The War on Hoarding in Cinema 4D

2020-04-30
Trending | Fox Renderfarm Interview | Top News
Cinema 4D

Fox Renderfarm, a powerful but affordable render farm, is glad to have an interview with CG artist Marien Singbo from Sweden who created ‘The War on Hoarding’, Episode 1: Toilet Paper.

The animation short was made by Marien as a response to the senseless and irresponsible hoarding that's going on at the moment.

Let's enjoy the short and the story behind!

The War on Hoarding © Marien Singbo

The-War-on-Hoarding-in-Cinema-4D

Artist: Marien Singbo (Sweden)

Caption: I made it in CINEMA 4D with Redshift. My inspiration came from running out of toilet paper basically. I had to go on pilgrimage over 3 hours, through 4 stores here in London before I finally found some toilet paper. People have been hoarding even though the government & supply managers have reassured us that we will not run out of toilet paper anytime soon. My sister who has a 1-year-old baby has been unable to purchase baby wipes. It's all a bit disappointing and incredibly frustrating as it can easily be avoided.

I've also been very affected, at least my career plans. I had a freelance gig canceled. And I was also going to have an animation internship at a big studio in London as the last thing in my education. But it's been canceled/postponed for now.

As I will be graduating soon it's all a bit scary not knowing how the industry will recover from this and how I as a new person in the industry will be affected.

The War on Hoarding in Cinema 4D

Fox Renderfarm: Hi Marien, thank you so much for accepting our interview! Could you briefly introduce yourself?

Marien: Hi, Of course. Glad to. My name is Marien Singbo, both a freelance animator and a student as I’m currently enrolled in Motion Creative Program at Hyper Island, Stockholm.

I started out doing traditional cel animation and After Effects work a few years ago but kind of randomly found myself doing 3D work this last year.

I enjoy creating and animating Characters, in both 2D and 3D.

Fox Renderfarm: What’s the inspiration behind your work?

Marien: Honestly I just get inspired by everyday life. I’m pretty easy-going and like to see the funny aspect of everything I encounter and I usually try to have this reflected in my work.

The War on Hoarding in Cinema 4D

Fox Renderfarm: How long did it take to finish the artwork?

Marien: It took me 5 days from start to finish (modeling, character creation & rigging and animation, materials and final compositing)

Fox Renderfarm: What software and plugins did you use to finish the artwork?

Marien: I used CINEMA 4D with Redshift and Photoshop to create texture for the assets and composited in Premiere Pro. I didn’t use any additional plugins.

Fox Renderfarm: Who was invited to dub for the animation? How did you complete it?

Marien: I did the male voice and had 2 friends with the other voices. I usually love to work in person, but due to the circumstances, it was all made possible by the Internet. I had my friends in Stockholm email me their recording to me in London.

Fox Renderfarm: There are many details, such as the fingerprint match, police sketch, and the newspaper. How did you make them?

Marien: The fingerprint was illustrated in Photoshop and so was the police sketch. The newspaper was made on a website that lets you create newspapers really face using mock-ups.

The War on Hoarding in Cinema 4D 2

Fox Renderfarm: What does the word “Asshat” mean? How did this connect with the police sketch? Any ideas behind that?

Marien: An asshat is slang for someone who is stupid, cruel and idiotic. This whole concept was inspired by my own experiences & frustration of going shopping in London during this COVID19 crisis. Where I’ve had multiple unsuccessful tries of finding toilet paper in different supermarkets due to hoarding.

Time and time we’ve been assured by vendors & suppliers that there is enough toilet paper for everyone yet people keep hoarding, leading to people who might need sanitary products might not be able to get it.

If that’s not asshat behavior, then I don’t know what is. While the perpetrator might not see themselves as an asshat, other people as seen in the police precinct identify them as an asshat.

The War on Hoarding in Cinema 4D 3

The War on Hoarding in Cinema 4D 4

Fox Renderfarm: Do you have any references for the appearance of the final criminal?

Marien: I actually don’t, the character creating was completely organic.

The War on Hoarding in Cinema 4D 5

Fox Renderfarm: Technically and visually, which is your favorite part of this work? Why?

Marien: I really enjoyed the detective board scene because I liked the lightning the best in that scene.

Fox Renderfarm: Have you met any difficulty in the creation? How did you overcome it?

Marien: Honestly this process was pretty straightforward to be honest. I didn’t want to make it more complex than it had to be. The scenes are pretty simple and straightforward. Took some shortcuts; for instance the character doesn’t actually have a lower body. But since it’s never visible it doesn’t matter.

