SIGGRAPH Asia 2021 Successfully Concluded Its Very First Hybrid Edition in Tokyo, Japan
Over 3,000 attendees from 41 countries and regions attended the physical event in Tokyo, Japan, as well as virtually. SIGGRAPH Asia 2021 inspires conversations about the future of computer graphics and interactive techniques with heavyweights from Sony, Akili Interactive, BANDAI NAMCO Studios, Weta Digital, DNEG, Kamizake Douga, MacLean Visual Effects, Sola Digital Arts, SQUARE ENIX, Toei Animation, Ubisoft & more. Artists and creators were presented with various awards in recognition of their top-notched works at SIGGRAPH Asia 2021.!SIGGRAPH Asia 2021 - Registration - TIF Lobby GalleryCongratulations to all the winners and thanks to everyone at SIGGRAPH Asia 2021. As the long-term partner of SIGGRAPH Asia, Fox Renderfarm wishes Siggraph Asia a better Computer Animation Festival in 2022!!2021 Closing & 2022 Opening Session - SIGGRAPH AsiaTokyo, Japan, 22 December 2021 – This year’s edition of SIGGRAPH Asia, themed ‘LIVE!’, marked the very first hybrid edition in ACM SIGGRAPH’s history. SIGGRAPH Asia 2021 overcame all obstacles and challenges amidst Covid-19, and successfully concluded its live program at the Tokyo International Forum in Japan. Held from 14 – 17 December 2021, the event reunited over 3,000 attendees from 41 countries and regions. The onsite event was held in compliance to the Covid-19 regulations from the government, local authorities, and the exhibition industry, ensuring the safety and well-being of all in-person attendees.!SIGGRAPH Asia 2021 - Opening + Keynotes - TIF Hall C + Online“Despite a lack of clarity as to what lies ahead due to COVID-19, we decided in summer of this year to conduct the very first hybrid SIGGRAPH Asia,” said Shuzo John Shiota, Conference Chair of SIGGRAPH Asia 2021 & CEO, Polygon Pictures Inc. “It turned out to be a massive undertaking, and COVID continued to obstruct our progress. Against adverse conditions, we were able to create an illustrious conference, providing great insights into the current world of computer graphics and interactive techniques, as well as rekindling the SIGGRAPH and SIGGRAPH Asia communal spirit, both online and onsite. I’d like to extend my heartfelt gratitude to all who have contributed to this enormous undertaking”.“I am extremely proud of what the SIGGRAPH Asia 2021 team has achieved this year, pulling off an incredible show onsite and online. The feedback from the global Computer Graphics community has been very positive, reaffirming our stand to continue holding the hybrid event despite the many curve balls being thrown at us due to Covid-19. It’s amazing how this industry is so closely knit and supportive of one another. We look forward to creating an even larger reunion for the CG industry next year in Daegu, South Korea!” added Prakash Ramajillu, SIGGRAPH Asia Chief Staff Executive & Division Director (Technology, DigitalMedia, Entertainment & Mobility), Koelnmesse Pte Ltd.A diverse range of conference program sessionsClose to 130 speakers presented at the conference in-person and around 400 presenters joined the virtual platform to discuss the latest industry developments and future of the computer graphics and interactive techniques industry. The exciting line-up featured distinguished keynote speakers such as Toru Katsumoto, Executive Deputy President and CTO at Sony Group Corporation, and Matt Omernick, Co-Founder and Chief Creative Officer at Akili Interactive. Toru Katsumoto’s session on ‘Creativity x Technology - How to fill the world with emotion’ brought us through the history of innovation in the creative industry and discussed possibilities enabled by technology made available to creators in the fields of music, movies and games. Matt Omernick’s session on ‘Video Games as Medicine’ dived into how Digital Therapeutic products like EndearvorRx are changing the face of medicine, and how cognitive health and entertainment will live harmoniously together in the future.Other highlights from the conference included the Featured Sessions program which invited industry figureheads such as Bandai Namco Studios, Weta Digital, DNEG, DNEG Animation, Kamizake Douga, MacLean Visual Effects, Sola Digital Arts, Sony Pictures Animation, Sony Pictures Imageworks, SQUARE ENIX, Toei Animation, Ubisoft Divertissements, giving the community exclusive insights on the remarkable VFX works behind films like Dune, Shang Chi and the Legend of the Ten Rings, Blade Runner, Apple TV's Foundation series, The Mitchells vs. The Machines, Wish Dragon, Ron's Gone Wrong, which are available on-demand on the virtual platform.!SIGGRAPH Asia 2021 - Technical Papers - TIF Hall B5 + OnlineThe Technical Papers program continues to be the anchor program of SIGGRAPH Asia and showcased 94 specially curated papers. The Technical Papers at SIGGRAPH Asia 2021 adhere to the highest scientific standards and are chosen through a rigorous and highly refined peer-review process. This year, SIGGRAPH Asia had most of the presenters beamed onsite at the Tokyo International Forum, to take on live questions from the local and online attendees.The Trade Exhibition featured close to 30 virtual and onsite exhibitors showcasing the latest developments in hardware and software applications in the Computer Graphics and Interactive Techniques space. Companies and brands include FORUM8, IMAGICA GROUP, Digital Hollywood University, KONICA MINOLTA, Amazon Web Services, BANDAI NAMCO, Carpe Diem Solutions, CyberAgent, ELSA Japan, Houdini SideFX, Huawei Russian Research