CG Talks With Award-winning Animation Studios and Artists
How a Team of 3 Made an Incredible Short and Won the Draft Selection of the Rookies Awards 2021
The amazing short, RUNAWAY, created by Piers Shepherd-Rose, Callum McKay, and Paulina Rybakaitė. The short won the Draft Selection of the Rookies Awards 2021 sponsored by Fox Renderfarm.
In our exclusive interview, the dedicated team shared with us contentful details about their creative process.
How to Create a Prometheus-style 3D Character in ZBrush
He dark theme successfully blends a sense of danger and charm. The seemingly discursive design of the pattern seems like you are paying tribute to the style of the movie Prometheus.
Elf Hunter is created by Hideyuki Ashizawa. Let's find out how Hideyuki made the amazing artwork through the exclusive interview with Fox Renderfarm.
Create With Fox Renderfarm And Win Big Prizes
Fox Renderfarm invites all 3D artists to participate in the FGT3D Snowman Challenge to show their talents and win big prizes! 3 Professional artworks and 3 Student artworks will be selected and awarded!
TIME FOR ENTRIES: September 27th - December 12th, 2021 (UTC+8) Join our Discord Server and enter the FGT3D Challenge & keep updated!
How to Make an Adventurous Treehouse in Blender
The tree house built by survivors out of the remnants of wrecked ships that got lost and crashed down the waterfalls is meant to portray the will of people to not give up and survive, no matter the circumstances.
The artwork is created by Florian Linke, an excellent CG enthusiast from Austria. Let’s dig into our interview with Florian and enjoy the creative process altogether.
How To Make a Stylized Character For Games in ZBrush and 3ds Max
Have a look at the great design and detail to the armor and human-like body. The Hunter is created by Antoine Destailleurs, 3D Character Artist at Asobo Studio. Here’s the interview between Antoine and Fox Renderfarm, in which we can find out how he created this wonderful 3D Hunter.
Interview with Robb Innes: Co-founder and Director at PIXL VISN Media Arts Academy
Robb shared his journey in the VFX and animation production education and his advice to CG students and practitioners about how to gradually improve professional skills and go further in the career path.
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