Blender cloud render farm where you can only submit files online. At Blendergrid you can do pre-render price tests. Usually rendering 230 frames at up to 2500 Cycles samples is about $300.7. RenderStreet - Good Blender Cloud RenderingRenderStreet is a global leader in render farms built on a powerful multi-cloud 3D rendering approach. Leveraging its proprietary RenderWheels solution, RenderStreet's resource allocation algorithms are dynamically optimized for speed and running costs to deliver the fastest and most cost-effective rendering solution. As a Blender cloud render farm, it supports APIs in addition to CPU and GPU rendering.8. GridMarkets - Cloud Rendering for BlenderGridMarkets, in addition to being a partner of Redshift 3D, also offers Blender cloud rendering services. CPU and GPU rendering are supported. His prices start at $0.80/machine hour all-inclusive.SummaryYou can try any of the above Blender cloud rendering services. It is well known that Fox Render****farm is an excellent cloud rendering services provider in the CG world, so if you need to find a Blender cloud render farm, why not try Fox Render****farm, which is offering a free $25 trial for all new users? Thanks for reading!
How to Render High-quality Images in Blender
Blender Render Farm
In this article, the best CPU & GPU cloud render farm and cloud rendering service provider, Fox Render****farm, will tell you how to render high-quality images in blender.Top 9 Best And Free Blender Render Farms of 2024With the development of computer technology, Blender has been widely used in the field of graphic design, so that ordinary people also have the opportunity to come into contact with Computer Graphics technology referred to as "CG technology". Computer Graphic Image is also computer 3D animation technology, referred to as "CGI". Whether it is "Toy Story", "The Lion King" or "1917", the success of these world-class blockbusters can not be separated from the establishment of models in 3D software, and then to visual effects, post-production software composition, Editing, and more.Image via blendercn.orgAs a new star in 3D software, blender integrates modeling, sculpting, binding, particles, animation, etc., and is a software that supports commercial creation for free forever. So how do we use blender to output high-quality images?Blender has 2 renderers that can convert a 3D scene into a 2D image.Eevee is a physics-based real-time renderer.Cycles is a physically-based ray-tracing renderer.Use plugins to add more third-party rendering engines. Each renderer has its own rendering settings to control rendering quality and performance. And the rendering effect is determined by the camera, lighting,and materials, which also determine the quality of the output images.Image via blendercn.orgHere is the Cycles renderer that comes with Blender as an example. As a GPU-based rendering engine, rendering effects have become more and more mature, and its speed is much faster than the CPU renderer. So where does it affect the output image quality?SamplingThe sampling method determines how the light is calculated. The light is emitted from the camera into the scene and bounces back and forth until they find a light source, such as a light object, a glowing object, or the ambient background light. Number of light path traces for a single pixel in the final render. The more samples there are, the less noise there will be in the result and the more accurate it will be.Path trackingThe rendering attribute is the amount of light emitted from the camera to each pixel. The view attribute is used for scene rendering in the view. A value of 32 means that each pixel will be tracked by 32 rays.)NoiseNoise in the image will greatly affect the image quality because 32 beams of light per pixel are not enough to produce a high-quality image (To reduce the noise by 50%, double the number of lights, so the rendering time will also double, depending on the computer configuration to set the value, at least 1024 if you want a better effect.Rendering propertiesThe rendering properties greatly affect the rendering quality, try to adjust to the maximum value that the view can reach, and adjust the view back to 32 to maximize the quality.Optical Path LengthIt refers to the value of the number of bounces to track the path of each beam. The difference between 0 and the maximum will be very large.Camera PropertiesCamera size: It needs a proper ratio and size, and the focal length needs to be adjusted according to the content of the image. The appropriate size can display the details of the Depth of field.Depth of field: The choice of lens will affect the depth of field details. The depth of field determines how far away the object will be displayed clearly.Aperture radius: determines how far the object in the radius is clear, and it will become blurredFocus: Focus needs to be adjusted. Set important objects in the image as axes and adjust the appropriate aperture radius to show the correct object to the viewer.If you want to improve the quality of the images, you can try some of the suggestions above. Improving the quality of images is not something that can be improved by reading an article. Continuous learning and practice is the best way.Cycles is undoubtedly a young renderer. Blender is also constantly improving some of the features of Cycles, and it has a lot of room for development in the future. As a TPN-accredited render farm, Fox Render****farm supports most mainstream 3D software, renderers, and plugins, including Blender, 3ds Max, Maya, Cinema 4D, Unreal Engine, and more. So if you want to use a renderer other than cycles, you can also consider Fox Render****farm, which is undoubtedly a powerful, fast and safe render farm. It can easily help you render high-quality images in Blender.Fox Render****farm hopes it will be of some help to you. It is well known that Fox Render****farm is an excellent cloud rendering services provider in the CG world, so if you need to find a render farm, why not try Fox Render****farm, which is offering a free $25 trial for new users for signing up? Thanks for reading!