Institute, NVIDIA, NHK Art, iPresence and SkyVision. iPresence created a virtual SIGGRAPH Asia 2021 exhibition tour, which allows remote attendees to travel into the exhibition hall from anywhere around the world. Experience it today!!SIGGRAPH Asia 2021 - Trade Exhibition - TIF Hall EExhibitor Talks covered technical topics such as using Houdini in medical product design and medical visualization; digital content creation on AWS; IMAGICA GROUP and Tokyo University of Agriculture and Technology’s R&D on video content creation for their innovative displays on how to provide viewers with visual experiences; and NTT Human Informatics Laboratories sharing of the cutting-edge Tokyo Olympics 2020 project and the world of live entertainment in the Metaverse era.!SIGGRAPH Asia 2021 - Exhibitor Talks - TIF G409 - OnlineThe Experience Hall, held in the same venue as the Trade Exhibition, encompasses the Art Gallery, Emerging Technologies and XR showcases. In the Art Gallery, 15 cutting-edge works were selected from 147 submissions around the world, addressing questions of what the rituals, behaviors and modes of the future will look like in light of the Covid-19 pandemic. The Art Gallery Curation Committee also hosted a gallery tour for the Japanese audience during the exhibition days. Additionally, Art Gallery talks were held virtually to discuss the future of art and the role of art gallery in the face of new factors such as the pandemic and NFTs.!SIGGRAPH Asia 2021 - Art Gallery - TIF Hall E - OnlineThe Emerging Technologies program, themed “Awaken Our Bodies”, showcased 19 exhibits onsite and online which included novel and high-quality 3D projection mapping technologies, haptic interfaces, robotic avatars and virtual humans, input interfaces, music experiences, and VR experiences with novel sensations like wet, temperature, wind, and scent. Live demonstrations and Q&A sessions took place concurrently for both onsite and online delegates.!SIGGRAPH Asia 2021 - Emerging Technologies - TIF Hall E - OnlineAttendees explored the XR program to discover 19 immersive technologies and experiences such as Dislocation, which examined the internal processes that develop during a dislocation and offers a visual depiction of a person forced into extreme circumstances. Another interesting XR showcase was the Dementia Eyes – a mobile AR experience which simulates the visual symptoms of senile dementia based on pathology and medical workers’ experience with patients. Live demonstrations and Q&A sessions took place concurrently for both onsite and online delegates.!SIGGRAPH Asia 2021 - XR - TIF Hall E - OnlineLive drawing performances and CG Production Meetup also took place at the Experience Hall Talk Stage, in the Experience Hall. The live drawing performances by BANDAI NAMCO Studios, Ubisoft Entertainment, SQUARE ENIX and SAFEHOUSE were spectacular and had overwhelming attendance onsite. These live performances were recorded and will be uploaded onto the virtual platform for the online attendees. CG Production Meetup featured 48 companies from the Games, Interactive Techniques, Computer Graphics and Animation space, and attracted over 300 students for the 2 sessions on 15 and 16 December 2021.!SIGGRAPH Asia 2021 - Games Live Drawing - TIF Hall E!SIGGRAPH Asia 2021 - CG Production Meetup - TIF Hall EReal-Time Live!, a showcase of virtual technologies demonstrated live in front of our onsite and online attendees, wrapped up SIGGRAPH Asia 2021. As a part of the hybrid event, five local presenters showcased their demonstration on stage at Tokyo International Forum, while the other four livestreamed their demonstrations.!SIGGRAPH Asia 2021 - Game Gallery - TIF Hall E!SIGGRAPH Asia 2021 - Posters - TIF Hall EArtists and Creators Recognized at SIGGRAPH Asia 2021 – Awards!SIGGRAPH Asia 2021 - Computer Animation Festival - TIF + Online!SIGGRAPH Asia 2021 - Online Zoon SessionsSIGGRAPH Asia 2021 presented the following artists and creators with various awards in recognition of their top-notched works:The winners for Real-Time Live! are:§ BEST IN SHOW: CodeMiko: An Interactive Vtuber Experience, Presenter: CodeMiko, codemiko project, LLC, USA§ PEOPLE’S CHOICE: Fencing Tracking and Visualization System, Presenters: Yuya Hanai, Daito Manabe, Kyle McDonald, Satoshi Horii, Futa Kera, Kisaku Tanaka, Motoi IshibashiThe Computer Animation Festival honored the top talents in animation:§ BEST IN SHOW: Twenty Something (USA), Director: Aphton CorbinTwenty Something & Nona | Official Trailer § BEST STUDENT PROJECT: Le Retour des Vagues (France), Directors: Manon Cansell, Alejandra Guevara Cervera, Edward Kurchevsky, Francisco Moutinho de Magalhães, Hortense MarianLe Retour des Vagues | Trailer § BEST STUDENT PROJECT: Les larmes de la Seine (France), Directors: Yanis Belaid, Eliott Benard, Nicolas Mayeur, Etienne Moulin, Hadrien Pinot, Lisa Vicente, Philippine Singer, Alice LetailleurLes larmes de la Seine | Trailer § JURY SPECIAL: Only a Child (United Kingdom, Switzerland), Director: Simone GiampaoloOnly a Child The Emerging Technologies program will also be announcing their winner for the ‘Best Online Demonstration Award’ soon. Registration may be closed, but the virtual platform remains open and accessible to attendees to watch the on-demand content till 11 March 2022. Next year’s edition, SIGGRAPH Asia 2022, will be held at EXCO, Daegu, South Korea, from 6 - 9 December 2022. Visit http://sa2022.siggraph.org for more details.!SIGGRAPH Asia 2021 - Closing of 2021, SACAG Chair, Opening of 2022
SIGGRAPH Asia 2021 Goes LIVE Next Week!
