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Rendering Redefined: The Updated Capabilities of Arnold 7.3.1
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3D Tool
Prepare to elevate your rendering game with the highly anticipated release of Arnold 7.3.1, which hit the scene on March 28, 2024. This feature-packed update introduces a wealth of enhancements and groundbreaking new capabilities, poised to revolutionize your rendering workflow. Let's dive into the exciting details and explore how this cutting-edge version can supercharge your creative pursuits.New Features and EnhancementsDithered SamplingImage from AutodeskIn progressive and adaptive rendering, Arnold 7.3.1 introduces support for dithered sampling, which improves noise distribution at low sample counts.Extended MaterialX SupportRendering node graphs that combine Arnold nodes with MaterialX standard library nodes is now feasible as a result of expanded support for the MaterialX format for rich material and look dev data.Improved DenoisingImage from AutodeskWith the OptiX and OIDN denoisers, Arnold 7.3.1 enhances denoising. Now that the NVIDIA OptiX denoiser can operate on low-resolution progressive render passes, early scene previews with significantly less noise are produced. With its "10% better performance" on CPU, the Intel Open Image Denoise (OIDN) denoiser now offers customers the option to run it on CPU, GPU, or automatically.GPU RenderingImage from AutodeskOptiX 8, the latest iteration of NVIDIA's GPU ray tracing architecture, has been utilized to rewrite a significant portion of the GPU renderer. Numerous improvements in rendering performance and startup times are brought about by this update, including much faster render times overall, reduced GPU memory utilization, better scaling on multiple GPUs, and shorter startup times.Overlay ImagerImage from AutodeskAn Overlay imager for text layering onto rendered images is one of the new features.Global Light Sampling in VolumesImage from AutodeskSupport for global light sampling in volumes.Toon Light-Group AOVsImage from AutodeskSupport for toon light-group AOVs.ConclusionA lot of changes have been made to the user experience in Arnold 7.3.1, including a significantly better GPU renderer, quicker volume rendering, high-quality curves, light AOVs in the toon shader, a text overlay imager, and many more. Regardless of your experience level, Arnold 7.3.1 is made to assist you in producing beautiful, high-caliber renderings.As a leading cloud rendering service provider and render farm, Fox Renderfarm also supports Arnold rendering. Fox Renderfarm is now offering a free $25 trial to all new registrants, so let's start rendering!Source: Autodesk Inc.
Introducing Maya 2025: A Quantum Leap for 3D Artists
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3D Tool
Welcome to the future of 3D animation with Autodesk Maya 2025! This latest release is packed with new features and enhancements that will revolutionize your workflow. Let’s dive into what’s new and improved.New Features and EnhancementsModeling UpdatesImage from AutodeskNew modeling updates brought in by Maya 2025 include the use of Boolean intersections as a bevel input, Smart Extrude, and Bevel Filtering Attributes. With the help of these tools, you can expedite the modeling process and have greater control over your 3D models.Rigging and Character AnimationImage from AutodeskUpdates and enhancements for riggers and animators have been created in response to numerous client requests. Character rigging and animation will become more user-friendly and productive with these improvements.Motion Trail UpdatesImage from AutodeskIn order to improve its effectiveness and flexibility, Maya redesigned its Motion Trails system for the 2025 version. As a result, animation paths will be more precisely controlled.Updated Dope Sheet EditorImage from AutodeskTo provide a quick and easy method for comprehending, adjusting, and manipulating animation time, the Dope Sheet has been redesigned.Graph Editor Hotkey ChangesImage from AutodeskThe Graph Editor Curve Sculpting tools now feature two new keyboard shortcuts. This will make using the Graph Editor more efficient for you.Plug-ins and Software UpdatesArnold for Maya 5.4.0Maya 2025 includes Arnold version 5.4.0. This update will enhance rendering capabilities within Maya.USD for Maya 0.27 Plug-inImage from AutodeskArtists can bulk load and unload many prims using the revised Universal Scene Description (USD) plug-in. Workflow and scene management will both benefit from this.LookdevX for Maya 1.3.0 Plug-inImage from AutodeskThe latest update to LookdevX introduces support for the MaterialX data format. Artists can now assign MaterialX materials directly to Maya geometry.Bifrost 2.9.0.0Numerous new and enhanced capabilities, such as additional nodes for creating foam ocean wave simulations, are included in Bifrost 2.9.0.0. Spectral waves can be generated for wind-driven water surfaces over time and distance, and combined with dynamic waves for collision-induced wakes and ripples.Substance 2.5.0Version 2.5.0 of Substance is included in Maya 2025. Your ability to texturize in Maya will improve as a result of this.Bonus Tools Now IncludedImage from AutodeskBonus Tools are now included in the Maya installer. This will provide additional functionality right out of the box.ConclusionAutodesk Maya 2025 is a noteworthy advancement in 3D animation software. It gives artists the tools they need to produce beautiful, high-quality 3D animations with its new features and updates. Maya 2025 is made to support you in realizing your artistic goals, regardless of your level of experience.As a leading cloud rendering service provider and render farm, Fox Renderfarm also supports Maya rendering. Fox Renderfarm is now offering a free $25 trial to all new registrants, so let's start rendering!Source: Autodesk Inc.
