20% Bonus On your First Rechargeclose

Reveal Making of ‘Teenage Mutant Ninja Turtles: Mutant Mayhem’ with Breakdown Reel of Mikros Animation

Last edited on: 2024-02-02
Trending | Top News
CG

Teenage Mutant Ninja Turtles: Mutant Mayhem is an animated superhero film based on the Teenage Mutant Ninja Turtles characters created by Peter Laird and Kevin Eastman. It tells a story about after years of hiding in the shadows, the Teenage Mutant Ninja Turtles set out to win the hearts of New Yorkers and join the human world as normal teenagers. With the help of their new friend, budding journalist April O’Neil, Raph, Mikey, Leo, and Donnie take on a powerful criminal underworld - but will their ninja skills be enough to bring down an army of mutants?

Check out the official trailer of Teenage Mutant Ninja Turtles: Mutant Mayhem:

Up to now, this unique 2D-driven and well-produced 3D animated feature film has been nominated for more than 50 animation/film awards, which could only be achieved with years of hard work from the production team. Mikros Animation was the main animation studio for the film, and VFX supervisor Matthieu Rouxel began working with director Jeff Rowe on creating a unique style. For over two years, their global teams in Montreal and Paris (more than 550 members) created cinematic and several unique animation styles for the film.

While the style of the film appears to be 2D, 95% of it was made in 3D, and even the pencil lines that create the shadows and details were done in CG as part of molding each character. “I’ve been working in CG movies for years, and I was always trying to break that nice, clean 3D aspect, and try to get back the vibe of something more 2D-driven and more artistic,” says Matthieu. “For me, it was a mix of those two things that really make this movie unique.” Exactly, the use of doodles and hand-drawn elements in the animation adds a teenager’s notebook vibe to the film, setting it apart from other contemporary animated movies.

Teenage Mutant Ninja Turtles Mutant Mayhem poster

Image from Mikros Animation

The director Rowe didn't want to use a final filter on the film to achieve the stylization, making it difficult to break the clean CG appearance. According to Rouxel, they tried several things right from the start, such as incorporating asymmetry into the models. This included different sizes for the eyes, uneven shoulders, and varying cheek shapes. Additionally, they gave the models a clay-like texture and used pencil-like lines with different thicknesses to create a 2D art sensation.

In the next 5 minutes, let’s explore the breakdown reel to understand the creation process of CG graphics and animation, learning about the development of characters, backgrounds, lighting, and FX to uncover the distinctive animation style of the film.

Mikros Animation’s breakdown reel

Source: Mikros Animation


To speed up the rendering of animation and visual effects, cloud rendering plays an important role in it. Fox Renderfarm, the leading cloud rendering services provider and render farm in the CG industry, has provided cloud rendering services to countless visual effects and animation studios, allowing our users to get the best quality results in the shortest time. Try our $25 free trial now to speed up the rendering of your 3D projects now!

Keywords
3D Art Competitions3D ToolTrailerFox Renderfarm PromotionCloud Rendering FarmAnnecy FestivalMILESTONESFox RenderfarmDesktop ClientBlenderBollywood films3DModels ContestNVIDIASilkroad Digital VisionMalaysian Animated FilmsIndiajoyArchitectural VisualizationCGarchitect Architectural 3DawardsBest cloud rendering servicesRender cloudVFXUpin & IpinGreen BookFox Renderfarm InterviewMission MangalKre8tif!Fox Renderfarm Mini ProgramCGCG Tech Summit Malaysiafilm workscloud renderingGolden Horse AwardShadowVFX BreakdownMorrigan FlebotteVWArtclub Annual *ContestAsswad Mouhamadanimation worksIMax StudioBoonie BearsRenderosityGary S. KennedyEvermotion Challenge 2018Brian BeaudryBobby BalaMohit SanchaniyaKatapix MediaFlying Car ProductionsRazerThe ShipmentFoxRenderfarmCG Tech SummitAlpacalypse ProductionsUnreal Enginepwnisher 3D ChallengeFederico CiuffoliniRalf SczepanIavor TrifonovClarisseCGTS MalaysiaIsotropixC4DTomasz BednarzV-RayCinema 4DMAXONsiggraph cafEvermotion challenge 2017CGTrader Space Competitionfilm of the yearLe Anh NhanPlanet UnknownFox Renderfarm 2017 AchievementsCSFFJulio Sotoboar 2017DeepUnreal Engine render farmChris SunGlass CageMaking Life of Bri' n Chrisanthem studiosThe RookiesPeter DraperMakuta VFXBaahubali 2CG CompetitionenchantedmobCG StudiosAcademy AwardsCGVrayweeklycgchallengeSketchUpsiggraph 2017Chris BuchalSIGGRAPH AsiaLightWaveIndigo RendererStop Motion AnimationV-Ray RTCPU RenderingNVIDIA IrayChaos GroupOctaneRenderRedshiftSTAR CORECICAFVRMr. HublotRibbitGPU RenderingLinuxMonkey IslandLuxRenderHPCRender FarmUnityWORLD LABMichael Wakelam3D RenderingOnline Render FarmAlibabaBaahubaliVAXMalaysia3D AnimationOscarSIGGRAPHCGTraderKunming Asia Animation ExhibitionEvermotionRenderMan
20% Bonus On your First Recharge
Categories
Fox Renderfarm InterviewFox Renderfarm NewsFox Renderfarm ProjectsCloud Rendering TutorialRender Farm TutorialCG ChallengesCG NewsTop NewsTrending
Recent News List
5 Key 3D Rendering Trends Dominating 2025
5 Key 3D Rendering Trends Dominating 2025
2025-08-29
Why Top Studios Are Switching to Cloud Rendering?
Why Top Studios Are Switching to Cloud Rendering?
2025-08-19
Fox Renderfarm Interview: MadCandy on Winning the CGandWe Challenge and His Creative Process
Fox Renderfarm Interview: MadCandy on Winning the CGandWe Challenge and His Creative Process
2025-08-15
Pwnisher’s 11th 3D Challenge: Rampage Rally—The Ultimate Vehicle Showdown
Pwnisher’s 11th 3D Challenge: Rampage Rally—The Ultimate Vehicle Showdown
2025-08-07
Animating with Precision: Mastering Keyframes in Blender
Animating with Precision: Mastering Keyframes in Blender
2025-07-30
Annecy 2025 Interview: Inside Kids’ Animation with Elena Shchichkina & Fox Renderfarm
Annecy 2025 Interview: Inside Kids’ Animation with Elena Shchichkina & Fox Renderfarm
2025-07-23
Effortless Framing: Using Set Camera to View in Blender
Effortless Framing: Using Set Camera to View in Blender
2025-07-30
Big Studios' Ricardo Passos on Building Brazil's Animation Powerhouse | Annecy 2025
Big Studios' Ricardo Passos on Building Brazil's Animation Powerhouse | Annecy 2025
2025-07-22
Annecy 2025 Interview: Max Bellomio, Founder of Digital Duck Studios
Annecy 2025 Interview: Max Bellomio, Founder of Digital Duck Studios
2025-07-18
Business Consulting

Global Agent Contact: Evan Zhang

Email: evan.zhang@foxrenderfarm.com

Marketing Contact: Evan Liu

Email: evanliu@foxrenderfarm.com

Message Us:
Newsletter
Keep up with our latest software updates, special offers and events!
Copyright © 2025 FoxRenderfarm.com. All Rights Reserved.