SIGGRAPH Asia 2021 kicks off LIVE next week from 14 – 17 December at Tokyo International Forum in Japan and online! We hope you’re all as excited as we are for a full week of CG awesomeness, with over 300 on-demand and live sessions, lots of amazing product demonstrations and exhibits, and the chance to finally connect with old friends and new faces – in-person or online! The Trade Exhibition and Experience Hall will also be open to attendees at Tokyo International Forum from 15 – 17 December, featuring cutting-edge technologies & product showcases. Click here to view the floorplan.For onsite attendees in Japan, simultaneous translation from English to Japanese will also be available in Hall C, the event's main stage. Hear Firsthand From These Industry Heavyweights- Creativity x Technology by Keynote Toru Katsumoto, Sony Group Corporation (Presented in Japanese) - Video Game as Medicine by Keynote Matt Omernick, Akili Interactive - Blade Runner: Black Lotus by Manuel Alberto Rojas, Hiroshi Yagishita, and Shuichi Kikuchi, Sola Digital Arts (Presented in Japanese) - Shang Chi & The Legend of the Ten Rings, The Third Act by Sean Walker and Karl Rapley, Weta Digital- Computer Graphics, Media Art, Tea Culture, and Zen by Yoichi Ochiai, University of Tsukuba (Presented in Japanese) - SAINT SEIYA Knight of the Zodiac by Ashino Kentaro and Satoshi Nohzawa, Toei Animation (Presented in Japanese) - The Blend of Modern Technology and Traditional Art that Kamikaze Douga Challenged at “The Duel” by Takanobu Mizuno, Yuki Nakajima, and Takafumi Utsunomiya, Kamikaze Douga (Presented in Japanese) - The VFX of Dune by Brian Connor, Tristan Myles, and Robyn Luckham, DNEG- Ron’s Gone Wrong: Bringing B*Bots to Life by Philippe Denis, Paul Baaske, Toba Sibzener, Kapil Sharma, Eliot Hobdell, and Crosby Clyse, DNEG Animation & many more!The hybrid stage is set for some game-changing conversations. Get your tickets today! If you can’t be with us in-person in Japan, you should still join us virtually from anywhere in the world. Be a part of the community shaping the future of Computer Graphics! REGISTER NOW VIEW PROGRAM If you have already registered and the badge category has access to the Virtual Platform, click here to enter the Virtual Platform and set up your profile ahead of time! Questions? Click reply and we'd be happy to answer them!Pro-tip: Click here to view the overall program schedule (where you can filter by programs, registration levels, onsite/virtual formats, and language the sessions will be presented in).
