What is cloud-based rendering?
With the development of cloud computing, cloud-based rendering has come out in the CG industry. What is cloud-based rendering? Cloud-based rendering, aka cloud rendering, is a cloud service that relies on cloud computing, also you can call it an online render farm. That means users submit a local file to a cloud server, then a remote computer cluster completes the rendering. Finally, users shall download the rendered task from the cloud server.
Cloud-based rendering refers to the technology that transfers the 2D or 3D graphics rendering from the client to the cloud server, the application of cloud rendering can greatly simplify the client. That’s to say, with display and network access functions, users can enjoy top-level graphics processing capabilities, which will make the same graphics application appear on different terminal devices without distinction.
What difficulties does cloud rendering face?
The difficulties faced by cloud rendering are more complex than conventional cloud computing applications. This is mainly due to the demanding requirements of 3D rendering for hardware performance and command response. The cloud rendering system may face the rendering requests of thousands of users, which will be huge pressure on the back-end server system. Compared with conventional cloud computing applications, when cloud-based rendering meets the needs of the same number of users, the hardware performance needs at least several tens of times higher than that of cloud computing, such as Gmail, Google Docs, and other commercial applications to scientific computing.
Cloud rendering requires servers with amazing graphics performance, otherwise, it cannot meet the simultaneous rendering requests of a large number of users.
Efficient data transmission or synchronization capabilities
Efficient and accurate matching between the cloud computing environment and the user's local CG production environment
Network and storage. Cloud rendering needs to connect to mass storage to save the rendered digital content products. Rendering 1 hour of HD sequence requires about 1TB of storage resources. When all rendering servers output data to the central storage at the same time, network planning becomes a yardstick to measure the final performance of the cluster system.
Efficient, stable, and reasonable task distribution management tool. No matter how strong a single rendering node is, it will also cause a waste of resources without good management. Rendering management does not simply the arrangement of render machines. Qualified rendering management solutions embrace a well-designed system architecture. Different technical indicators need different solutions. It can be said that the hardware selection and construction only completed 20% of the overall construction of the render farm and 50% of the effort needed to plan the rendering investment.
Cluster computing has a problem of efficiency. The number of CPUs and rendering time will be different from the actual situation, and the actual time used by different systems is not the same. The larger the number of CPUs, the shorter the rendering time, and they are inversely proportional. But in fact, the time spent on animation rendering and the number of CPUs is not linearly inversely proportional. The key to the problem lies in communication and software algorithms, including network communication and communication between the PC's internal CPU, memory, and hard disk. How many node computers, based on the number of CPUs, are used in the system are also issues that need to be considered. This requires a cluster rendering management software with excellent algorithms for scheduling to exert the performance of each CPU.
What are the advantages of using a cloud-based rendering services?
Powerful rendering speed
Fox Renderfarm is one of the top three render farms in the world with plenty of rendering nodes and flexible solutions, which could definitely save your time in the rendering process.
- Secure & Confidential
Fox Renderfarm has implemented a set of security strategies including banking security level computing center, Uninterruptible Power Supply, 24/7 CCTV monitoring, and strong encryption of data transmission. Fox Renderfarm has successfully completed MPAA’s Content Security Best Practices and officially become a TPN accredited vendor. We are committed to building a more secure cloud render farm that better protects the privacy of the project of our beloved customers.
- 24/7 Customer Service and Technical Support
Fox Renderfarm has an outstanding team with over 20 years’ experience in the CG industry. Around the clock customer service and technical support could always be a lifesaver if users met any problem when rendering.
We also provide customized rendering services and a Key Account service team, which aims to provide the best cloud rendering solutions and technical support for our dear customers.
- Affordable pricing
Fox Renderfarm offers students, teachers, and educational institutions an affordable pricing scheme (Diamond level membership) to support educational purposes.
We support flexible solutions with the best price for clients by lowering the cost from our end.
- Easy to Use
Fox Renderfarm has both webpage version and desktop client version, which are user-friendly, such as drag and drops project submission, preview during rendering, etc. The UI and pipeline are optimized continuously according to users' habits of the animation industry, which are easy to use.
We also provide free services of Raysync Cloud for our users in the rendering process, which is a cloud-based platform for data storage and transferring at a high speed.
- CSR: Green Data Center
The electricity of Fox Renderfarm's green data center is all generated by wind and water power which is natural & clean. The data center is located where the climate is dry and the temperature is extremely low all year round, so it's not necessary to use air conditioners for cooling most times. The average PUE of our data center is under 1.2 which means the energy-saving ability is highly effective. Every time you use Fox Renderfarm for rendering, you are making contributions to the reduction of carbon dioxide emissions.
