Fox Renderfarm, 2022년 연간 TPN 평가 프로세스 완료
폭스렌더팜은 2022년 연간 TPN 평가 프로세스 완료했고 2011년 설립 이래 사용자에게 보다 안전하고 빠른 클라우드 렌더링을 제공하기 위해 노력하고 있으며, 이러한 방향으로 꾸준히 노력할 것입니다. 모든 이용자분의 지지과 사랑에 감사드립니다!!Fox Renderfarm has completed the annual TPN assessment process for 2022 TPN이란 무엇인가?TPN(Trusted Partner Network)은 미국 영화협회(MPAA)와 CDSA(Content Delivery & Security Association)가 만든 콘텐츠 보안 인증제도이자 제3자 엔터테인먼트 산업 평가의 세계적인 리더입니다. MPAA는 효과적인 저작권 보호를 촉진하고 불법 복제를 줄이며 시장 접근을 확대하는 것을 목표로 하는 비영리 미국 무역 협회이며 CDSA는 출시 전후에 공급망 전체에서 엔터테인먼트 미디어를 보호하는 국제 콘텐츠 보호 협회입니다. 가장 권위 있는 영화 및 TV 콘텐츠 보호 기업 중 하나인 TPN 평가는 Walt Disney Studios, Universal City Studios, Warner Bros., Netflix Studios 등과 같은 대기업에서 잘 알려져 있습니다.!Fox Renderfarm Has Completed The Annual TPN Assessment Process For 2022 1!Fox Renderfarm Has Completed The Annual TPN Assessment Process For 2022 2 TPN이 왜 필요한가?콘텐츠와 데이터 보안은 영화 및 TV 산업에서 항상 세계적인 관심사였으며, 특히 2017년에 연속적으로 발생한 유출 사건 이래 더욱 화제가 되었습니다. 그중에는 '오렌지 이즈 더 뉴 블랙' 시즌5는 오디오 후기 제작사에서 도난과 유출됐고, '왕좌의 게임' 시즌7은 21세기 폭스의 스타인디아와 제휴한 데이터 관리 공급업체 직원들에 의해 유출됐습니다. 넷플릭스가 요구한 몸값 지불을 거부한 뒤에 해킹조직 더 다크 오버롤드는 불법 파일공유 서비스를 통해 “오렌지 이즈 더 뉴 블랙” 시즌7의 대부분을 인터넷에 올리고 오만하고 욕설까지 퍼부었고 할리우드의 주요 제작 스튜디오와 산업 전반의 건강에 막대한 피해를 주었습니다.TPN(Trusted Partner Network)은 업계 전반에 걸친 새로운 글로벌 영화 및 TV 콘텐츠 보호 이니셔티브로 기업이 고객의 영화 및 TV 프로그램이 의도된 출시 전에 누출, 침해 및 해킹을 방지하고 업계 내 보안 인식, 대비 및 기능을 높이는 데 도움이 되고 엔터테인먼트 제작 및 배급 회사의 보안 표준을 설정하는 글로벌 교환소 역할을 합니다. 해당 업계 모범 사례를 준수하는 독립적인 평가를 통과한 파트너는 TPN 디렉토리에 "신뢰할 수 있는 파트너"로 나열됩니다."전 세계 관객들이 즐기는 영화와 텔레비전 쇼를 만드는 것은 점점 더 전문화된 판매업자들과 기술자들의 네트워크를 필요로 합니다. 그래서 스크립트에서 스크린에 이르기까지 모든 공급업자 작업에 대해 높은 보안 표준을 유지하는 것이 크리에이티브 작업의 도난을 방지하고 궁극적으로 업계와 활기찬 크리에이티브 경제의 건강을 보호하는 데 매우 중요한 역할을 합니다." 라고 MPAA 회장 겸 CEO인 Charles Rivkin은 설명했습니다. TPN은 어떻게 작동한가?TPN 평가 프로세스는 물리적 보안, 자산 관리, 콘텐츠 수명 주기, 엔터프라이즈 보안, 위험 평가, 취약성 관리, 보안 운영 및 사고 대응, 정책 및 절차, 인적 자원 프로세스, 그리고 가장 중요한 것에 대한 세부 보안 요구 사항과 함께 매우 엄격합니다. 또한 평가된 공급업체는 TPN 평가 표준을 더 잘 충족할 수 있도록 보안 시스템을 지속적으로 개선하기 위해 매년 연간 재평가를 수행해야 합니다. 평가 보고서는 TPN 플랫폼 내에서 공유되며 공급업체의 재량에 따라 기존 및 잠재 고객과 공유할 수도 있습니다. Fox Renderfarm x TPNFox Renderfarm은 고객의 개인 정보를 보다 안전하게 보호하는 클라우드 렌더 팜을 구축하기 위한 끊임없는 노력으로 MPAA의 “Content Security Best Practice”를 성공적으로 완료하고 공식적으로 TPN Trusted Partner가 되었습니다!Fox Renderfarm의 사명은 강력한 렌더링 용량, 친절한 고객 서비스, 안전한 데이터 보호 및 유연한 가격 체계를 갖춘 최고의 클라우드 렌더 팜이 되는 것입니다. TPN 파트너로 더욱 고객 친화적하고 안전한 클라우드 렌더링 제공 업체가 되겠습니다.
