Using Octane for C4D to make a natural scenes (2)
As the leading Cinema 4D render farm in the CG industry, Fox Renderfarm will continue to show you how to use Octane for C4D to make a natural scenes.
In the previous article of production process, the forest was already done, and the part of the road was relatively simple, and the road model in the C4D preset library could be used directly.
After rendering, you can see that the overall picture is already there. But there is a black color at the junction of the ground and the sky, because there is no model occlusion in the distance. Then this place needs to add some fog to block the black place.
And compared with the real environment, there is still some environmental fog and depth of field, but also need to add some light and shadow, the part of the sun needs to be adjusted.
If you want the current environment and the reference map to look similar, then the angle and strength of the light source need to be adjusted to add fog.
Reduce the density of fog and increase the sense of the atmosphere. After the rendering, you can see the sun through the woods.
Now that the woods look a bit narrow, you can increase the length of the woods and increase the number of trees to make the forest look denser.
Using an Octane camera, with a suitable angle, you can see that the overall light and shadow effect is great.
But now there is still a problem, the tree in front of the camera is a bit dark because of the backlight. This requires adding a slightly brighter HDIR to the entire scene. Rendering again, you can see that the entire scene is lit, and the light looks very good.
It can now be seen that the reflection of the road is too strong and the color is also problematic. Then you can adjust the road material, reduce the reflection, increase the roughness, and add some dirt to the Shader's Amount layer.
Now you can see the reflections and bumps on the road. If you want to be more realistic, you can add some old textures and stains to the road.
The scene has been basically completed, you can compare the effects in the reference.
Now you can add a car and render again to see the final effect.
This workflow only explains how to make an outdoor scene. I hope you can learn something from this article.
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