3D Artwork The Mini Dream Created by Phil Derbyshire
3ds cloud rendering
The Mini Dream © Phil Derbyshire
What a fantastic and microscopic world!
Hum3D Car Render Challenge, an annual render challenge, announced the winner of 2020 recently. As the long term partner of Hum3D, the best cloud rendering services provider, Fox Renderfarm is pleased to witness that there are more and more excellent car render artworks emerging year by year. This time we are honored to interview Phil Derbyshire, the 2nd place winner of the challenge and also the special prize winner from our Fox Renderfarm team.
Phil’s award-winning artwork, The Mini Dream, shows a fantastic and microscopic world, made with 3ds Max, Redshift, Quixel Megascans, Forest Pack Pro, ZBrush, Substance Painter, Affinity Photo and Affinity Designer. Phil described the artwork,”No matter how small you may be in the grand scheme of things, there is absolutely nothing that can stop you from dreaming big!”
- Phil Derbyshire
- 3D Artist at TekVisual, LLC
Hit the link to find out how he made the amazing artwork. How to Use 3ds Max to Create A Photorealistic Car Render Giving Fairytale Mood
3D Artwork Final Stand Created By Neil Cross
Final Stand © Neil Cross
The powerful and thought-provoking 3D artwork, Final Stand, is created by Neil Cross, a Senior 3D Artist based in London.
- Neil Cross
- CGI Artist
- Senior 3D Artist at The Boundary Architectural Visualisation
- London, United Kingdom
In the interview with Fox Renderfarm, the best cloud rendering services provider in the CG industry, Neil introduced how he created the realistic doomsday using one point perspective and symmetry together with the almost monochromatic color palette.
Interview Content: How To Create A Realistic Doomsday in 3ds Max
What is an online render farm?
An online render farm is also known as a parallel computing system with distributed clusters. It is a computer system built with CPU or GPU servers, Ethernet, and operating systems to get the computing power of the supercomputer, which allows users to submit and manage render jobs through web or desktop client, SDK, etc.
An online render farm, it's some kind of online service in which the users can upload their work to the render farm company, and using their massive rendering nodes to help render your work to save time and money. Like the best online render farm Fox Renderfarm, always provides massive rendering nodes for users to render their projects and shorten their rendering time to meet their tight deadlines.
Here are some must-have features for the online render farm:
- Desktop App
It can help easily upload and download your render work with just drag or drop, some app can even preview the rendering performance.
- 7*24 Customer Service
Around the clock customer service is very important for such an online render farm.
- High Security
No one will expect his render work will be leaked to the public, especially for some big companies.
- Competitive Pricing
Everyone knows how important it is, right?.
Only high performance makes sense, it could help save us time and energy.
- Widely Supported Renders and Plugins
There are a lot of people using different renders and plugins, only widely supported renders and plugins can meet most people's requirements.
High availability means you can render your work anytime. Don't need to wait too much time in the queue.
Best Cloud Rendering Services
Maybe you are always wondering when your face so many render farms, which one should you choose? You want to find the best cloud rendering services to use, which always mean your standards, like easy to use, safe, affordable, fast, smart, good services and more.
Fox Renderfarm is worth consideration. We supports powerful but affordable render farm services, both GPU and CPU rendering are available and fires up thousands of rendering nodes instantly. As the TPN-accredited cloud render farm, Fox Renderfarm has earned a good reputation for its quality performance, great customer service, and flexible pricing scheme.
Fox Renderfarm has an outstanding team with over 20 years’ experience in the CG industry. Team members are from Disney, Lucasfilm, Dreamworks, Sony, etc. With professional services and industry-leading innovations, they serve leading special effects companies and animation studios from over 50 countries and regions, including two Oscar winners. In 2015, Fox Renderfarm formed a global strategic partnership with Aliyun (Alibaba Cloud Computing) to provide global visual cloud computing services. Also, you can have a look at some testimonials from our beloved customers,
"I used Fox Renderfarm for the first time for rendering this image. It was great. I got the 4K render in just half an hour, in my PC, it would take 6 hours."
- Surjendu Das（3D Artist）
"It’s a really efficient render farm with one of the best support I have seen. During the time in which I had to render my stuff for my demo reel, I found myself not being able to use my school’s computers because other students were hogging all the other PC's. And since the deadline for our reels were coming close, I managed to render out all of my things in time with Fox (Renderfarm), with just a simple upload and letting it render overnight and start compositing, while the others were still trying to find renderable PC's at school."