SIGGRAPH Asia Announced The 2021 Computer Animation Festival Award-Winning Films
SIGGRAPH Asia 2021 will take place at the Tokyo International Forum, Japan and online this 14 – 17 December. One of the most-anticipated sessions - Computer Animation Festival (CAF), Asia's premier computer-generated animation and visual effects event, will showcase a worldwide collection of the year's best works.SIGGRAPH Asia 2021 - Computer Animation Festival Trailer As a long-time partner and friend, Fox Renderfarm, the TPN-Accredited cloud rendering services provider is thrilled to see the four award-winning films, selected by judges from a total of 501 animation works.“This year saw another fantastic selection of works from artists across Asia and around the world, Our winning CAF films, as well as each selection for the Electronic Theater and Animation Theater screenings, showcase the latest innovative works from an incredibly diverse and talented group of artists. Our jury helped assemble an extraordinary collection of animated projects, including 35 animated shorts, commercials, and other works, that conference attendees can watch both in Tokyo and online. Congratulations to all the winners and to everyone who took time to share their work with us.” Dan SartoChair of SIGGRAPH Asia 2021 CAF Award-Winning Projects BEST IN SHOW: Twenty Something!Twenty Something- Director: Aphton Corbin- Producer: Erik Langley- Production Company: Pixar Animation Studios- Country: USAIntro: Adulting can be hard. Some days you’re nailing it, while other days, you’re just a stack of kids hiding in a trench coat hoping no one notices. Gia finds herself in this exact scenario the night of her 21st birthday. This is a story about the insecurities of adulting and how we’re all just faking it ’till we make it. Produced as part of Pixar Animation Studios' SparkShorts Program.Twenty Something & Nona | Official Trailer BEST STUDENT PROJECT: Le Retour des Vagues- Directors: Manon Cansell, Alejandra Guevara Cervera, Edward Kurchevsky, Francisco Moutinho de Magalhães, Hortense Mariano- Producer: Moïra Marguin- School: Gobelins, L'École de L'Image- Country: France- Distributor: Miyu DistributionIntro: Coming back to his hometown in hopes of reconnecting with his past, a young man encounters the place completely stopped in time. Moving through the familiar streets, memories disorient him as he faces what he once left behind.Le Retour des Vagues | Trailer BEST STUDENT PROJECT: Les larmes de la Seine!Le Retour des Vagues- Directors: Yanis Belaid, Eliott Benard, Nicolas Mayeur, Etienne Moulin, Hadrien Pinot, Lisa Vicente, Philippine Singer, Alice Letailleur- Producer: Carlos De Carvalho- School: Pôle 3D- Country: France Intro: October 17, 1961, "Algerian workers" take to the streets to protest against the mandatory curfew imposed by the Police prefecture.Les larmes de la Seine | Trailer JURY SPECIAL: Only a Child!Only a Child- Director: Simone Giampaolo- Producer: Gabriella de Gara- Production Company: Amka Films, RSI Radiotelevisione svizzera, SRG SSR- Country: United Kingdom, SwitzerlandIntro: Only a Child is a visual poem created by over 20 animation directors under the artistic supervision of Simone Giampaolo, which gives shape and color to the original words spoken by Severn Cullis-Suzuki at the UN Summit in Rio in 1992, a child’s desperate call to action for the future of our planet. An omnibus film celebrating the environmental youth movement 30 years in the making.Only a ChildSIGGRAPH Asia 2021 will take place at the Tokyo International Forum, Japan and online this 14 – 17 December. For more information on the program line-up for this hybrid edition, please visit https://sa2021.siggraph.org/en/attend.
SIGGRAPH Asia all set to reunite the Computer Graphics Community this December with its very first Hybrid edition
*Plans are underway to have a blend of in-person and virtual participants at the 14th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia*Tokyo, Japan, 11 August 2021 – SIGGRAPH Asia 2021’s in-person event in Tokyo, Japan is confirmed and will take place as planned from 14 – 17 December at the Tokyo International Forum. Japan has continued to hold business events and exhibitions throughout the year by adopting a wide variety of safe measures, hence our confidence in hosting SIGGRAPH Asia in a Hybrid format this year. In view of the evolving Covid-19 situation, the event organizers will also have a selected range of conference programs accessible online with networking opportunities for international attendees who may be unable to travel.!SA21 Hybrid - 930x250Some of the world’s leading brands such as Adobe Research, Amazon Web Services, Autodesk, Bandai Namco, Digital Hollywood University, FORUM8, IMAGICA GROUP, Khronos Group, PIXAR and SideFX have already confirmed their participation.“FORUM8 has participated in SIGGGRAPH Asia 2018 in Tokyo, 2019 in Brisbane, and 2020’s Virtual event as an exclusive platinum sponsor. We have the confidence in SIGGRAPH Asia 2021 and have once again committed our support early as the event’s platinum sponsor. SIGGRAPH Asia is the to-go Computer Graphics event in the region, and we definitely will not want to miss being a part of it!” says Yuji Ito, President of FORUM8 Co., Ltd.The event organizers are thrilled to announce that Toru Katsumoto, Executive Deputy President and CTO of Sony Group Corporation has been confirmed as an event Keynote speaker. Many more leading industry figures and experts will be announced in the near future. The conference programs’ call for submissions are ongoing and have also garnered very encouraging numbers as well. There will be ample cutting-edge content featured at the event.“The past 18 months has been a series of challenges and introspections for all of us, and I believe everyone is eager for in-person events to resume this year. Safety of all participants is our utmost concern, but with large-scale events in Tokyo like the Olympics going on safely, it is assuring to organizers and participants that the local event will be able to pull through. The only uncertainty at this moment is the number of international attendees that can join us physically due to travel restrictions and quarantine requirements,” shared Shuzo John Shiota, SIGGRAPH Asia 2021 Conference Chair.!SA21-Hybrid-Announcement-1080x1080 (FB.IG.LI)“With that beyond our control, we have decided to have a selected range of programs accessible online for our international attendees who may not be able to travel. With a team of very dedicated professionals working hard tirelessly, I am confident to bring forth an amazing hybrid edition for the community this December. We look forward to seeing you at the industry’s most anticipated reunion!” added Shuzo.More details on the program line-up and registration ticket prices will be revealed in August. Registration for the event will be open in September.To get the latest event updates, you can subscribe to the e-newsletter here.
