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3D Tutorial: How to Make a Stylized Character with 3ds Max (2)

2022-07-013 min read

3D Tutorial How to Make a Stylized Character

Continue part 1 of 3D Tutorial: How to Make a Stylized Character, the smarter and cheaper cloud render farm, Fox Renderfarm still shares with you the tutorial about how to make a stylized character.

Topology, UV, and baking

This role requires two parts that need to be topology, the character's head, and the mechanical headset. The topology of the mechanical part mainly uses 3ds Max's Toggle ribbon tool and modeling plug-in. The character head uses Zbrush's own topology tool Zwrap 1.0.

3D Tutorial How to Make a Stylized Character

3D Tutorial How to Make a Stylized Character

While topology, the model alignment mode is selected, adding the corresponding adsorption points according to the structure and the number of the low-poly point corresponds to the number of the high-poly.

3D Tutorial How to Make a Stylized Character

Then we can calculate the match and complete the topology. All that is left is to adjust the low-poly details in 3ds Max and add models with details such as eyes.

3D Tutorial How to Make a Stylized Character

3D Tutorial How to Make a Stylized Character

UVS

After the topology is completed, it is now the work of the UV part. I use the 3ds Max plug-in Unwrap Pro and PolyUnwrapper v4.3.5 with tools, and the UV work on the face mainly use Unwrap Pro.

3D Tutorial How to Make a Stylized Character

3D Tutorial How to Make a Stylized Character

3D Tutorial How to Make a Stylized Character

Texturing

  1. Draw the vertex color map with Zbrush
  2. Marmoset Toolbag
  3. Baking normals and color maps

Toolbag supports OBJ or FBX model formats. The following are the low-poly OBJ export settings,

3D Tutorial How to Make a Stylized Character

A total of 7 textures have been output, as shown in the following figure,

3D Tutorial How to Make a Stylized Character

Realistic skin texture drawing is done in Substance Painter. First, import the OBJ format model into Substance Painter, and then assign all the baked textures to the model. First, turn on the SSS effect, and then adjust the skin texture to a satisfactory effect. Finally, the PBR texture of the skin is exported.

3D Tutorial How to Make a Stylized Character

Marmoset Toolbag 3 real-time rendering

There are two types of lighting settings, environment, and lighting settings. First, an HDRI environment map was used, then the main light source and a blue fill light were placed on the side. There is also a fill light on the front, which makes the overall facial lighting softer. lighting effects:

3D Tutorial How to Make a Stylized Character

Final render:

3D Tutorial How to Make a Stylized Character

Fox Renderfarm hopes it will be of some help to you. As you know, Fox Renderfarm is an excellent cloud rendering services provider in the CG world, so if you need to find a render farm, why not try Fox Renderfarm, which is offering a free $25 trial for new users? Thanks for reading!

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