A Melhor Cloud Rendering para Maya de 2022

Sentar-se à sua mesa esperando para renderizar modelos e animações 3D em Maya pode muitas vezes ser frustrante. Se você decidir fazê-lo localmente, isso pode drenar seus recursos de CPU e GPU e pode levar horas ou dias para renderizar totalmente seu trabalho. A utilização da produtividade de um serviço de cloud rendering oferece uma excelente alternativa, oferecendo velocidade e eficiência a um baixo custo, enquanto renderiza imagens em uma fração do tempo necessário para uma única estação de trabalho. Se você quiser encontrar uma boa cloud rendering para Maya, leia este artigo.

Antes de mais nada, você sabe o que é cloud rendering?

O que é Cloud Rendering?

Cloud rendering é semelhante à computação em nuvem em geral, na medida em que é uma abordagem de renderização baseada em campo. Mais especificamente, é um processo onde os usuários carregam ativos em um servidor de nuvem para computação/renderização e o servidor de nuvem então envia os resultados de volta para o usuário. Ele inclui renderização offline (render farms), renderização em tempo real e outros cálculos realizados por servidores de nuvem. O mesmo vale para a cloud rendering para o Maya, que torna os arquivos Maya muito bem.

Melhor Cloud Rendering Maya - Fox Renderfarm

O que é Fox Renderfarm?

Fox Renderfarm é a principal fornecedora do setor de serviços de prestação de serviços em nuvem. Em operação desde 2011, a Fox Renderfarm conquistou uma reputação de desempenho de qualidade, bom atendimento ao cliente e planos de preços flexíveis. A fim de construir uma fazenda de cloud rendering mais segura e proteger melhor a privacidade de nossos queridos clientes, a Fox Renderfarm completou com sucesso as melhores práticas de segurança de conteúdo da MPAA e é oficialmente um Parceiro de Confiança TPN.

Cloud Rendering for Maya 1

Como Render na Fox Renderfarm?

Se você fez um projeto de interiores e quer renderizá-lo a 3600 x 2500. Um computador normal levará pelo menos 3 a 6 horas, mas com um serviço de cloud rendering, o tempo de renderização pode ser inferior a 1 hora simplesmente carregando o arquivo para a área de trabalho. Cloud rendering é várias vezes mais rápido do que a de uma render farm doméstica. E não ocupa a máquina do produtor durante o processo de renderização. E para o produtor, você não precisa estar sempre em frente ao seu computador, você pode ver os resultados da renderização a qualquer hora, em qualquer lugar. Vamos ver como renderizar com Maya render farm!

Tomemos como exemplo o processo de submissão na web do Maya, apenas 4 passos no Maya render farm: submit > analyze > render > download.

Primeiro você precisa se inscrever na Fox Renderfarm, depois você será levado para a página de cloud rendering.

Fox Renderfarm cloud rendering

Cloud Rendering for Maya 3

Passo 1. Clique no botão "Submit" à esquerda, selecione o software para submissão> definir um caminho de projeto (Nota: selecione um caminho de projeto para mapear o caminho local do projeto Maya)> selecione o documento para renderização, depois disso, clique em "Next".

Cloud Rendering for Maya 4

Passo 2. Adicionar a configuração do software após o envio do trabalho (Nota: seleção do sistema de renderização), clicar em "Go Analysis" e aguardar pacientemente que a análise seja concluída.

Cloud Rendering for Maya 5

Passo 3. Clique no trabalho com "Analysis Done", defina os parâmetros de renderização e depois submeta-o para renderização (Nota: a renderização realmente começa apenas neste trabalho).

Cloud Rendering for Maya 6

Passo 4. Na página de renderização, click the job > export the file > download.

Cloud Rendering for Maya 7

Aqui estão alguns projetos que também utilizam um serviço de cloud rendering.

Conclusão

Uma boa cloud rendering para Maya pode tornar seus arquivos renderizados mais rápido e melhor. Sem mencionar que a maioria dos serviços online cloud rendering oferecem vouchers gratuitos de renderização. É bem sabido que a Fox Renderfarm é um excelente render farm no mundo de CG, então se você precisa encontrar um render farm, por que não experimentar a Fox Renderfarm, que está oferecendo um teste gratuito de $25 para novos usuários?

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How To Submit Maya In Using Vray Plugin Task On Cloud Rendering
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This is a tutorial shows you how to submit Maya in using Vray plugin project on cloud rendering for rendering. Steps1: Click the Register button: After finishing the registration then Login your Fox account, and then start to upload your assets. Press the Assets button on your left column and then press the upload button. Choose upload your assets folder or assets file. Note: All file path on Foxrenderfarm storage will be the same as your local path, including drives. Attention: Not support drive A, B, C, D, if you use absolute path on scene file. Not support IP path of your files,such as \\\\192.168.0.2\\..\\\\computer name\\.. In these pics, I already upload my assets folder with E drive. When you press the upload button, This file transfer MessageBox will automatically pop out, So please make sure you have installed our transfer plugin, If you already install it please make sure to initiating it.Step2: Choose the Maya file you wanna upload. Then you'll see the transmission list and you could monitor the transmission speed. Step3: When you finished the transmission, Please Press the New Job button to submit your Maya assets (That mean to create a new Render Task on our farm.) Then Please select the asset directory and choose the render scene file you just uploaded, Press the Continue.And add render software and plugin version (in this case you need to choose the Maya 2016 and the plugin is Vray for Maya 3.10.01.) Then Save the config and press the Go Analysis button.Step4: When you finish the Analysis phase you might wanna some changes on the common settings You can modify all those common settings as you wish.(We Highly suggest you turn on the Pre-test frames and After a test has done Pause the job. When you turn that on, will running the three pre-test frames first, and when this three-frame finished, the whole job will pause, Then you can check if the results are what you expected. If everything is alright then you can start the rest of the frame.) When you finish all your settings, please click the Submit button to go the final render phase.
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