Autodesk 3ds Max 2025: A New Era of Creativity
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3D Tool
Autodesk has once again pushed the boundaries of 3D design and animation with the release of 3ds Max 2025. This latest version is packed with new features and enhancements that aim to improve efficiency, foster collaboration, and empower creativity.Emphasis on Modern Color ManagementImage from AutodeskOpenColorIO is now the standard color management system in 3ds Max 2025. This makes it possible for artists to use a standardized framework for color management, improving the quality and consistency of their work. Two notable improvements are the VertexPaint tool's complete color management integration and the Bake to Texture tool's capability to specify the color space for output files.Streamlined Global Search FunctionalitiesImage from AutodeskThis edition features a condensed version of the global search functionality. The purpose of this enhancement is to make it easier for users to browse the software and save them time and effort.Enhanced Retopology ToolsImage from AutodeskImproved retopology tools are included with 3ds Max 2025. By increasing modeling efficiency, these enhancements hope to free up artists' time to produce more intricate and detailed models.Customizable User InterfacesA new Menu Editor has been introduced, enabling personalized user interfaces. By allowing users to customize the software's interface to meet their unique requirements, this feature enhances productivity and workflow.Improved Collaboration with Open StandardsImage from AutodeskConnecting assets and data across many tools, departments, and studios is essential as co-development becomes more popular. With the most recent update, 3ds Max now supports OpenColorIO, LookdevX has been improved in Maya, and both tools have a stronger OpenUSD (Open Universal Scene Description) integration for better teamwork.ConclusionAutodesk's 3ds Max 2025 is evidence of their dedication to helping its clients work more efficiently and cooperatively. 3ds Max 2025 is poised to transform 3D creation and visualization with its emphasis on open standards, enhanced content creation tools, and unified workflows and data across whole production pipelines.As a leading cloud rendering service provider and render farm, Fox Renderfarm also supports 3ds Max rendering. Fox Renderfarm is now offering a free $25 trial to all new registrants, so let's start rendering!Source: Autodesk Inc.
Arnold Tutorial | How to Shade Origami Paper in Maya
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3D Tool
The YouTube Channel of Arnold Renderer shares a useful tutorial on how to shade origami paper dragon in Maya, using the standard_surface.thin_walled with subsurface_scatter.Image from AutodeskImage from AutodeskImage from AutodeskArnold is a high-performance, physically based rendering engine developed by Autodesk. It is used to generate highly realistic 3D animations and visual effects in films, television shows, commercials, and video games. Arnold uses advanced algorithms and techniques to simulate the behavior of light accurately, resulting in renders that closely match real-world lighting conditions. It is integrated with many industry-standard 3D software packages, including Maya, 3ds Max, Cinema 4D, Houdini, and Katana.Check out the tutorial here:As a leading cloud rendering service provider and render farm in the CG industry, Fox Renderfarm provides support for Arnold cloud rendering. We are offering a free $25 trial to every new registered user, so start rendering your impressive work now!Source: Autodesk
3ds Max용 코로나 타일 맵 알아보기
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Chaos Group
카오스 코로나 채널에는 코로나11에서 새로 도입된 기능인 코로나 타일맵에 대한 안내 영상이 게재되었습니다. 이를 통해 코로나 타일맵이 무엇인지, 설정 방법을 배울 수 있습니다.지금 영상을 확인해 보세요!00:08 코로나 타일 지도란02:15 타일 세팅의 기본06:04 확산 지도 설정 & 매핑 기본13:11 갭컬러 설정15:29 범프 효과 설정18:54 반사 불완전성 설정19:26 추가 입력 및 출력에 대한 빠른 메모20:43 서로 다른 타일 패턴을 선택하는 방법21:36 타일에 랜덤 변형을 추가하는 방법23:39 짧지만 재미있는 씬 분석출처: Chaos팁: 코로나용 렌더 팜을 찾고 있다면 CG 업계 최고의 클라우드 렌더링 서비스이자 렌더 팜인 Fox Renderfarm에서 제공하는 25달러의 평가판으로 3D 렌더링 서비스를 테스트하여 프로젝트를 더 빠르게 수행할 수 있습니다!