Entry Deadline Extended for SIGGRAPH Asia 2021 Computer Animation Festival
Great news - SIGGRAPH Asia 2021 Computer Animation Festival (SACAF 2021) has extended the submission deadline to August 15, 2021! Coming to Tokyo, Japan December 14-17 as part of SIGGRAPH Asia 2021, SACAF 2021 will celebrate the vibrant, diverse, and inspiring world of computer animation. The Festival is looking for projects from Shorts, trailers and montages for film and TV, title sequences, game cinematics, broadcast graphics, motion graphics, music videos, commercials, PSAs, visualizations and simulations, VFX reels… if the project was animated and a computer was used in the production, creators can submit the project to the festival. And this is a kindly reminder that there are no submission fees – enter as many projects as you like.Join the festivities and help the festival honor the best in CG animation -- submit your latest projects in any of the following categories:- Computer Animated Shorts: Includes character animation, narrative works, experimental works, opening sequences, game cinematics, selections and/or montages of animated television series, new-media format.- Animated Feature Films: Selections and/or montages of computer animation created for animated feature films.- Music Videos: Commissioned and/or independent works that use any combination of computer animation, digital effects, and live action to illustrate, enhance, and/or complement a musical creation.- TV and Web Commercials: Advertisements created entirely or partially with computer animation and/or digital effects. This category also includes promotional spots, broadcast bumpers and graphics, and public service announcements.- Visualizations and Simulations: Computer animations created to explain, analyze, or visualize information for applications including scientific research, architecture, engineering, systems simulations, education, and documentary projects.- Visual Effects for Films and TV Programs: Selections and/or montages of visual effects created for live-action films and/or for television programs.- Real-Time Animation: Game, web, and mobile animations that are rendered in the same amount of time that it takes to play them back. Real-time technology demos are also encouraged! Real-time technology demos should be submitted to Real-Time Live!- Others: Computer Animations that do not fit in any of the above categories.- The extended submission deadline is now August 15, 2021. Visit the SACAF 2021 webpage for more information, including how to submit, submission rules and requirements, and an FAQ.Or, you can submit your work directly by logging into the SIGGRAPH Asia Submission System.Please share the news with your teammates, classmates, and colleagues - SACAF wants to see their work too!Remember: There is no entry fee, and you can enter as many projects as you like.Please share the news with your teammates, classmates, and colleagues - SACAF wants to see their work too!SIGGRAPH Asia 2021December 14-17, 2021 | TIF, Tokyo, Japan | SIGGRAPH**Asia | SIGGRAPH**Asia2021Source: SIGGRAPH Asia 2021
来年のSIGGRAPH Asia 2021は2021年12月14日から17日まで日本の東京国際フォーラムで再び開催されます。!SA21-Opening-Shuzo-(2)「2020年は狂気の一年でしたが、来年のこの時期までに、日本の東京で開催されるSIGGRAPH Asia 2021で、自由に旅行し、東京で会うことができるようになることを願っています。 SIGGRAPH Asia 2021のテーマは、ライブインタラクションが私たちのコンテキストに不可欠であり、テクノロジーの人間化が避けられなくなったため、「LIVE」です」とSIGGRAPH Asia2021カンファレンスチェアを務める塩田周三さんは述べていました。!SA21-Opening-Shuzo (3)塩田周三さんはまた、SIGGRAPH Asia 2021のキービジュアルであるデジタルウォーターフォールの背後にある意味を明らかにしました。これは、創造と破壊の継続的なサイクル、豊富なエネルギーと活気を象徴しています。これはまさに彼が2021年のイベントを想定した方法です。SIGGRAPH Asia 2021の詳細については https://sa2020.siggraph.org/en/ をご覧ください。
SIGGRAPH Asia 2020 Virtual Concludes on a High Note
Attendees were impressed by the high quality of inspiring sessions and sharing by industry heavyweights from Double Negative, Netflix, Pixar Animation Studios, Walt Disney Animation Studios, DreamWorks Animation and more.17 December 2020 – The very first virtual edition of SIGGRAPH Asia concluded its week-long gathering of the global computer graphics community, with over 1,500 attendees tuning in to the on-demand and live sessions from over 38 countries and regions. Although the live event is over, registration remains open, and all content is available on-demand to participants till March 2021.“10 days flew by in a flash and I can’t believe that we have now come to the end of SIGGRAPH Asia 2020 Virtual. It has been a truly amazing and inspiring ten days with a diverse set of pre-recorded sessions, as well as live and premiere sessions. I have learnt a lot from the insightful and informative sessions delivered by our amazing speakers from all over the world, and I am sure that the virtual event this year was yet another inspiring conference in the history of SIGGRAPH Asia,” shared Conference Chair, Jinny HyeJin Choo.