Latest News
Cinema 4D 2024.5: Game Changer or Incremental Update?
2024-07-24
Cinema 4D 2024.5: Game Changer or Incremental Update?
More
Cinema 4D 2024.4: New Updates, New Benchmark
2024-04-25
Cinema 4D 2024.4: New Updates, New Benchmark
More

Keywords

3D Art Competitions3D ToolTrailerFox Renderfarm PromotionCloud Rendering FarmAnnecy FestivalMILESTONESFox RenderfarmDesktop ClientBlenderBollywood filmsHum3D ContestNVIDIASilkroad Digital VisionMalaysian Animated FilmsIndiajoyArchitectural VisualizationCGarchitect Architectural 3DawardsBest cloud rendering servicesRender cloudVFXUpin & IpinGreen BookFox Renderfarm InterviewMission MangalKre8tif!Fox Renderfarm Mini ProgramCGCG Tech Summit Malaysiafilm workscloud renderingGolden Horse AwardShadowVFX BreakdownMorrigan FlebotteVWArtclub Annual *ContestAsswad Mouhamadanimation worksIMax StudioBoonie BearsRenderosityGary S. KennedyEvermotion Challenge 2018Brian BeaudryBobby BalaMohit SanchaniyaKatapix MediaFlying Car ProductionsRazerThe ShipmentFoxRenderfarmCG Tech SummitAlpacalypse ProductionshalloweenHum3d Survial Car ChallengeFederico CiuffoliniRalf SczepanIavor TrifonovClarisseCGTS MalaysiaIsotropixC4DTomasz BednarzV-RayCinema 4DMAXONsiggraph cafEvermotion challenge 2017CGTrader Space Competitionfilm of the yearLe Anh NhanPlanet UnknownFox Renderfarm 2017 AchievementsCSFFJulio Sotoboar 2017DeepSIGGRAPH Asia 2017Chris SunGlass CageMaking Life of Bri' n Chrisanthem studiosThe RookiesPeter DraperMakuta VFXBaahubali 2CG CompetitionenchantedmobCG StudiosAcademy AwardsCGVrayweeklycgchallengeSketchUpsiggraph 2017Chris BuchalSIGGRAPH AsiaLightWaveIndigo RendererRafael ChiesV-Ray RTCPU RenderingNVIDIA IrayChaos GroupOctaneRenderRedshiftSTAR CORECICAFVRMr. HublotRibbitGPU RenderingLinuxMonkey IslandLuxRenderHPCRender FarmLife of BriWORLD LABMichael Wakelam3D RenderingOnline Render FarmAlibabaBaahubaliVAXMalaysia2015 Hangzhou Computing ConferenceOscarSIGGRAPHCGTraderKunming Asia Animation ExhibitionEvermotionRenderMan
FGT3D The Ruins Challenge banner

Categories

Fox Renderfarm InterviewFox Renderfarm NewsFox Renderfarm ProjectsCloud Rendering TutorialRender Farm TutorialCG ChallengesCG NewsTop NewsTrending

Recent News List

Tips on How to Win 3D Challenges
Tips on How to Win 3D Challenges
2024-07-26
Captain America: A Brave New World is Coming
Captain America: A Brave New World is Coming
2024-07-26
Gladiator II: The Return Battle for the Throne
Gladiator II: The Return Battle for the Throne
2024-07-25
Cinema 4D 2024.5: Game Changer or Incremental Update?
Cinema 4D 2024.5: Game Changer or Incremental Update?
2024-07-24
Interview with Async, the Second Place in Steampunk: New History 3D Challenge
Interview with Async, the Second Place in Steampunk: New History 3D Challenge
2024-07-23
Visit Fox Renderfarm at SIGGRAPH 2024
Visit Fox Renderfarm at SIGGRAPH 2024
2024-07-22
How Render Farm Enhances 3D Rendering Workflow
How Render Farm Enhances 3D Rendering Workflow
2024-07-19
The Release of Blender 4.2 LTS: Your Creative Playground
The Release of Blender 4.2 LTS: Your Creative Playground
2024-07-18
A Sneak Peek at EEVEE Next in Blender 4.2 LTS
A Sneak Peek at EEVEE Next in Blender 4.2 LTS
2024-07-17
Business Consulting

Global Agent Contact: Gordon Shaw

Email: gordon@foxrenderfarm.com

Marketing Contact: Rachel Chen

Email: rachel@foxrenderfarm.com

Message Us:
Newsletter
Keep up with our latest software updates, special offers and events!
Copyright © 2024 FoxRenderfarm.com. All Rights Reserved.