How to Make a Abandoned Space Station in 3ds Max
Fox Renderfarm, as a world-leading cloud rendering service provider, sponsored the 31th CG Boost Challenge themed on "Abandoned Space Station Challenge". And we are glad to have an interview with the 3rd Place winner, Cesar Verastegui. His work stands out for its strong composition and lighting.Here comes our interview with Cesar, in which we could find out how he created the amazing work with 3ds Max, Vray and Photoshop.!CG BOOST!Abandoned Space Station - Cesar Verastegui© Cesar Verastegui Cesar: “I created several panels and cables that were the basis for the whole scene. A lot of geos, so I had to create several proxies to handle it.“- Cesar Verastegui- Architect- Monterrey, Mexico- Artstation: https://www.artstation.com/cesario76 Fox Renderfarm: Hello Cesar, thank you for accepting our interview. Could you please give us a brief introduction? Cesar: Thank you for this interview. My name is Cesar Verastegui, a 3D artist from Monterrey Mexico. My main work is Architectural Visualization for International Projects, so, these kinds of challenges are always a good way to do something with a lot of design liberties. Fox Renderfarm: Congrats on winning 3rd Place in the CGBoost Abandoned Space Station Challenge, how do you feel about it? Cesar: Great. I wish I Had more time to put it on, and maybe obtain a better place, but I'm glad of how the image resulted. I am still making changes on it to improve what I did not like that much. Fox Renderfarm: Could you share with us the inspiration behind your artwork? Any References?Cesar: I saw a film called Aniara. The third act of the film, it was an inspiration, to follow the theme of the challenge. Abandoned, derelectic...this was my main visual resource, talking about lighting and mood. I made a blocking scene and then worked from there.Aniara - Official Trailer Fox Renderfarm: This image’s strong and calm composition and modelling is incredibly pleasing to look at, how did you make them?Cesar: Main light source, with almost no bounces, to reflect this to be in space. The emptiness of no skylight….the very subtle fog...tilted camera….that was the idea….to look….abandoned…. Fox Renderfarm: The gloomy atmosphere does a great job in making it a beautiful vista, how did you make the color use and lighting?Cesar: I tried to make a blue light from some bounce of the planet, and the white sun, not in the frame, but hard shadows light coming from the big broken window. No more lights, to make it look dead inside….long time abandoned….so is Mainly blue and some white….!Abandoned Space Station - Cesar Verastegui Fox Renderfarm: How long did it take to finish the artwork? What is the most challenging part? How did you solve it?Cesar: Two or three weeks of my freetime. It was mainly to practice some modular modeling, something right now I'm breaking to avoid obvious repetition. After a while, the geometry and polygons were a headache….I solved this with several proxies, so the scene could be manageable.I created everything from scratch, and then played with that, as a kitbash.!Modeling - Abandoned Space Station - Cesar Verastegui Fox Renderfarm: Could you share with us your educational and work experiences?Cesar: I am an architect myself, but everything 3D I learned after I finished school, I only learned autocad at that time. I learned 3ds Max by myself in the 2000s. Right now the Internet has training for everything, so You can learn whatever you need., investing little money I think.I worked in a couple studios in Monterrey Mexico, and in Miami and Orlando for 5 years for ArchViz Studios. Right now I am freelancing from Monterrey. Fox Renderfarm: Do you have any recommendable learning methods to improve professional skills?Cesar: I used to wake up very early to study, only to study, but the most I learned was from the community and coworkers. Try to solve your challenges by researching yourself, ask anyone in the forums...that can save you a lot of pain in the future. Fox Renderfarm: Any artwork or artist inspires you the most?Cesar: When I need inspiration I only open Artstation, cgsociety, 3dtotal….any galleries for current artists, and it is incredible what new generations are doing...of course films and everything with vfx…. Fox Renderfarm: Is there anything you want to share with the CG enthusiasts?Cesar: Do not get overwhelmed with all the talent out there... Do your thing, and be critical in your work….I hope that helps-!Abandoned Space Station - Cesar Verastegui!Abandoned Space Station - Cesar Verastegui!Abandoned Space Station - Cesar Verastegui!Abandoned Space Station - Cesar Verastegui!Abandoned Space Station - Cesar Verastegui!Abandoned Space Station - Cesar Verastegui!Abandoned Space Station - Cesar Verastegui!Abandoned Space Station - Cesar Verastegui!Abandoned Space Station - Cesar Verastegui!Abandoned Space Station - Cesar Verastegui!Abandoned Space Station - Cesar Verastegui!Abandoned Space Station - Cesar Verastegui