How to Use Blender's EEVEE Engine
Maya Render Farm
As the leading cloud rendering service provider and best Blender render farm, Fox Render****farm, brings to you a tutorial about how to use Blender's Eevee engine.Blender is a great 3D software with a real-time rendering engine - Eevee. Similar to unity3d and unreal, this engine can create, adjust, and represent 3D objects and materials by using PBR workflows.How to Use the EEVEE Engine:EEVVEE uses the PBR workflow, which is the same as unity and unreal, and has both Metallic and Specular workflows. As shown below, you can choose the nodes you need: There are four textures required for the Metallic process:Base ColorMetallicRoughnessNormalThere are four textures required for the Specular process:Base ColorSpecularRoughnessNormalOf course, these four textures are basically required. If you have other textures, you can import them for free.Below we import the model Correspond to the texture, plus HDR mapWell, the effect is not bad. But there are a few more features that make the picture look better, and then find the Post Processs Stack in the properties bar. They are:Ambient Occlusion Ambient OcclusionMotion Blur motion blurDepth of Field Depth of FieldBloom glowHigh energy partBlender's latest version of the Cycle engine has joined the Principled node of the PBR process.This node is used to render the material that uses the PBR process offline.Already convenient, right?However, after seeing a lot of official documents and trying, I found that the Principled rendering node, working in both the Cycle engine and the EEVEE engine, and the effect is close!What does this mean?The following two images are shown, which are the same model, the same set of textures, the same material nodes, and the same lighting. In short, the settings are the same, that is, the real-time rendering and offline rendering engine switching. From-cycle Eevee engine screenshot Only switch the Cycle engine and open the window for real-time renderingAlthough there are differences, they are basically similar.The traditional rendering process is as follows:Vray or Arnold for MayaDraw a textureIt may be a PBR process, perhaps a traditional process, in a substance painter, Quixel production, or other software. However, there is no guarantee that the material preview will be the same as the final render.Rendering testImport textures into Maya and test renderings using Vray, Arnold, or other rendering engines. And confirm the final model material assets.Adjust the light according to the lensThe rendering staff lights in different movie scenes according to different environments. With Maya plus Vray Arnold, rendering tests can take a lot of time and eventually render the final film.With Eevee's Blender, these four steps will reduce the time of production and are more friendly to the creator:Blender_EEvEE_Cycle_workflowDraw a textureWhether you are making a texture in the substance painter or Quixel, as long as it is a PBR material, you only need to pay attention to the effect of the material at this time, because the effects of the EEvEE and Cycle engines will be basically the same.Rendering testImporting the texture of the PBR process into Blender, whether it is EEvEE or Cycle engine, the performance is quite consistent with the software for making the material.Here, you can use the EEvEE real-time rendering engine to quickly create a variety of lights, a variety of ambient light, and quickly view the interaction between your material and light.And you can switch directly to Cycle without any adjustments and directly render offline. Cycle can also render in real time in windows, and it is very fast.It also saves a lot of guessing and waiting time. It is more convenient to light up than before, and the effect can be seen directly, and the rendering is basically the same.Adjust the light according to the lensIn this step, the rendering can be quickly illuminated with EEvEE and interacted in real time. You can see the interaction of light with the surface of the object, closer to the final result.Then directly switch Cycle offline rendering to further adjust the final rendering of the finished product, real-time and fast.We hope this will give you some inspiration and help. Fox Render****farm is an excellent cloud rendering services provider and render farm for Blender, so if you need to find a render farm, why not try Fox Render****farm, which is offering a free $25 trial for new users.Article From DigitalCat
Inspired by Animal Crossing: New Horizons, Korean artist use Blender to create exclusive cabins
Blender Render Farm
I also made an introduction video for the company's YouTube channel "Behind Molang". First, I redesigned all 2D characters into 3D. Since our company is not an animation studio but a character commodity company, most of the 3D creation process of characters is the process of making plastic models, such as Fusion 360 (some are designed directly in Blender). When creating images in 3D, as mentioned above, instead of using texture mapping, we change the color of the object or use Illustrator to create the image, which is created in accordance with the process of making dolls and doll models.Is animation different from product design?Seungho Jeong: Making animation is very difficult, after all, that is not my major. Although product production and animation look very similar, there are still some system differences. Therefore, I have to learn by myself and complete the animation creation, so I simplified the character movement as much as possible.Can you share your creative tips?Seungho Jeong: If you want to create on a hard surface, Fusion 360 is recommended, which can be modeled for the accuracy of the size, which is very convenient. In addition, the ShrinkWrap modifier is used to attach the image to Blender without any texture drawing.Who is your Favorite artist?Seungho Jeong: Absolutely my boss Hye-Ji Yoon, he is the character designer of "Molang". And Molang's animation is currently being played on Netflix, which is receiving the attention of the global audience! I respect my boss very much and want to be a well-known creator like him.Tips:Fox Renderfarm is a leading cloud rendering services provider and render farm** for 3D animation. We offer a free $25 trial for every new user. Thanks for reading!Seungho Jeong’s Artstion: https://www.artstation.com/neon3d
How To Create An Old Camera In Blender?
