• 한국어
  • English
  • España
  • Português
  • Deutsch
  • Türkiye
  • 日本語
  • Italiano
  • Français
  • Россия

    ‘Deer King’: How to Create Powerful Deers in Blender

    How strong the power of nature will be? When the power of nature rises, it will be even mightier than we expected!

    Recently, the Power of Nature Challenge attracted so many 3D artists to show their talent and imagination, portraying the mighty power of nature in 3D art.

    Deer The king of the forest - CG BOOST

    Showing the braveness and strength from nature, the work “Deer, the king of the forest”, which was created using Blender, ZBrush, Substance Painter and Photoshop, received an honorable mention in the challenge.

    Deer, the king of the forest © Artzai Elorza

    Deer, the king of the forest © Artzai Elorza

    The work’s color palette and composition are strong and impressive, according to the jury of the challenge. As the sponsor of the challenge, Fox Renderfarm is pleased to interview the creator Artzai Elorza Arana, who talked about how he made this amazing work.

    Artzai Elorza Arana

    · Artzai Elorza Arana

    · From: Spain

    Fox Renderfarm: Hi Artzai, could you give us a brief introduction about yourself?

    Artzai: Hi there, thank you Fox Renderfarm for giving me this opportunity. I am really happy for being here :D

    My name is Artzai Elorza Arana and I am from Bilbao, Spain. Currently, I am working as a 3D artist in Visyon by Mediapro Group, a great virtual reality company located in Barcelona, Spain.



    Palau Moja © Artzai Elorza

    Fox Renderfarm: How do you feel about receiving the honorable mention in the Power of Nature Challenge?

    Artzai: I was excited when my workmate let me know that I had received an honorable mention. I am very happy with these challenges allowing us to express our creative side… This is beautiful! :D

    Fox Renderfarm: How long did it take you to finish the work “deer, the king of the forest”? Did you meet any difficulties?

    Artzai: Certainly, I don't know how long it took me but I started thinking about the power of nature from the first day to the last day. I would say 1 hour or 2 hours per day, during 12-15 days.

    Yes, I met difficulties because my main challenge always is to improve some techniques or learn new software, so when I tried to use sculpting of Blender, I ended up switching to ZBrush because of the deadline :´)

    Clay - Palau Moja © Artzai Elorza

    Fox Renderfarm: As the main character of the work, the deer king is so powerful, could you tell us how you create the deers?

    Artzai: Yes, of course! First of all, I made a blocking out in Blender according to the reference draw because I would just have time to focus on more important things. This meme helped me a lot!! hahaha! XD

    Reference draw - Deer, the king of the forest

    Then, I sculpted level by level in ZBrush. When this model had good detailing, I made a low poly version and a high poly. I used both versions for normal map baking and I made a good hand painting texture with Substance Painter.

    Deer King - Substance Painter

    I wanted to achieve hairlight with hairy deers to make a more magical powerful scene so finally, I became a deer hairdresser with hair and fur; I made a nice eye material becoming alive in it. And that’s all!

    Deer King - Substance Painter

    Fox Renderfarm: The color palette and composition of the work are impressive, could you introduce how you made them?

    Artzai: As I said before, I wanted to make a powerful and onirica poster so the color palette started based on orange for the power blood moon and complementary blue for the onirica sky. Then I started making my final color palette.

    Regarding the composition, I thought of carrying the attention from the bottom side to the top side of the image.

    The lake diagonal would make the viewer meet with the boatman (which gives real scale). Then they go to the mid where the main light gains attention. Finally, the pyramid composition of the huge deers and blood moon light explosion makes the viewer go to hold their head up high like the deer poses. Sure, our eyes are looking for the deer eyes. I don't know if this worked but I tried it, haha.

    lake diagonal

    Fox Renderfarm: What is the biggest gain for you from participating in the challenge?

    Artzai: My biggest gain was to finish the challenge with a very good feeling. I think that the good thing that these kinds of challenges have is the short deadline where we can offer all our knowledge and inspiration of the moment in a short time. I will use it like an instant photo of that moment to keep knowing my real progression.

    Fox Renderfarm: How long have you been in the CG career? Could you share your education or career experience with us?

    Artzai: Wow! My career is really rare. I have always been associated with 3D. When I was sixteen I loved the technical drawing so I tried to use 3ds Max 7 owing to the teacher's suggestion and I made my first scribble but I didn’t have a good computer for working properly. Then I graded in Geomatics Engineering and due to the photogrammetry I started (but not finished, haha) a Philosophy Doctorate in Virtual Reality for Architectural Patrimony in Laboratorio de Fotogrammetría Arquitectonica University of Valladolid. Finally, thanks to this unfinished Doctorate, Visyon by Mediapro Group company offers me the great opportunity to join their company. As of today I am still grateful, I am working almost 5 years as 3D artist in a VR company :D

    Fox Renderfarm: How do you improve your CG professional skills?