- Jeffrey Frias(Winner of Fox’s Got Talent)
"We have tried Fox Renderfarm recently, rendered a couple of animations and the scene… Even though we have been very skeptical as we had the experience from the other render farms especially with such high resolution, we were surprised that the image was successfully rendered without any problems on the GPU-based platform. The website seems very well organized, and the farm quite affordable."
- Uros Vukovic(Director of DIORAMA)
It was a pleasant surprise to work with Fox Renderfarm. We had to outsource some parts of the render in order to deliver on time and Fox Renderfarm allowed us to meet our deadline. Sure we will work again with them if we need to.
- Spanish animation studio Blow Studio
Wanna know more testimonials about the best cloud rendering services provider Fox Renderfarm, please visit HERE.
Render Farm Reviews from Indian Well-known Movies
As a leading render farm and the largest online render farm in the CG industry, Fox Renderfarm has earned a good reputation for its quality performance, great customer service and flexible pricing scheme. We have provided our best cloud rendering services for over 160,000 happy customers from 50+ countries and regions.
Fox Renderfarm frequently receive good reviews from our customer. On this page, we will showcase some testimonials from our beloved Indian clients.
It’s been a breeze having Fox Renderfarm as render partner. The service has always been very prompt on the requirements. However, I wish we were always given an average of higher number of blades.
——Asif Sayed, the Vice President Operations at Famulus Media & Entertainment
Baahubali: The Beginning
2015 India's top grossing blockbuster. 2015 India’s top budget historical epic movie.
“Fox Renderfarm have been very helpful to us during our crunch time on the feature. The pricing structure offered to us was competitive for the quantity of work we were producing with render nodes being always available to us for use. Within around a month we rendered approx. 80,000 frames, totaling 27,000 render hours on the Fox Renderfarm render farm.”
——Subhrojyoti Banerjee, the senior VFX artist of Makuta VFX
——A K Madhavan, the Founder & CEO of Assemblage Entertainment
Doki Doki Forever" | DDLC Minecraft Animation Music Video
How do you like the combination of Minecraft and Doki Doki Literature Club! ? "Doki Doki Forever", the Minecraft animation music video made by AndyBFFT, sponsored by Fox Renderfarm, has earned hundreds of thousands of views and thousands of likes on Youtube!
As the leading render farm in the CG industry, Fox Renderfarm has been committed to encouraging and supporting 3D Artists to create better works. This Minecraft 3D video also rendered with Fox Renderfarm. We provide fast, secure, and affordable cloud rendering services to greatly reduce your rendering time, reduce the worry of investing time and money, and allow you to focus more on creative production.
We also welcome all outstanding, creative artists to cooperate with us to negotiate sponsorship cooperation to achieve win-win and mutual benefit. Welcome to get a $ 25 free trial on our cloud rendering platform, and contact us for sponsorship cooperation.
The Advantage And Disadvantage of Using Cloud Rendering
Maybe lots of person wonder if I need to use a cloud rendering in my projects, today, as a famous render farm, Fox Renderfarm will let you know the advantage and disadvantage of using cloud rendering.
The advantage of using cloud rendering
- Save Times
The top render farm companies have at least 3000 rendering nodes, like Fox Renderfarm, can fire up to thousands of rendering nodes instantly, can powerful supports CPU & GPU. It could definitely save your time on the rendering process.
- Cost Effective
Compared with the self-building render farm, cloud rendering would be much more cost effective especially for the big project. You don't need to spend too much money to purchase hardware and maintain the network, and don't need to hire people to manage it.
Easy to Use
Some render farms has its own system, which has a lot of great features, such as automatically analyze and render the project, download the rendered frames with a few simple clicks, customized cloud rendering solution etc.
24*7 Customer Service and TD Support
Around the clock customer service and technical support could always be a lifesaver if we met any problem when rendering but don't know how to solve it. The professional service team could totally help you on that.
Besides the advantage, now it is the disadvantage’s time
Some small render farm will not sign the Non-Disclosure Agreement with customers, so you'd better find some high reputation company who had worked with big producing companies on famous films, if ever worked with OSCAR winners would be the best, like Fox Renderfarm, it is compliant with MPAA security standards for content protection, data confidentiality and encryption. Also, it is ISO 27001 certified to keep your assets and information secure.