“For me, the best part of SIGGRAPH Asia is being able to connect and bring friends (both old and new) in the industry together, in one space. While we miss in-person, physical events, I am glad that my team and I managed to successfully transition and bring everyone together in a virtual setting despite the many challenges that came along due to the pandemic,” she added.!Keynote-Glen-Keane!BOF Creating Inclusive and Accessible Technology Through Immersive Interactions!Featured-SessionsDavid-Morin!Emerging Technologies!CAF-Raya!TechPapers Fabrication Carving!XR - Cinematic VR-SHEThe virtual event featured over 400 talks and presentations that deep dived into the latest technologies in computer graphics, visual effects, virtual reality, augmented reality, and interactive techniques. Highlights from the virtual conference included keynote sessions by Academy Award-winning animator Glen Keane; VFX Supervisor & Creative Director from Double Negative, Paul Franklin; invited speakers from Epic Games, Facebook Reality Labs, Google, Soul Machines, Face the FACS, Motus Lab, Digital Domain, Pinscreen, USC Institute for Creative Technologies, Naughty Dog, Reel FX, Ubisoft, Pixar Animation Studios; 113 Technical Papers, 22 top films from the Computer Animation Festival’s Electronic Theater; a Diversity and Inclusion Summit, 19 specially curated Emerging Technologies and more. For Programs like XR (Extended Reality), that traditionally had live demonstrations within the Experience Hall at the physical event, some of the presenters managed to go beyond the conventional video conferencing to find creative ways to engage the audience and conduct live demonstrations of their projects in the zoom rooms.!Virtual Party (1)!Virtual Party (2)!BOF IRC Beyond Student VolunteersThe event ended on a high note with the first-ever virtual party held on Gather Town – with rooms customized and created by our very own Student Volunteers. Over a hundred delegates joined us at this party on the last day of our event.To access SIGGRAPH Asia 2020’s on-demand content, register here: https://bit.ly/sa20reg
SIGGRAPH Asia 2021 Will Be Held at Tokyo
Next year’s edition, SIGGRAPH Asia 2021, will once again be held at the iconic Tokyo International Forum in Tokyo, Japan, from 14 – 17 December 2021.!SA21-Opening-Shuzo-(2)“It has been a crazy 2020, but I am hopeful that by this time next year, we should be able to freely travel and be able to meet each other physically at SIGGRAPH Asia 2021 in Tokyo, Japan. The theme for SIGGRAPH Asia 2021 is ‘LIVE’ as live interactions is integral in our context, and the humanization of technologies has become unavoidable,” said Shuzo John Shiota, SIGGRAPH Asia 2021 Conference Chair.!SA21-Opening-Shuzo (3)Shuzo also revealed the meaning behind the SIGGRAPH Asia 2021 key visual – a digital waterfall – which symbolizes a continuous cycle of creation and destruction, abundance of energy and vibrancy. This is exactly how he envisioned the 2021 event to be.Visit http://sa2021.siggraph.org for more event details.
‘Shooom’s Odyssey,’ ‘Migrants,’ and ‘Box Assassin’ Take SIGGRAPH Asia 2020 Computer Animation Festival Honors
15 December 2020 – SIGGRAPH Asia 2020 Virtual has officially announced the three award-winning films from its Computer Animation Festival. Selected from a pool of 577 CG animated projects, 51 pre-selection jurors whittled the group down to 139; from there, an international jury of top professionals reviewed each project, choosing three award winners for the CAF Winners Screening, 22 top works for the Electronic Theater screening as well as another 22 for the Animation Theater program.Take a moment to check out the Computer Animation Festival Trailer,“Our CAF winners, Electronic Theater and Animation Theater screenings highlight the work of an incredibly diverse and talented group of artists from around the world,” said SIGGRAPH Asia 2020 Computer Animation Festival Chair, Dan Sarto. “Our jury helped assemble an extraordinary collection of animated projects, including 47 animated shorts, VFX reels, commercials, scientific visualizations and other works, presented online during the festival. Congratulations to all the winners and to everyone who took time to share their work with us.”The SIGGRAPH the 2020 award winners are:BEST IN SHOW: Shoom’s Odyssey- Director: Julien Bisaro- Producer: Claire Paoletti- Production Company: Picolo Pictures- Country: France> The 26-minute film, which won the Cristal for Best TV Production at Annecy 2020, tells the story of Shooom, a baby owl, that hatches just as a storm turns the bayou surrounding her tree upside down. No sooner has she fallen from her nest, then the little fledgling totters off into the mangrove, pushing a second egg from the brood along with her. Come hell or high water, she’s determined to find a mother... even if that mom turns out to be an alligator or a raccoon!BEST STUDENT PROJECT: Migrants- Directors: Hugo Caby, Antoine Dupriez, Aubin Kubiak, Lucas Lermytte, and Zoé Devise- Producer: Carlos De Carvalho- School: Pôle 3D- Country: France- Distributor: Je Regarde> Two polar bears are driven into exile due to global warming. They will encounter brown bears along their journey, with whom they will try to cohabitate.JURY SPECIAL: Box Assassin- Producer / Director: Jeremy Schaefer- School: Ringling College of Art & Design- Country: U.S.A.