Learn Corona Tile Map For 3ds Max
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Chaos Group
The Chaos Corona channel has posted an instructional video about Corona Tile Map, a newly introduced feature in Corona 11. Through it you can learn what Corona Tile Map is and how to set it up.Check out the video now!00:08 What is the Corona Tile Map02:15 The basics of setting up your tiles06:04 Diffuse map setup & Mapping basics13:11 Setting up the gap color15:29 Setting up our bump effect18:54 Setting up our reflection imperfections19:26 A quick note about additional inputs and outputs20:43 How to select different tile patterns21:36 How to add random variation to your tiles 23:39 A short but fun scene breakdownTips: If you're looking for a render farm for Corona, then you can test out 3D rendering services with a $25 trial offered by Fox Renderfarm, the CG industry's leading cloud rendering service and render farm, to help you get your projects done faster!Source: Chaos
Arnold 7.2.2 출시, 렌더링 속도 기존보다 향상
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3D Tool
Autodesk는 더 빠른 대화식 장면 편집, 렌더링 최적화, 더 나은 USD, MaterialX 지원 및 버그 수정을 통해 기타 많은 사용자 경험 개선을 제공하는 기능 릴리스인 Arnold 7.2.2를 출시했습니다.새로운 기능?큰 장면을 수정할 때 향상된 상호 작용새로운 버전은 큰 장면을 대화식으로 수정할 때 반응성을 향상시킵니다. 수백만 개의 인스턴스가 있는 장면에서 조명이나 셰이더를 편집할 때 첫 번째 픽셀이 거의 실시간으로 생성되어 렌더링 속도가 크게 향상됩니다. 이러한 개선은 장면을 렌더링할 때 큰 차이를 만들 수 있습니다. USD의 포인트 인스턴스를 사용합니다.향상된 글로벌 라이트 샘플링 성능많은 경우 간접 조명을 사용한 전역 조명 샘플링의 효율성이 향상되었습니다.CPU 공급업체 간의 수치 정밀도 차이 감소Autodesk에 따르면 Intel, AMD 및 Apple CPU에서 렌더링된 이미지는 이미 지각적으로 동일한 경우가 많았지만 더 많은 정밀도 관련 차이점을 제거하여 이제 훨씬 더 많은 결과가 지각적으로 동일합니다.볼륨의 메시 라이트로 인한 노이즈 감소매우 작은 삼각형이 있는 메시 라이트를 사용할 때 이제 볼륨의 노이즈 양이 크게 줄었습니다.Arnold 7.2.1.1 © AutodeskArnold 7.2.2 © Autodesk또한 USD 향상, API 추가 및 일부 버그 수정이 있습니다.자세한 내용은 Arnold 7.2.2의 전체 릴리스 정보를 확인하십시오.CG 업계의 선도적인 클라우드 렌더링 서비스 제공업체이자 렌더팜인 Fox Renderfarm은 Arnold 클라우드 렌더링을 지원합니다.모든 신규 사용자에게 무료 $25 렌더쿠폰을 제공하므로 지금 인상적인 작업을 렌더링하십시오!출저: Autodesk
Maxon Ships Cinema 4D 2024.2
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Cinema 4D
Maxon has updated the latest version of its powerful 3D tool, Cinema 4D, and recommends this update for all 2024 users. In Cinema 4D 2024.2, new improvements featured in Simulation, Pyro, Animation, Exchange, Project Assets, Nodes and more.ImprovementsSimulationSet Deactivation parameters for Rigid Body objects in idleDamping override for Rigid Body, Soft Body, Cloth, Rope and Balloon tagScaling Rigid Body objectsForces can be guided by a clonerPyroNew emission type - Dynamic SurfaceSet Time Scale for Density, Color, Rest Grid, Temperature, and FuelFuel Contingent to support UpRes pyro simulationDual Rest Grid adds ability to post process the volume with noise patternsAnimationKey Reducer to reduce the number of keyframes in the timelinePreserved locked keys won’t be affect by the Key ReducerExchangeAdobe Substance 3D Nodes for Redshift MaterialsColor Mangement dropdown selection when importingAutomatically adjust color space based on file name suffixglTF Animations support TRS (PRS)Multiple glTF animations will load into different TakesProject AssetsProject fonts are displayed in the Project Asset InspectorMissing Fonts can be identified and fixedProject assets are displayed in the Project Asset InspectorMissing assets can be identified and fixedNodesNode Asset Version PinningMissing Asset Detection and Warning on load and on saveMissing Assets Icon in the Objects Manager, Node Editor and Project Asset InspectorThicken and Symmetry NodesMemory Node supported in CapsulesResample Spline Node allows you to interactively adjust the spline resolutionPop Element Node, “Pops” the last element of the end input arrayGeometry Property Get and Set improvementsNodal Capsule improvementsIn addition to the above improvements, there are also some bug fixes, which can be found in the release notes.As a leading cloud rendering service provider and render farm in the CG industry, Fox Renderfarm offers not only secure and fast rendering for Cinema 4D, but also seamless rendering for Octane. To test our 3D rendering service, there is a $25 free trial available for you.Source: Maxon
Autodesk, Arnold 7.2.3 출시
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3D Tool