    Artzai: I improve my CG skills working with my teammates because we share all our skills all the time and work on many different typologies of projects such as architectural visualization, minigame, VR experience or animation. VR keeps growing so this makes me learn something new everyday. Fascinating!

    Fox Renderfarm: Have you ever heard of or used Fox Renderfarm cloud rendering services previously?

    Artzai: Yes, I have heard about Fox Renderfarm cloud rendering services in 3D communities. I remember the first time that I heard was in a Facebook page that someone wanted to know about render farms and prices. So I took a look at all of them and I thought that Fox Renderfarm seemed to care about their community with challenges, online magazines... It was interesting!

    Fox Renderfarm: Any other things you want to share with the CG enthusiasts?

    Artzai: Yes, I would like to share my ArtStation where I’ve uploaded some personal projects. I don’t have much content so far, because I’ve been very focused on work projects, but my idea is to start participating in challenges like these in order to spend more time on personal projects, so I’ll be uploading more content from now on.

    tyrannosaurus rex © Artzai Elorza

    tyrannosaurus rex © Artzai Elorza

    the lost spaceship | WIP © Artzai Elorza

    Key Words

    Cloud Rendering Farm|Annecy Festival|MILESTONES|Fox Renderfarm|Desktop Client|Blender|Bollywood films|Hum3D Contest|NVIDIA|Silkroad Digital Vision|Malaysian Animated Films|Indiajoy|Art Competitions|Architectural Visualization|CGarchitect Architectural 3Dawards|Best cloud rendering services|Render cloud|VFX|Upin & Ipin|Green Book|Fox Renderfarm Interview|Mission Mangal|Kre8tif!|Fox Renderfarm Mini Program|CG|CG Tech Summit Malaysia|film works|cloud rendering|Golden Horse Award|Shadow|SIGGRAPH Asia 2018|Morrigan Flebotte|VWArtclub Annual *Contest|Asswad Mouhamad|animation works|IMax Studio|Boonie Bears|Renderosity|Gary S. Kennedy|Evermotion Challenge 2018|Brian Beaudry|Alita: Battle Angel|Bobby Bala|Mohit Sanchaniya|Katapix Media|Flying Car Productions|Razer|The Shipment|FoxRenderfarm|CG Tech Summit|Alpacalypse Productions|halloween|Hum3d Survial Car Challenge|Federico Ciuffolini|Ralf Sczepan|Iavor Trifonov|Clarisse|CGTS Malaysia|Isotropix|C4D|Tomasz Bednarz|V-Ray|Cinema 4D|MAXON|siggraph caf|Evermotion challenge 2017|CGTrader Space Competition|film of the year|Le Anh Nhan|Planet Unknown|Fox Renderfarm 2017 Achievements|CSFF|Julio Soto|boar 2017|Deep|SIGGRAPH Asia 2017|Chris Sun|Glass Cage|Making Life of Bri' n Chris|anthem studios|The Rookies|Peter Draper|Makuta VFX|Baahubali 2|CG Competition|enchantedmob|CG Studios|Academy Awards|CGVray|weeklycgchallenge|SketchUp|siggraph 2017|Chris Buchal|SIGGRAPH Asia|LightWave|Indigo Renderer|Rafael Chies|V-Ray RT|CPU Rendering|NVIDIA Iray|Chaos Group|OctaneRender|Redshift|STAR CORE|CICAF|VR|Mr. Hublot|Ribbit|GPU Rendering|Linux|Monkey Island|LuxRender|HPC|Render Farm|Life of Bri|WORLD LAB|Michael Wakelam|3D Rendering|Online Render Farm|Alibaba|Baahubali|阿里雲|Malaysia|VAX|Aliyun|2015 Hangzhou Computing Conference|Oscar|SIGGRAPH|CGTrader|Kunming Asia Animation Exhibition|Evermotion|RenderMan|


    Fox Renderfarm News

    Fox Renderfarm Projects

    Fox Renderfarm Lectures

    CG Challenges

    Top News


    Fox News

    Fox Talk


    Recent News List

    Lyle, Lyle, Crocodile is Scheduled for Release in October (2022 Film)


    Fox Renderfarm Supports Forest Pack And RailClone Now!


    The Making of “Kagura”, A Photorealistic CG Animation Created by Kay John Yim


    Watch 'Cars on the Road' of Disney and Pixar on September!


    E.D. Films Drops Fictional Animated Short 'Return to Hairy Hill' Trailer


    Interview with Ruming Cao, 1st Place of Hum3D Flying Cars 3D Competition


    Fox Renderfarmは、2022年の年間TPN評価を終えました!


    Blender Foundation Announced that Blender 3.3 Officially Entered Beta


    Netflix Drops Stop-Motion Animated Film 'Pinocchio' Official Trailer



    • Foxrenderfarm

      강력한 렌더 팜 서비스

    • TPN

      비즈니스 컨설팅

      글로벌 에이전트 연락처: Gordon Shaw


      마케팅 담당자: Rachel Chen



    Fackbook Customer Reviews