FoxRenderfarm
  • 한국어
    한국어
  • English
    English
  • España
    España
  • Português
    Português
  • Deutsch
    Deutsch
  • Türkiye
    Türkiye
  • 日本語
    日本語
  • Italiano
    Italiano
  • Français
    Français
  • Россия
    Россия
  • NEWS CENTER

    5 Key Features in Blender 2.82 that Boost Your Creation Productivity

    Update Alert! Blender 2.82 is Released!

    New features include improvements in various aspects, from sculpting to texturing. Also, the support of RTX on rendering and USD on pipeline are going to boost your productivity to the next level! Here are the details for the 5 groundbreaking new features, and what they mean to CG artists.

    1. New Fluids Simulation System

    Blender is a popular open-sourced software for production and animation artists, but not a perfect choice for hardcore simulations. The new fluids simulation system - Mantaflow - is going to change that.

    Mantaflow is the new physically-based fluid simulation framework in Blender for gas (smoke & fire) and liquid simulations. It completely replaces the existing fluid simulation systems and changes the way you work with fluids.

    Blender 2.82

    2. Cloth Simulation

    In cloth simulation, internal air pressure and internal cloth springs are both supported now, which means simulating balloons, cushions and soft bodies will be much easier. What’s more, it is likely that future releases will enable Blender artists to do fully procedural workflow like Houdini.

    Blender 2.82 Blender 2.82

    (Left: Internal air pressure; Right: Internal cloth springs)

    3. UDIM Support

    The UDIM UV layout format was initiated by Weta Digital to handle the high-resolution textures more efficiently. Now it is widely used in the VFX pipelines.

    Blender 2.82

    The new support for UDIM in Blender facilitates assets exchanging with applications like Substance Painter, Maya and Houdini. Moreover, UDIM is implemented across all of the key toolsets, which means to display UDIMs in the Image and UV Editors, to paint onto UDIMs in the Image Editor and 3D viewport, and to render scenes that use them in both Cycles and Eevee, are now possible.

    4. Pixar USD Export

    Blender now supports exporting files in Pixar’s open-source Universal Scene Description format.

    Blender 2.82

    (Image via Google)

    Universal Scene Description (USD) files can contain complex layering, overriding, and references to other files. Blender’s USD Exporter takes a much simpler approach. When exporting, all visible, supported objects in the scene are exported, optionally limited by their selection state. Blender does not (yet) support exporting invisible objects, USD layers, variants, skeletal animation, etc.

    5. Cycles Improvements

    The updated Blender now supports custom render passes, adding in the Shader AOVs (Arbitrary Output Variables) panes in the view layer settings, with a name and data type. The output of any component of a shader graph will be shown in the custom render passes. That helps artists to debug shading problems in a scene.

    For artists who work in production, another change to Cycles in Blender 2.82 is supporting the AI-accelerated Denoiser from OptiX, from NVIDIA RTX graphics cards.

    Blender 2.82

    (Image via blendernation.com)

    As the leading render farm in the CG industry, Fox Renderfarm supports most mainstream 3D software, renderers and plugins, including Blender, 3ds Max, Maya, Cinema 4D, Clarisse, and more. We always provide fast, secure and affordable cloud rendering services to reduce your rendering time. Welcome to get a $25 free trial.

    For more update details, please check the Release Notes by Blender:

    https://wiki.blender.org/wiki/Reference/Release_Notes/2.82

    Key Words

    search
    MILESTONES|Fox Renderfarm|Desktop Client|Blender|Bollywood films|Hum3D Contest|NVIDIA|Silkroad Digital Vision|Malaysian Animated Films|Indiajoy|Art Competitions|Architectural Visualization|CGarchitect Architectural 3Dawards|Best cloud rendering services|Render cloud|VFX|Upin & Ipin|Green Book|Fox Renderfarm Interview|Mission Mangal|Kre8tif!|Fox Renderfarm Mini Program|CG|CG Tech Summit Malaysia|Zhang Yimou|film works|cloud rendering|Golden Horse Award|Shadow|SIGGRAPH Asia 2018|Morrigan Flebotte|VWArtclub Annual *Contest|Asswad Mouhamad|animation works|IMax Studio|Boonie Bears|Renderosity|Gary S. Kennedy|Evermotion Challenge 2018|Brian Beaudry|Alita: Battle Angel|Bobby Bala|Mohit Sanchaniya|Katapix Media|Flying Car Productions|Razer|The Shipment|FoxRenderfarm|CG Tech Summit|Alpacalypse Productions|halloween|Hum3d Survial Car Challenge|Federico Ciuffolini|Ralf Sczepan|Iavor Trifonov|Clarisse|CGTS Malaysia|Isotropix|C4D|Tomasz Bednarz|V-Ray|Cinema 4D|MAXON|siggraph caf|Evermotion challenge 2017|CGTrader Space Competition|film of the year|Le Anh Nhan|Planet Unknown|Fox Renderfarm 2017 Achievements|CSFF|Julio Soto|boar 2017|Deep|SIGGRAPH Asia 2017|Chris Sun|Glass Cage|Fox Renderfarm|Making Life of Bri' n Chris|anthem studios|The Rookies|Peter Draper|Makuta VFX|Baahubali 2|CG Competition|enchantedmob|CG Studios|Academy Awards|CGVray|weeklycgchallenge|SketchUp|siggraph 2017|Chris Buchal|SIGGRAPH Asia|LightWave|Indigo Renderer|Rafael Chies|V-Ray RT|CPU Rendering|NVIDIA Iray|Chaos Group|OctaneRender|Redshift|STAR CORE|CICAF|VR|Mr. Hublot|Ribbit|GPU Rendering|Linux|Monkey Island|LuxRender|HPC|Render Farm|Life of Bri|WORLD LAB|Michael Wakelam|3D Rendering|Online Render Farm|Alibaba|Baahubali|阿里雲|Malaysia|VAX|Aliyun|2015 Hangzhou Computing Conference|Oscar|SIGGRAPH|CGTrader|Kunming Asia Animation Exhibition|Evermotion|RenderMan|

    Categories


    Fox Renderfarm News

    Fox Renderfarm Projects

    Fox Renderfarm Lectures

    CG Challenges

    Top News

    Blog

    Fox News

    Fox Talk

    Trending

    Recent News List


    FGT3D Hero Challenge Winners Announced

    2020-09-18T09:40:12.418Z

    Fox’s Got Talent July Winner Revealed: How to Make a Realistic Car Render With Redshift

    2020-09-14T07:54:31.984Z

    The Korean version of the website is now available

    2020-09-11T10:04:40.660Z

    Fox Renderfarm will E-meet You @ Kre8tif! 2020

    2020-09-01T08:39:53.852Z

    Sitara: Let Girls Dream, a Film Calls for Investing in Young Girls’ Dreams

    2020-08-19T08:29:43.508Z

    How to Create a Future Alien Planet Scene in LightWave 3D

    2020-08-10T10:18:56.229Z

    Fox Renderfarm will E-Meet You @ FILMART 2020

    2020-08-05T09:10:13.320Z

    GoCreation Program Is Online Now!

    2020-08-04T03:02:10.183Z

    Make An Impressive Space Rover With Spherical Wheels in Maya

    2020-08-03T09:41:17.399Z

    Partners

    Foxrenderfarm

    강력한 렌더 팜 서비스

      비즈니스 컨설팅

      글로벌 에이전트 연락처: Gordon Shaw

      Email: gordon@foxrenderfarm.com

      미디어 연락처: Rachel Chen

      Email: rachel@foxrenderfarm.com