Autodesk는 Arnold 7.2.3을 출시했습니다. 새로운 내용을 살펴보겠습니다.새 버전에서는 전역 조명 샘플링이 GPU에서 지원됩니다. 이제 GPU 렌더링에 전역 조명 샘플링을 사용 가능합니다. 이를 통해 보통에서 다수의 조명이 있는 장면을 2~6배 더 빠르게 렌더링할 수 있습니다.또한 가장 가까운 표면까지의 방향과 거리를 각각 반환하는 out_distance 및 out_direction 출력 매개변수를 추가하여 거리 셰이더가 업데이트되었습니다. 셰이더는 여전히 기본적으로 색상 매핑 결과를 반환하지만 이제 out_rgb 매개변수를 사용도 가능합니다.셰이딩 상태 셰이더에 여러 출력을 사용할 수 있으므로 단일 상태 셰이더가 셰이딩 네트워크에서 여러 출력 연결을 가질 수 있습니다.USD 향상 및 API 추가도 있습니다. 자세히 알아보려면 온라인 설명서에서 Arnold 7.2.3을 읽어보세요.CG 업계의 선도적인 클라우드 렌더링 서비스 제공업체이자 렌더 팜인 Fox Renderfarm은 Arnold 클라우드 렌더링에 대한 지원을 제공합니다. 새로 등록한 모든 사용자에게 무료로 $25 평가판을 제공하고 있으므로 지금 바로 인상적인 작업을 렌더링해 보세요!출처: 오토데스크
CLO Virtual Fashion Ships Marvelous Designer 12.2
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3D Tool
CLO Virtual Fashion has released Marvelous Designer 12.2, a new version that adds a number of improvements, including Automatic UV Packing, Import/Export FBX with Multiple Avatars, Roll Up, Select All Sewn Patterns, USD: Support the Unified UV Coordinates and more.Image via CLO Virtual FashionImage via CLO Virtual FashionCheck out the new features of Marvelous Designer 12.2:Learn more about the new features in Marvelous Designer 12.Tips:To speed up the rendering of animation and visual effects, cloud rendering plays an important role in it. Fox Renderfarm, the leading cloud rendering services provider and render farm in the CG industry, has provided cloud rendering services to countless visual effects and animation studios, allowing our users to get the best quality results in the shortest time. Try our $25 free trial to speed up the rendering of your 3D projects!Source: CLO Virtual Fashion
ChaosTV - Camera Settings and Lens Effects in V-Ray for Maya
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3D Tool
ChaosTV has released a beginner-friendly tutorial of V-Ray for Maya, talking about the settings of camera and lens effects, which helps you equip with the knowledge necessary to start creating your stunning animations or other projects.In this tutorial, they will lead you to discover how to create a V-Ray Physical Camera and understand its settings. They will guide you through the manual adjustment of exposure and white balance, as well as teach you how you can let V-Ray make these settings automatically. Moreover, you can also explore the camera effects such as vignetting, depth of field, and motion blur. Besides, you'll learn how to add realistic lens effects to your images and many more useful tips.Watch the tutorial video here:V-Ray is an excellent renderer that supports a wide range of software, including 3ds Max, SketchUp, Cinema 4D, Revit, Maya and more. Using high-quality rendering software increases productivity, and with cloud rendering, such as Fox Renderfarm, your 3D project can be completed in the shortest possible time.What is cloud rendering? Cloud rendering can utilize the huge computing resources of a render farm to render 3D works at high speed, thus saving costs and local space, and is the best solution to speed up rendering in addition to rendering with a standalone renderer.Source: Chaos
ChaosTV: Lighting Scenes in V-Ray for Cinema 4D
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3D Tool
ChaosTV recently released a very useful tutorial video for V-Ray for Cinema 4D beginners, teaching you how to light up your scene.This video teaches you how to utilize various light types, such as artificial and environmental light sources, to create realistic renders. Within the video, they discuss the different types of V-Ray lights, V-Ray Dome Light for image-based lighting, and V-Ray's physically accurate Sun &x26; Sky system. They also explain how to use V-Ray's Light Lister to manage multiple light sources in a scene.Watch the video here:V-Ray is an amazing renderer that supports numerous software, besides Cinema 4D, but also 3ds Max, SketchUp, Rhino, Revit, Maya and many more. Using a high-quality rendering software increases productivity, and with cloud rendering, such as Fox Renderfarm, your 3D work can come out in the shortest possible time.What is cloud rendering?Cloud rendering saves your cost and local space by utilizing the huge computing resources of a render farm to render 3D works at high speed, and is the best solution to speed up rendering in addition to using a single renderer for rendering.Source: Chaos
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