The YouTube Channel of Arnold Renderer shares a useful tutorial on how to shade origami paper dragon in Maya, using the standard_surface.thin_walled with subsurface_scatter.
Image from Autodesk
Image from Autodesk
Image from Autodesk
Arnold is a high-performance, physically based rendering engine developed by Autodesk. It is used to generate highly realistic 3D animations and visual effects in films, television shows, commercials, and video games. Arnold uses advanced algorithms and techniques to simulate the behavior of light accurately, resulting in renders that closely match real-world lighting conditions. It is integrated with many industry-standard 3D software packages, including Maya, 3ds Max, Cinema 4D, Houdini, and Katana.
Check out the tutorial here:
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Source: Autodesk