CHRISTMAS SUPER SALE
CHRISTMAS SUPER SALE
close

Interview With Szymon Magiera: Creating a Realistic Snowman With Blender

Last edited on: 2023-11-22
Top News | Fox Renderfarm Interview | Trending

FGT3D Snowman Challenge organized by the TPN-Accredited cloud rendering services provider, Fox Renderfarm, was started in September, 2021 and sponsored by our amazing sponsors, including Maxon, Chaos, Poliigon, HDR Light Studio, Pilgway, TopoGun, Graswald, Raysync, Textures.com, Texturebox and iCube R&D Group. After the selection by our jury, 3 Professional artworks and 3 Student artworks were picked and would be awarded the prizes provided by our amazing sponsors. Congratulations to all the winners! And thanks to everyone for participating!

The first place winner in the Professional category of the FGT3D Snowman Challenge goes to Szymon Magiera with his work, SNOWMAN.

“Szymon's snowman puts a smile on your face. Its innocent facial expression, the warm sunlight, and the sprouting grass suggest a wonderful aura of positivity. The author's brilliant craft is clearly reflected in the image's texture, material, and depth of field. The snowman's friendly gesture and the soft doll-like materiality bring a very inviting atmosphere to the viewers in the composition.” One of our judges, Frank WANG Yefeng said, who is the Assistant Professor in the Art Department from Rhode Island College.

Let's find out how Szymon made the amazing artwork through the exclusive interview with Fox Renderfarm.

Snowman © Szymon Magiera

Snowman © Szymon Magiera

Fox Renderfarm: Hi, Szymon! Thank you so much for accepting our interview! Could you give us a brief introduction about yourself?

Szymon: Hi,Thank You for the opportunity to say something about myself :). Parents named me Szymon. I'm 28 yo, I'm living a peaceful life in a small village in the outskirts of Poland. I have been trying to improve my skills for around 7 years now.

Fox Renderfarm: Congratulations on winning 1st place in the Professional Category of the FGT3D Snowman Challenge, how do you feel about that?

Szymon: I feel really great about it, I could not be more proud! But I'm surprised and a bit guilty, there were so many amazing entries by other artists!

Fox Renderfarm: How long did you finish the work, SNOWMAN?

Szymon: Scene in itself wasn’t too complicated. I just had a lot of time on my side. It took me around 2 days of trial and error.

Some trial renders.

Snowman © Szymon Magiera Snowman © Szymon Magiera Snowman © Szymon Magiera

Fox Renderfarm: What software and plugins did you use?

Szymon: For rendering and modeling I used Blender, It's amazing and versatile software, and it's free! For texturing I used Substance Painter, but only because I don't have any experience in this Software and I needed practice. You can do all of it in Blender thru texture paint the result will be the same. For trees, I used a Sapling tree generator, it comes with a blender by default. It's a great addon for generating simple trees. Huge time saver.

Fox Renderfarm: What’s the inspiration behind your artwork?

Szymon: By searching the internet I found an image of a knitted snowman, and I decided I want one! I'm not good at knitting but I know how to model so I decided to make one!

knitted snowman

Fox Renderfarm: What a photographic render! How did you make the modeling, texture and material of the snowman?

Interview With Szymon Magiera Creating a Realistic Snowman With Blender

Interview With Szymon Magiera Creating a Realistic Snowman With Blender

Szymon: Snowman as a mesh isn’t that complicated as shown. Some Box modeling and a bit of cloth simulation for the scarf, nothing extravagant.Keep it simple.


To make realistic fabrics on a snowman and on the scarf I added small hairs, it is a small thing but it has a big payoff in realism.

For the texturing part, still nothing that complicated, most of the textures I took from Ambientcg, Great site!

For the snow, I played with the specular map and added subsurface scattering then used a displacement map to add the details and make it more realistic, you can see the node tree below.

Interview With Szymon Magiera Creating a Realistic Snowman With Blender Interview With Szymon Magiera Creating a Realistic Snowman With Blender

Fox Renderfarm: The lighting and snow really capture the feel of a cold winter's day, but our knitted snowman is still rosy-cheeked and smiling. How did you make the lighting?

Szymon: Single sun and a sky texture, nothing more :) Then I just played with the position and color of the sun, until I ended up with the lighting that I liked.

Fox Renderfarm: Did you meet any difficulties when creating this work? And how did you solve them?

Szymon: When I find a difficult situation, I try to keep things simple. The biggest challenge was the lighting, but by keeping it as simple as I can ,and only adding complexity if it's necessary, I managed to find the perfect light setup for this scene without a headache.

Fox Renderfarm: Any artists or artworks inspired you most?

Szymon: I don’t have any particular artist or art, instead I truly get inspired by the CG community, I often find myself browsing through the newest uploads and see that there are other artists that are working really hard to improve their skill, that is what inspires me the most. They all are doing their best to improve so I should too!

Fox Renderfarm: Could you briefly tell us your educational and work experience along your CG journey?

Szymon: Briefly I started my journey with a copy of 3ds Max 2014 and a book 3ds Max Bible 2014, it had like 1200 pages. I never did read it, but it cost me a lot, so it was a proof of dedication, I still have it to this day. Since then I've been changing directions many times,but there was always a copy of the 3D program on my drive.