Meet Award-winning Art Director at AWS, Amaru Zeas
FGT3D Hunter Challenge organized by the TPN-Accredited cloud rendering services provider, Fox Renderfarm, received lots of excellent entries! We are so glad to have an interview with Amaru Zeas, one of the Professional finalists, with his amazing artwork “LIFE HUNTER”. LIFE HUNTER © Amaru ZeasAmaru: Have you ever imagined what the Amazon Rainforest will be like in the year 2172? Global warming is real. The worst impacts of climate change could be irreversible by 2030. The 20 warmest years on record have been in the past 22 years. More than 1 million species are at risk of extinction by climate change. We use more of the earth's resources than it can renew.- Amaru Zeas- Art Director at Amazon Web Services (AWS)- Seattle, Washington- Honors & Awards1. CG Render image of the week2. Top 100 of the Best 3D Artists around the World3. Best of Substance art of 20163D World Feature!Golden Trophy © Amaru ZeasGolden Trophy © Amaru ZeasRider 49 © Amaru Zeas3D Artist Magazine Feature!Ferrari 156 © Amaru ZeasFerrari 156 © Amaru Zeas!F1 641 © Amaru ZeasF1 641 © Amaru Zeas!Luck © Amaru ZeasLuck © Amaru Zeas!3D Artist - Amaru Zeas© Amaru Zeas!Sweet Colors © Amaru ZeasSweet Colors © Amaru ZeasGreen Library © Amaru Zeas!Disintegration © Amaru ZeasDisintegration © Amaru Zeas Fox Renderfarm: Hi, Amaru! Thank you so much for accepting our interview! Could you give us a brief introduction about yourself?Amaru: My name is Amaru. I am a CG-Artist based in Seattle, Washington. I'm currently employed as an Art Director at Amazon Web Services (AWS). My hometown is Cuenca, Ecuador. My friends, family and especially my wife know my biggest passion is to craft CG art.I've always wanted to do 3D art for movies or video games since I was a little boy. I came to the United States to pursue my ambition, and it has been incredible so far. I recall going to the library while I was in 3D Art School and spending several hours reading and looking through 3D Artist Magazines. I told myself, "Someday, I’ll have my work published here." Now, after working in the industry for more than 12 years, I’m happy to say that my work has been published in 3d world magazine and many more around the world.I spend a good amount of my free time engaged in personal projects, which I approach with a lot of dedication and passion.UE_Reel © Amaru Zeas Fox Renderfarm: How long did you finish your project, LIFE HUNTER?Amaru: LIFE HUNTER was, without a doubt, my most ambitious personal project to date. In less than three months, everything was completed by a single artist. Because I work full-time as an artist, I had to come up with a plan. It was challenging at times because I worked 4-5 hours after work and at least 20 hours on weekends. I created and schedule on my whiteboard in my home office, which allowed me to be better organized and finish the project. Fox Renderfarm: What software and plugins did you use?Amaru: When I work on a personal project, I try to use as many 3D software as possible in order to stay current with the latest tools and technologies. For this project I used Unreal Engine 4.26 for rendering, set dressing, layout, particle effects. Mega scans to create quick and realistic rocks, grounds and some tree trunks. Speedtree to model the main tree of the film. Maya to model the futuristic hover and the drone. Substance Painter to create all the textures. World Creator to create height maps to build the mountains. Mixamo to download fast animations for the pilot. Finally, one of my all-time favorite software; DaVinci Resolve for final composition and color grade. Fox Renderfarm: What’s the inspiration behind your artwork?Amaru: My mother has always been a huge inspiration in my life, and she has always encouraged me to use my work to give back to the community in some way. In recent years, I've spent a lot of time researching two essential topics: education and global warming. I really wanted to create a more intricate and lengthier story this time. I wanted to produce something about global warming, more along the