Interview with Ralf Sczepan: The Winner of CGTrader Space Competition
As one of the sponsors of CGTrader's Space competition, Fox Renderfarm is so honored to have the opportunity to interview the winner of low-poly category in this competition (check the interview with the high-poly winner here ), here are the questions and answers with Ralf Sczepan as below:
Fox Renderfarm: Hi Ralf, would you please give a short self-introduction?
Ralf Sczepan: My name is Ralf Sczepan. I create Environments and Props for games since about 5 years under the name Triplebrick. I also released the game Vernon's Legacy on steam.
Fox Renderfarm: So how did you step into the CG industry?
Ralf Sczepan: I worked 10 years as programmer mostly for databases and Apps. In my free time I started to create games. I knew about the programming but had to learn building environments and props. I really liked that part of game creation and digged deeper into it.
Fox Renderfarm: Good for you! What's your favorite 3d software and renderer? Why?
Ralf Sczepan: There is a lot of good software out there and its hard to name a favorite. First I would like to mention Blender. Its an complete 3D creation package and its free. A big thanks to the Blender guys who are making this possible. I also use the Substance Package especially Substance Designer.
Since I am mostly create for real time rendering my favorite renderer are Unity and Unreal Engine.
Fox Renderfarm: Did you participated in any other CG competition besides the CGTrader Space competition?
Ralf Sczepan: No, I did not.
Fox Renderfarm: Would you please share your thoughts for winning the 1st prize in the low-poly category?
Ralf Sczepan: I wasn't expecting that and I am very happy about it.
Fox Renderfarm: Is this work your own most favorite one? If not, which one is?
Ralf Sczepan: The most favorit is always the one I am working on. This is currently a Scifi environment.
I also love to create historic environments. Therefore Victorian Alleys are another one of my favorites.
Fox Renderfarm: How do you think about the other entries?
Ralf Sczepan: There were a lot of great entries for this competition. The more I am happy I won the first price.
Fox Renderfarm: Great. Anything you would like to share in the last?
Ralf Sczepan: Just want to say thanks to all out there who voted for my spaceships. And thanks for the awesome prize your and the other companies provided.
Recent News List
Interview with Curry Tian, Student Academy Award Winner, Director and Versatile 3D Artist2022-01-14
SIGGRAPH Asia 2021 Successfully Concluded Its Very First Hybrid Edition in Tokyo, Japan2021-12-25
Interview with Adam Belfer, Founder/COO of Cartuna, Which Made the Amazing SpongeBob Portal Chase Series Come True2021-12-22
The Donkey King, the Highest-grossing Animated Feature Film in Pakistan Released in China2021-12-15
SIGGRAPH Asia 2021 Goes LIVE Next Week!2021-12-10
How to Make a Abandoned Space Station in 3ds Max2021-12-09
SIGGRAPH Asia Announced The 2021 Computer Animation Festival Award-Winning Films2021-12-02
Creating a Bomb in the Attic With Maya and ZBrush2021-11-12
Meet Award-winning Art Director at AWS, Amaru Zeas2021-11-11