If Local Rendering is Slow, What About Using Cloud Rendering?
When you are creating 3D animations or drawings, one of the more critical aspects is rendering the images. The efficiency of rendering is mainly related to the performance of the computer graphics card or CPU used, if the performance is too low, the rendering will be slow, lengthening the delivery period of the project. Quick and efficient cloud rendering has always been part of the advantages of render farms. So how much faster will it be to use cloud rendering when local rendering is slow? In this article, Fox Renderfarm, the leading cloud rendering service provider and render farm in the CG industry, will tell you how fast cloud rendering can be!
Cloud rendering means that the rendering process is done on cloud servers, and the high computing power service is rented on demand to complete the work that normally takes time to process on ordinary PCs, increasing the overall project production speed. Before the emergence of cloud rendering, designers basically used local rendering, that is, rendering on their own computers or company computers, but the core processing efficiency of each computer is limited, and the number of files rendered at a time is limited. When the project is not in a rush, we can still render slowly, but when the volume is high, many people say they even want to go to an Internet cafe to render.
The cloud rendering platform is deployed in a pool of professional server room resources, built with massive high computing power and high performance storage to reduce unit costs. You can rent dozens or hundreds of nodes at the same time depending on the actual rendering needs, which can increase the rendering speed a hundred times or even a thousand times compared to the local PC or server. The cloud rendering process also doesn't take up local resources, so you can save time for other matters and simply download the render when it's finally done. Once the task is completed, the cloud resources can be released without the need to continue to pay for the computing power.
Take Fox Renderfarm for example, you can upload a single image and select multiple machines to render it simultaneously, which is much faster than relying on a single machine locally. And when you have multiple tasks to render at the same time, local computers can only render them slowly one by one, while the cloud rendering platform can batch upload multiple tasks and schedule even 1000 machines to render them at the same time, which makes rendering tens or hundreds of times more efficient than local rendering.
Fox Renderfarm offers a free $25 render voucher for new registrants, which is enough to cover a small project. So give it a try and compare the rendering speed of cloud rendering and local machines for yourself.
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