I took CG seriously in 2019 and now I'm happy to say it was worth it,there are so many opportunities for CG artists these days!

Fox Renderfarm: Do you have any recommendable learning methods to improve professional skills?

Szymon: I don't have any special learning methods, I believe in practice, the more you practice the better you will get. For me it is that simple, and always use references!

Fox Renderfarm: What do you think of the FGT3D Challenge, any suggestions for us?

Szymon: I love it! Those challenges are giving the opportunity for other artists to showcase their skills and the incentive to improve even more! I don’t have any suggestions. You guys are doing a great job!

Fox Renderfarm: Do you have any advice for future participants in the competition?

Szymon: Don't be afraid to show your work, always do your best and never stop learning!

Keywords
3D Art Competitions3D ToolTrailerFox Renderfarm PromotionCloud Rendering FarmAnnecy FestivalMILESTONESFox RenderfarmDesktop ClientBlenderBollywood filmsHum3D ContestNVIDIASilkroad Digital VisionMalaysian Animated FilmsIndiajoyArchitectural VisualizationCGarchitect Architectural 3DawardsBest cloud rendering servicesRender cloudVFXUpin & IpinGreen BookFox Renderfarm InterviewMission MangalKre8tif!Fox Renderfarm Mini ProgramCGCG Tech Summit Malaysiafilm workscloud renderingGolden Horse AwardShadowVFX BreakdownMorrigan FlebotteVWArtclub Annual *ContestAsswad Mouhamadanimation worksIMax StudioBoonie BearsRenderosityGary S. KennedyEvermotion Challenge 2018Brian BeaudryBobby BalaMohit SanchaniyaKatapix MediaFlying Car ProductionsRazerThe ShipmentFoxRenderfarmCG Tech SummitAlpacalypse ProductionshalloweenHum3d Survial Car ChallengeFederico CiuffoliniRalf SczepanIavor TrifonovClarisseCGTS MalaysiaIsotropixC4DTomasz BednarzV-RayCinema 4DMAXONsiggraph cafEvermotion challenge 2017CGTrader Space Competitionfilm of the yearLe Anh NhanPlanet UnknownFox Renderfarm 2017 AchievementsCSFFJulio Sotoboar 2017DeepUnreal Engine render farmChris SunGlass CageMaking Life of Bri' n Chrisanthem studiosThe RookiesPeter DraperMakuta VFXBaahubali 2CG CompetitionenchantedmobCG StudiosAcademy AwardsCGVrayweeklycgchallengeSketchUpsiggraph 2017Chris BuchalSIGGRAPH AsiaLightWaveIndigo RendererStop Motion AnimationV-Ray RTCPU RenderingNVIDIA IrayChaos GroupOctaneRenderRedshiftSTAR CORECICAFVRMr. HublotRibbitGPU RenderingLinuxMonkey IslandLuxRenderHPCRender FarmLife of BriWORLD LABMichael Wakelam3D RenderingOnline Render FarmAlibabaBaahubaliVAXMalaysia3D AnimationOscarSIGGRAPHCGTraderKunming Asia Animation ExhibitionEvermotionRenderMan
Christmas Super Sale 2024 - Fox Renderfarm
Categories
Fox Renderfarm InterviewFox Renderfarm NewsFox Renderfarm ProjectsCloud Rendering TutorialRender Farm TutorialCG ChallengesCG NewsTop NewsTrending
Recent News List
Interview with Ben White: Top Winner in the Ultimate Race Track Challenge
Interview with Ben White: Top Winner in the Ultimate Race Track Challenge
2024-12-13
What is the Best 3D Texturing Software?
What is the Best 3D Texturing Software?
2024-12-12
What is AI Rendering? How AI is Revolutionizing 3D Animation Production
What is AI Rendering? How AI is Revolutionizing 3D Animation Production
2024-12-11
시그라프 아시아 2024, 3년 만에 도쿄로 돌아온다
시그라프 아시아 2024, 3년 만에 도쿄로 돌아온다
2024-12-10
Memorable Highlights from SIGGRAPH Asia 2024
Memorable Highlights from SIGGRAPH Asia 2024
2024-12-10
A Complete Tutorial of Making Venom Effect in Blender
A Complete Tutorial of Making Venom Effect in Blender
2024-12-09
Official Trailer for Disney's 'Snow White' is Out
Official Trailer for Disney's 'Snow White' is Out
2024-12-06
Top 10 Stop Motion Animation Films Recommended
Top 10 Stop Motion Animation Films Recommended
2024-12-05
Kinetic Rush Insights: Sam Denison’s Top 100 Experience
Kinetic Rush Insights: Sam Denison’s Top 100 Experience
2024-12-04
Business Consulting

Global Agent Contact: Gordon Shaw

Email: gordon@foxrenderfarm.com

Marketing Contact: Rachel Chen

Email: rachel@foxrenderfarm.com

Message Us:
Newsletter
Keep up with our latest software updates, special offers and events!
Copyright © 2024 FoxRenderfarm.com. All Rights Reserved.