Blender Render Farm
The best cloud rendering services provider and GPU &x26; CPU render farm, Fox Render****farm will share with you a Blender tutorial.This article shows you how to create an old camera in blender. The production process refers to an article by a Christian Wachter artist and introduces some new processes and complements the production techniques.1. ModelingLensThe camera lens is a curved surface, but the arc surface created by the latitude and longitude ball will cause errors after subdivision because of the triangular surface. The more scientific method is to use a box, first add a subdivision modify and re-cast, and then scale an axis to get a lens arc surface with perfect topology. Complex PartsFor parts with complex structures and small parts, they are generally not subdivided, and it is enough to simply chamfer them with high precision. In order to save computer resources and processes, these finely divided parts can only be chamfered with high precision. 2. UVHere are some of the next-generation game production processes, such as multiple objects sharing a set of UVs. In this way, whether you export the model to the third-party software to make the texture, or after the texture is created, import the blender and manage the texture material in the blender.3. TextureThe texture is selected to use the substance painter. When drawing the edge wear, in addition to using the SP's own program texture, some more serious wear is manually drawn in the sharp part of the model, and the gradient wear of the gear adjustment knob is defined. 4. MaterialWhat is worth noting in the material is that because the camera lens has an anti-reflection coating, the reflection of the lens is blue-violet. The top half of the picture as below.In Blender, I tried to simulate a dispersive material using the red, green, and blue color overlays, but the effect was unsatisfactory and the rendering points were extremely large. As shown in the lower part of the figure below.Finally, use a Fresnel as the basis of the gradient, change it to a blue cyan gradient, and mix it on the surface of the gloss to simulate the material of the camera lens.5. SynthesisAfter De focus rendering is complete, select to blend in Blender, as shown in the two images below, and change the gradient on the Z channel to control the post-defocus effect. One makes the rear part of the camera slightly out of focus, and one makes the floor behind the camera seriously blurred out focus. 6. Deformation and HueFinally, add a little lens distortion to it, and use the color balance node to give it some stylized color. Fox Render****farm hopes it will be of some help to you. It is well known that Fox Render****farm is an excellent cloud rendering services provider in the CG world, so if you need to find a Blender render farm, why not try Fox Render****farm, which is offering a free $25 trial for new users? Thanks for reading!