- Software, Render and Plugin Compatibility
Different people would have different habits, so the more software, render & plugin the render farm supports, the better, like Fox Rendefarm, supports most popular 3D software, renderers and plug-ins all over the world, like 3ds Max, Maya, Cinema 4D, Sketchup, Blender, LightWave, Softimage, V-Ray, Redshift, Mental Ray, RenderMan, Corona, etc. But if the render farm can even support custom's own plugin, it would be a great added-value service.
- Paid Service
The company need to buy hardware and rent persons to manage it, so there is no full-free render farm, but you can get free $20 on Fox Render farm when you register.
What is rendering in the cloud?
In recent years, Disney has been keen to remake classic animations and has released live-action versions of Maleficent, Beauty and the Beast. They have achieved amazing consistency between the 3D picture and the original animated picture. It can be said that the 2D animation lens is perfectly restored.
Reference picture from Beauty and the Beast
There is only one magic weapon to do this - Special Effects!
In a VFX movie, these gorgeous effects are 24 pictures per second, even a short 10-second special effect. For the artist who produces the special effect, that is 240 pictures, and sometimes for production needs, And divides a screen into multiple layers. To meet the needs of rendering, most VFX studios choose to rent a commercial render farm for rendering. Of course, there are also a few companies that build their own render farm. But now the CG industry has appeared a technology called cloud rendering, also known as rendering in the cloud. Cloud rendering is to upload materials to the cloud, and remotely use the hardware of those companies that have cloud computing systems to render. This means that no matter where the artist is, he can use cloud rendering to complete the work quickly and easily. It's easy to use, the price is reasonable, and you can perform rendering operations no matter what time and place, without spending time to maintain.
To use a cloud rendering service, you need to register with the platform first. Like Fox Renderfarm, there is $25 free credits for every new registration.
- Project Upload
Log in and upload your project with the platform.
The system will automatically analyze and render your project.
- Project Download
Download the rendered frames with a few simple clicks.
And, according to the urgency, you can arrange the order of rendering and monitor the progress of rendering anytime, anywhere. In addition, cloud rendering computing technology can also divide one or more rendering tasks into several parts, which are simultaneously rendered by each node in the cluster, thereby reducing the overall rendering time and shortening the movie production process.
For example, if A wants to render a 60-second special effect, 24 pictures in 1 second, the cloud rendering can automatically distribute these 1,440 pictures to 24 machines, and each machine renders 60 pictures. In this way, the rendering time becomes 1/24, and the producer no longer has to worry about rendering issues!
The pricing method of cloud rendering is likened to a "home electric meter", and only charges when it is used
The development of cloud rendering is the general trend.
Due to the special nature of film production, special effects studios do not always have something to do, but as soon as they receive production needs, they need to focus and render a large number of materials. If you build your own render farm, you also have to bear the burden of intermittent idle hardware, and cloud rendering is the best solution.
Mr. Hublot won the 86th Academy Award for Best Animated Short Film with rendering support by Foxrenderfarm in 2014
Another advantage of cloud rendering is that it lowers the threshold for special effects production. It allows small studios to also afford high-quality material rendering, which undoubtedly brings new changes to the CG industry. For example, Mr. Hublot, which won the 86th Academy Award for Best Animated Short Film in 2014, was produced by an animation team using Foxrenderfarm's cloud rendering technology. This allows many teams to see more hope and the opportunity to bring more high-quality work.
Three Robots of Love, Death, and Robots，which also rendered by Fox Renderfarm
Fox Renderfarm is a leading cloud render farm service in the industry. Since the foundation in 2009, Fox Renderfarm has earned a good reputation for its quality performance, great customer service and flexible pricing scheme.
How does a render farm work
Rendering is a very important part of 3D production. This step will generate the final image including information such as models, scenes, textures, effects, and lights.
Rendering in film and television special effects is computationally intensive and requires a lot of server computing, especially for animated film production, where rendering time is almost a big challenge. So for the producer, render farm is a good choice. Cloud rendering is based on render farms that are more convenient and efficient for rendering.
So how does a render farm work and why choose it?
The render farm is also called the distributed parallel cluster computing system. It refers to the calculation method of a supercomputer built with an existing CPU /GPU, Ethernet, and operating system. The render farm is made up of thousands of servers.
Cloud rendering is an upgrade on the render farm. We can upload the material to the cloud and use the cloud render farm for calculations remotely. And the server will distribute the files to multiple servers and render them according to the uploader's choice.
