FGT3D Explorer Challenge Winners Announced

FGT3D-Explorer-Challenge-Winners-Announced

As 2020 is a difficult year, we will all be explorers to seek hope in 2021. The explorer can be a traveller looking for a mysterious place, a spacecraft roaming through the Milky Way, or a doctor researching the vaccine. Please create your 3D render, show the explorer in your mind and explore your possibilities.

3 Professional artworks and 3 Student artworks will be selected and awarded!

Professional Category

1st Place

Main - Deepak Jain

  • Title: Hard Time
  • Created by Deepak Jain

What Deepak says

In this hard time where people are finding it hard to breathe and oxygen is costlier than life this was the only positive i never wanted. In a country of colors and love we are seeing helplessness and deaths but we have been a fighter and this too shall pass. In this picture I have portrayed the helplessness people are facing, sorrow and a little hope that we can fight this too.

What our jury says

  • Ben Cheung: Highly detailed scene, goose bumpy mood setting, great lighting and color temperature, deserted hospital equipment versus body and seems new dress makes this excellent art work very creepy.

  • Frank WANG Yefeng: A mesmerizing image! It makes one feel like being in the same room with this character. The photo-realistic rendering proliferates a sense of empathy. Simply moving!

  • Kariem Saleh: This indeed is looking like a hard time for the girl in the center of the frame. Lighting and color contrasts play nicely in this very atmospherically dense frame. The setting is visually rich, though very effective in using and reusing a limited amount of assets and geometry. You feel like you want to step into the screen and get her out of this misery.

  • Cenay Oekmen: Powerful storytelling.

  • Xcenselabs Team: The details are exquisite, Mottled walls, Rusty instruments....strong skills. The reverie space of the theme is very large. The atmosphere of sadness appeared on the paper.

2nd Place

Kay John Yim Explorer - John Yim

  • Title: Explorer Stumbling upon Heavenly Gates
  • Created by Kay John Yim

What John says

Children are often believed to have memories before they were born - for some believe fairy tales are young boys and girls' recollections of the pre-existence world, fractals of flashbacks that give us a glimpse into "Heaven".

What's lesser-known is that since one's worldview only settles when they reach 11 years old, children perceive the world through a pair of unbiased lens, and are able to see what adults would subconsciously discard as fiction or fantasy.

For this reason, they are also seen as Explorers living in their own worlds of fantasy, exploring their own memories of pre-existence - except that their tales of Heavenly Gates and Angel Stories are not memories before they were born, but rather unbiased perceptions of our reality visible only to the sinless minds.

What our jury says

  • Miho Aoki: I think many of us had childhood experiences where we wandered in bushes and suddenly realized we have come very far from home. We turned around and went home, but this image made me think what'd if we keep going a bit farther. Maybe we got totally lost or maybe walked into something magical like this scene. The lighting and the flying flower petals show a suspended moment of wonderment of the child encountering the angel and the gate.

  • Corona Renderer Team: There is a genuine sense of wonder captured in the image, and I think a sense of wonder is what drives all explorers. Also, with the child being the explorer here, it takes me back to being a kid when every day was an adventure, and I would head out over the beach or down a disused railway line never knowing what magic I would find (or at least conjure in my imagination as to what might be around the next corner or over the next hill!)

3rd Place

leaving-the-colony-

  • Title: Leaving the colony
  • Created by David Aguero

What David says

The colony settlement was a failure, I'm the last colonist to leave, don't come back, everything is falling apart - end of message.

What our jury says

  • Frank WANG Yefeng: Very rich colors and visual elements in a single frame. The composition suggests a very successful sense of depth. I can't stop imagining what it will look like if it's converted to a VR environment.

  • Miho Aoki: A spaceship is leaving a town on the bottom of a cliff. The town appears to be some sort of a mining operation or settlement. The artist used colors and surface materials very effectively. The color of the town is like the rocks and doesn't look like a very good place to live. The spaceship is painted green and looks very different from the town. It makes me wonder if the spaceship is escaping from the dying town or on a mission to save it, but it looks like a great adventure is waiting for the people aboard.

  • Corona Renderer Team: I like the sense of motion in this one, the spaceship setting out on a journey to who-knows-where. Whether that is their home behind them and they are setting out for new places, or whether they discovered the colony behind them and are returning home to report their findings, there is a definite sense of exploration in this one.

  • Xcenselabs Team: The details are exquisite, the pattern on the rock, Reflections in the water....strong skills. Visual sense is like film.

Student Category

1st Place

Render 01---Tim

  • Title: Subway 2041
  • Created by Tim Jagodka

What Tim says

A post apocalyptic Subway entrance that is being discovered after a civil war.

What our jury says

  • Frank WANG Yefeng: The graffiti sign states "no future," which resonates really well with the scene outside of the subway exit. It makes one wonder what has happened outside. This is a very inspirational approach to depict a post-apocalyptic world.

  • Miho Aoki: Are we looking through the eyes of someone who just came out from a safe space underground after a catastrophic event on Earth? It looks as if the person is venturing out to the outside world after years of staying underground. The grown plants indicate it's been a long time since they evacuated from the outside world. Bright light is blinding and masking the view of the outside. We can just imagine how the world looks like and what the person will encounter out there. The graffiti suggests that people once lost hope, but this person dares to go out to the world and explore. The lighting is excellent, and the artist used the contrast between light and dark very effectively.