lines of a futuristic narrative about what will happen if we continue to abuse the Earth the way we do now. This is a call to action. Fox Renderfarm: How did you make the modelling?Amaru: For modelling I used Maya Autodesk for the hover and the drone. Speed tree for the hero tree of the film and some tree trunks as well. I utilized photogrammetry models from Megascans to build the landscape.!LIFE HUNTER © Amaru Zeas Fox Renderfarm: The environment scenes are excellent; how did you make it?Amaru: Most of the environment assets are photogrammetry assets from Mega Scans, a great library of highly detailed assets. That allowed me to be more creative and build the environment faster without spending too much time modeling every single rock and ground. !LIFE HUNTER © Amaru Zeas!LIFE HUNTER © Amaru Zeas Fox Renderfarm: The lighting and rendering catch our eyes. How did you manage to set them?Amaru: I really enjoy doing lighting and compositing, it is one of my favorite stages while producing CG art. I tend to use very contrast lighting and intentionally use stronger lights in order to draw your eyes to the correct place of the shot. Shadows are very important as well as they can help you occlude objects that might cause distraction. Lighting and compositing are two of my favorite steps of creating computer-generated art. I like to employ high contrast lighting and purposefully use brighter lights to bring your attention to the focal point of the photo. Shadows are also very significant because they can help you obliterate distracting elements.!LIFE HUNTER © Amaru Zeas!LIFE HUNTER © Amaru Zeas!LIFE HUNTER © Amaru Zeas Fox Renderfarm: Did you meet any difficulty in the process? How did you solve it?Amaru: It usually takes longer to produce anything when you're trying out new technologies for the first time. I had a lot of technical challenges with the Unreal Engine. To begin, I intended to use a gaming engine to create a cinematic film in 4K quality with the greatest possible geometry and texture fidelity. Many of the issues I was able to overcome by experimenting with different ways, searching the internet, and communicating with a few others via blogs. Fox Renderfarm: Any artists or artworks inspired you most?Amaru: Usually I do tend to visit some of the greatest CG artist’s work to get inspiration like Marek Denko, however for this project I was heavily inspired by 3 of my most favorite films, Mad Max Road Fury, Blade Runner 2049 and 1917, the last one for the amazing camera work. Fox Renderfarm: Could you briefly tell us your educational and work experience along your CG journey?Amaru: My background in the industry has been everywhere from working on commercials and live action to video games, as well as architectural visualization and Hololens. Now for the first time I am working on animated films. Fox Renderfarm: Do you have any recommendable learning methods to improve professional skills?Amaru: I encourage all artists to create the things they love. When you’re paid to do what you’d be willing to do for free, you find fulfillment and purpose in your career. It might take longer than you think to catch your big break, so be willing to put yourself out there and never give up.
Grab the LAST Chance to Enjoy the Most Easy-to-use Cloud Rendering Service at a Very Favorable Price
In the spring of 2021, Fox Renderfarm launched the Evergreen Program to benefit more individual artists and SMEs, which will prosper with the CG community as a whole hand in hand.!Evergreen Program PosterUp until Oct. 21st, we have supported more than 800 artists and SMEs around the globe. Moreover, half of them still choose Fox Renderfarm as their rendering partner after getting the coupons and discounts. Fox Renderfarm appreciates your trust and support. We believe that by holding our hands together, we will grow and prosper in this rough period.We've decided to prolong the Evergreen Green Program by one last month, which will end on Nov. 25th, 2021. So any artist who is still hesitating, please grab the LAST chance to experience the most easy-to-use cloud rendering at a Very Favorable price. 3 steps to get the coupons/Gold Membership1. Since the program aims at new users, so please accomplish the registration on the upper right corner;!How to sign up in a render farm2. Click “Recharge now” in the dashboard;!render farm special offer3. Choose the “Evergreen Program” tab on the recharge page, and enter the amount according to your needs.!Fox RenderfarmGrab the LAST chance, and let’s grow together!