Blender Tutorial: To Create A Wild Jungle(1)
Blender Render Farm
Blender is a powerful and free open-source application, especially in 3D scene construction, rendering, and special effects, compared to similar software has obvious advantages. As the leading cloud rendering service provider and render farm in CG industry, Fox Render****farm supports both blender rendering, 3ds Max rendering, Maya rendering, C4D rendering, Clarisse rendering, SketchUp rendering, etc.. This article wrote by 3D artist Leo Lee, will show you the potential of Blender to quickly create scenes and texture rendering, and will show some experience and hope to help your production process. Let learn how to create a wild jungle in the blender.Add a Plane to the view, the size can be larger, switch to Sculpt Mode. It is similar to some familiar engraving software, such as Zbrush, which can choose different brushes to process the model. Check Dyntopo at the menu (no need to manually subdivide the model), and select ‘Constant’ for the detail mode, and check the smooth shadow.As shown in the figure below, when the model is engraved, the system automatically subdivides the number of faces.Here are a few other ways to create terrain.Use Subdivide to subdivide the surface as follows: subdivide into 50-100. Then add a black and white material through the Displacement Modifier in Blender, similar to the Height Map, which can be hand-painted in PS or downloaded. Click Add Material Map to import the material.The strength of the ground fluctuations can be controlled by adjusting the parameters. Then add Subsurface Modifier to smooth the surface. In addition, if you want to adjust the terrain manual area, you can activate the area control button below, the middle button wheel to adjust the area range, select a point to drag and drop.Here is a finished terrain. The next step is to add some decorations to the terrain, such as trees, grass, stones, and medium-sized plants, to create a more realistic picture.The model of several trees is imported into the scene, as shown below. It can be imported via ‘append’ ‘Import’. Append can only add original Blender files. Import can import some commonly used 3D files, such as 3ds, FBX or OBJ.Previously, the terrain and trees were layered. The layering function in Blender can manage the model very effectively, compared to the layer function in PS. Select the model, ‘M’ to move the active model to any layer, press the number keys to move to the corresponding layer. Hold down the Shift key to select multiple layers at the same time to display the contents of their layers.The imported trees are arranged in order according to space and the composition, and then the position is selected to place the camera. As shown below,Below are the layers of stones and grasses and small and medium plants.Due to the large size and a limited number of trees, manual placement can be used. But like those small and large objects, you can use the ‘Particle’ series to let Blender randomly place small objects according to the range we set.As shown in the figure below, first switch to ‘Weight Mode’, you can first lower the transparency, then draw the range of the area where you need to place small objects on the terrain, blue is the vacant area, gradually yellow, and the dense area is excessive.Then switch to "Particle System" in the menu on the right, click the Add button, here is similar to the step of adding material to the object, and the material here is the object that needs to be placed, the first layer I chose the grass, can pass the view The button hides other objects. Activate the data indicated by the arrow in turn.Each of the previous objects must be Ctrl+G in advance and merged into their respective groups. Then here Dupli Group chooses the grass group. The values in the red box are some random parameters for which various adjustment objects are placed, such as orientation, size, rotation angle, and so on. If you adjust the density and length units more deeply, you can also select the corresponding Group in turn.In the same way, the stones and other vegetation are also brushed in. As shown below.After the addition of plants and ground, the contents of the camera lens are richer.
Made By You, Blender 2.80 Officially Released
Blender
After four years of development, the Blender 2.80 version was officially released! Blender is an open source, cross-platform, all-round 3D animation software that provides a range of animated short film production solutions from modeling, animation, materials, rendering, to audio processing, and video editing. Blender 2.80, this version update brings a lot of new features, a redesigned user interface, a new physics-based real-time rendering engine Eevee (which can be used as the final rendering output, or as a real-time rendering engine for views) and more.Blender 2.8, made by you, a brand new startBlender 2.80 has reworked the user interface to make the interface more concise and consistent, making it easier for users to use tools, joysticks and more. Blender redesigned a new black theme and modern icons to focus on your artistic creation. The icon can also be controlled by the theme to make it easier to visualize the icon under a variety of themes.The workspace gives you quick access to things like sculpting, texture drawing or motion tracking. Click on the tabs at the top of the window to change the usage, or customize your workspace to make your work more efficient.Engraving workspaceModeling workspaceAnimation workspaceClip coloring workspaceThe 2.80 version has a more advanced 3D view display capability, and the display mode is more diverse and free. The new Workbench rendering engine makes it easier for you to get the job done.Alpha Studio Random Cavity ShadowAlpha Wire RandomAlpha Lookdev TexturingReal-time rendering engine EeveeEevee has many advanced features such as volumetric fog, screen space refraction, subsurface reflections, soft and contact shadows, depth of field, camera motion blur and glow.Eevee's material nodes are the same as Cycles, so it's easy to render existing scenes. For Cycles users, Eevee can also be used as a live preview.2D AnimationThe 2.80 version greatly enhances 2D rendering capabilities. The new Grease Pencil interface is more friendly to 2D artists, and you can have both 2D and 3D production capabilities to make your creations easier.Grease Pencil is more than just a drawing tool, it is highly integrated with existing object selection, editing, management and linking tools, and has powerful deformers and brush tools.Normalized hair BSDFRendering physics-based hair is easier, eliminating the need to set up complex shader networks.Subdivision and micro replacementCryptomatteThis function saves the inconvenience of setting the object object and the object material ID for the later stage. You only need to check this before rendering, and then select the desired selection in the post-synthesis.Random walk subsurface scattering For more information and downloads, please visit https://www.blender.org/The leading cloud rendering service provider and render farm, Fox Render****farm supports blender, welcome to use the platform and get $20 free trial.
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