  • Cenay Oekmen: Nice light setup and very good texture work.

  • Xcenselabs Team: Very lifelike characters. The light at the exit is hopeful.

2nd Place

Under the Sea - Rafael García del Valle

  • Title: Underwater
  • Created by Rafael Garcia del Valle

What Rafael says

Explorers finding weird creatures deep in the ocean.

What our jury says

  • Miho Aoki: The artist created the mysterious underwater feel and sense of depth and scale successfully with the lighting and colors. The color scheme with blue contrasting with red and yellow is beautiful. It looks like the underwater explorers are doing some research and just realized giant marine organisms appeared. The contrast between the dark and rigid-feeling silhouettes of the submarine and rocks and the round forms and bright colors of the creatures enhance the organic feel of the creatures. It makes us wonder what is going to happen next.

  • Kariem Saleh: The picture sucks you right in and deeply under the sea's surface. You want to join the explorers of this image on their journey into the unknown. This could be right out of a Jules Verne sci-fi movie. The steampunk design elements play extremely well with the organic nature of the creatures and rock scape. Awesome work!

  • Corona Renderer Team: I love how this reminds us that there is so much exploration still to be done right here at home - the depths of the oceans are still such a mystery! And I like how the creatures are both fantastic, yet very plausible. To wrap it up, the dynamic poses of the characters in the scene give a sense of drama and action, it looks like they were exploring some rocks or other structures when suddenly a never-seen-before behemoth comes into view.

3rd Place

Explorers-from-the-future AndreyOliver FGT3D---Andrey-Oliver

  • Title: Explorers from the future
  • Created by Andrey Oliver

What Andrey says

Imagine if we humans, in the distant future exploring the borders of our dimension, rediscovered ourselves in the past, thinking that it is another species.

What our jury says

  • Ben Cheung: One of the best student works, believable lighting, mood setting, attention to details, even the No parking sign are rendered nicely, though the background forest looked a bit flat, otherwise excellent work.

  • Frank WANG Yefeng: The image has a great sense of humor. We don't know who is landing this aircraft, but obviously the pilot doesn't understand the "No-Parking" sign!

  • Kariem Saleh: Great combination of painterly looks and 3D rendering. who didn't ever park his ship in a no-parking spot? The cartoony and still technical design of the vehicle looks absolutely stylish. The colors of the paint finish pop out greatly surrounded by this rough and hazardous landscape.

Want to see the full finalists? More information FGT3D Explorer Challenge

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In 2017, 4 Chinese animation films have cumulative box office over 1 billion CNY, 2 films more than 2016."The above 4 domestic animation films accounted for 66.6% of the whole Chinese animation films box office. “Boonie Bears: Entangled Worlds” topped the Chinese animation films box office chart, by which the cloud rendering service was provided by Fox Renderfarm (A Rayvision brand).”In 2017, there were 18 Chinese 3D animation films released by the local Chinese cinemas, of which 10 of them were rendered by Fox Renderfarm cloud rendering service.Compared with 2016, the number of Chinese animation films released in 2017 on local Chinese screen has decreased, but the number of users selecting Fox Renderfarm as their cloud rendering service provider has increased dramatically. 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Supporting Windows &x26; Linux simultaneouslyFox Renderfarm has added support for rendering features on the Linux platform, the studio using Linux OS for production process can finally use Fox Renderfarm cloud rendering platform. The functions are exactly the same with Windows OS.2. In addition to easy drag-and-drop batch rendering, Fox Renderfarm has started API serviceOne-click drag-and-drop rendering service has received further upgrades. In addition to easy drag-and-drop to submit batch render jobs, Fox Renderfarm has also released the API service in 2017 to seamlessly integrate with the local production pipeline to allow the whole rendering process becoming more automated, programmable and interactive. This feature has been available officially and has received a lot of good reviews from our users, especially from Technical Directors.3. 1280Gbps High-Performance ThroughputHighly available distributed storage I/O throughput increased from 360Gbps in 2016 to 1280Gbps in 2017, with a boost of more than 300% and supporting concurrent access to over 5000+ nodes, performing better than 99% commercially-available storage on the market. Fox Renderfarm has developed the system specifically for the rendering storage system with the integrated use of SSD, memory and other components for multi-level cache acceleration, which has successfully &x26; completely solved the resource access lagging issue during the rendering process. When thousands of nodes rendering at the same time, it feels just like loading files from the local disk, without any delay.4. 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Hope to continue using Fox Renderfarm for our future projects renderings in 2018.”Thanks for your great support in 2017 and we look forward to 2018Fox Renderfarm sincerely thanks every user for your unanimous recognition and support to us. 2018 is going to be a vibrant and promising year for the film, television &x26; animation industry worldwide and a brand new start for Fox Renderfarm.As the industry's leading cloud computing platform, Fox Renderfarm will continue to invest more in technology research and development, conjointly focus, optimize and further improve our service quality. We will bring the latest Hollywood practices and state-of-the-art cloud computing technologies to the industry and work hard to further reduce costs along with aiming to contribute to the rapid development of CG industry worldwide!
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The Best Digital Media Students of The Rookies 2017 Announced
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