クラウドレンダリングを行うことで、さまざまなメリットがあります。 メリット①：初期投資が小さい!benefits of cloud rendering高性能なパソコンやサーバーなどを用意する必要がないため、初期投資をおさえることが可能です。マシンを買い換えなくても高速化できます。 メリット②：使い方が簡単!benefits of cloud renderingクラウドレンダリングは、レンダリング用のファイルをサービス上にアップロードするだけでレンダリングができます。マシンやサーバなどの高度な知識がなくとも手軽にレンダリング可能です。 メリット③：作業を効率化できる!benefits of cloud renderingレンダリング中はマシンのCPUをほとんど使い切ってしまうため、他の作業をすることができません。クラウドレンダリングではマシンに影響を与えないので、作業効率がアップします。 メリット④：創作時間を増やせる!benefits of cloud rendering動画制作の最後にレンダリングが必要になりますが、長時間費やす工程です。レンダリング時間を短縮することで、動画の編集に時間をかけることができるのです。 クラウドレンダリングサービスの選び方世界で多数の会社がクラウドレンダリングサービスを提供しています。その中で、予算や必要な機能を満たすサービスを選ぶ必要があります。 ①初期費用と利用料金サービスごとに、初期費用と利用料金が異なります。クラウドレンダリングサービスは、利用した時間に応じて費用が発生するシステムです。「定額制」「従量課金制」があるため、自分の使い方に合った課金スタイルのサービスを選ぶと良いでしょう。従量課金制の場合は、その名のとおり使った分だけ費用が発生します。従量課金の場合、予算管理がしやすいメリットがあります。また、あらかじめ予算を設定して使いすぎを抑えられるサービスもあります。 ②レンダリング速度クラウドレンダリングサービスでは、多数のCPU/GPUを使ってレンダリングを行います。使用しているCPU/GPUの性能や数などによってレンダリング速度は変わります。十分な速度が出るか、性能を確認すべきでしょう。 ③対応ソフトウェア・プラグインの確認動画編集に使われたソフトウェアやプラグインが対応していない場合、レンダリングができません。サービスを選ぶ際は、自分が利用しているソフトやプラグインが使えるかの確認は不可欠です。今後新しいソフトやプラグインを使う場合を見越して、対応範囲が広いサービスを選ぶべきでしょう。 まとめ動画制作を行うなかで、レンダリングの最適化はコストと効率化両方にメリットがあります。この記事で紹介したクラウドベースのレンダリング、「レンダーファーム」を利用することで、手軽にレンダリング環境の改善が可能になります。Fox Renderfarm（フォックスレンダーファーム）は従量課金制のレンダーファームです。そのため、予算管理をしながらレンダリングを実行できます。!Part of the render nodes © Fox Renderfarmぜひ動画制作に活用してみてください。!Fox Renderfarm 25 dollar free trial
Fox Renderfarmは、世界中のお客様に高速で安全なクラウドレンダリングサービスを提供することに取り組んでおり、現在弊社のファームは3D 人物アニメーションおよび群集シミュレーションアプリケーションであるソフトウェア Anima®の対応が始まりました!!anima4-4dAnima® 4 は建築家やデザイナー向けに特別に開発された人々と群集のアニメーション アプリケーションであり、驚くべき 3D アニメーションの人物をすばやく簡単に作成するのに役立ちます。 Anima® 4 には、顔のジェスチャーや衣服の動きを含む、新しくユニークな超リアルな 4D 人物アニメーションシステムが導入されています。3ds Max、Maya、Cinema 4D、UE4 のネイティブ プラグインである anima® を使用すると、顔のジェスチャーや衣服の動きを含む 3D の人物や群衆を CG シーンに簡単に追加できます。anima® の認定レンダー ファームとして、Fox Renderfarm は、3ds Max、Maya、Cinema 4D、Blender、V-Ray、Redshift など、世界中で最も人気のある 3D ソフトウェア、レンダラー、プラグインをサポートしています。Fox Renderfarm は巨大なコンピューティング パワーを備え、より高速で安全、安価、スマート、簡単なクラウドレンダリングサービスを顧客に提供し続け、CG アーティストが夢を実現するのを支援します。
Two Important Things Zync Render Users Need to Know
We are sorry that Zync Render has to officially shut down on June 1, 2021, the cloud rendering services provided by Google Cloud. Since the chaos that has a huge impact on the 3D industry worldwide caused by the pandemic, Fox Renderfarm strongly believes that every contributor in the industry matters, and we never see other cloud render farms as competitors but teammates to make this industry robust and vigorous. What Should Zync Render users do to avoid losses as much as possible and continue their cloud rendering easily after the change? Here are 2 pieces of advice. 