For example a 10-second special effect lens, 10 hours for a single machine rendering, then if you use 10 machines to render, then the rendering time becomes 1/10.
Cloud rendering has the following advantages:
- No geographical restrictions, wider market scope, lower idle rate, and cost savings.
- Render farm with better server configuration to ensure user safety and efficiency.
- User can control the rendering progress anytime, anywhere.
The emergence of cloud rendering has almost swept the entire production industry, which is the trend of the times. It not only brought great changes to the production industry but also provided strong support. For the fast-paced modern, it is more convenient and convenient, which is why more and more people choose the cloud render farm.
The Method to Make LightGroup of Arnold 5.1
A friend asked me before, how to make LightGroup in Arnold 5.1 version, because with LightGroup, we do not need to divide the Light Render Layer.
The method of Arnold 5.1's LightGroup is not the same as the previous version. I remember that the LightGroup property was added to the light at the beginning. This method only works for the alshader's shader, and then the light property bar is added in the AOV Light Group column, add LightGroup1 by ourselves in the AOV attribute, and apply the L.'LightGroup' command. After the Arnold 5.1 version, it was found that this method has failed. Even if you add the L.'LightGroup command to AOV, still not working. Next, let me talk about how Arnold 5.1 makes LightGroup.
The first step is to create a light. In the AOV Light Group property column of the light, give it a name that you want of this LightGroup, I name it LGT_A here.
The second step is to add the RGBA (cloud rendering note that, it is must in uppercase) channel to the AOV channel. Why should we add the RGBA channel? Because I found that only the RGBA channel has its Light Group List property bar showing its effect. If you add a LightGroup channel, you will find that this property is in the closed state, and this RGBA must be uppercase, quite fucking. Then enter the RGBA channel properties and select the LightGroup you added to the Light Group List option. My scene made 3 lights, so there are three.
LightGroup appears after the rendering below.
Here is the rendering of render farm test:
Maya 2018 Arnold's Method of Making Motion Vector Blur in AOV Channel
Yesterday, I found that the Arnold of Maya 2018 has a directional error for the motion vector blur method made in the AOV channel. The motion blur method I wrote earlier applies to Maya 2016 and earlier versions, so I spent a little time studying it today. The problem has been solved now, and cloud rendering will use a small case to explain the production steps.
Step 1: Creating the ball as a simple animated scene.
Step 2: Turn on motion blur: Render a reference to motion blur.
Step 3: Follow the method given in the official Arnold documentation: Change the camera's Shutter Start and Shutter End to 0.5 (why changed to 0.5 because my motion blur type is Center On Frame).
Step 4: Create a channel for AOV motion blur:
Here I will create two motion blur channels:
The first is the motionvector channel that comes with Arnold.
The second is to use the custom motion vector AOV of motion vector shader (giving the aiMotionVector material in the AOV channel).
Cloud rendering note: MBlur is named according to your preference. The setting of aiMotionVector was wrote in the previous article.
Step 5: Render this image to see two motion blur conditions.
It can be seen that both the motionvector and MBlur motion blur channels in our AOV channel are in the wrong direction.
Step 6: Next I will officially explain how to solve this problem: From the beginning.
A: Turn on the Motion Blur button in the render settings: I chose the Center On Frame mode here.
B: Change the Shutter Start and Shutter End in the camera Arnold attribute to 0.5, respectively, corresponding to the Center On Frame mode.
(Note: When rendering the motion vector AOV, the camera Shutter Start and Shutter End should be the same value.)
C: Create a new MBlur_2 channel in AOV (to compare with the previous MBlur.)
D: Open the material editor and find the two nodes aiMotionVector and aiVectorMap under Arnold's material panel.
1) Connect the outColor of the aiMotionVector node to the input of the aiVectorMap node.
2) Then connect the outValue in the aiVectorMap node to the DefaultValue in the Shader property of the MBlur channel in AOV.
Change the XYZ mode of the Order in the aiVectorMap node to YZX mode and remove the hook of the tangentSpace.
4) In the aiMotionVector node, enable Encoding Raw Vector.
E. After the above steps are completed, start rendering the image and view it in Nuke.
As shown in the figure: Maya's default motion blur is basically the same as the MBlur_2 channel we made in AOV, and the motion blur adjusted by Nuke is basically the same. Of course, I also found a bug in the Arnold renderer, its motion blur channel does not solve the shadow of motion blur, there can be seen in a big picture that cloud rendering attached below.
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