> Craig, a pizza delivery boy, recalls the night he was making a delivery to a cold-blooded gang boss and his goons. Unknowingly, Craig delivers not pizza, but the legendary Box Assassin. The assassin shows up and wreaks havoc among the gangsters. Craig attempts to escape but is taken hostage by the gang boss. At the mercy of a cold-blooded gangster, Craig fears this might be the end.This year’s 22 films / projects selected for the Electronic Theater are as follows:AuraTimm VölknerDéjeuner sur l'herbe Jocelyn Charles, Jules Bourgès, Nathan Harbonn-Viaud, and Pierre RougemontDogs Benjamin Berrebi, Jakub Bednarz, Diego Cristófano, Mohammad Babakoohi,Théo Lenoble, Karlo Pavicic-Ravlic, and Marthinus Van RooyenEos Benoît Filippin, Paul Gautier, Laureline Massias, and Mathieu MilaretFú Shaofu Zhang and Andrew ChesworthHamsa Daniela Dwek, Maya Mendonca, and Chrisy BaekHBO Asia / Dream Raider / TV Show Opening Sequence Aslan MalikIn Event of Moon Disaster Francesca Panetta and Halsey BurgundInstinctArthur Allender, Mathieu Antoine, Léna Belmonte, Cyrielle Guillermin, Victor Kirsch, and Elliot ThomassonKapaemahu Hinaleimoana Wong-Kalu, Dean Hamer, and Joe WilsonLenny Makes Some-Thing - “Turn Me On (feat.ARCX)” MV Junha KimLove and Fifty Megatons (VFX) Krez DenisPangu Shaofu ZhangRagnarök Christophe Sarraco, Pauline Lavelle, Hadrien Augier, Théo Blanchard, and Hugo FredoueilSoap versus COVID-19 John McGheeSous la glace Milan Baulard, Ismaïl Berrahma, Flore Dupont, Laurie Estampes, Quentin Nory, and Hugo PotinThe Beauty Pascal SchelbliThe Heretic Veselin EfremovThe Journey of Mankind is the Sea of Stars Bohong DengToo Late Roy SteinWindbreak Ágnes GyőrfiWindupYibing JiangThe Computer Animation Festival’s 11 dedicated jury members, who spent two weeks reviewing 139 films and projects before choosing the final three award winners, 22 Electronic Theatre and 22 Animation Theatre selections, are as follows: - BoKyung Park- Seoul Business Agency- Ed Hooks- Acting for Animators- Erick Oh- Tonko House- Jae-huun Ahn- Meditation with a Pencil- Jeff Gipson- Walt Disney Animation Studios- Juck Somsaman- The Monk Studios- June Kim- UNSW Sydney- Paul Hellard- VFXScience- Steve Emerson- LAIKA- Sungho Hong- Locus Corporation- Vani Saraswathi- Dancing AtomsClick here to learn more about SIGGRAPH Asia 2020’s Computer Animation Festival.
Pack Your Virtual Bags & Get Ready for SIGGRAPH Asia 2020
Fox Renderfarm News
The 13th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia will take place in a fully virtual format from 4 – 13 December. The annual event, which rotates around the Asian region in normal circumstances, attracts the most respected technical and creative people from all over the world who are excited by research, science, art, animation, gaming, interactivity, education and emerging technologies. As the long-term partner of SIGGRAPH Asia, Fox Renderfarm hopes you enjoy Asia’s largest Computer Graphics & Interactive Techniques virtual event!The theme for this year’s SIGGRAPH Asia ‘Driving Diversity’ will take on a new meaning as SIGGRAPH gives our diverse group of worldwide technical and artistic contributors the opportunity to connect with and inspire new communities.“My team and I are committed to delivering a strong SIGGRAPH Asia 2020 that celebrates this year’s innovation, advances and achievements in computer graphics, interactive techniques and beyond,” said Jinny HyeJin Choo, the SIGGRAPH Asia 2020 Conference Chair.With the event going virtual this year, more from our global community will be able to come together and participate in new and innovative ways and drive forward the forefront of our field.So don’t miss out on the very first virtual @SIGGRAPH**Asia conference on CG, VFX, VR, AR & InteractiveTechniques. Experience 200+ On-demand sessions & 80+ live and premier sessions from 4 – 13 Dec. Here's The Schedule At-A-Glance:- From 4 December: Over 200 pre-recorded sessions will be available on-demand, allowing attendees to learn and review presentations prior to the scheduled live Q&A sessions.- 10 – 13 December: Over 80 live & premier sessions such as Keynote, Featured Sessions, Q&A Sessions with the respective Program Contributors, will be scheduled during these 4 days. There’s still time to register for SIGGRAPH**Asia 2020 by click here. See you there!