1. Be aware of 2 special dates Zync has stopped accepting new users and halted new development since June 21, 2020, which means the software and plugins support and maintenance provided by the render farm cannot be up to date. Below are software versions supported by Zync Render. If you cannot find the versions of your software and plugins, we recommend you could find an alternative choice, and Fox Renderfarm is deeply committed to supporting CG Artists and making cloud rendering accessible to everyone around the world. We support a huge number of main 3D software and renderers. 3ds Max !v-ray for 3ds max render farm Arnold Standalone!Arnold Standalone Cinema 4D!cinema 4d render farm Houdini!arnold for houdini render farm Maya!v-ray for maya render farm Nuke!nuke render farm V-Ray Standalone!V-Ray StandaloneThe official shutdown date is on June 1, 2021. Before that, you’d better log in to your Zync Render account to check your projects left and do the backup just in case of asset losses. 2. Choose Zync Render AlternativesWe sincerely advise you to try Fox Renderfarm. Besides the wide-range software and plugins support, 24/7 customer service, dedicated TD and customer support, and flexible pricing scheme which we’ve always been insisting on, recently Fox Renderfarm has initiated a program called Evergreen Program especially for new users. Accomplish your first top-up and you could get a free render coupon and even a Gold Membership for three months. The more you recharge, the more you save.!Two Important Things Zync Render Users Need to Know 9*New User: User registered in 2022 who is ready to accomplish the first top-up.Plus the $25 free trial for new users, it is really worth trying to see if Fox Renderfarm is the right choice for you.Happy render and keep creating, because in creating, we are each other’s inspirations and support.
「レンダリング」とは何でしょうか?「レンダリング（Rendering）」とは、コンピュータプログラムを用い、もととなる数値データを計算し表示を行うことです。3DCG制作の現場では、主に3次元空間の物体を2次元の画像にすること、または合成の作業で完成したものを最終的な映像に出力することを指します。 「クラウドレンダリング」とは何なのでしょうか？- クラウド：「インターネット上で動作するサービス」- レンダリング：「3DCGなどのイメージをコンピューターで処理すること」をそれぞれ意味します。そのため、クラウドレンダリングは「インターネットブラウザを通して利用できるレンダリングサービス」のことです。!レンダリング3DCGなどのレンダリングを、個人用PCで行うのではなく、インターネットの向こう側のコンピュータ（サーバー）で処理することを意味します。 レンダリングを高速化する方法レンダリングの処理を高速化するには、2つの方法が考えられます。1つは、手持ちのPCを改造したり買い替えたりする方法です。もう1つは、オンラインレンダーファーム（例えば：Fox Renderfarm）を利用する方法です。!cloud renderingレンダリングは処理に時間がかかることが多く、業務効率化のためにPCを買い替えたりして高速化しようとすると非常に費用や手間がかかることがあると思います。東アジア最大のレンダーファームFox Renderfarmでは、30000台以上のCPU、GPUサーバーを用意しており、場合によっては何時間もかかるレンダリングを数分に短縮できます。また、1クリックでの簡単なアップロードにも対応しています。!Fox Renderfarm3DCG、VFXなどに利用でき、最近話題のVR（バーチャル・リアリティ）の開発にも使用可能です。ぜひ、快適なレンダリングをお楽しみください！
Fox Renderfarm Has Completed The Annual TPN Assessment Process For 2022!
