How to Animate Ripples With Field in Cinema 4D
In CINEMA 4D R20, a new function, "Field", has been added. With the help of "Field," we can easily create more complicated effects that were previously implemented. There are also some concepts similar to "Field" before, that is, the attenuation of each effector, but the implementation is not flexible enough. The addition of "Field" allows designers to have more imagination space to create more complex effects. Fox Renderfarm, the best cloud rendering service provider, will bring you a sharing about how to animate ripples with the field in Cinema 4D, let’s look over it.
In popular terms, it is a range of influence, through which changes can affect a selection, a map, or a series of cloned objects and other motion graphics. This influence range can be imagined as a gray scale map, which shows the different intensity changes of 0 and 1. We can make certain parameter influences by controlling this gray scale map to the graphs and selected sets in the range.
Firstly, create a new Matrix.
Now add another Plain, and add a Torus Field in Falloff, the key tool for making ripples.
The ripple effect is the effect that particles or moving patterns are diffused outward by the ring, so here we use the ring domain to affect the position of the Matrix. The ripple effect changes the height of the Y-axis ripple.
By changing the radius of the domain, you can control the range of influence on the matrix, and at the same time zoom in and out of keyframes to generate animation. Drag the field to see a simple ripple effect. But this ripple effect has only a simple change in diffusion fluctuations, and the animation is too hard.
To adjust more details, we can add a delay field to make the rebound effect, change the mode to elastic, and remove the value limit check to flexibly adjust the strength of the effect.
At this time, the ripple effect comes out, but a closer look will find that the ripple is not a smooth arc, we can see the obvious block shape. So we need to make some changes to smooth waves.
I adjust the internal offset value to 0, and finally, drag the matrix to the cloned object mode to render it.
How to Render High-quality Images in Blender
How to render large scenes with Redshift in Cinema 4D
Arnold\ V-Ray\ Octane\ Conora\ RedShift, Which Renderer Is The Best?
How the Redshift Proxy Renders the Subdivision
Maya 2018 Arnold's Method of Making Motion Vector Blur in AOV Channel
China Film Administration Release New License Logo
Blender vs Maya vs Cinema 4D, Which One Is The Best 3D Software？
Corona Renderer Learning - Denoising
Previous: Fox Renderfarm News Roundup for July 30, 2021
Next: Animation "White Snake 2: The Tribulation of the Green Snake" Tops Chinese Box Office