SIGGRAPH Asia 2020がバーチャルに！
11月17日から20日まで韓国の大邱で開催される予定だった4日間のSIGGRAPH Asia 2020ライブイベントは、完全に仮想化されます。 詳細はやがて明らかになりました。2020年7月2日 – COVID-19のパンデミックによる進行中の世界的な旅行制限により、11月に韓国の大邱での従来型のSIGGRAPH Asia 2020を開催することが不可能になりました。 そのため、SIGGRAPH Asia 2020をバーチャルイベントに移行することを決定しました。これは簡単な決定ではありませんでしたが、この現在の状況下では必要であるという共通の合意に達しました。 すべての参加者の安全は何よりも優先されなければなりません。 SIGGRAPH Asia 2020会議の議長を務めるJinny HyeJin Choo氏は、我々のコミュニティにとって初めての試みであるSIGGRAPH Asiaのバーチャルイベント化に対する関係者の理解が得られたことに感謝の意を表しています。今年のSIGGRAPH Asiaのテーマである「Driving Diversity」は、世界中の様々な分野の技術者およびクリエイター達がこのバーチャルイベントに於いて互いに刺激を与え合う機会を得たたことが新たな意味を持つようになるでしょう。 会議の議長であるJinny Chooと彼女のチームは、この一年間に成し遂げられたＣＧ関連での技術革新とその成果をSIGGRAPH Asia 2020としての強力に発信しています。今回私たちは、この仮想フォーマットによって与えられる新しいグローバルコミュニティに集うことになりますが、この革新的な手法は私たちをこれまで以上に新しい次元に連れて行ってくれるに違いないと確信しています。このバーチャルイベントの詳細は今後数週間で明らかになる予定ですが、その時点で、開催日時と技術仕様が、http：//sa2020.siggraph.orgを通じて発表されることになります。
SIGGRAPH Asia 2020 Computer Animation Festival Submission Deadline Extended To 15 August 2020
Entries being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces22 July 2020 – To support the recently announced move online for SIGGRAPH Asia 2020, ACM SIGGRAPH’s annual conference and exhibition on computer graphics and interactive techniques in Asia, the SIGGRAPH Asia 2020 Computer Animation Festival (SACAF 2020) has extended the deadline for submissions to 15 August 2020. Conference dates and more program details will be announced as they become available. !CAF Poster PSD General V04 1500X1500The festival is looking for new, innovative animated content in a host of categories. If your project used a computer for some part of the production, SACAF 2020 wants to see it! Creators from around the world are invited to submit their projects and help showcase the world’s best, most inspiring, entertaining, and cutting-edge computer animation.An international jury of computer animation experts will judge the best works entered in each category; from that pool of top picks, they will hand out three prestigious 2020 awards: Best Student Project, Jury Special, and Best in Show. In addition, judges will select between 30-40 (or more) “best of the best” works from across the submission pool, to be curated into the two “stars” of the festival: the always spectacular Electronic Theater and Animation Theater programs.Each year, the Electronic Theater and Animation Theater never fail to dazzle and delight conference audiences eager to sit back and enjoy an entertaining and thought-provoking sample of the world’s best CG animation. This year, online audiences will have instant access to both shows, as well as all the festival’s special programming!There is no entry fee, and you can enter as many projects as you like. Join the festivities and help the festival honor the best in CG animation -- submit your latest projects in any of the following categories:1. Computer Animated Shorts: Includes character animation, narrative works, experimental works, opening sequences, game cinematics, selections and/or montages of animated television series, new-media format.2. Animated Feature Films: Selections and/or montages of computer animation created for animated feature films.3. Music Videos: Commissioned and/or independent works that use any combination of computer animation, digital effects, and live action to illustrate, enhance, and/or complement a musical creation.4. TV and Web Commercials: Advertisements created entirely or partially with computer animation and/or digital effects. This category also includes promotional spots, broadcast bumpers and graphics, and public service announcements.5. Visualizations and Simulations: Computer animations created to explain, analyze, or visualize information for applications including scientific research, architecture, engineering, systems simulations, education, and documentary projects.6. Visual Effects for Films and TV Programs: Selections and/or montages of visual effects created for live-action films and/or for television programs.7. Real-Time Animation: Game, web, and mobile animations that are rendered in the same amount of time that it takes to play them back. Real-time technology demos are also encouraged! Real-time technology demos should be submitted to Real-Time Live!8. Others: Computer Animations that do not fit in any of the above categories.The submission deadline is 15 August 2020. Visit the SACAF 2020 webpage for more information, including how to submit, submission rules and requirements, and an FAQ.Or, you can submit your work directly by logging into the SIGGRAPH Asia Submission System.Please share the news with classmates, team members, and colleagues - SACAF 2020 wants to see their work too!“The unique circumstances we face in staying safe while battling the deadly COVID-19 pandemic has necessitated moving the conference, including SACAF 2020, online,” says SACAF 2020 Chair and AWN publisher and editor-in-chief, Dan Sarto. “But we’re planning to take advantage of this new digital format and share our exciting programs of the best CG animated works with people around the world. We’ve extended the festival submission deadline to 15 August, so now there’s really no excuse for you not to enter!”"These are tough times for the artist community as we come to terms with the economic impact of the deadly coronavirus COVID-19,” adds SACAF 2020 Co-Chair and Destiny Logic Director & Producer, Siva Kumar Kasetty. “Let’s stay strong and support each other in whatever possible ways we can. Let’s fuel our resilience and passion to tide us through these tough times!” As the long-term partner of SIGGRAPH Asia, Fox Renderfarm, your TPN-Accredited cloud rendering service provider, is committed to providing more opportunities for CG artists to show their talents, so we invite creators from around the world to submit their projects and showcase the world’s most innovative and exciting computer animation.
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