As your TPN-Accredited cloud render farm, Fox Renderfarm has always been committed to providing fast and secure render farm services for customers and we have completed the annual Trusted Partner Network assessment process for 2022!!Fox Renderfarm has completed the annual TPN assessment process for 2022 What is TPN?The Trusted Partner Network (TPN) is owned and managed by the Motion Picture Association (MPA) a leader in third-party entertainment industry assessments. MPA is a non-profit American trade association with the goal of promoting effective copyright protection, reducing piracy, and expanding market access. As one of the most authoritative film and TV content protection corporation, TPN assessment is well acknowledged by conglomerates like Walt Disney Studios, Universal City Studios, Warner Bros., Netflix Studios and so forth. !Fox Renderfarm Has Completed The Annual TPN Assessment Process For 2022 1!Fox Renderfarm Has Completed The Annual TPN Assessment Process For 2022 2 Why Do We Need TPN?Content and data security have always been a global concern in the movie and TV industry, especially after a serial high-profile pre-release leaks in 2017. Those included the theft and release of “Orange Is the New Black” season 5 episodes from an audio post-production firm and an episode from “Game of Thrones” season 7 that was traced to employees at a data-management vendor working with 21st Century Fox’s Star India. The hacking nightmare continued after Netflix refused to pay the requested ransom. The hacker group The Dark Overlord uploaded much of “Orange Is the New Black” Season 5 online through illegal file-sharing service and kept posting arrogant and even scolding messages online. Huge damage was caused to Hollywood’s major production studios and to the health of the whole industry.Trusted Partner Network (TPN) is a new, global, industry-wide film and television content protection initiative. The TPN program helps companies prevent leaks, breaches, and hacks of their customers’ movies and television shows prior to their intended release and seeks to raise security awareness, preparedness, and capabilities within the industry. It functions as a global clearinghouse that will set security standards for entertainment production and distribution companies. Partners who pass an independent assessment conforming to those industry best practices will be listed as “trusted partners” in the TPN directory. “Creating the films and television shows enjoyed by audiences around the world increasingly requires a network of specialized vendors and technicians,” MPA chairman and CEO Charles Rivkin said in a statement. “That’s why maintaining high security standards for all third-party operations — from script to screen — is such an important part of preventing the theft of creative works and ultimately protects jobs and the health of our vibrant creative economy.” How Does TPN Work?The TPN assessment process is highly rigorous with detailed security requirements on the physical security, asset management, content life-cycle, enterprise security, risk assessment, vulnerability management, security operations and incident response, policy & procedures, human resources processes, and most importantly, infrastructure. Moreover, the assessed Vendors are required to do the annual re-assessment every year to continuously improve the security system to better meet the TPN assessment standards. The assessment reports are shared within the TPN platform and can also be shared with existing and potential customers at the vendor’s discretion. Fox Renderfarm x TPNWith the relentless efforts and commitment to build a more secure cloud render farm that better protect the privacy of our beloved customers, Fox Renderfarm has successfully completed MPA’s Content Security Best Practices and officially become a TPN Trusted Partner!Fox Renderfarm’s mission is to be the best cloud render farm with powerful render capacity, thoughtful customer service, secure data protection and flexible pricing scheme.As a TPN-accredited Partner, Fox Renderfarm will persist its steps to enhance the cloud rendering solutions to be more customer-friendly and also be one of the safest.
Over 200 SCAD alumni and students contributed to 21 Academy-Awards-nominated films for 2020
Offering degree programs and specializations about art and design, Savannah College of Art and Design (SCAD) is a university for creative careers. Fox Renderfarm is glad to sponsor and offer render farm services to SCAD students, supporting them creating more outstanding films and artworks.According to the SCAD’s report, over 200 SCAD alumni and students contributed to the 92nd Academy Awards nominated films, with 16 of those alumni having worked on more than one nominated film.The films including 1917, A Beautiful Day in the Neighborhood, Ad Astra, Avengers: Endgame, Ford v Ferrari, Frozen II, Harriet, How to Train Your Dragon: The Hidden World, Joker, Maleficent: Mistress of Evil, Marriage Story, Missing Link, Once Upon a Time in Hollywood, Richard Jewell, Rocketman, Star Wars: The Rise of Skywalker, The Irishman, The Lighthouse, The Lion King, The Two Popes, and Toy Story 4.!OscarsImage via oscar.go.com57 SCAD alumni worked as visual effects artists, animators, senior compositors, and visualization artists on Avengers: Endgame, which was nominated for best visual effects.!Avengers EndgameAvengers: Endgame35 SCAD alumni worked on Best Picture nominated films, including 1917, Ford v Ferrari, The Irishman, Joker, Marriage Story, and Once Upon a Time in Hollywood. 61 alumni worked on Best Animated Feature nominated films, including How to Train Your Dragon: The Hidden World, Missing Link, and Toy Story 4. !1917 and Center Ford v Ferrari and Toy Story 4(Left: 1917 ; Center: Ford v Ferrari; Right: Toy Story 4)Dean Max Almy, School of Digital Media said, “Our programs in School of Digital Media are top-rated in the world. Our alumni are working at Pixar, Disney, ILM, Blue Sky, Dreamworks and dozens of other great companies. It's no surprise hundreds of our alumni have worked on Academy Award winning and nominated films. We are so proud!"Congratulations on SCAD alumni and students’ achievement. Fox Renderfarm will continue to support SCAD and CG artists by providing our fast and secure cloud rendering services .Check the list of the SCAD alumni and students contributed to the 2020 Academy Award:
Big Shots Here！Fox Renderfarm @ SIGGRAPH 2019
From 28 July to 1 Aug, SIGGRAPH 2019 was successfully held in Los Angeles, which appealed to researchers, artists, and professionals who live and breathe computer graphics and interactive techniques. Fox Renderfarm is honored to be one of the sponsors and would continually support the world's biggest computer graphics conference.!Big Shot’s Here！Fox Renderfarm @ SIGGRAPH 2019-2Fox Renderfarm is one of the leading cloud render farms in the industry. Fox Renderfarm's world class professional cloud rendering solutions and tailor-made elastic large scale render pipeline with our professional services and industry-leading innovations, serving leading special effects, animation, architectural and entertainment industry around the world. !Big Shot’s Here！Fox Renderfarm @ SIGGRAPH 2019-4 !Big Shot’s Here！Fox Renderfarm @ SIGGRAPH 2019-3In SIGGRAPH 2019, Fox Renderfarm had great conversations with visitors from the United States, Canada, Japan, France, Brazil, China and more.!Big Shot’s Here！Fox Renderfarm @ SIGGRAPH 2019-7 !Big Shot’s Here！Fox Renderfarm @ SIGGRAPH 2019-6 !Big Shot’s Here！Fox Renderfarm @ SIGGRAPH 2019-8!Big Shot’s Here！Fox Renderfarm @ SIGGRAPH 2019-10Fox Renderfarm has interviewed so many cool people, from honored guest in SIGGRAPH to R&D Postdoctoral Associate in Disney Research Los Angeles, from environment artist devoted to his original project to visual effects supervisor of Green Book and so forth.Here’s the trailer of Fox Renderfarm’s exclusive interviews, please stay tuned with Fox Renderfarm, and more exclusive interviews will be released soon.Moreover, Fox Renderfarm also sponsored Shenzhen & Los Angeles Chapters Meet-up on 29 July, to initiate relationships for future opportunities and partnerships for all members.!Shenzhen & Los Angeles Chapters Meetup In SIGGRAPH 2019Fox Renderfarm is happy to help CG creators and scientists recharge and refuel for the year ahead. See you next year in Washington for SIGGRAPH 2020!
BoBoiBoy Movie 2 To Be Released In 5 Countries With Much Sensation In This Summer
Fox Renderfarm Projects
BoBoiBoy Movie 2, which used cloud rendering service provided by Fox Renderfarm, is a 2019 Malaysian computer-animated superhero comedy film. It is Animonsta Studios second film and the sequel of BoBoiBoy: The Movie (2016). !BoBoiBoy Movie 2-2!BoBoiBoy Movie 2-3 This film is about Retak'ka, an ancient being with elemental powers that intends to seize BoBoiBoy's elemental powers. With the help of his friends, BoBoiBoy needs to stop Retak'ka from taking BoBoiBoy's powers.!BoBoiBoy Movie 2-4 This is the first time a Malaysian animated film will be released simultaneously in 5 countries, including Malaysia, Indonesia, Brunei, Singapore, and Vietnam on 8 August 2019.!BoBoiBoy Movie 2-5 !BoBoiBoy Movie 2-6 !BoBoiBoy Movie 2-7While most animation studio takes close to four years to complete a film, Animonsta Studios pushed itself to finish BoBoiBoy Movie 2 in just 12 months with a budget of RM 7 million.Animonsta Studios’s CEO Nizam Abd Razak, who is also the film’s writer, director and co-producer explained: “We did face a lot of challenges making this movie in 12 months.” !BoBoiBoy Movie 2-9 !BoBoiBoy Movie 2-8 “Fans can expect exciting visuals and plenty of action sequences. We’ve enhanced the animation quality with some new software, which allowed us to not only work on the product faster but animate moving water, moving trees and even add movements to hair. In the first film, we didn’t have any of this.” said Nizam.!BoBoiBoy Movie 2-10 !BoBoiBoy Movie 2-11The cooperation between Animonsta Studios and Fox Renderfarm went very smoothly. As for Fox Renderfarm’s cloud rendering service, Animonsta Studios reckoned that it’s fast and reliable. The service has successfully delivered the job within limited time frame without have to compromise the quality.!BoBoiBoy Movie 2-12BoBoiBoy will see you guys on the big screen this summer!More details: https://news.monsta.com/monsta-unveils-boboiboy-movie-2-teaser-trailer/
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